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Author Topic: M128: Dragonborn Mafia (Game Over!)  (Read 110937 times)

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Swowl

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #600 on: July 07, 2020, 05:27:46 pm »

Follow-up.  Why did you call Swowl's analysis a "reread"?

Shraeye, is the implication here that Swowl and Didds are partners, Swowl said something in the  night QT about planning to do a reread, and then Didds scumslipped by using that term even though Swowl hadn't?
That was the angle I wanted to hear Didds elaborate on.

so all of this inaccurate - but more funny is how the two of you are acting wayyyy more partnery/leady in the accusation of calling someone else partnery.

Yea I don’t see the didds/swowl connection here, but I also don’t think it is scummy of shraeye and joth to be discussing it.

to be clear - this was a half joke. While I do think it is "funny" I also doubt a skum duo of Shraeye!Joth partner up on me in this way.

The fact that Shraeye is throwing shade randomly my way is weird, but the game is slow, so that could just be town trying to find something to push I guess.

Swowl

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #601 on: July 07, 2020, 05:29:37 pm »

How am i wrong about ADK then????

have you given any original thought on ADK today?
All I can find is you questioning why I had them dog eared as skum in my VCA post.

shraeye

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #602 on: July 07, 2020, 07:18:20 pm »

How am i wrong about ADK then????
I haven't, which made mixs statement pop out.

have you given any original thought on ADK today?
All I can find is you questioning why I had them dog eared as skum in my VCA post.
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shraeye

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #603 on: July 07, 2020, 07:18:49 pm »

How am i wrong about ADK then????

have you given any original thought on ADK today?
All I can find is you questioning why I had them dog eared as skum in my VCA post.
I haven't, which is what made mixs statement pop out
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MiX

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #604 on: July 07, 2020, 08:49:26 pm »

Didds is town.

Let's just exile ADK and go back to sleep I'm tired of scum being alive.
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MiX

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #605 on: July 07, 2020, 08:52:52 pm »

I have a billion new thoughts on the setup which should be brought out in bits and pieces as most of them are anti-town.

AMA because if I start talking out of nowhere I'll spill something that shouldn't be said.

Scum's on wagon because scum shot where they thought the other scumteam was, and the easiest way to think about that is shooting where you are located. This means there's 2-4 scum on wagon. This is much more likely if ADK's scum than town.
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MiX

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #606 on: July 07, 2020, 08:58:03 pm »

How am i wrong about ADK then????

have you given any original thought on ADK today?
All I can find is you questioning why I had them dog eared as skum in my VCA post.
I haven't, which is what made mixs statement pop out

What I meant was a joke on you/joth looking like partners, Swowl/Didds as well, and joth voted Swowl. Thus each scum pair was scumreading the other (you don't need both players of the pair to publicly scumread for the pair to scumread as scum act independently). However, since ADK is scummy, I was suggesting that all 4 of you were wrong, as you missed ADK being scum, and are instead scumreading each other.

Now, this doesn't make any sense, but it sounds incredibly funny to me, which is why I said it.
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yuma

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #607 on: July 07, 2020, 09:01:07 pm »

Someone tell me why scola and I were partners, but Mix and Didds aren't?
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MiX

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #608 on: July 07, 2020, 09:02:28 pm »

Someone tell me why scola and I were partners, but Mix and Didds aren't?

Because I know how to read people, and you don't.

Empirically anyway. In theory it's the reverse.

Also you're town partners, as you said.
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yuma

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #609 on: July 07, 2020, 09:07:12 pm »

ouch
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yuma

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #610 on: July 07, 2020, 09:07:34 pm »

I am devastated.... Devastated!
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yuma

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #611 on: July 07, 2020, 09:08:06 pm »

intent to hammer Mix
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MiX

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #612 on: July 07, 2020, 09:08:51 pm »

ouch

I mean what kind of question is that.

You are partners with scola. Right?

I am devastated.... Devastated!

I mean, no, but also, yes.

intent to hammer Mix

Oh...
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MiX

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #613 on: July 07, 2020, 09:11:17 pm »

You know what I can give you the actual answer.

We are.

Come and get us.


But also it's a bad question as it brings up D1 things when people compared you to a dead townie and you're still taking that grudge. Forget about it. It makes you town.

Also implying I can't defend Didds is awful.


I have a billion answers to that question I really hate the implication in it.
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Swowl

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #614 on: July 07, 2020, 09:21:57 pm »

You know what I can give you the actual answer.

We are.

Come and get us.


you 100% on that or 99.99% sure on that?

MiX

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #615 on: July 07, 2020, 09:22:34 pm »

You know what I can give you the actual answer.

We are.

Come and get us.


you 100% on that or 99.99% sure on that?

99% only, sorry.
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yuma

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #616 on: July 07, 2020, 09:38:31 pm »

I am not implying you cant defend didds. And I'll hold grudges as long as I want. It is what makes the meta game.... and jokey...

The rest I have no idea what you are referring to...

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A Drowned Kernel

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #617 on: July 07, 2020, 09:56:47 pm »

I have a billion new thoughts on the setup which should be brought out in bits and pieces as most of them are anti-town.

AMA because if I start talking out of nowhere I'll spill something that shouldn't be said.

Scum's on wagon because scum shot where they thought the other scumteam was, and the easiest way to think about that is shooting where you are located. This means there's 2-4 scum on wagon. This is much more likely if ADK's scum than town.

Why does my alignment affect this argument?
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yuma

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #618 on: July 07, 2020, 10:14:58 pm »

Raise your hand if you have been scum in multiball before.
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Swowl

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #619 on: July 07, 2020, 10:16:14 pm »

I have a billion new thoughts on the setup which should be brought out in bits and pieces as most of them are anti-town.

AMA because if I start talking out of nowhere I'll spill something that shouldn't be said.

Scum's on wagon because scum shot where they thought the other scumteam was, and the easiest way to think about that is shooting where you are located. This means there's 2-4 scum on wagon. This is much more likely if ADK's scum than town.

Why does my alignment affect this argument?

because you would be 1 of the potential 2-4.

WestCoastDidds

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #620 on: July 07, 2020, 10:43:19 pm »

You know what I can give you the actual answer.

We are.

Come and get us.


But also it's a bad question as it brings up D1 things when people compared you to a dead townie and you're still taking that grudge. Forget about it. It makes you town.

Also implying I can't defend Didds is awful.


I have a billion answers to that question I really hate the implication in it.

Wow, MiX! That is lit! I like the fiery version of you.
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

yuma

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #621 on: July 08, 2020, 12:01:09 am »

Raise your hand if you have been scum in multiball before.

I am having long conversations with myself about this, so typing it out.

Basically I am taking the approach this day so far that analyzing the wagons in terms of who scum night killed and way is somewhat fruitless.

I think this because when I have played multiball in the past that wasn't something that I considered. Without delving too into what I already said into the past, I had other priorities. Now that is assuming that 1. that is good play and 2. that scum are playing that way here.

Both are bad assumptions right? I think I won a handful of multiball games as scum before. But that doesn't mean I won because of that play or that it is a good play. There are lots of ways to win as scum...

So what I am trying to say is that I am going to take a more open mind about the ideas presented above and the implications that is has for scum hunting in general. Because there really isn't anything else that has generated content or actual conversation. (Not throwing shade, it is just the state of the game and I am that way as well). So yeah, I'll read those posts and reasses.
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WestCoastDidds

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #622 on: July 08, 2020, 08:50:13 am »

Raise your hand if you have been scum in multiball before.

The game (Random word) where Mail-mi/WCD and MiX/chairs were the two scum teams just ended.

It was the first time (I think) that I’ve been regular scum (I was a traitor-ish person in the first falling skies) on f.ds. But I forget things so I could be wrong.
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WestCoastDidds

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #623 on: July 08, 2020, 08:53:22 am »

You know what I can give you the actual answer.

We are.

Come and get us.


But also it's a bad question as it brings up D1 things when people compared you to a dead townie and you're still taking that grudge. Forget about it. It makes you town.

Also implying I can't defend Didds is awful.


I have a billion answers to that question I really hate the implication in it.

The more I read this, the more awesome I think it is. It rather perfectly captures the ethos of this game which should now be known as: Come At Me, Bro mafia.
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

mcmcsalot

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Re: M128: Dragonborn Mafia (Day 2)
« Reply #624 on: July 08, 2020, 09:04:35 am »

You know what I can give you the actual answer.

We are.

Come and get us.


But also it's a bad question as it brings up D1 things when people compared you to a dead townie and you're still taking that grudge. Forget about it. It makes you town.

Also implying I can't defend Didds is awful.


I have a billion answers to that question I really hate the implication in it.

The more I read this, the more awesome I think it is. It rather perfectly captures the ethos of this game which should now be known as: Come At Me, Bro mafia.

I don’t feel like that is the ethos of this game at all.

Vote: didds
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