Time for some other possible points of discussion... see if we can liven this thing up a bit.
What do you guys think of turning points? I've heard from MiX (in our QT), but I'm looking for other opinions. Will they be helpful? Harmful? Some of each? They will obviously add variety, but I'm not sure whether I/we should be aiming for them/some or not. Obviously, some are inevitable (Day 2 begins... at least that sounds inevitable, except for that flavour-idea someone mentioned about jumping every 33 minutes - could that repeat day 1 multiple times?). Some of the triggers for turning points mentioned in game intro are not ideal for me personally (President sent to brig, president incapacitated at night, Military becomes president), but if some of those might help Town, then great.
For example, I have a night action that will trigger a turning point. The action may help me or hurt me (it's sort of unclear, and flavour-wise, it looks like it could do either) but may also do nothing. Plus, with Curfew in effect, I'm inclined not to use it.
Another point of discussion... our species, which we don't know. Does that play into things? Or is alignment all that will really matter? And how about civilian/military? I've assumed civilian is a good thing (since I am, and since getting a military president can trigger a turning point). But now I've also heard that the majority of the "good" guys (flavour-wise) are military? Where does this all fit in? Is it a battle between those two factions as well, or is Scum/Town (Town-aligned/non-Town-aligned) all that matters?
I had initially seen that I was president, and thought that gave me Innocent Child status... boy am I wrong. It means I'm civilian, and I don't even know if that's helpful. It doesn't even confirm that I'm Town. Flavour-wise, at least in Season 1, from what I've read, it should be obvious that I'm Town (human-aligned).
And to make this presidency even more awkward... I've got this VP-problem! (Don't worry MiX, I don't mean that you're a problem... or are you?) Again, I assumed this was a good thing. At first, being able to bounce ideas off someone outside of the thread. But I have no idea if I can trust my VP. And they can't (or won't want to) try to gain my trust too much either, since I'm not conf-Town, so it's almost a burden, not a benefit. So do I not say anything in QT with VP? Do I take my bets that I picked well this first time, and pick the same person when I get to pick a new one (night 2... every even night) instead of potentially gambling and opening up conversation with another person who might not be safe?
Basically, I'm not sure where to go with things here. Hopefully this prompts some discussions!