Ok first off academy is insane.
the ability to literally never run out of actions.
Should probably be a 7 cost project really, maybe even worth like 12 in any deck with good terminal draw. Academy being on the board means if your strategy doesn't involve an engine drawing 15+ cards and getting at least 16/two provies you almost have no shot to win absent bizarrely cruel shuffle luck..(although recently academy allowed me to get to 28+ getting 2 dominates in one turn
)
But in what world would the project that costs one more than academy, only provide one action per turn. Like literally somehow one guaranteed action per turn costs more than the ability to never run out of actions (assuming you get academy early, it would be
possible to run out of actions if you got academy late, but unless it was SUPER late/there were literally zero +1 action academy helpers etc you would almost have to try to construct a deck that could so so a la the Dominion Puzzles threads.)
Honestly I think barracks should be like a 5 or really even a four cost project a la fair. In fact given the option (which i don't think you can b/c I've never seen two projects in one deck) I'd usually buy fair over barracks (even if they both theoretically were the same cost) as buys are so sorely lacking on more boards than actions are.
Random stream of consciousness/rant but i just don't get the is one at at all.