It says Treasure Hunter won but it was unbelievably out of Joseph's control to win that game, and he only won because scum wanted him to. That was a kingmaker decision all the way.
Not sure what your point is? That is just something that can happen in mafia games. Why would you want Joseph to not have won here?
There's two ways to see Joseph's position: he sided with scum because it's the only way for him to have a chance of winning, or he was kingmaking. I defend he was kingmaking.
Also /rant, I'm a bit miffed about my performance this game.
The way I see it, there wasn't a way for me to win with town. To get 3 pieces withour their help would have taken 3 nights, and if we'd lynched faust then ADK would have killed the rest of fhe town by then
That's why I told you to try to steal the rope, so we could give it to skip and have skip keep roleblocking the last scum.
Rope only had 30 feet, so you could only use it twice. I used the last of it on Joseph the night he was tied up.
Well, I didn't know that at the time.
Wasn't the night you tied him up also the night he tried to steal?
I agree there was no way for Joseph to win without scum at that point. But we had to try. I don't think we could've gotten Joseph to vote faust that last day.
We just killed too many town too quickly.
I am glad I identified some things, albeit either too late, or to irrelevant:
• that telescope meant swan needed the magnifying glass
• that the hat (though it wasn't a a baseball cap) made you loved
• correct read (which was really sudgy's read) on faust, but it was too late.
Biggest regrets:
• I didn't push hard enough on the Sailor 1v1
• I leaned skip over mail-mi for too long (it started with an incorrect assumption that if two people needed the rope, their roles and usages of the rope would be different)
Overall, I think the game was a lot of fun and worth playing, though it did seem unbalanced in favor of scum - 4 scum, plus no town PRs to start, only if we got the right items, but scum could both kill and steal at night.
And I'll repeat that if there were a way to get an alt win condition (like the owl) it should allow for all players; i.e. non generous townies already had some "spice" with trying to get their items, then there was also this alt win, while we generous townies could do nothing but give items.