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Mean Mr Mustard

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Mustard's Bracket Week One
« on: March 21, 2012, 04:21:36 pm »
+1

<b>Season of the Witch</b>

Hiya folks, I would like to wish everyone good shuffle luck for week one!

This week we will all play matches dominated by Base Dominion.  Make sure that you set Isotropic's filter system to include exactly six cards chosen at random from the base set!

Please report your outcomes here; feel free to comment on your games.  Please have your match completed by 18:00 GMT Thursday, March 29.  Good luck and have fun!

<b>Week One Match-ups:

Eurasia Group:</b>

Geronimoo (6)
vs
lespeutere ( 8 )

MrEevee (6)
vs
Rabid ( 8 )

luliin (6)
vs
Nucleus ( 8 )

Dubdubdubdub ( 8 )
vs
Mangsky (6)

<b>Central Europe Group:</b>

Fabian ( 8 )
vs
JanErik (6)

angboy (9)
vs
ArjanB (5)

Tonks77 (7)
vs
ugasoft (7)

Lekkit (10)
vs
StickaRicka (4)

<b>Eastern America Group</b>

Wandering Winder (0)
vs
pops (0)

zxcvbn2 (5)
vs
angrybirds (9)

blueblimp (6)
vs
Mic Qsenoch ( 8 )

Robz888 ( 8 )
vs
Masticore (6)

<b>Atlantic Group:</b>

Young Nick (8)
vs
Greystripe77 (6)

elahrairah13 (6)
vs
Kirian ( 8 )

andwilk (6)
vs
DG ( 8 )

fit1one (2)
vs
Jonts26 (12)
« Last Edit: March 30, 2012, 10:16:58 am by Mean Mr Mustard »
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Jake <a href=http://dominion.isotropic.org/gamelog/201203/17/game-20120317-030206-6456f97c.html>opening: opening: Silver / Jack of All Trades</a>
<b>IsoDom1 Winner:  shark_bait
IsoDom2 Winner: Rabid
Isodom3 Winner: Fabian</b>
Utúlie'n aurë! Aiya Eldalie ar Atanatári, Utúlie'n auré!

lespeutere

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Re: Mustard's Bracket Week One
« Reply #1 on: March 21, 2012, 04:41:34 pm »
0

just in case, StickaRicka doesn't know and is desperately looking for him:

it's Lekkit, not Lekkitn
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andwilk

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Re: Mustard's Bracket Week One
« Reply #2 on: March 21, 2012, 05:33:45 pm »
+3

My match (vs DG) gives me a flashback to the old BGGDL days!!  Hopefully I'll be able to pull off a few victories  ;D  Looking forward to our match!
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Young Nick

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Re: Mustard's Bracket Week One
« Reply #3 on: March 21, 2012, 07:08:57 pm »
0

GreyStripe77, I'll PM you later, but you may not see Young Nick, but rather The Real ~~**Young Nick**~~. I'll switch it back next time I sign in, though.

Edit: Spelling
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Stick In The Mud

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Re: Mustard's Bracket Week One
« Reply #4 on: March 22, 2012, 04:31:28 am »
0

I'm Soo gonna  get bummed!!! Hey go. Everyone needs a whipping boy.
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mangsky

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Re: Mustard's Bracket Week One
« Reply #5 on: March 23, 2012, 05:39:01 am »
0

So how can I contact dubdubdub
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Dubdubdubdub

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Re: Mustard's Bracket Week One
« Reply #6 on: March 23, 2012, 05:55:14 am »
0

Hey, Mangsky and I are playing now. Can someone explain how to decide beforehand who the first player is? I don't really feel like resigning every time we don't get it right.
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theory

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Re: Mustard's Bracket Week One
« Reply #7 on: March 23, 2012, 06:50:41 am »
0

Both of you log out and log back into isotropic.
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Dubdubdubdub

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Re: Mustard's Bracket Week One
« Reply #8 on: March 23, 2012, 07:14:27 am »
+1

ah, just a minute too late, but thanks. Somehow, it all worked out - last game's loser was next game's starter. Is this a feature, or was it just really good luck?

Anyway, Mangsky and me finished 4-3 in my favor, here are the logst (missed one):

Game 1: Dubdubdubdub 42 - Mangsky 30.
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-025114-c5aa7934.html
I bought an Envoy and switched to Wharves asap. Envoy and Wharf don't go together greatly, but it wasn't too bad. Mangsky opened Envoy/Smugglers and got quite a bunch of Wharves and Golds off of me. Wasn't enough. He took a risk and broke the PPR on a turn when I hadn't played a Wharf. I was able to finish it off.

Game 2: Dubdubdubdub 31 - Mangsky 24.
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-032040-fd5242c9.html
Not sure if the order of these games is correct, really. Let's say this was game 2.
I went for a Woodcutter/Gardens 'rush', with some help from Hamlets. It was an interesting board though, notably because of Chapel. I opened Militia/Woodcutter to sabotage his chapeling, which worked really well. Bought a Thief as well, but that didn't help much. His Jesters just kept hitting my coppers and silvers, which was lucky. I ended up with 49 cards (I hate that :p), but still one relatively comfortably.

Game 3: Mangsky 27 - Dubdubdubdub resigned.
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-032851-15ac11dc.html
This was an Envoy board that I simply misplayed. He opened with a workshop to pick up plenty of Villages and was able to simply add a couple of Markets and Stables. I felt lost, bought a Workshop to pick up speed, but it was too late. Got some bad draws too, resigned on turn 12.

Game 4: Dubdubdubdub 46 - Mangsky 43
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-030100-c3449928.html
I moneylendered into BM/Market/Highway on a Colony board. Mangsky tried something similar, but added a Smithy, a Vault, 2 Council Rooms and 3 Worker's Villages. The finish was really close.

Game 5: Mangsky 30 - Dubdubdubdub 25
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-030941-8ad5c17c.html
A mix with lot's of cheap cards, making Workshop really strong. Crossroads, Fishing Village, Great Hall & Throne Room. My 5-2 opening was unlucky, I feel like we both played well here. Mangsky 3-piled with a comfortable distance.

Game 6: Mangsky won, Dubdubdubdub resigned.
Lost the log. A Witch/Golem game with Moats. The luck that I had at first (4/1 cursus, I believe) got flipped upside down. Halfway his deck started rolling and mine started clogging. His festivals got him to a big VP lead, and I resigned. I think.

Game 7: Dubdubdubdub 25 - Mangsky 21
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-034908-04ce3996.html
Another Witch game, this time with workshop and Gardens in the mix. I think I played my Mining Villages pretty well to get a Witch lead; Worker's Villages became more relevant later on. I got a lead of 2 provinces and managed to get 3 of the Gardens. His gardens and mine were 4vp. My lead felt comfortable. Obviously, the game threepiled.

Mangsky, thanks for a set of nice matches! Pretty close man, pretty close.
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theory

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Re: Mustard's Bracket Week One
« Reply #9 on: March 23, 2012, 07:44:59 am »
0

ah, just a minute too late, but thanks. Somehow, it all worked out - last game's loser was next game's starter. Is this a feature, or was it just really good luck?
I thought you meant for the first game.  On Isotropic, anyone who lost their last game goes before anyone who just logged in or just won their last game.
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Nucleus

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blueblimp

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Re: Mustard's Bracket Week One
« Reply #11 on: March 23, 2012, 03:37:13 pm »
0

blueblimp 3-4 Mic Qsenoch    (blueblimp +6 points, Mic Qsenoch +8 points)

Game 1    blueblimp 21-31 Mic Qsenoch
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-112255-132101c4.html

He goes for Remodel into Grand Markets, while I go for essentially just Wharf, as I thought GM would be too slow. He cleverly embargoes the Duchies, reducing the value of my +buys. The game was fairly close, so I don't know which strategy was better.

Game 2    blueblimp 33-46 Mic Qsenoch
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-113224-47559768.html

He uses Remodel to start up a Festival-Library strategy, and later the Remodels take advantage of the presence of Border Village. I intended to do Library-BM, but as I never hit exactly $5 in the entire game, instead I just bought golds.  I tried to pick up some BVs along with Duchies and got a single remodel with hopes of snagging a province that way, but they never connected. His win is convincing.

Game 3    blueblimp 22-26 Mic Qsenoch
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-113549-0d5ce1fe.html

Workshop, Gardens, and Silk Road are all on the board. I make the error of going for Gardens before Silk Road, which costs me 5 points in the end, more than the margin of victory. Nevertheless, I only needed 1 additional card to get my Gardens to 3 points, so it was close.

Game 4    blueblimp 46-44 Mic Qsenoch
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-114504-f61d5a45.html

I get 5/2 while he gets 4/3, so I grab a Haggler to grab Minions+Villages and skip treasure entirely. Possibly some of those Villages should have been Throne Rooms instead, but in any case it works pretty well, although I almost lose anyway.  I ended up choking on green, so it would have helped me to take some Islands instead of Duchies.

Game 5    blueblimp 27-23 Mic Qsenoch
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-115323-e62b96f7.html

Grand Market is here again, and this time it's clearly the right way to go.  Early on, I grab a Mine to convert my coppers to silvers, and I think this might have been a big factor in the game since he never got one himself. The game is very close and comes down to the last turn.

Game 6    blueblimp 32-33 Mic Qsenoch
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-120420-e6439b4e.html

Both of us pick up a Militia and transition into Minions, although I commit less heavily to the Minions, picking up several Expands and Golds too. Also, I pick up a bunch of Moats to Expand into Duchies. I felt I was ahead in this game, but I got some bad turns late and he narrowly hits $8 on his last turn, grabbing the last province.

Game 7    blueblimp 45-40 Mic Qsenoch
http://dominion.isotropic.org/gamelog/201203/23/game-20120323-121003-b73452f2.html

I play Courtyard-BM with some Laboratory assistance. (Should those Labs have been Silvers instead? I did a little simulation and it seems to like skipping lab.) He opens Monument/Silver but ends up getting some Courtyards later. I end up taking the game, which doesn't surprise me as Courtyard-BM is very strong.


Overall, a very fast series, and surprisingly few mirror games. Somehow we never drew Witch (or any other curser for that matter). The base cards were usually not too relevant, getting dominated by superior cards from expansions.
« Last Edit: March 23, 2012, 03:46:49 pm by blueblimp »
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DG

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Re: Mustard's Bracket Week One
« Reply #12 on: March 23, 2012, 03:44:16 pm »
+2

DG 4 - 3 Andwilk. All first turn wins and there was big first turn bias in most of the kingdoms sadly. Check out game 6 for example.

DG 18 : 12 Andwilk http://dominion.isotropic.org/gamelog/201203/23/game-20120323-113025-b551a2c6.html 10 turn Garden rush
DG 38 : 39 Andwilk http://dominion.isotropic.org/gamelog/201203/23/game-20120323-113426-c669b15a.html Smithy with minor extras
DG 36 : 25 Andwilk http://dominion.isotropic.org/gamelog/201203/23/game-20120323-114104-11ed37fa.html Extra gold pays off vs margraves
DG 39 : 49 Andwilk http://dominion.isotropic.org/gamelog/201203/23/game-20120323-114849-ad6ae87b.html Militia with spurious extras
DG 25 : 10 Andwilk http://dominion.isotropic.org/gamelog/201203/23/game-20120323-115611-e960b7c6.html IGG fast cursing game
DG 33 : 41 Andwilk http://dominion.isotropic.org/gamelog/201203/23/game-20120323-121128-bcd34c71.html Militia/Council room
DG 53 : 50 Andwilk http://dominion.isotropic.org/gamelog/201203/23/game-20120323-122551-0d4a4e62.html clumsy Bishop/Tactician game
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Jorbles

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Re: Mustard's Bracket Week One
« Reply #13 on: March 23, 2012, 04:34:34 pm »
0

Bonus points for brevity. Not counting the scores and links you summarized all the games in six words or less.
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Mic Qsenoch

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Re: Mustard's Bracket Week One
« Reply #14 on: March 23, 2012, 04:42:27 pm »
0

Blueblimp summed our series up nicely, I think the only things I'd like to mention:
Game 4 - I ended the game by running out a third pile while losing, so I'm an idiot.
Game 7 - I think Monument/Lab is stronger than BM courtyard here, but I'm not sure. My courtyard buy was a big mistake.
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Robz888

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Re: Mustard's Bracket Week One
« Reply #15 on: March 24, 2012, 02:16:58 pm »
+1

Robz888 4 wins (8 points) - Masticore 3 wins (6 points). It was a fun series, though for us, personally, we played "Season of the Militia" rather than "Season of the Witch" (no Witch, not once).

Robz888 38-25 Masticore: http://dominion.isotropic.org/gamelog/201203/24/game-20120324-091919-d23c5763.html

Looks like a Wharf/Festival engine game with heavy Chapel trashing. We both grab Chapel, but I open Silver over Militia, which later seems stupid, because Silver colliding with Chapel is pretty much just as bad, and his Militia hurts me, so I pick one up later. He buys Royal Seal with his first $5 hand, instead of Wharf, so I take the lead by transitioning to a Wharf/Festival engine more quickly. Ultimately, that's enough.

Masticore 44-32 Robz888: http://dominion.isotropic.org/gamelog/201203/24/game-20120324-092617-e323aceb.html

We both open Moneylender/Fishing Village and look toward picking up Watchtowers, Festivals, and Throne Rooms. I buy a Watchtower before my second Fishing Village, and he does the opposite. Other than that, we didn't make any hugely different choices, but he has the opportunity to pick up more of everything and prevails easily.

Robz888 54-35 Masticore: http://dominion.isotropic.org/gamelog/201203/24/game-20120324-093626-75f4e677.html

Another Chapel/Militia game. We both open with that. I pick up a Haggler fairly early, which starts to seem questionable, because I have a small deck with lots of collision between Haggler and Militia. The question becomes: Hurt him, or get a Gold AND a Market? It seems to pay off, though, and he eventually gets Haggler, too. I take the lead but neither of us can afford to break PPR, so we empty Duchies... and then Estates... and then Gardens. Salvager becomes relevant but the longer the game goes, my slightly superior deck produces a greater points discrepancy, and I win.

Masticore 46-37 Robz888: http://dominion.isotropic.org/gamelog/201203/24/game-20120324-094531-7e87257c.html

By now we are both pretty freaking tired of Militia every other turn, but here it is again. He opens with it, while I grab Ironworks because of the good choices at $4 (Island, Tournament). He gets an early Province and has the Tournaments to back it up, and I suspect that I am toast. He takes Trusty Steed, and eventually I get Followers, but by then there isn't much game left to play, and I probably should have just gotten Duchy. It wouldn't have mattered, though, as he scores a win with a much better deck.

These first 4 games were sort of boring affairs where we both played decently and first turn advantage probably determined the winner. Thankfully, the next 3 were awesome.

Robz888 46-34 Masticore: http://dominion.isotropic.org/gamelog/201203/24/game-20120324-095402-3c73261e.html

The only Colony game, and there were a couple different possible routes. He opts for a Silk Road/Estates rush, fueled by Workshops. I go for Goons, with the excellent support of Village/Council Room/Nobles. It was really exciting. I am able to grab plenty of components for my Goons engine, but piles are already running low--Silk Roads with Workshops are so fast! I buy the last two Silk Roads just to deny him the points. He's slightly ahead with the third pile nearly depleted, but my Goons engine goes off, and I coast to a fun win.

Masticore 10-27 Robz888: http://dominion.isotropic.org/gamelog/201203/24/game-20120324-100439-a7e19ae8.html

An Ill-Gotten Gains rush without any of the trash-for-benefits cards that usually add strategy to IGG games. Fortunately for me, he makes his biggest mistakes of the series here by detouring for Tournaments and Worker's Villages, and not gaining Coppers, whereas I just get Silver and IGGs, and Coppers. I know there's no chance of connecting Tournaments to Provinces, and little upside to doing so. His deck stalls big time after we split the IGGs, and I win with Duchies.

Masticore 45-37 Robz888: http://dominion.isotropic.org/gamelog/201203/24/game-20120324-101739-b52266c0.html

He redeems himself here by setting up a vastly superior engine with a couple Bridges, Laboratories, and Inns. I don't recognize the Inn potential and just buy a single Bridge, Laboratories, and Gold. Eventually I see how nicely it's working for him, and I set up a mega turn with Inn, but it's too little too late. My hats off to him for a great win here.

So, that's that. Thanks to Masticore for the games! He's a great player.
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Tonks77

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Re: Mustard's Bracket Week One
« Reply #16 on: March 24, 2012, 02:23:45 pm »
0

Tonks77 - ugasoft 7:7 Hard fight

1) Tonks77 - ugasoft 52:47 http://councilroom.com/game?game_id=game-20120324-095026-1ca7a483.html

Minions against Big Money without trasher.

2) Tonks77 - ugasoft 43:43 tie http://councilroom.com/game?game_id=game-20120324-100117-d420ace1.html

Minions against Wharf/Bank, this time with support from Moneylender. ugasoft had a nice lead and in turn 21 I realize that my only chance for winning would be to buy all remaining VPs: 1 Province, 1 Duchy, 4 Estates. I had 12 in this turn and enough buys to get the (last) duchy and 3 estates. ugasoft bought the last estate next turn, so I could only hope for a tie from that point. And to ugasoft's despair I managed to snag that last province in turn 22. I even had 2$ and 1 buy left, so if there would have been another estate left, I could have won this game...

3) Tonks77 - ugasoft 28:27 (?) 29:28 http://councilroom.com/game?game_id=game-20120324-101014-35d98a4b.html

I only remember, that due to PPR I didnt buy the 7th province in one turm and rather took a duchy instead. bringing me to a 1-point lead. Next turn ugasoft bought the 7th province and I was quite happy to buy the last one afterwards.  :)

4) Tonks77 - ugasoft 19:22 http://councilroom.com/game?game_id=game-20120324-101949-5f590ae8.html

Witches and Hunting Parties. I decided to not buy a moneylender, as I thought it was pointless with hunting parties around. Seems I was wrong...

5) Tonks77 - ugasoft 36:27 http://councilroom.com/game?game_id=game-20120324-103028-a3581d77.html

Key cards: Governor, Bank, Chapel, Courtyard. ugasoft bought chapel. I didn't, keeping my copper for the banks. ugasoft took lots of gold with the governor, giving me lots of siver, which was fine for me and my banks. Turn 12 he remodels his silver with governor for another governor, when I had a hand of Bank, 2 Golds and 4 coppers (he had played some governors for +cards before) and no +buy. So I happily turned my bank into a province and still was able to buy another province next turn. During his last turn He remodeled a gold into a province and I again could have turned a bank into a province, trouble was, his was the last province. But I still was able to remake a horse traders into a duchy.

6) Tonks77 - ugasoft 31:39 http://councilroom.com/game?game_id=game-20120324-104129-2d0ab0a2.html

Festival - Library is one of my favrite combos, but here it was too slow against his more BM-style approach. Again I tried to compensate his lead with duchy buys, but of course that destroyed my deck.

7) Tonks77 - ugasoft 21:34 http://councilroom.com/game?game_id=game-20120324-105720-be3961e0.html

His heavy trashing (buying 2 stewards in turns 1-3) let him transform into a nice scrying pool deck, that I could not beat.

Thanks for the tough match to ugasoft.

Edit: Added Councilroom-logs and correct result of game 3.
« Last Edit: March 25, 2012, 05:25:04 pm by Tonks77 »
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ugasoft

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Re: Mustard's Bracket Week One
« Reply #17 on: March 24, 2012, 02:50:40 pm »
0

Tonks77 - ugasoft 7:7 Hard fight

1) Tonks77 - ugasoft 52:47 http://dominion.isotropic.org/gamelog/201203/24/game-20120324-095026-1ca7a483.html
2) Tonks77 - ugasoft 43:43 tie http://dominion.isotropic.org/gamelog/201203/24/game-20120324-100117-d420ace1.html
3) Tonks77 - ugasoft 28:27 (?) Forgot to cover the log from this one. Will post the councilroom log tomorrow
4) Tonks77 - ugasoft 19:22 http://dominion.isotropic.org/gamelog/201203/24/game-20120324-101949-5f590ae8.html
5) Tonks77 - ugasoft 36:27 http://dominion.isotropic.org/gamelog/201203/24/game-20120324-103028-a3581d77.html
6) Tonks77 - ugasoft 31:39 http://dominion.isotropic.org/gamelog/201203/24/game-20120324-104129-2d0ab0a2.html
7) Tonks77 - ugasoft 21:34 http://dominion.isotropic.org/gamelog/201203/24/game-20120324-105720-be3961e0.html

Great fight, and great comeback by myself after a really really bad start... 3 games, 2 loss and a tie where I was stra-winning!
Good game Tonks!
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jonts26

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Re: Mustard's Bracket Week One
« Reply #18 on: March 24, 2012, 06:06:58 pm »
0

jonts26 6 - 1 fit1one (12 - 2 points)

Game 1: fit1one 28 - 39 jonts26
Jack + Witch + Big Money Mirror. I get 2 witches to his 1.

Game 2: fit1one 35 - 47 jonts26
Jack + Smugglers + Gardens for me. He switched over to Gardens after appearing to be aiming for provinces early.

Game 3: fit1one 39 - 46 jonts26
Tried some sort of workshop/caravan/militia/monument engine. Didn't work out fantastically. Probably could have done it better, but it was good enough.

Game 4: fit1one 33 - 34 jonts26
His ambassador vs my Nomad Camp/Hamlet/Gardens. He scooped up enough gardens and provinces to make it quite close.

Game 5: fit1one 28 - 39 jonts26
Smithy/Big Money beats B-Crat Big Money

Game 6: fit1one 49 - 40 jonts26
Smithy/BM mostly mirror.

Game 7: jonts26 45 - 27 fit1one
Both open embassy. He gets a chapel which I think is a mistake. I nab an early horn of plenty to gain a few extra silver and a duchy later.

Thanks for the games.
« Last Edit: March 25, 2012, 03:31:55 pm by jonts26 »
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Fabian

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Re: Mustard's Bracket Week One
« Reply #19 on: March 25, 2012, 10:24:19 am »
+2

Fabian beats JanErik 4-3 (8 points to 6)

Game 1 Fabian 21 - 35 JanErik
JanErik opens Silver/Chapel while I open Silver/Silver, looking for Embassy which I figure should be fast enough to beat a Chapel/BM deck, especially with the tie-breaking Estates. Things don't really pan out though, I don't get to $5 on turns 3 or 4 and kinda fall behind.

Game 2 Fabian 61 - 71 JanErik
We both open the rather obvious Witch/nothing, then nothing interesting happens for a while, then JanErik buys lots of Embassies which turn out to be pretty good and lets him buy Colonies and Provinces a lot even though his deck is significantly worse than mine otherwise.

Game 3 Fabian 40 - 34 JanErik
Another Chapel game where I trash down to a 5 card deck for a while to combat his Thief. From there I get a few more Markets and eventually buy double Gold, intending to power through his Thief before it can take over the game. It eats 3 Golds, but I'm able to get the last Province to win.

Game 4 Fabian 36 - -100 JanErik
He opens Silver/Silver while I open Silver/Feast. We both go for Wharf, but JanErik branches out with Schemes and Festival, as well as getting a Potion in the midgame, aiming for Possession. My deck of 3 Wharf and treasure is coming together nicely though, and when I buy my fifth Province on turn 15, JanErik resigns.

Game 5 Fabian 35 - 22 JanErik
JanErik goes for Moneylender/Silver, essentially going BM, while I open Remodel/Fool's Gold. He snags 3 of my Fool's Golds, but the 7 I get do their job quickly, with 5 Province (and a bonus Nobles and bonus Gardens) in 14 turns.

Game 6 Fabian 55 - 72 JanErik
Sea Hag/Silver, I get another Sea Hag and win the curse war 6-4. He gets sixty-five or so Laboratories, I get a few Tacticians and Festivals and stuff. I thought I was doing pretty well, but those Laboratories made his deck pretty consistent, or something, and he won.

Game 7 Fabian 42 - -100 JanErik
Tournament/Silver for him, Silver/Courtyard for me, picking up a few Tournaments quickly. I get the first Province, I win the first prize (Followers), I play Followers a few times, and I get a comfortable lead where he needs both remaining Provinces to catch me. We build our decks back up for a few turns, then I get to the penultimate Province, securing the win, and he resigns.

Thanks for the games JanErik!
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angrybirds

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Re: Mustard's Bracket Week One
« Reply #20 on: March 25, 2012, 12:48:00 pm »
0

Angrybirds 4 wins 9 pts vs zxcvbn2 2 wins (5 pts) and 1 tie

Pretty basic games w/o any real engines...

Game 1: zxcvb2 41; angrybirds 31
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-080913-33027e84.html Council Room/Smith beats Smithy*2 + a stupid Cache buy

Game 2: angrybirds 39; zxcvb2 22
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-081624-83578e9c.html Remake with Witch. I am able to get rid of all my estates and all but one curse while zxcvbn2's witch and remake consistently collide.

Game 3: tie at 10 each
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-082214-329d5aa5.html An IGG-Duchy rush mirror. Boring game, although I bought coppersmith early forgetting that IGG coppers are gained during the buy phase....

Game 4: angrybirds 33; zxcvbn2 18
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-083422-5a28f8a5.html
I open 5/2 and get Lab and Chapel. He had 4/3 and attempts to Swindle but unluckily doesn't hit much of anything.

Game 5: angrybirds 39; zxcvbn2 32
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-084548-bc691818.html
Tactician game. zxcvbn2 uses Upgrade. I go Spice Merchant, Festival and Cellar with a mistakenly bought Library that ends up working out pretty well as it only once conflicts with Tactician.

Game 6: angrybirds 33, zxcvbn2 29
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-085310-753d1777.html
Heavy attack game with Moat being the essential card of the game. Was a really close game and could have gone either way. Margrave, Swindler and Witch were the main attack cards used.

Game 7: zxcvbn2 41; angrybirds 32
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-090220-66623835.html
Another Witch game with Embassy this time. zxcvbn2 buys a possession but never gets to use it. He wins the curse war 4/6 and gets an early lead and stays ahead as I struggle to catch up.

Some fun games but again pretty basic. Thanks to zxcvbn for the games.
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Stick In The Mud

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Re: Mustard's Bracket Week One
« Reply #21 on: March 25, 2012, 02:34:21 pm »
0

Really enjoying playing my games, looking forward to next round ( even if I am the whipping boy)

Great to learn from top players.
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lespeutere

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Re: Mustard's Bracket Week One
« Reply #22 on: March 25, 2012, 02:49:00 pm »
+4

edit: missing log added

lespeutere vs Geronimoo 4-3-0 in my favour, i.e. 8 points for me, 6 for Geronimoo
(he'd had some beers, i'm not sure what 'some' means from a Belgian perspective)
We both missed one log, which was - following Murphy's law - the same (game 2)

Geronimoo - lespeutere -100 - 24
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-095928-da0aeae4.html
We both open ambassador, he with bureaucrat, I add a moneylender, figuring that an early lab might be of great help. It turns out I was right, I add a moat when i have 2 and everything aligns very nicely. I felt pretty lucky but still I feel amb/moneylender > amb/bureaucrat. Geronimoo tries something with alchemists but resigns when I have 4 provinces after 16 turns.

Geronimoo - lespeutere 18 - 31
http://councilroom.com/game?game_id=game-20120325-101103-49d0c2dc.html
There's KC, market, hunting party, council room, remake, militia. I start militia/silver to get KC early. It doesn't work out while he manages to get one early with a remake/silver start. I go for HP then which Geronimoo ignores. He gets 2 provinces then, me 2 the following turn, as well. While he gets only one then, I manage to take the remaining 3 with remaking a KC into a province.

Geronimoo - lespeutere 43 - 31
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-101710-fe65fac2.html
Sea hag/silver for both of us. We then go for traders but mine does not come together with estates until late. Geronimoo turns it into a councilroom assisted BM style game while I lurk around with some villages to assist my CR. Well, he does know how to play BM, does he?

lespeutere - Geronimoo 48 - 51
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-102539-62fd2492.html
I go for the gardens rush while Geronimoo goes for tournaments and provinces, with a little lookout assistance. I figure even followers might not be a threat to me. Well, if he had not taken the 8th gardens, it might have been even closer. I'm not sure whether trusty steed and followers would've been my first choices, too, but it's good enough to take the win.

lespeutere - Geronimoo 15 - 31
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-103725-6a4848a5.html
FV/chapel start for both, I have an early lead with a ghost ship in turn 6 but then I fail to keep this lead due to some festival buys when I have 4 FV, he 6. I guess I coul've tried to go for provinces earlier but still I'm not sure whether it would've ended much better. Eventually Geronimoo is able to make use of HoP while my engine struggles to keep going.

lespeutere - Geronimoo 47 - 9
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-104355-3fb8da05.html
Bishop/chapel start for both of us. He gets a second bishop without +actions while I get some money first, being first to get to the golden deck with 2 gold, 1 silver, bishop. He then just skips his turns to let me get all the remaining provinces to tie the match.

Geronimoo - lespeutere 50 - 53
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-105435-87fcef3a.html
Only time we have different starting hands. There is workshop and gardens and he mentions having 5/2. I, however, do not think it's such bad as I estimate joat/chapel being faster. So we both start joat/chapel. He commented 'interesting' on my chapel buy in turn 1, I'm not sure whether he still considered going workshop -> gardens with joat assistance. I add a wishing well which helps me get through my deck fast especially in the beginning. I buy one gold and start with provinces then. Although I have less silvers and gold (he buys 2 of his 4 in the final turns) I manage to keep the lead starting with duchies when I have a 3-2 province lead. Then I buy prov 4 and stay in the lead as I stay being able to buy duchies and then gardens when we split duchies 4-4. He's 7 points behind due to an estate buy and without +buy he can't overtake me. He then ends it with 3 remaining estates bybuying the last province.

Thanks to Geronimoo for these games.
« Last Edit: March 26, 2012, 03:26:48 am by lespeutere »
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Kirian

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Re: Mustard's Bracket Week One
« Reply #23 on: March 25, 2012, 03:12:49 pm »
0

(he'd had some beers, i'm not sure what 'some' means from a Belgian perspective)

Hehe.  That's awesome.
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lespeutere

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Re: Mustard's Bracket Week One
« Reply #24 on: March 25, 2012, 03:22:34 pm »
+1

(he'd had some beers, i'm not sure what 'some' means from a Belgian perspective)

Hehe.  That's awesome.

Yep, it was. We had kind of agreed to play this weekend but not on a specific time. So I caught him a little off guard. On the other hand, I'm not so sure about doping restrictions for dominion with regards to beer. ;-)
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yuma

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Re: Mustard's Bracket Week One
« Reply #25 on: March 25, 2012, 11:07:45 pm »
+1

Angrybirds 4 wins 9 pts vs zxcvbn2 2 wins (5 pts) and 1 tie
Some fun games but again pretty basic. Thanks to zxcvbn for the games.

Congrats on the wins angrybirds... too bad we couldn't be in the same group...
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Geronimoo

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Re: Mustard's Bracket Week One
« Reply #26 on: March 26, 2012, 04:11:36 am »
+1

lespeutere vs Geronimoo 4-3-0 in my favour, i.e. 8 points for me, 6 for Geronimoo
(he'd had some beers, i'm not sure what 'some' means from a Belgian perspective)
Actually it was only 1 beer, but Duvel is quite a strong ale! I didn't think it would make me play worse.

Quote
Geronimoo - lespeutere -100 - 24
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-095928-da0aeae4.html
We both open ambassador, he with bureaucrat, I add a moneylender, figuring that an early lab might be of great help. It turns out I was right, I add a moat when i have 2 and everything aligns very nicely. I felt pretty lucky but still I feel amb/moneylender > amb/bureaucrat. Geronimoo tries something with alchemists but resigns when I have 4 provinces after 16 turns.

Geronimoo - lespeutere 18 - 31
http://councilroom.com/game?game_id=game-20120325-101103-49d0c2dc.html
There's KC, market, hunting party, council room, remake, militia. I start militia/silver to get KC early. It doesn't work out while he manages to get one early with a remake/silver start. I go for HP then which Geronimoo ignores. He gets 2 provinces then, me 2 the following turn, as well. While he gets only one then, I manage to take the remaining 3 with remaking a KC into a province.

Wow, I guess that one beer did cloud my judgment and I played these first two games horribly.

Quote
Geronimoo - lespeutere 43 - 31
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-101710-fe65fac2.html
Sea hag/silver for both of us. We then go for traders but mine does not come together with estates until late. Geronimoo turns it into a councilroom assisted BM style game while I lurk around with some villages to assist my CR. Well, he does know how to play BM, does he?
By this time I've regained my composure and I'm on familiar ground with this board: both decks get filled with junk from Sea Hag and like is often the case the best way to salvage your deck is to just buy lots of money and keep things fairly simple. Once I have a bit of money I grab a few Council Rooms while my opponent goes for a Village-Council Room engine. Big Money wins!

Quote
lespeutere - Geronimoo 48 - 51
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-102539-62fd2492.html
I go for the gardens rush while Geronimoo goes for tournaments and provinces, with a little lookout assistance. I figure even followers might not be a threat to me. Well, if he had not taken the 8th gardens, it might have been even closer. I'm not sure whether trusty steed and followers would've been my first choices, too, but it's good enough to take the win.
I played this far from perfect but I think my choice of Tournament over Gardens rushing was correct.

Quote
lespeutere - Geronimoo 15 - 31
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-103725-6a4848a5.html
FV/chapel start for both, I have an early lead with a ghost ship in turn 6 but then I fail to keep this lead due to some festival buys when I have 4 FV, he 6. I guess I coul've tried to go for provinces earlier but still I'm not sure whether it would've ended much better. Eventually Geronimoo is able to make use of HoP while my engine struggles to keep going.
I fall behind early on because he has gets a fast Steward while I decide to buy out the FV's first. His drawing power is clearly superior for a while and I think he could have held on to his lead if he had played this slightly different.

Quote
lespeutere - Geronimoo 47 - 9
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-104355-3fb8da05.html
Bishop/chapel start for both of us. He gets a second bishop without +actions while I get some money first, being first to get to the golden deck with 2 gold, 1 silver, bishop. He then just skips his turns to let me get all the remaining provinces to tie the match.
When both players go for the Golden deck first player advantage should be massive and I probably misplayed a little here getting a second Bishop hoping to gain an edge with it in VP-tokens.

Quote
Geronimoo - lespeutere 50 - 53
http://dominion.isotropic.org/gamelog/201203/25/game-20120325-105435-87fcef3a.html
Only time we have different starting hands. There is workshop and gardens and he mentions having 5/2. I, however, do not think it's such bad as I estimate joat/chapel being faster. So we both start joat/chapel. He commented 'interesting' on my chapel buy in turn 1, I'm not sure whether he still considered going workshop -> gardens with joat assistance. I add a wishing well which helps me get through my deck fast especially in the beginning. I buy one gold and start with provinces then. Although I have less silvers and gold (he buys 2 of his 4 in the final turns) I manage to keep the lead starting with duchies when I have a 3-2 province lead. Then I buy prov 4 and stay in the lead as I stay being able to buy duchies and then gardens when we split duchies 4-4. He's 7 points behind due to an estate buy and without +buy he can't overtake me. He then ends it with 3 remaining estates bybuying the last province.
The only game I felt I got a little unlucky but maybe Cartographer was a mistake (Silver instead?)

Next time, no Duvels! I'll keep it to non-alcoholic drinks like milk, orange juice or Heineken...
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ArjanB

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Re: Mustard's Bracket Week One
« Reply #27 on: March 26, 2012, 04:18:34 am »
0

Bitch pleeeeease, I brush my theeth with Heineken

Nice games!
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lespeutere

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Re: Mustard's Bracket Week One
« Reply #28 on: March 26, 2012, 06:05:00 am »
0

<b>Season of the Witch</b>
<b>Week One Match-ups:

Eurasia Group:</b>

Geronimoo (6)
vs
lespeutere ( 8 )

MrEevee
vs
Rabid

luliin (6)
vs
Nucleus ( 8 )

Dubdubdubdub ( 8 )
vs
Mangsky (6)

I love group tables after one day (or not even that): top seed player is last in the Eurasia Group!!! ;-)
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theory

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Re: Mustard's Bracket Week One
« Reply #29 on: March 26, 2012, 06:43:45 am »
+2

Next time, no Duvels! I'll keep it to non-alcoholic drinks like milk, orange juice or Heineken...

I don't like telling this joke because I don't like Guinness, but here goes nothing:

After a major brewery convention, each of the big brewery presidents go out to a bar together.

The Budweiser president says, "Give me a Budweiser - The King of Beers!"

The Coors president says, "Give me a Coors, the only beer made with Rocky Mountain spring water!"

The Guinness president says, "I'll just have a Coke."

The Budweiser president laughs.  "What's the matter, not a fan of your own beer?"

The Guinness president says, "Well, I figured if you guys aren't drinking, neither should I."
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lespeutere

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Re: Mustard's Bracket Week One
« Reply #30 on: March 26, 2012, 06:50:05 am »
0

Next time, no Duvels! I'll keep it to non-alcoholic drinks like milk, orange juice or Heineken...

I don't like telling this joke because I don't like Guinness, but here goes nothing:

After a major brewery convention, each of the big brewery presidents go out to a bar together.

The Budweiser president says, "Give me a Budweiser - The King of Beers!"

The Coors president says, "Give me a Coors, the only beer made with Rocky Mountain spring water!"

The Guinness president says, "I'll just have a Coke."

The Budweiser president laughs.  "What's the matter, not a fan of your own beer?"

The Guinness president says, "Well, I figured if you guys aren't drinking, neither should I."

We have the same joke over here but it's with a guy from Cologne (where they drink Kölsch), one from Düsseldorf (Alt) and the Ruhr area (Pils).
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Mean Mr Mustard

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Re: Mustard's Bracket Week One
« Reply #31 on: March 26, 2012, 06:50:53 am »
0

Do me a favor theory and install a rate down button.
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Jake <a href=http://dominion.isotropic.org/gamelog/201203/17/game-20120317-030206-6456f97c.html>opening: opening: Silver / Jack of All Trades</a>
<b>IsoDom1 Winner:  shark_bait
IsoDom2 Winner: Rabid
Isodom3 Winner: Fabian</b>
Utúlie'n aurë! Aiya Eldalie ar Atanatári, Utúlie'n auré!

Rabid

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Re: Mustard's Bracket Week One
« Reply #32 on: March 26, 2012, 04:45:07 pm »
0

Rabid 4 - MrEevee 3   (8 - 6)

A really close match, I went 0-3 down, then my luck improved and I managed the 4-0 comeback.

Game 1

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-114402-0fb0ac74.html
Adventurer, Bureaucrat, Contraband, Feast, Highway, Horse Traders, Potion, Remodel, Thief, Throne Room, and Transmute
49 MrEevee, Bureaucrat / Silver
37 Rabid, Contraband / nothing
(Maybe remodel would be better here, in an attempt to stop getting hit by Bureaucrat?)

We were tied at 37 all with only 2 prov no other VPs remaining.
Both added remodels to try for the last provs. I lost the race.


Game 2

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-120510-d88e014e.html
Bazaar, Cartographer, Chapel, Council Room, Goons, Militia, Thief, Throne Room, Treasury, and Woodcutter

74 Rabid Chapel / Silver
121 Me Eevee Chapel / Militia

We both go for Chapel into council room / bazaar / TR / Goons
The early Militia misses, and I think I am ahead in the midgame.
Turn 16 mistake from MrEevee (buying 2nd to last bazaar & 2nd to last goons), gives me a chance to 3 pile with 5 buys + $22, I get to $21 and loose.

Game 3
MrEevee Wins IGG game on Provinces Missing log sorry.


Game 4

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-122013-b7a7febd.html
Adventurer, Bureaucrat, Council Room, Cutpurse, Feast, Ill-Gotten Gains, Militia, Moat, Oasis, and Trader

34 Rabid (Trader Silver)
25 MrEevee (Trader Silver)

I think this is just a 1st player win for me.


Game 5

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-122625-5a2b2577.html
Bank, Festival, Golem, Militia, Mine, Monument, Nobles, Potion, Spy, Village, and Witch

38 MrEevee (Silver / Monument)
47 Rabid (Silver, Militia)

Racing for Witch In this game, Militia seemed like the better opening to me.
Although Monument can be really good in some long curse games.
Another very close game, Monument + Prov on the penultimate turn would have won it, but only got to $6, and I have the $8 for the win.


Game 6

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-123746-bfb69951.html
Chancellor, Council Room, Feast, Inn, Library, Lighthouse, Sea Hag, Spy, Thief, and Young Witch ( Tunnel♦ )

20 MrEevee (Silver / SeaHag)
31 Rabid (Tunnel / YoungWitch)

Hardest opening of the match I think.
MrEevee buys Tunnel on Turn 4, and has it in hand on Turn 5 to Bane my Turn 4 attack.
I loose the curse split 7-1 but I think the tunnels slow down MrEevee as much as the curses slow me, and I get some free golds from discarding tunnels.


Game 7

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-124733-35ea44c9.html
Baron, Cellar, Feast, Library, Militia, Moneylender, Salvager, Spy, Tournament, and Trading Post

35 MrEevee (Trading Post / Cellar)
45 Rabid (Baron / Silver)

My Baron behaves, appearing with Estates the first 4 times I draw it.
Another close game, Eevee could win with the last prov, but on the 2nd try I get $8 and the match.


Thanks for the match MrEevee, good luck next round.
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angrybirds

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Re: Mustard's Bracket Week One
« Reply #33 on: March 26, 2012, 06:29:31 pm »
0

Angrybirds 4 wins 9 pts vs zxcvbn2 2 wins (5 pts) and 1 tie
Some fun games but again pretty basic. Thanks to zxcvbn for the games.

Congrats on the wins angrybirds... too bad we couldn't be in the same group...

Thanks! that would have been fun. We should play some practice games or something with 6 cards from intrigue. You have that set and I don't! I am on now and playing if you happen to be online as well.
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Ozle

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Re: Mustard's Bracket Week One
« Reply #34 on: March 26, 2012, 06:58:33 pm »
0

Rabid 4 - MrEevee 3   (8 - 6)
..............
Thanks for the match MrEevee, good luck next round.

Wow, all of them could have gone either way at some point I reckon, nice games Sirs!
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Kirian

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Re: Mustard's Bracket Week One
« Reply #35 on: March 26, 2012, 11:36:27 pm »
+1

Kirian wins 4-3-0 vs. elahrairah13

The best thing about tournament series, in my opinion, is that almost without exception people are willing to chat with one another.  It's something that often gets missed on Isotropic, and I'm always glad to have that.  Interesting general thought:  anyone else get the feeling the base cards were mostly not useful in these games?

elahrairah13 29-24 Kirian:  http://dominion.isotropic.org/gamelog/201203/26/game-20120326-191326-3ec0b3b1.html

Elah remarked that it was ironic that in a base-themed set we had so many non-base cards in the Black Market.  Lab, Witch, and NV make the engines, but in the end elah's Ambassador pull from the BM probably wins this; it effected a two-point swing and a six-card swing (trash cards that is).

elahrairah13 29-48 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-192004-ed7180ee.html

University and Merchant Ship dominate here, with only Throne Room and Moneylender from the base set providing any support.  I green three turns earlier, forcing elah to Duchy-dance with little hope of catching up.

elahrairah13 36-49 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-192610-74cd35c3.html

Embassy is really powerful.  You probably knew that.  Buying a Mint to clear 5 Coppers wasn't a game-winner alone, but it sure helped.  I think elah's T14 Duchy was a mistake; only 3 Provinces were gone and he was about to reshuffle what could have been a Festival or Embassy.

elahrairah13 38-27 Kirian:  http://dominion.isotropic.org/gamelog/201203/26/game-20120326-193501-17c56b66.html

Elah's T3 Gold from Militia catapults him a bit at the start, and I think this one was very luck-defined.  No major fumbles I can see on either side.

elahrairah13 25-36 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-194030-9c3dbb5d.html

Library > Laboratory in Big Money, unless you have a lot of Labs.

elahrairah13 29-39 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-194605-dea54697.html

Remodel is the lynchpin of this game; turning Estates into Farming Villages means I got a slower start, but FV/Wharf pays big dividends in the endgame, with a Gold->Province Remodel as the kicker.

elahrairah13 35-22 Kirian:  http://dominion.isotropic.org/gamelog/201203/26/game-20120326-195227-74ba74cd.html

I fail at playing IGG, perhaps because I hate the rush feeling of it.  The best play here was likely for both of us to skip Chapel, but it's just so tempting.  Elah does only a little bit of Chapelling, preferring to get Silvers, which boosts him to his first IGG.  I have a brain fart and somehow think that dumping my IGGs with Chapel will help.  It didn't work so well.

A great match, thanks elah!
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elahrairah13

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Re: Mustard's Bracket Week One
« Reply #36 on: March 27, 2012, 12:42:04 am »
+1

My take:

elahrairah13 29-24 Kirian:  http://dominion.isotropic.org/gamelog/201203/26/game-20120326-191326-3ec0b3b1.html

Elah remarked that it was ironic that in a base-themed set we had so many non-base cards in the Black Market.  Lab, Witch, and NV make the engines, but in the end elah's Ambassador pull from the BM probably wins this; it effected a two-point swing and a six-card swing (trash cards that is).
Ambassador is a good card, but I don't have good stats with it. In other words, I get outplayed on it.
Best way to not get outplayed on it? Have the only one. Lucky Black Market draw.

elahrairah13 29-48 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-192004-ed7180ee.html

University and Merchant Ship dominate here, with only Throne Room and Moneylender from the base set providing any support.  I green three turns earlier, forcing elah to Duchy-dance with little hope of catching up.
I lacked a clear strategy here, and in hindsight wish I had just done something like Merchant Ship + Big Money. It may not have won, but at least it would have been a coherent strategy.

elahrairah13 36-49 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-192610-74cd35c3.html

Embassy is really powerful.  You probably knew that.  Buying a Mint to clear 5 Coppers wasn't a game-winner alone, but it sure helped.  I think elah's T14 Duchy was a mistake; only 3 Provinces were gone and he was about to reshuffle what could have been a Festival or Embassy.
Yeah, crappy impulsive purchase. Especially bad buy in front of a reshuffle.

elahrairah13 38-27 Kirian:  http://dominion.isotropic.org/gamelog/201203/26/game-20120326-193501-17c56b66.html

Elah's T3 Gold from Militia catapults him a bit at the start, and I think this one was very luck-defined.  No major fumbles I can see on either side.
Seeing Province 8, Bank 7, Gold 6, Library 5, Militia 4 and remembering the recent Dominion Strategy thread on Develop, I picked one up hoping to do some neat things. I did turn a Gold into a Bank and a Library on turn 15 (and I'm sure it's been talked about, but Library + Bank is pretty powerful, probably even more so after being Militiaed and you can trim down to just treasures).
But yeah, I do think this was mostly just getting lucky with $6 before the second shuffle.

elahrairah13 25-36 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-194030-9c3dbb5d.html

Library > Laboratory in Big Money, unless you have a lot of Labs.
Library is a weak spot for me (I have awful stats on it). I didn't figure out how to play it right during my learning curve of this game, and started ignoring it beyond the reaction to Militia we saw in the last game.

elahrairah13 29-39 Kirianhttp://dominion.isotropic.org/gamelog/201203/26/game-20120326-194605-dea54697.html

Remodel is the lynchpin of this game; turning Estates into Farming Villages means I got a slower start, but FV/Wharf pays big dividends in the endgame, with a Gold->Province Remodel as the kicker.
When you first started Remodeling, I knew it would be the difference one way or another. Unfortunately (for me) you knew what you were doing.

elahrairah13 35-22 Kirian:  http://dominion.isotropic.org/gamelog/201203/26/game-20120326-195227-74ba74cd.html

I fail at playing IGG, perhaps because I hate the rush feeling of it.  The best play here was likely for both of us to skip Chapel, but it's just so tempting.  Elah does only a little bit of Chapelling, preferring to get Silvers, which boosts him to his first IGG.  I have a brain fart and somehow think that dumping my IGGs with Chapel will help.  It didn't work so well.
Kinda crazy kingdom. Bank, Possession, Witch... but IGG jumps to the head of the line.
I might not have picked up a Chapel if you hadn't. But I didn't want to overlook something, and it seemed like a reasonable way to clean up Curses and extra coppers (coppers are listed as an asset in Duchy chases, but I figured dumping one any time I had $4 and planned on buying a silver might help me more than hurt).
I think it helped me get to Provinces on Turns 10 and 11 (although I was actually a little hesitant about falling behind the IGG rush... anyone want to weigh in on whether this was the right move?), although the extra coppers I got in those turns from the IGGs did slow down my Duchy pursuit later. I won the IGG split 6-4.

The best thing about tournament series, in my opinion, is that almost without exception people are willing to chat with one another.  It's something that often gets missed on Isotropic, and I'm always glad to have that.  Interesting general thought:  anyone else get the feeling the base cards were mostly not useful in these games?
A great match, thanks elah!
Wanted to pull in your opening comments to acknowledge it was real neat to play a designed 7 game series with someone and converse a bit over the stretch of games. I was a little amused to find myself actually nervous about this whole thing, didn't want to be some kind of 0-7 pushover. But it was indeed fun (and I do think it's going to improve my game more than just playing 7 random games on iso would).
And yeah, with a few exceptions I think we'll see most games this week turn on non-base cards.
Thanks for the games!
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Eevee

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Re: Mustard's Bracket Week One
« Reply #37 on: March 27, 2012, 02:33:52 am »
+2

Rabid 4 - MrEevee 3   (8 - 6)

A really close match, I went 0-3 down, then my luck improved and I managed the 4-0 comeback.

Game 1

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-114402-0fb0ac74.html
Adventurer, Bureaucrat, Contraband, Feast, Highway, Horse Traders, Potion, Remodel, Thief, Throne Room, and Transmute
49 MrEevee, Bureaucrat / Silver
37 Rabid, Contraband / nothing
(Maybe remodel would be better here, in an attempt to stop getting hit by Bureaucrat?)

We were tied at 37 all with only 2 prov no other VPs remaining.
Both added remodels to try for the last provs. I lost the race.


Nothing too special here, 5-2 makes it pretty hard for Rabid. I generally love bureaucrat, this was no exception. I think both my strategy and actual gameplay were good here.

Quote from: Rabid
Game 2

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-120510-d88e014e.html
Bazaar, Cartographer, Chapel, Council Room, Goons, Militia, Thief, Throne Room, Treasury, and Woodcutter

74 Rabid Chapel / Silver
121 Me Eevee Chapel / Militia

We both go for Chapel into council room / bazaar / TR / Goons
The early Militia misses, and I think I am ahead in the midgame.
Turn 16 mistake from MrEevee (buying 2nd to last bazaar & 2nd to last goons), gives me a chance to 3 pile with 5 buys + $22, I get to $21 and loose.

Militia was no good this time, figured it might be super helpful with slowing down Rabid's chapeling. If I think I played the last game well, here I made at least 2 stupid gameplay mistakes which shouldnt really happen (chapeling my only silver away on turn 15 when it was pretty clear I'd start most of the turns with 3 cards i got to pick from 7 so the extra silver didnt really make it at all harder to get through my deck) and ofc almost allowing Rabid to end it on piles for the win. This was obviously a lot closer than the numbers suggest.


Quote from: Rabid
Game 3
MrEevee Wins IGG game on Provinces Missing log sorry.
Interesting sidenote, IGG-rush ended with IGG's, curses and provinces gone (only one duchy and
one estate left too i think). This was just first player and drawing well enough to match Rabid's provinces.

Quote from: Rabid
Game 4

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-122013-b7a7febd.html
Adventurer, Bureaucrat, Council Room, Cutpurse, Feast, Ill-Gotten Gains, Militia, Moat, Oasis, and Trader

34 Rabid (Trader Silver)
25 MrEevee (Trader Silver)

I think this is just a 1st player win for me.
Was actually surprised I lost this one (seemingly clearly too), after falling behind a bit in economy in the beginning I was able to turn the curses Rabid's IGG handed into silvers on both turn 11 and turn 12 (having two traders to Rabid's one clearly helped). I guess Rabid's economy was just too good, but the province-blitz was certainly a surprise.


Quote from: Rabid
Game 5

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-122625-5a2b2577.html
Bank, Festival, Golem, Militia, Mine, Monument, Nobles, Potion, Spy, Village, and Witch

38 MrEevee (Silver / Monument)
47 Rabid (Silver, Militia)

Racing for Witch In this game, Militia seemed like the better opening to me.
Although Monument can be really good in some long curse games.
Another very close game, Monument + Prov on the penultimate turn would have won it, but only got to $6, and I have the $8 for the win.
Curious about this, do other people agree with Rabid on militia being preferable to monument here? Militia actually helps me sum with terminal collision and more importantly with no trashing I'll be discarding curses and estates for the most part. Monument however produces oh so valuable victory points and can really help me in the end game if it gets very drawn out.

Quote from: Rabid
Game 6

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-123746-bfb69951.html
Chancellor, Council Room, Feast, Inn, Library, Lighthouse, Sea Hag, Spy, Thief, and Young Witch ( Tunnel♦ )

20 MrEevee (Silver / SeaHag)
31 Rabid (Tunnel / YoungWitch)

Hardest opening of the match I think.
MrEevee buys Tunnel on Turn 4, and has it in hand on Turn 5 to Bane my Turn 4 attack.
I loose the curse split 7-1 but I think the tunnels slow down MrEevee as much as the curses slow me, and I get some free golds from discarding tunnels.
Clearly outplayed here, I did know tunnel-young witch is killer good, apparently it is even when it cant hand out curses. It has to be somewhat terrible shuffle luck too to reach 5 only once before turn 21 but my strategy here was just sad. An early inn would have helped me tremendously, so in hindsight using my only 5 to grab a lighthouse doesnt feel too good either. Nice game by Rabid.

Quote from: Rabid
Game 7

http://dominion.isotropic.org/gamelog/201203/26/game-20120326-124733-35ea44c9.html
Baron, Cellar, Feast, Library, Militia, Moneylender, Salvager, Spy, Tournament, and Trading Post

35 MrEevee (Trading Post / Cellar)
45 Rabid (Baron / Silver)

My Baron behaves, appearing with Estates the first 4 times I draw it.
Another close game, Eevee could win with the last prov, but on the 2nd try I get $8 and the match.
Didnt really like my 5-2, baron comboes super well with tournament. Wound up getting really lucky to hit the first prize, couldnt make the game long enough for followers to turn it around.  Not that happy with my play here, playing cellar and discarding one on turn 13 made my followers miss the next shuffle which was just absolutely terrible. Should stop making these mistakes, especially in tournament matches.

Quote from: Rabid
Thanks for the match MrEevee, good luck next round.
Rabid was a super nice opponent, lots of close and interesting games. Good luck next round for you too!
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ArjanB

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« Last Edit: March 28, 2012, 03:40:39 pm by ArjanB »
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WanderingWinder

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Re: Mustard's Bracket Week One
« Reply #39 on: March 28, 2012, 03:32:38 pm »
0

So, haven't gotten hold of my opponent, who seems to have been inactive for a while. (And haven't said anything before now, because this has been the busiest, craziest, most hectic week of my life. Apologies)

Mean Mr Mustard

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Re: Mustard's Bracket Week One
« Reply #40 on: March 28, 2012, 09:47:52 pm »
0

@Arjanb: 7-7 or I missing something?

@ WW: pops is pretty active on this board, I'll try to get a hold of him.
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Jake <a href=http://dominion.isotropic.org/gamelog/201203/17/game-20120317-030206-6456f97c.html>opening: opening: Silver / Jack of All Trades</a>
<b>IsoDom1 Winner:  shark_bait
IsoDom2 Winner: Rabid
Isodom3 Winner: Fabian</b>
Utúlie'n aurë! Aiya Eldalie ar Atanatári, Utúlie'n auré!

ArjanB

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Re: Mustard's Bracket Week One
« Reply #41 on: March 29, 2012, 02:12:25 am »
0

@Arjanb: 7-7 or I missing something?

@ WW: pops is pretty active on this board, I'll try to get a hold of him.

you missing something, AngBoy won with 4,5 -2,5
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StickaRicka

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Years ago, my mother used to say to me, she'd say "In this world, Elwood, you can be oh so so smart, or oh so pleasant." Well, for years I was smart... I recommend pleasant. You may quote me.

StickaRicka

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Re: Mustard's Bracket Week One
« Reply #43 on: March 29, 2012, 05:35:41 am »
+1

So, haven't gotten hold of my opponent, who seems to have been inactive for a while. (And haven't said anything before now, because this has been the busiest, craziest, most hectic week of my life. Apologies)

I miss those vids! =)
Will you be streaming this IsoDom phenomena?
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Years ago, my mother used to say to me, she'd say "In this world, Elwood, you can be oh so so smart, or oh so pleasant." Well, for years I was smart... I recommend pleasant. You may quote me.

yuma

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Re: Mustard's Bracket Week One
« Reply #44 on: March 29, 2012, 08:33:32 am »
+1

@Arjanb: 7-7 or I missing something?

@ WW: pops is pretty active on this board, I'll try to get a hold of him.

you missing something, AngBoy won with 4,5 -2,5

Took me a minute to figure it out, but i think the ,5 means .5 points meaning there was a tie. So multiply the 4,5 and 2,5 and they get their final points.... 9-5. Sorry if i am intruding on something not my business
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WanderingWinder

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Re: Mustard's Bracket Week One
« Reply #45 on: March 29, 2012, 09:09:02 am »
0

So, haven't gotten hold of my opponent, who seems to have been inactive for a while. (And haven't said anything before now, because this has been the busiest, craziest, most hectic week of my life. Apologies)

I miss those vids! =)
Will you be streaming this IsoDom phenomena?
Yes. I also mean to do more vids in general at some point, just like I said, life is crazy right now.

WanderingWinder

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Re: Mustard's Bracket Week One
« Reply #46 on: March 29, 2012, 09:09:46 am »
0

@Arjanb: 7-7 or I missing something?

@ WW: pops is pretty active on this board, I'll try to get a hold of him.

you missing something, AngBoy won with 4,5 -2,5

Took me a minute to figure it out, but i think the ,5 means .5 points meaning there was a tie. So multiply the 4,5 and 2,5 and they get their final points.... 9-5. Sorry if i am intruding on something not my business
This is right. Most places in the world use commas where we're used to seeing decimal points, and periods where we're used to seeing commas.

Geronimoo

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Re: Mustard's Bracket Week One
« Reply #47 on: March 29, 2012, 09:23:34 am »
0

....(And haven't said anything before now, because this has been the busiest, craziest, most hectic week of my life. Apologies)
Got married? New job? Pregnant? Sex change? Alien abduction? .... we're all dying to know :)
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WanderingWinder

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Re: Mustard's Bracket Week One
« Reply #48 on: March 29, 2012, 09:38:00 am »
0

....(And haven't said anything before now, because this has been the busiest, craziest, most hectic week of my life. Apologies)
Got married? New job? Pregnant? Sex change? Alien abduction? .... we're all dying to know :)
All of the above ;)

lespeutere

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Re: Mustard's Bracket Week One
« Reply #49 on: March 29, 2012, 01:22:49 pm »
0

....(And haven't said anything before now, because this has been the busiest, craziest, most hectic week of my life. Apologies)
Got married? New job? Pregnant? Sex change? Alien abduction? .... we're all dying to know :)

I guess there will be some youtube videos :)
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Ozle

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Re: Mustard's Bracket Week One
« Reply #50 on: March 29, 2012, 01:28:33 pm »
0

@Arjanb: 7-7 or I missing something?

@ WW: pops is pretty active on this board, I'll try to get a hold of him.

you missing something, AngBoy won with 4,5 -2,5

Took me a minute to figure it out, but i think the ,5 means .5 points meaning there was a tie. So multiply the 4,5 and 2,5 and they get their final points.... 9-5. Sorry if i am intruding on something not my business
This is right. Most places in the world use commas where we're used to seeing decimal points, and periods where we're used to seeing commas.

Most places? I thought it was just those crazy germanic type peoples!

*edit*
Just had a look and it looks pretty spread. Plus us proper types have the Chinese and the current programming language on our side!
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Try the Ozle Google Map Challenge!
http://forum.dominionstrategy.com/index.php?topic=7466.0

Sullying players Enjoyment of Innovation since 2013 Apparently!

RisingJaguar

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Re: Mustard's Bracket Week One
« Reply #51 on: March 29, 2012, 01:36:12 pm »
+1

....(And haven't said anything before now, because this has been the busiest, craziest, most hectic week of my life. Apologies)
Got married? New job? Pregnant? Sex change? Alien abduction? .... we're all dying to know :)
All of the above ;)
Got married, Sex change, Pregnant? Pregnant, Sex Change, Got married?

Order is so important! Wish my life was this exciting... :(
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Young Nick

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Re: Mustard's Bracket Week One
« Reply #52 on: March 29, 2012, 03:36:10 pm »
0

Hopefully I will have time to update later, but The Real ~~**Young Nick**~~ went 4-3 against Graystripe77. The respective points are +8 and +6. The games were mostly close, with many mirror matches or semi-mirror matches. The most notable occurance? My lucky win despite opening Copper/Silver instead of Silver/Silver (this was not intentional; it was a careless misclick). We even played 2 more games after the 7 games just for fun, and those were close as well. Thanks Graystripe77!

I have included 5 of the 7 logs. The two missing were losses, one of which was a Gardens/Workshop mirror in which my foe came out on top 16-14.

Game 1: YN 44, GS 38. http://dominion.isotropic.org/gamelog/201203/29/game-20120329-114036-215e032d.html

Game 2: YN 48, GS 29. http://dominion.isotropic.org/gamelog/201203/29/game-20120329-114754-0509c877.html

Game 3: YN 14, GS 16. Aforementioned Gardens/Workshop game without a log.

Game 4: YN X, GS Y. X<Y. No log, but we both went for Militias, Markets, and King's Courts.

Game 5: YN 30, GS 28. http://dominion.isotropic.org/gamelog/201203/29/game-20120329-115834-156c37c5.html

Game 6: YN 38, GS 31. http://dominion.isotropic.org/gamelog/201203/29/game-20120329-120414-dff5e73c.html

Game 7: YN 28, GS 34. http://dominion.isotropic.org/gamelog/201203/29/game-20120329-120944-536c99e3.html

Notes: In the first game, we played with at least 6 base cards instead of exactly, but luckily it did not matter; there were only 6 from the base set in the kingdom. GS did not realize it was not a match, so he assumed the 7th game did not matter at the start, yet he still managed to win!
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WanderingWinder

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Re: Mustard's Bracket Week One
« Reply #53 on: April 25, 2012, 01:48:18 pm »
0

WanderingWinder defeats Voltaire 12 points - 2 points (that's 6 wins for WW against 1 win for Voltaire).

Forgot to pull the log on game 7 of the match, will try to get it up once CouncilRoomed.
Videos are being uploaded as I type this.
Game 1: http://dominion.isotropic.org/gamelog/201204/25/game-20120425-095353-431f40f8.html
Basically a BM/tournament game where we each get a moneylender to thin out coppers. Not a lot of strategy difference here. Turn 5 he buys silver over tournament with $5 - I'm skeptical. Other than that, I think I would have played the same as him, at least into the endgame. He gets followers, but I have a deck lead due to some shuffle luck at that point. I get a pretty big lead, and he ends it while 4 points shy, though it was going to be hard for him to come back. I'm proud of my choice of princess here when I grabbed it, and of my Trusty Steed play. But nothing super-special.

Game 2: http://dominion.isotropic.org/gamelog/201204/25/game-20120425-100240-a3c031b0.html
He plays a weird version of BM-militia where he gets a lookout turn 5, only one militia, and a mine. I go for an engine with a single militia, villages, bazaars, smithies, woodcutters, and nomad camps. He gets out to a lead but starts stalling out, and I coast into a victory on the back of my much stronger late-game deck. I'm proud of myself for ignoring woodcutter-gardens here - it's a pretty strong temptation for me. Also, at the end, the presence of gardens actually helps me, if he'd been able to squirm out to a bigger lead.

Game 3: http://dominion.isotropic.org/gamelog/201204/25/game-20120425-100708-8086e964.html
This is the one I lose. I get too many terminals, especially for a chapelled-down deck, and not enough money, but... how do I lose this? He doesn't get a witch until so late. And I don't just lose, I get demolished. So yes, too many terminals, but I'm quite surprised at the resiliency of his deck. And I'm scratching my head here.

Game 4: http://dominion.isotropic.org/gamelog/201204/25/game-20120425-101152-7393a789.html
Witch, Young witch with a duchess bane, IGG, and... trader is the power card. He ignores the traders, I get both trader and cursers and blow him out of the water a bit. Lots of silvers, banks are around, but I don't think so important. Not a lot here. Cursing is very powerful, and trader is a very strong counter to that.

Game 5: http://dominion.isotropic.org/gamelog/201204/25/game-20120425-101702-bc96cdf9.html
We get 5/2. He opens chapel/council room and never plays the chapel. Goes pretty much CR/BM. I open Festival/Workshop and go workshop/silk road. It ends up being really close, in part I think because I get some slightly bad draws collision-wise, in large part because I largely mis-play it. Anyway, I end up with 7 5-point SRs and what looks like a comfortable win, but in reality it was anything but.

Game 6: http://dominion.isotropic.org/gamelog/201204/25/game-20120425-102035-5627669d.html
Most every card seems important here. I hit 4/4 on my first reshuffle, which is pretty dreadful, but my haggler saves my butt by being able to buy a province every time I draw it. Basically I think that was the game, but there's a lot of different stuff going on here, potentially quite complex.

Game 7: http://councilroom.com/game?game_id=game-20120425-102847-213b9e7f.html
I go for an engine again! He ignores familiar. I do not. And I'm able to get a familiar on the first reshuffle. And then build this massive engine with a workshop, smithies, festivals and villages. And I'm able to do massive things by the end of the game, coasting home as it were. Though early on, it looked like he might be able to race it, going out to quite a large lead.

Edit: Playlist of the videos:
Edit2: Put last log in
« Last Edit: April 26, 2012, 11:57:10 am by WanderingWinder »
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Voltaire

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Re: Mustard's Bracket Week One
« Reply #54 on: April 25, 2012, 04:29:55 pm »
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And the final week 1 match is finally in the books. Many thanks to WW for the games. They were a very humbling and thoroughly enjoyable experience.
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Jorbles

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Re: Mustard's Bracket Week One
« Reply #55 on: April 25, 2012, 04:36:48 pm »
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Game 3: http://dominion.isotropic.org/gamelog/201204/25/game-20120425-100708-8086e964.html
This is the one I lose. I get too many terminals, especially for a chapelled-down deck, and not enough money, but... how do I lose this? He doesn't get a witch until so late. And I don't just lose, I get demolished. So yes, too many terminals, but I'm quite surprised at the resiliency of his deck. And I'm scratching my head here.

Maybe it was his Gold buys? He had 3 by the time you got your first one.
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DG

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Re: Mustard's Bracket Week One
« Reply #56 on: April 25, 2012, 09:15:45 pm »
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Quote
I get too many terminals, especially for a chapelled-down deck, and not enough money, but... how do I lose this?

He chose not to trash a copper with his chapel so that he could buy a silver. The draws worked out for him and he bought gold after gold and even got away with buying a pawn in preference to a witch. You trashed down and left yourself two to spend on a useless card.
« Last Edit: April 25, 2012, 09:17:48 pm by DG »
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