Some feedbacks about my fan card Raiser are that in an engine you would always use it to get two Villagers and maybe it could be weak at $5.
So I’m trying to know if it’s ok or not at $5.
Comparing to Bustling Village, another $5 cost card:
Both give you two extra actions.
Bustling Village draw a card to refill the card slot in your hand. It also can give one or two extra draws, one being a Copper, but this feature doesn’t cost you $5, it costs $7 and two buys.
So, comparing what costs $5 to what costs $5:
Upsides of Bustling Village:*
- You draw a card.
- You can use the actions gained in the same turn.
Corresponding downsides of Raiser:
- It’s a stop card
- You can’t use the actions in the turn you gain them.
Downsides of Bustling Village:
- You have to use the actions gained in the same turn, otherwise you lose them (edge cases apart).
- You can draw it dead.
- Someone has to buy Settlers to it shows up.
- It arrives later in the game, so is used less times.
Corresponding upsides of Raiser:
- You can use the gained actions whenever you want.
- You never draw it dead.
- Always available.
These features of use the actions when you want and not being drawn dead make a deck with Raiser so much reliable than a deck with Bustling Village. You can possibly draw your deck even with a starting hand with only terminals actions. I think this reliability and the extra feature of being able to sometimes gain a Gold compensate the downsides it has when compared to Bustling Village.
What do you think? Which is the best cost for Raiser?
Edit: *Bustling Village can also be throned, commanded and be target of other effects that apply to actions. Maybe it could be a significative difference. I don't know for sure, being able to virtually never draw dead cards to me is a strong feature.