Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 3 4 [5] 6 7 ... 84  All

Author Topic: BM30: MacGuffin Mafia (Game Over, Scum and Treasure Hunter win!)  (Read 196954 times)

0 Members and 1 Guest are viewing this topic.

skip wooznum

  • Golem
  • ****
  • Offline Offline
  • Posts: 194
  • Shuffle iT Username: Skip Wooznum
  • he/him
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #100 on: April 24, 2020, 07:10:48 pm »

Eh whatever let's do it now.

I have an item

It's 8 letters long, 3 of the letters are 'o's.

If you need that item, use the word in a post of yours within the next 48 hours.

I suggest that everyone with an item to give do something like this. It will probably be protown, and definitely be fun.
Logged

skip wooznum

  • Golem
  • ****
  • Offline Offline
  • Posts: 194
  • Shuffle iT Username: Skip Wooznum
  • he/him
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #101 on: April 24, 2020, 07:18:11 pm »

Or actually, nobody else with items to give has to do this.

Everybody who needs an item can use the word in a post in the next 48 hours, and all the givers need to do is pay attention.

If you like that version better.
Logged

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #102 on: April 24, 2020, 07:19:56 pm »

I like the plan, but scum will just do it as well for the items they need, so all this tells us is who needs and has what items, but not whether we should give them to the people or not.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

skip wooznum

  • Golem
  • ****
  • Offline Offline
  • Posts: 194
  • Shuffle iT Username: Skip Wooznum
  • he/him
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #103 on: April 24, 2020, 07:21:38 pm »

Or it might be hard to discreetly fit these words into a post.

But whatever, some variation on the idea. I think everyone gets the point. Anyone else is welcome to tweak it.
Logged

skip wooznum

  • Golem
  • ****
  • Offline Offline
  • Posts: 194
  • Shuffle iT Username: Skip Wooznum
  • he/him
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #104 on: April 24, 2020, 07:23:24 pm »

I like the plan, but scum will just do it as well for the items they need, so all this tells us is who needs and has what items, but not whether we should give them to the people or not.
vote: sudgy do scum need items? I didn't know that. Maybe the plans not so good.
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11817
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #105 on: April 24, 2020, 07:27:36 pm »

Vote: skip
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

skip wooznum

  • Golem
  • ****
  • Offline Offline
  • Posts: 194
  • Shuffle iT Username: Skip Wooznum
  • he/him
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #106 on: April 24, 2020, 07:31:55 pm »

Vote: skip
But what do you think of the plan?
Logged

Glooble

  • Bishop
  • ****
  • Offline Offline
  • Posts: 113
    • View Profile
    • Solutions to Problems
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #107 on: April 24, 2020, 07:39:20 pm »

I sat down in the back of a cab and asked the cabby to take me to my hotel. Then I looked inside the new suitcase I'd swiped from the baggage claim. The first thing I noticed was a clue. A clue to this mystery I'd suddenly found myself embroiled in. As I was contemplating the clue, I felt the cold steel of a gun at my neck.

"Don't scream, Mr. Jones," said a Russian-accented voice. "I don't want to shoot you. I mean, I might, but I won't enjoy it."


With 15 alive, it takes 8 to lynch. Deadline is April 29th at noon ET.

Vote Count 1.2:

MiX (1): LaLight
WestCoastDidds (2): A Drowned Kernel, jotheonah
jotheonah (1): MiX
LaLight (1): Joseph2302
Eevee (2):mail-mi, sudgy
DatSwan (1): Eevee
sudgy (1): skip wooznum
skip wooznum (1): Awaclus
Not voting (5): Galzria, WestCoastDidds, scolapasta, DatSwan, faust


Logged

I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

He/ Him

Check out my podcast: www.stppodcast.com

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #108 on: April 24, 2020, 07:40:17 pm »

Oh I missed the start of this. You'll have to wait for me until tomorrow, sorry.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #109 on: April 24, 2020, 07:46:24 pm »

Didds, how much of the information you’ve presented do you feel that you would have dons without MiX prompting you to do so?

I wouldn’t have considered the question of trusting myself sans MiX.  Other than that, I’d probably have done it myself.  It seems like the point of the game. We have stuff, and we need stuff, individually and collectively.

How do I find the right person to give my stuff to, and convince someone who has something useless to them that it would be better off with me?  Is there any way to make the swap-o-Rama better for town and worse for the baddies?

Is that the point of the game? What makes you think that?

This is from the set-up post
"You’ve each ended up with someone’s luggage, but not your own. Some of you have important items you'll need to find and retrieve. Some of you will profit from helping others get what they need."

That, combined with my role QT makes me believe that it is important that folks be reunited with their stuff, and that its better for town if that happens sooner rather than later.
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11817
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #110 on: April 24, 2020, 07:51:15 pm »

Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #111 on: April 24, 2020, 07:57:10 pm »

Hi Awaclus!  It's good to see you in a game! You too, Eevee.

Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11817
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #112 on: April 24, 2020, 08:00:45 pm »

Hi!
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

MiX

  • Navigator
  • ****
  • Offline Offline
  • Posts: 78
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #113 on: April 24, 2020, 08:05:59 pm »

I don't understand the plan. It seems that all scum has to do is scan the thread for keywords if they want to know who wants what.

Can you elaborate skip?
Logged

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #114 on: April 24, 2020, 08:32:29 pm »

Didds, how much of the information you’ve presented do you feel that you would have dons without MiX prompting you to do so?

I wouldn’t have considered the question of trusting myself sans MiX.  Other than that, I’d probably have done it myself.  It seems like the point of the game. We have stuff, and we need stuff, individually and collectively.

How do I find the right person to give my stuff to, and convince someone who has something useless to them that it would be better off with me?  Is there any way to make the swap-o-Rama better for town and worse for the baddies?

Is that the point of the game? What makes you think that?

This is from the set-up post
"You’ve each ended up with someone’s luggage, but not your own. Some of you have important items you'll need to find and retrieve. Some of you will profit from helping others get what they need."

That, combined with my role QT makes me believe that it is important that folks be reunited with their stuff, and that its better for town if that happens sooner rather than later.

Well maybe I should pay more attention to the setup post!
Logged
The perfect engine
But it will never go off
Three piles are empty

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #115 on: April 24, 2020, 08:44:54 pm »

Maybe you will get some good stuff!
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #116 on: April 24, 2020, 08:58:13 pm »

I don't understand the plan. It seems that all scum has to do is scan the thread for keywords if they want to know who wants what.

Can you elaborate skip?

We don't know what the keywords are, though.  As long as you can drop the keywords discreetly enough, nobody will realize you breadcrumbed.

Unless you're scum and you've been told all of the item names?  Vote: MiX, probably my first semi-serious vote.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #117 on: April 24, 2020, 08:59:54 pm »

I like the plan, but scum will just do it as well for the items they need, so all this tells us is who needs and has what items, but not whether we should give them to the people or not.
vote: sudgy do scum need items? I didn't know that. Maybe the plans not so good.

Why wouldn't they?  Who knows, but it's not worth risking it.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

MiX

  • Navigator
  • ****
  • Offline Offline
  • Posts: 78
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #118 on: April 24, 2020, 09:02:48 pm »

I don't understand the plan. It seems that all scum has to do is scan the thread for keywords if they want to know who wants what.

Can you elaborate skip?

We don't know what the keywords are, though.  As long as you can drop the keywords discreetly enough, nobody will realize you breadcrumbed.

Unless you're scum and you've been told all of the item names?  Vote: MiX, probably my first semi-serious vote.

What? I don't need to be scum to notice a name. I know for a fact that this way to breadcrumb is completely ineffective for what I need, and I have doubts that it doesn't give everything away for others.

I like the plan, but scum will just do it as well for the items they need, so all this tells us is who needs and has what items, but not whether we should give them to the people or not.
vote: sudgy do scum need items? I didn't know that. Maybe the plans not so good.

Why wouldn't they?  Who knows, but it's not worth risking it.

Scum most definitely need items. But they'll inevitably end up there anyway.
Logged

jotheonah

  • Jester
  • *****
  • Offline Offline
  • Posts: 989
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #119 on: April 24, 2020, 09:25:32 pm »

We also have to make sure we don’t break the rules about secret codes. This plan doesn’t run afoul of the no cryptography rule does it?
Logged
"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11817
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #120 on: April 24, 2020, 09:50:43 pm »

I don't think it should break the rule, but I don't think we should do it regardless.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #121 on: April 24, 2020, 09:55:01 pm »

i have something, but i don't need anything
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #122 on: April 24, 2020, 10:09:52 pm »

I need something. Whomever has it will likely want to be sure before they give it to the right person. Whomever has it now probably can’t do anything with it.  It has two words.

I also have something that I cannot use, but is valuable to whomever can.
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #123 on: April 24, 2020, 10:23:26 pm »

Ok so obvious downside.
1 - you need but can’t give.
2 - you can give but don’t need.
3 - you can give and

Claiming what you need or can give is a bad idea. It is actually probably worse than actually claiming what you have to give and what you need. I don’t think that is a good idea either.

Also - as the listed VT role is about giving items and there are a tone of people with items we should probably assume that skum could have the ability to steal items, or intercept, or block or something.

Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

MiX

  • Navigator
  • ****
  • Offline Offline
  • Posts: 78
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: BM30: MacGuffin Mafia (Day 1)
« Reply #124 on: April 24, 2020, 10:29:40 pm »

I need something. Whomever has it will likely want to be sure before they give it to the right person. Whomever has it now probably can’t do anything with it.  It has two words.

I also have something that I cannot use, but is valuable to whomever can.

About the second item, assuming the person that needs it is town, would you want to give them your item or them give you their item?

This is the best question I can think about without asking Glooble if it's ok.
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 84  All
 

Page created in 1.95 seconds with 19 queries.