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Author Topic: RMM59: Battlestar Galactica Legacy - Season 1 (Game concluded)  (Read 200506 times)

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EFHW

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1425 on: April 17, 2021, 09:40:54 am »

faust, can you confirm that this aspect of the setup is still true? Meaning that in this game alignment is consistent with flavor and that safeclaims have been made available.
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MiX

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1426 on: April 17, 2021, 10:49:22 am »

Can we massclaim? I'm slowly losing my sanity this game, and I doubt I'm the only one.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1427 on: April 17, 2021, 10:51:11 am »

Can we massclaim? I'm slowly losing my sanity this game, and I doubt I'm the only one.

Seconded
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Robz888

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1428 on: April 17, 2021, 12:04:34 pm »

I'm also fine with massclaim.
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MiX

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1429 on: April 17, 2021, 04:32:15 pm »

I'm also fine with massclaim.

You can start us off!


Whatever happened to

3. As a general rule you should aim for one post every 12 hours, minimum, to keep the game moving.

?
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1430 on: April 17, 2021, 05:10:54 pm »

Okay. I have two night actions: I can find out whether someone is civilian or military, and I can also protect someone from a killing action.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1431 on: April 17, 2021, 05:35:40 pm »

I don't agree with mass-claiming yet, for two main reasons:

1. We're definitely not as far through this game as we would expect to be in terms of the number of nights and the number of posts. We're maybe in a D3 sort of scenario, and sure, that's when in a normal game we might start to consider claims, but with all the extra mechanics, I think this game already has lots of info that we can work our way through (e.g. the discussion that we started around Dylan's claimed power) before we have to resort to that.

2. The push for claims is being let by a small subset of the game, one of whom is claimed non-town, so I think it at least needs more discussion before people go ahead and claim.

I'm fine scum-reading Robz a bit more for just going along with it. He's either utterly disengaged town, or he's scum and this is a scum-driven ploy to move us away from a scenario where we have more discussion around using Dylan's supposed power on Robz instead of on ADK. I'm also not sure what to make of the fact that Robz is claiming powers without claiming a character name, when my understanding of full-claiming was definitely that the role name would be entirely relevant to claim.
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MiX

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1432 on: April 17, 2021, 05:44:53 pm »

I don't agree with mass-claiming yet, for two main reasons:

1. We're definitely not as far through this game as we would expect to be in terms of the number of nights and the number of posts. We're maybe in a D3 sort of scenario, and sure, that's when in a normal game we might start to consider claims, but with all the extra mechanics, I think this game already has lots of info that we can work our way through (e.g. the discussion that we started around Dylan's claimed power) before we have to resort to that.

2. The push for claims is being let by a small subset of the game, one of whom is claimed non-town, so I think it at least needs more discussion before people go ahead and claim.

I'm fine scum-reading Robz a bit more for just going along with it. He's either utterly disengaged town, or he's scum and this is a scum-driven ploy to move us away from a scenario where we have more discussion around using Dylan's supposed power on Robz instead of on ADK. I'm also not sure what to make of the fact that Robz is claiming powers without claiming a character name, when my understanding of full-claiming was definitely that the role name would be entirely relevant to claim.

Ah yes, discussion, that thing town's been doing this game.

It's day 4. We either have already lost, or someone out there has something akin to a result.

The game is a small subset of the game: there's too many people that aren't active for a town consensus to work. But I'm not going to wait for dylan to come back, it's just not reliable enough: if we are waiting for people to talk before doing things, we will end the day doing nothing, just like we did D1 and D2.

I, too, am scumreading Robz for the no details his claim has, and how he just went ahead and did it.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1433 on: April 17, 2021, 07:02:12 pm »

Okay. I have two night actions: I can find out whether someone is civilian or military, and I can also protect someone from a killing action.

did you protect me?
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1434 on: April 17, 2021, 07:27:39 pm »

Sorry, people make good points about not using my ability on ADK. I will engage more before bed tonight, but just wanted you to know I am still paying attention and haven't forgotten about this.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1435 on: April 17, 2021, 08:20:12 pm »

Okay. I have two night actions: I can find out whether someone is civilian or military, and I can also protect someone from a killing action.

This is like the most generic claim ever. What character are you supposed to be?
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scolapasta

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1436 on: April 17, 2021, 09:33:41 pm »

Interesting, Scola, you are doing with EFHW exactly what you accused me of.

What is it that I'm doing?

I'm still waiting for an answer for this. (note, I'm aware that WCD has IRL stuff going on, so it's not meant as a nag, but more of as a reminder)
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1437 on: April 17, 2021, 09:34:43 pm »

Okay. I have two night actions: I can find out whether someone is civilian or military, and I can also protect someone from a killing action.

did you protect me?

If he had though, would that make Swowl's claim false? Why would he make up having protected you? (it would explain though your seeing protected but not blocking that night)
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1438 on: April 17, 2021, 09:35:23 pm »

Okay. I have two night actions: I can find out whether someone is civilian or military, and I can also protect someone from a killing action.

This is like the most generic claim ever. What character are you supposed to be?

I agree. Robz, why should we not vote for you?

Related, but separate, ADK, are you willing to reveal your character name?
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1439 on: April 17, 2021, 10:00:04 pm »

Okay. I have two night actions: I can find out whether someone is civilian or military, and I can also protect someone from a killing action.

This is like the most generic claim ever. What character are you supposed to be?

I agree. Robz, why should we not vote for you?

Related, but separate, ADK, are you willing to reveal your character name?

Yes. I'm Lee Adama
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1440 on: April 17, 2021, 10:16:13 pm »

Okay. I have two night actions: I can find out whether someone is civilian or military, and I can also protect someone from a killing action.

This is like the most generic claim ever. What character are you supposed to be?

I agree. Robz, why should we not vote for you?

Related, but separate, ADK, are you willing to reveal your character name?

Yes. I'm Lee Adama

That is not what I expected, flavor wise. Hmmm...
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EFHW

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1441 on: April 18, 2021, 12:21:17 am »

While it does seem early for massclaiming, the game needs jump-starting so I am in favor.
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EFHW

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1442 on: April 18, 2021, 12:24:38 am »

Is the viper QT during the day or just at night? If any group has daychat, that could explain the infrequent posting, though that's not my excuse.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1443 on: April 18, 2021, 01:21:33 am »

Mass claim is fine, I don't think it moves the needle without a ton of info coming out.

Like, Robz's claim is meh at most.

I think we'll have just as much luck with random exiles, unless someone claims results.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1444 on: April 18, 2021, 03:03:28 am »

Ok, a little bit more detail about my power. I can basically come up with a yes no question in my QT and then get a truthful answer. So what if we did something like any of the set {x y z} (cylon-aligned/not human-aligned)? (parenthetical options for if you want to filter out 3rd party or include them in the results)

I could probably ask something setup related too if there was a more helpful bit of info we could come up with, but I feel like using it as a weird cop might be most directly helpful right now. That would at least give us some results to work with right now since no one else has rushed forwards with anything yet.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1445 on: April 18, 2021, 04:13:22 am »

Vote Count 4.3

Jack Rudd (1): WestCoastDidds
scolapasta (1): MiX
WestCoastDidds (2): scolapasta, LaLight
Robz888 (3): Jack Rudd, A Drowned Kernel, SpaceAnemone
A Drowned Kernel (1): Robz888

Not Voting (3): EFHW, Dylan32, ashersky

With 11 alive, it takes 6 to exile. Day 4 ends April 21, 2021, 08:30:00 am.

faust, can you confirm that this aspect of the setup is still true? Meaning that in this game alignment is consistent with flavor and that safeclaims have been made available.
This question is too vague for me to give any sort of answer. What is written in the setup post clearly still holds true.
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faust

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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1446 on: April 18, 2021, 04:17:39 am »

The following executive order has been signed:
Quote
Curfew
For any action a player takes the following Night, they will take one fewer vote to exile on the Day after.
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1447 on: April 18, 2021, 05:33:24 am »

vote: MiX, obviously. Curfew is a gambit
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1448 on: April 18, 2021, 05:35:51 am »

MiX/WCD/Space? MiX/WCD/Jack?
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Re: RMM59: Battlestar Galactica Legacy - Season 1 (Day 4)
« Reply #1449 on: April 18, 2021, 07:31:15 am »

vote: MiX, obviously. Curfew is a gambit

That was not intentional. Turns out trying to make town decide on an order just means they will do nothing.

But hey, it's what ash wanted!
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