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Author Topic: BM29: Bud Idea Mafia (MAFIA WIN!)  (Read 104127 times)

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mail-mi

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BM29: Bud Idea Mafia (MAFIA WIN!)
« on: December 10, 2019, 09:49:04 am »

Bud Idea Mafia

Player list:

1. Glooble
2. MiX
3. Awaclus
4. WestCoastDidds
5. LaLight
6. raerae
7. shraeye
8. Joseph2302
9. Galzria
10. pubby
11. cayvie
12. arishipshape

comod: joth

Setup:

In continuing with the "B[vowel]d idea mafia" trend I thought of an idea that would be pretty bastardly but also hopefully fun. It

The setup will be completely secret, but it should be a game that's fun for the players and fun for the mod. I hope y'all like it! 13 players is a minimum for the game to work (I guess it could work with 12) but it can house more if we want it to.

Sample Role PM

The town faction in this game is called Town. This is a sample town Role PM:

You are a Vanilla Townie. You have no special powers. Your weapon is your vote. You win when all threats to the town are eliminated or no one can prevent the same.

Flavor

may or may not occur. It will be written in lime green italics and will have no bearing on actual game mechanics or game state.

This game will start when is convenient for everyone, but not until my christmas break starts, which is next Thursday.

Rules

The standard rules of mafia apply, with the following specifics:

1: Day 1 will be 5 days, each day after that will be 7 days until there are 6 or fewer players left, in which case the days will return to 5 day deadlines. Nights will be longer than 36 hours and shorter than 48 hours, action deadline is 35 hours after night start.
2. Prods can be requested after 24 hours of inactivity.
3. If no majority is reached by deadline, the day will end without a lynch.
4. The mod color is lime green.
5. The game can be silly, but please respect the basic integrity i.e. don't post when the thread is locked, post a QT link, talk about the game outside the game, etc, etc.

The win conditions for Town and Mafia are as follows:

Town:
You win when all threats to Town have been killed and there is at least 1 townsperson alive.

Mafia: You win when you control half the Town and there is at least 1 Mafia member alive or nothing can stop this from happening
« Last Edit: March 01, 2020, 12:55:53 pm by mail-mi »
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

Glooble

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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #1 on: December 10, 2019, 10:18:56 am »

/in
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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MiX

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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #2 on: December 10, 2019, 10:37:35 am »

/bud
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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #3 on: December 10, 2019, 11:05:26 am »

/in
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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #4 on: December 10, 2019, 01:07:40 pm »

yep yep
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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #5 on: December 10, 2019, 01:11:26 pm »

/co-mod
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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #6 on: December 10, 2019, 01:50:45 pm »

/in
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

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raerae

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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #7 on: December 10, 2019, 01:51:48 pm »

/in x 2, shraeye's playing
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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #8 on: December 10, 2019, 02:03:09 pm »

/in x 2, shraeye's playing

Does he know that he's playing?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #9 on: December 10, 2019, 02:03:41 pm »

psssshh, I \inned before this thread was even created.

#hipsterlife
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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #10 on: December 10, 2019, 02:06:01 pm »

/in x 2, shraeye's playing

Does he know that he's playing?

Damn, now he does.  Now I guess I'll have to lynch him the hard way.
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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #11 on: December 11, 2019, 07:32:39 am »

/in, although I'm VLA from 16-19/12
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Galzria

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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #12 on: December 12, 2019, 11:06:42 pm »

/in
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

pubby

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Re: BM29: Bud Idea Mafia (Signups open!)
« Reply #13 on: December 12, 2019, 11:17:19 pm »

/in
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mail-mi

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #14 on: December 18, 2019, 04:34:48 pm »

Bump! I'm free over christmas break to get this started.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #15 on: December 19, 2019, 03:18:10 am »

Bud
[/quote]
Bump!

I knew there had to be a joke here somewhere. Does this count?

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #16 on: December 19, 2019, 09:16:49 am »

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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #17 on: December 19, 2019, 03:17:57 pm »

sorry for messing up the quote in such a way that the messed-up-ness propagates.

I'd join bud I don't really play mafia anymore rc.

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #18 on: January 06, 2020, 03:36:19 pm »

Bump?
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #19 on: January 15, 2020, 01:00:53 pm »

/in

heck with it
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #20 on: January 15, 2020, 01:03:54 pm »

ooh, MiX, nice to see a fan of my work
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #21 on: January 15, 2020, 01:11:57 pm »

ooh, MiX, nice to see a fan of my work

Hello there, how do you know me?
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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #22 on: January 15, 2020, 01:14:23 pm »

i don't lol it's a joke because I ran MIX on this forum way back when
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #23 on: January 15, 2020, 01:18:07 pm »

i don't lol it's a joke because I ran MIX on this forum way back when

Oh cool I've been waiting for that joke forever since I joined!
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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #24 on: January 15, 2020, 03:08:04 pm »

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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #25 on: January 16, 2020, 02:56:40 pm »

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #26 on: January 16, 2020, 11:26:28 pm »

/in

heck with it

Hi, stranger!!

hey :) it's weird to leave this place for seven years and come back and see so many names i recognize

kinda funny, i remember your first game as like one of the worst games i ever played, but i just went back and re-read it and i played fine.

i legit haven't played mafia since i left this place, so im really kind of curious what it'll be like

im certainly in a better place mental health wise, so i doubt i'll get so unhealthily invested like i used to. i just hope there's enough life left in this forum to support a few games
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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raerae

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #27 on: January 17, 2020, 12:07:41 am »

/in

heck with it

Hi, stranger!!

hey :) it's weird to leave this place for seven years and come back and see so many names i recognize

kinda funny, i remember your first game as like one of the worst games i ever played, but i just went back and re-read it and i played fine.

i legit haven't played mafia since i left this place, so im really kind of curious what it'll be like

im certainly in a better place mental health wise, so i doubt i'll get so unhealthily invested like i used to. i just hope there's enough life left in this forum to support a few games

shraeye and I are semi-recently returned as well, you aren't alone there. There's plenty of life left here, some new blood even! I think we've slowed down a bit due to holidays, illness, general life stuff but I expect it'll pick up again soon. One nice thing about the forum maturing is that there's rarely concurrent games being run so it's harder to overinvest yourself, pretty sure we've all been a little guilty of that once or twice. I'm very happy you're back!!
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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #28 on: January 23, 2020, 08:27:26 pm »

/in

Hi, fellows. Apologies for the hiatus and for sucking in my first few games of mafia. Hopefully I'll be better now. Aaaaand if I'm not it seems hard to mess up "strategy" for this setup what with the total lack of information! Hooray!
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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #29 on: January 23, 2020, 08:32:31 pm »

/in

Hi, fellows. Apologies for the hiatus and for sucking in my first few games of mafia. Hopefully I'll be better now. Aaaaand if I'm not it seems hard to mess up "strategy" for this setup what with the total lack of information! Hooray!

Welcome back! I missed you. And this has less expectations for your performance, so you'll be fine. But you were fine before, so don't worry about it.
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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #30 on: January 23, 2020, 10:36:24 pm »

Wooo looks like this game is getting close to start
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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #31 on: January 24, 2020, 01:15:14 am »

/in

Hi, fellows. Apologies for the hiatus and for sucking in my first few games of mafia. Hopefully I'll be better now. Aaaaand if I'm not it seems hard to mess up "strategy" for this setup what with the total lack of information! Hooray!

Welcome back!

1 more!!
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (3+ spots left!)
« Reply #32 on: January 24, 2020, 09:04:40 am »

/in

Hi, fellows. Apologies for the hiatus and for sucking in my first few games of mafia. Hopefully I'll be better now. Aaaaand if I'm not it seems hard to mess up "strategy" for this setup what with the total lack of information! Hooray!
Hi!!  Welcome back!
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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #33 on: January 24, 2020, 10:30:18 am »

Wow, thanks for the warm welcome! I look forward to getting back into the swing of things.
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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #34 on: January 27, 2020, 10:34:35 am »

i'm sorry y'all, /out

i didn't really want my first game since obama's first term to be BM, and now there's another option

no hard feelings i hope <3
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #35 on: January 28, 2020, 02:18:43 pm »

i'm sorry y'all, /out

i didn't really want my first game since obama's first term to be BM, and now there's another option

no hard feelings i hope <3

No hard feelings at all!

However, I can adjust the game to work with 12 if you join back in...
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #36 on: February 02, 2020, 10:39:20 pm »

i'm sorry y'all, /out

i didn't really want my first game since obama's first term to be BM, and now there's another option

no hard feelings i hope <3

No hard feelings at all!

However, I can adjust the game to work with 12 if you join back in...

all right f/ine

looks like the other game isn't even the next rmm in line so
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #37 on: February 02, 2020, 10:40:04 pm »

just make sure my posting restriction is better than everyone else's
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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #38 on: February 03, 2020, 10:51:49 am »

Sweet! I'll.start this later today.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #39 on: February 03, 2020, 02:41:37 pm »

ooh. I'll show up in the mod qt. assuming you still want my assistance.
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Re: BM29: Bud Idea Mafia (1 SPOT LEFT!)
« Reply #40 on: February 04, 2020, 12:22:51 am »

ooh. I'll show up in the mod qt. assuming you still want my assistance.
definitely.

PMs are going out now! Please /confirm in your personal QT. Night zero will start after all confirmations.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #41 on: February 04, 2020, 12:49:58 am »

Notice that Town's and Mafia's win conditions are in the opening post as of now (I may or may not have forgotten to put them in the PMs)

Thread locked except for tags!
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #42 on: February 04, 2020, 02:52:35 pm »

Just wainting on 2 confirmations then N0 can start.
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #43 on: February 04, 2020, 09:54:33 pm »

All confirmations are in!

Night 0 starts now and ends at 10:00PM Forum time on February 5th.
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #44 on: February 05, 2020, 01:02:25 pm »

As clarification, no night actions may be performed N0.
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #45 on: February 05, 2020, 11:00:56 pm »

flavor

Day 1 start!


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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #46 on: February 05, 2020, 11:04:23 pm »

Vote Count 1.0

Not Voting (12): Glooble, MiX, Awaclus, WestCoastDidds, LaLight, raerae, shraeye, Joseph2302, Galzria, pubby, cayvie, arishipshape

With 12 aive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #47 on: February 05, 2020, 11:19:58 pm »

It's aive!
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #48 on: February 05, 2020, 11:33:05 pm »

But it's still closed, right?  I solemnly swear not to post about the game
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #49 on: February 05, 2020, 11:57:48 pm »

woops

Thread unlocked!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #50 on: February 06, 2020, 01:18:27 am »

Let's start by lynching the SK! Vote: Joseph2302
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #51 on: February 06, 2020, 01:19:08 am »

Dayvig: Shraeye for posting before the thread was unlocked.

Can’t shoot Cayvie. She’s only made one game post in years. That would be rude.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #52 on: February 06, 2020, 01:20:01 am »

Let's start by lynching the SK! Vote: Joseph2302

/in, in the very likely event my Dayvig fails.

Vote: Joseph2302
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #53 on: February 06, 2020, 01:25:33 am »

Finally a game! vote: Galzria

Hi cayvie! Couple of years ago I have read all the mafia games, so I know you a little bit and you don't know me :)

I am fun though, don't lynch me.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #54 on: February 06, 2020, 01:39:47 am »

Finally a game! vote: Galzria

Hi cayvie! Couple of years ago I have read all the mafia games, so I know you a little bit and you don't know me :)

I am fun though, don't lynch me.

/vote LaLight for assuming i haven't been reading a bunch of mafia games while waiting for this to start :)
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #55 on: February 06, 2020, 01:40:23 am »

uh wow callback to acrophobia. i meant vote: LaLight
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #56 on: February 06, 2020, 03:21:23 am »

Let's start by lynching the SK! Vote: Joseph2302
How did you know?

I'm the SK
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Town: 22 games, 8 wins
Scum: 5 games, 3 wins

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #57 on: February 06, 2020, 03:22:27 am »

Vote: Joseph
#wagons
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #58 on: February 06, 2020, 03:22:51 am »

And I'm V/LA until Saturday, no access for most of today
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #59 on: February 06, 2020, 03:24:50 am »

And I'm V/LA until Saturday, no access for most of today

oh while you're here, what's it like being SK so much? have you developed strategies for it?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #60 on: February 06, 2020, 03:31:33 am »

And I'm V/LA until Saturday, no access for most of today

oh while you're here, what's it like being SK so much? have you developed strategies for it?
Great except when I get dayvigged
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #61 on: February 06, 2020, 03:32:21 am »

Dayvig: Awaclus

I'm a dayvig SK!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #62 on: February 06, 2020, 03:38:32 am »

huh, that's quite the bloodbath you've got brewing here, countess mail-mi
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #63 on: February 06, 2020, 03:44:17 am »

non-random vote: Joseph2302

the silliness is too silly to be genuine

a second fake dayvig? nah.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #64 on: February 06, 2020, 03:50:21 am »

unvote didn't realize that was the 4th vote on joseph, wild. out of only five players who have posted during day 1, four have voted for joseph so far.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #65 on: February 06, 2020, 04:47:43 am »

unvote didn't realize that was the 4th vote on joseph, wild. out of only five players who have posted during day 1, four have voted for joseph so far.
Good thing I'm a jester then
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #66 on: February 06, 2020, 04:48:22 am »

non-random vote: Joseph2302

the silliness is too silly to be genuine

a second fake dayvig? nah.
That's my second random thing I often do if it's a closed setup- pretend to be a dayvig
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #67 on: February 06, 2020, 05:00:21 am »

the silliness is too silly to be genuine

Not really, it's Joseph
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #68 on: February 06, 2020, 05:01:02 am »

Finally a game! vote: Galzria

Hi cayvie! Couple of years ago I have read all the mafia games, so I know you a little bit and you don't know me :)

I am fun though, don't lynch me.

/vote LaLight for assuming i haven't been reading a bunch of mafia games while waiting for this to start :)

Oh well, I've seen you read Lost Mafia last, and it was well before my time, so I did assume
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #69 on: February 06, 2020, 05:01:24 am »

what's the deal with N0 actions? How did anyone think they have that?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #70 on: February 06, 2020, 05:49:59 am »

Let's start by lynching the SK! Vote: Joseph2302

A reason to vote? Weird.

Dayvig: Shraeye for posting before the thread was unlocked.

Can't look at dayvigs anymore...they scare me...

Hi cayvie! Couple of years ago I have read all the mafia games, so I know you a little bit and you don't know me :)

I am fun though, don't lynch me.

I remember the first line from somewhere...where was it...

You're objectively fun, but why shouldn't we lynch you?

/vote LaLight for assuming i haven't been reading a bunch of mafia games while waiting for this to start :)

Heh I also did this when I joined my first game. Smart.

what's the deal with N0 actions? How did anyone think they have that?

Seems more like an innocent question than assuming it would work.


I think voting Joseph before he claims is weird and makes his own vote weird...and kinda useless.

Vote: arishipshape, lurking :P
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #71 on: February 06, 2020, 05:51:23 am »

Does anyone else have a Bud Light themed roled?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #72 on: February 06, 2020, 07:32:32 am »

I assumed it was the weed kind of bud.... Bud Light is ew.

Also, hi everyone! Ari, it’s good to see you again. Cayvie, hi! I like your bird.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #73 on: February 06, 2020, 07:38:20 am »

Let's start by lynching the SK! Vote: Joseph2302

A reason to vote? Weird.

You think that's a reason to vote?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #74 on: February 06, 2020, 08:04:12 am »

Let's start by lynching the SK! Vote: Joseph2302

A reason to vote? Weird.

You think that's a reason to vote?

Well it seems to me you're voting Joseph to get his usual day 1 speech, but now with a vote at first, which should change things. And it did, he self-voted, for example. It's more of a reason than what you admit to having in other games, if I recall correctly.

Cayvie, hi! I like your bird.

Cayvie's bird is so good that due to having the same color palette I assumed it was an eevee. But a bird eevee. I don't know why I thought that, but there it is.

Does anyone else have a Bud Light themed roled?

Do you?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #75 on: February 06, 2020, 09:57:48 am »

I assumed it was the weed kind of bud.... Bud Light is ew.

Also, hi everyone! Ari, it’s good to see you again. Cayvie, hi! I like your bird.

So the scumteam is probably made up of domestic beers, I think we're on to something.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #76 on: February 06, 2020, 09:58:47 am »

And I'm V/LA until Saturday, no access for most of today
Are you going on a trip?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #77 on: February 06, 2020, 09:59:54 am »

I assumed it was the weed kind of bud.... Bud Light is ew.

Also, hi everyone! Ari, it’s good to see you again. Cayvie, hi! I like your bird.
Of course Didds was \in for the weed
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #78 on: February 06, 2020, 10:00:29 am »

My last beer was a Coors Light, a fact which I am both proud and ashamed of.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #79 on: February 06, 2020, 10:06:32 am »

My last beer was a Coors Light, a fact which I am both proud and ashamed of.

We have Wisconsin beer, just drink it already!!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #80 on: February 06, 2020, 10:30:53 am »

I assumed it was the weed kind of bud.... Bud Light is ew.

Also, hi everyone! Ari, it’s good to see you again. Cayvie, hi! I like your bird.

agreed, i figured that's what the bright green modtext was about

i don't think i've had light beer since high school.

speaking of people's normal rvs shenanigans

vote: raerae

what, you don't autovote shraeye anymore?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #81 on: February 06, 2020, 10:47:01 am »

I've never actually drank beer before.

Do you?
Of course.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #82 on: February 06, 2020, 10:52:41 am »

Oh well, I've seen you read Lost Mafia last, and it was well before my time, so I did assume

did you do your read in strict chronological order? i've just been flipping thru the list randomly, trying to avoid seeing which faction wins at the end
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #83 on: February 06, 2020, 10:57:08 am »

Okay seeing all these talks about "flavor" I have to ask: what's "Bud"?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #84 on: February 06, 2020, 11:03:14 am »

Okay seeing all these talks about "flavor" I have to ask: what's "Bud"?

Lots of things...the abbreviation for Budweiser beer (terrible beer), which was what pubby mentioned earlier. Also, a slang term for marijuana which is what I mentioned and Shraeye high-fived me for (whether he knew it or not). It could also be a buddy or pal. And then finally, something that will bloom or blossom later.  So D1 is the bud of a mafia game.

Pubby, how are you named pubby when you don't drink beer?? 

Also, coors light is an abomination and I expect better from you, Shraeye.  If you have to settle for less at a bad bar, make it
Dos XX. Or bourbon. Come on!
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #85 on: February 06, 2020, 11:07:51 am »

I just assumed it was only buddy, that explains everything. Thanks Didds!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #86 on: February 06, 2020, 11:36:49 am »

Does anyone else have a Bud Light themed roled?

you know what?

vote: pubby

what's the protown motivation for asking this?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #87 on: February 06, 2020, 11:39:16 am »

to clarify:

assume your role is bud light themed. why would you ask this question? you wouldn't, you'd just assume everyone's role is also bud light themed.

more likely, it seems to me that pubby has some reason to search out bud light themed roles.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #88 on: February 06, 2020, 11:57:27 am »

And I'm V/LA until Saturday, no access for most of today
Are you going on a trip?
Funeral. And hanging out with family
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #89 on: February 06, 2020, 11:59:09 am »

what's the deal with N0 actions? How did anyone think they have that?
I guess someone may have asked it as a theoretical question
Because there are roles with N0 actions occasionally
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #90 on: February 06, 2020, 12:20:25 pm »

I just assumed it was only buddy, that explains everything. Thanks Didds!

Of course! I’m here for all of your language needs. :)
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #91 on: February 06, 2020, 12:22:41 pm »

And in answer to the beer question, the last beer I had was Camden Pale Ale. But that's probably too niche an answer for a group of mainly Americans
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #92 on: February 06, 2020, 01:42:57 pm »

Pubby, how are you named pubby when you don't drink beer?? 
I named myself after a pub when I was a wee laddie. 20 years later I grew up to become a teetotaler.

vote: cayvie
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #93 on: February 06, 2020, 01:48:05 pm »

Pubby, how are you named pubby when you don't drink beer?? 
I named myself after a pub when I was a wee laddie. 20 years later I grew up to become a teetotaler.

vote: cayvie

What's the vote for?

Vote: pubby
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #94 on: February 06, 2020, 02:36:37 pm »

Okay seeing all these talks about "flavor" I have to ask: what's "Bud"?

Lots of things...the abbreviation for Budweiser beer (terrible beer), which was what pubby mentioned earlier. Also, a slang term for marijuana which is what I mentioned and Shraeye high-fived me for (whether he knew it or not). It could also be a buddy or pal. And then finally, something that will bloom or blossom later.  So D1 is the bud of a mafia game.

Pubby, how are you named pubby when you don't drink beer?? 

Also, coors light is an abomination and I expect better from you, Shraeye.  If you have to settle for less at a bad bar, make it
Dos XX. Or bourbon. Come on!

I see what you did there.

But if we're drinking water beers Coors Light is our go-to. It's delicious with orange juice. Dos XX Ambar is the best for drinking when eating too large burritos.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #95 on: February 06, 2020, 02:38:14 pm »

I assumed it was the weed kind of bud.... Bud Light is ew.

Also, hi everyone! Ari, it’s good to see you again. Cayvie, hi! I like your bird.

agreed, i figured that's what the bright green modtext was about

i don't think i've had light beer since high school.

speaking of people's normal rvs shenanigans

vote: raerae

what, you don't autovote shraeye anymore?

Fair assessment. There have been a few times I haven't voted shraeye recently for reasons but this time I just got excited and spaced it.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #96 on: February 06, 2020, 02:53:17 pm »

MiX is awesome.

Vote: Pubby
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #97 on: February 06, 2020, 02:57:29 pm »

MiX is awesome.

Vote: Pubby

Vote: arishipshape, buddying.

Back to square one!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #98 on: February 06, 2020, 03:04:53 pm »

MiX is the only player sending me townvibes at this point

pubby >> raerae >> joseph are the three giving me scumfeels
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #99 on: February 06, 2020, 03:34:56 pm »


I see what you did there.

But if we're drinking water beers Coors Light is our go-to. It's delicious with orange juice. Dos XX Ambar is the best for drinking when eating too large burritos.

I think I prefer Miller lite for water beer.  Well, I can't say that I am terribly invested either way.  In that scenario, I might just drink water.

Mmmmm....burritos

How about vote: pubby who shall henceforth be known as the designated driver for f.ds shenanigans
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #100 on: February 06, 2020, 03:36:14 pm »

Cayvie, I just saw your pronouns!  Hooray for more shes in the game!!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #101 on: February 06, 2020, 03:47:19 pm »

Cayvie, I just saw your pronouns!  Hooray for more shes in the game!!

yeah! that's something that's really changed a lot since i left
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #102 on: February 06, 2020, 04:13:46 pm »

Oh well, I've seen you read Lost Mafia last, and it was well before my time, so I did assume

did you do your read in strict chronological order? i've just been flipping thru the list randomly, trying to avoid seeing which faction wins at the end

At first I did the same, then filled the gaps in chronological
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #103 on: February 06, 2020, 04:17:52 pm »

you pour the salt on my wounds, I am not allowed to drink alcohol for 3 months now and a year more. Imperial Stout, I miss you
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #104 on: February 06, 2020, 04:18:16 pm »

I love cayvie's level of activity, vote: pubby
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #105 on: February 06, 2020, 04:25:33 pm »

Vote Count 1.1

Joseph2302 (3): Awaclus, Galzria, Joseph2302
arishipshape (1): MiX
pubby (4): cayvie, arishipshape, WestCoastDidds, LaLight
cayvie (1): pubby
Not Voting (3): Glooble, raerae, shraeye

With 12 alive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #106 on: February 06, 2020, 04:55:44 pm »

And I'm V/LA until Saturday, no access for most of today
Are you going on a trip?
Funeral. And hanging out with family
I'm sorry to hear that, and I wish you all the best.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #107 on: February 06, 2020, 05:36:21 pm »

what's the deal with N0 actions? How did anyone think they have that?

That was me. It’s a bastard game, anything is possible.

Also, I didn’t notice this had started, I had a very busy day at work and wasn’t at my computer much.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #108 on: February 06, 2020, 05:39:23 pm »

Since Bed idea Mafia was based on an idea joth had in bed, I assume Bud idea Mafia is based on an idea mail-mi had while under the influence... of either Bud or a bud.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #109 on: February 06, 2020, 06:09:28 pm »

what's the deal with N0 actions? How did anyone think they have that?

That was me. It’s a bastard game, anything is possible.

Also, I didn’t notice this had started, I had a very busy day at work and wasn’t at my computer much.

Glooble has a night action absolutely without a doubt confirmed. Since it's bastard this doesn't tell us whether that increases the scum or town likeliness but it's still good to know. Ima keep my vote on pubby.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #110 on: February 06, 2020, 07:10:12 pm »

you pour the salt on my wounds, I am not allowed to drink alcohol for 3 months now and a year more. Imperial Stout, I miss you

Word. That’s a legit beer. February 2021?
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #111 on: February 06, 2020, 07:11:02 pm »

Since Bed idea Mafia was based on an idea joth had in bed, I assume Bud idea Mafia is based on an idea mail-mi had while under the influence... of either Bud or a bud.

Glooble is funny
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #112 on: February 06, 2020, 08:27:53 pm »

Saw you come and go a couple times without answering, so I'll ask again, pubby:

What's the protown motivation behind asking about Bud light flavored roles?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #113 on: February 06, 2020, 08:58:05 pm »

What about Bhat Light?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #114 on: February 07, 2020, 01:23:20 am »

Saw you come and go a couple times without answering, so I'll ask again, pubby:

What's the protown motivation behind asking about Bud light flavored roles?

That's the reason I voted actually
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #115 on: February 07, 2020, 07:50:37 am »

Reread the thread, seeing a total lack of shraerae banter about the game, best non-pubby vote's

Vote: shraeye because I can't tell if raerae not voting is towny or scummy.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #116 on: February 07, 2020, 08:38:21 am »

I'm 90% sure pubby was making a joke. Scum points to cayvie for taking it so very seriously, but also not voting her because we've either never played together or its been years so I don't know her meta.

vote: shraeye because I don't like either of the existing wagons and MiX seems towny to me so far this game.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #117 on: February 07, 2020, 08:43:20 am »

MiX is the only player sending me townvibes at this point

pubby >> raerae >> joseph are the three giving me scumfeels

Boooooo, I only give good feels! Your feel-o-meter must be malfunctioning.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #118 on: February 07, 2020, 08:47:36 am »


I see what you did there.

But if we're drinking water beers Coors Light is our go-to. It's delicious with orange juice. Dos XX Ambar is the best for drinking when eating too large burritos.

I think I prefer Miller lite for water beer.  Well, I can't say that I am terribly invested either way.  In that scenario, I might just drink water.

Mmmmm....burritos

How about vote: pubby who shall henceforth be known as the designated driver for f.ds shenanigans

I rarely advocate for killing off the DD but that would take pubby to L-1 and I'm not thinking I want D1 to end so quick.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #119 on: February 07, 2020, 09:15:34 am »

Apologies for my ignorance, but what's a "DD?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #120 on: February 07, 2020, 09:16:43 am »

I'm 90% sure pubby was making a joke. Scum points to cayvie for taking it so very seriously, but also not voting her because we've either never played together or its been years so I don't know her meta.
if it's a joke, why wouldn't pubby just say that then?

also, i don't know what my meta is either! it used to be "if i live to day 2 town wins".

Quote
vote: shraeye because I don't like either of the existing wagons and MiX seems towny to me so far this game.

sure, okay.

PPE: ari, DD is designated driver in this instance, pretty sure
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #121 on: February 07, 2020, 09:23:02 am »

also, i don't know what my meta is either! it used to be "if i live to day 2 town wins".

Convenient.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #122 on: February 07, 2020, 09:27:30 am »


I see what you did there.

But if we're drinking water beers Coors Light is our go-to. It's delicious with orange juice. Dos XX Ambar is the best for drinking when eating too large burritos.

I think I prefer Miller lite for water beer.  Well, I can't say that I am terribly invested either way.  In that scenario, I might just drink water.

Mmmmm....burritos

How about vote: pubby who shall henceforth be known as the designated driver for f.ds shenanigans

I rarely advocate for killing off the DD but that would take pubby to L-1 and I'm not thinking I want D1 to end so quick.

i think it'd be L-2

also, i don't know what my meta is either! it used to be "if i live to day 2 town wins".

Convenient.

i mean mostly i got killed n1 a lot a lot.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #123 on: February 07, 2020, 09:28:34 am »


I see what you did there.

But if we're drinking water beers Coors Light is our go-to. It's delicious with orange juice. Dos XX Ambar is the best for drinking when eating too large burritos.

I think I prefer Miller lite for water beer.  Well, I can't say that I am terribly invested either way.  In that scenario, I might just drink water.

Mmmmm....burritos

How about vote: pubby who shall henceforth be known as the designated driver for f.ds shenanigans

I rarely advocate for killing off the DD but that would take pubby to L-1 and I'm not thinking I want D1 to end so quick.

i think it'd be L-2
Bud light roles are clearly hated roles.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #124 on: February 07, 2020, 09:29:42 am »

see, that's a joke! i get that one
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #125 on: February 07, 2020, 11:09:58 am »

I still don't understand why you voted cayvie, pubby, what was it for?
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #126 on: February 07, 2020, 11:37:28 am »

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #127 on: February 07, 2020, 01:33:47 pm »

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #128 on: February 07, 2020, 02:14:13 pm »

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?

do you have any opinions on things, shraeye?
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #129 on: February 07, 2020, 04:48:19 pm »

Dayvig: Joseph2302
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #130 on: February 07, 2020, 05:07:10 pm »

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?

do you have any opinions on things, shraeye?
I have all the opinions.  i'm very opinionated.
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pubby

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #131 on: February 07, 2020, 05:15:50 pm »

I still don't understand why you voted cayvie, pubby, what was it for?
It will all make sense when cayvie is lynched and mecha godfather role flips.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #132 on: February 07, 2020, 05:45:17 pm »

Dayvig: Joseph2302

Ok you just like attention, got it

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?

do you have any opinions on things, shraeye?
I have all the opinions.  i'm very opinionated.

Care to share any about this game?
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #133 on: February 08, 2020, 03:07:52 am »

Dayvig: Joseph2302

Ok you just like attention, got it

It's D1 and my dayvig doesn't seem to be working. Again.... :(
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #134 on: February 08, 2020, 03:09:12 am »

And there's not a lot of actual content to talk about. I find it easier when people do stuff and then I can make judgements based on that

Which is why I'm trying to do a couple of things, and see who reacts and what I can gage from that
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #135 on: February 08, 2020, 04:04:04 am »

And there's not a lot of actual content to talk about. I find it easier when people do stuff and then I can make judgements based on that

Which is why I'm trying to do a couple of things, and see who reacts and what I can gage from that

wanna talk about stuff? let's trade (game-relevant) questions, you can ask me first
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #136 on: February 08, 2020, 06:17:15 am »

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?

do you have any opinions on things, shraeye?
I have all the opinions.  i'm very opinionated.
Cayvie, what do you think about this?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #137 on: February 08, 2020, 07:35:34 am »

I think Cayvie and MiX are looking good, and Pubby isn't. I reserve the right to change my opinion at any time without notice. But I'll try to give notice anyways.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #138 on: February 08, 2020, 08:40:58 am »

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?

do you have any opinions on things, shraeye?
I have all the opinions.  i'm very opinionated.
Cayvie, what do you think about this?

i think it's really irritating, and i don't think it says anything about shraeye's alignment.
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #139 on: February 08, 2020, 08:43:49 am »

ok, my turn.

Joseph, can you read Didds? can she be trusted?
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #140 on: February 08, 2020, 09:02:34 am »

wanna talk about stuff? let's trade (game-relevant) questions, you can ask me first

Interesting banter you guys got there. Looking forward to these.

I think Cayvie and MiX are looking good, and Pubby isn't. I reserve the right to change my opinion at any time without notice. But I'll try to give notice anyways.

When you said "MiX is awesome" were you attributing a townread or was it just something meaningless?

I have all the opinions.  i'm very opinionated.
Cayvie, what do you think about this?

i think it's really irritating, and i don't think it says anything about shraeye's alignment.

(Sorry for cutting the quote, but I think this is the important bit) What do you think of shraeye then?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #141 on: February 08, 2020, 09:34:08 am »

(Sorry for cutting the quote, but I think this is the important bit) What do you think of shraeye then?

i think shraeye enjoys needling galzria no matter his alignment

i don't have a read on him currently. or on galz, but i took a blood oath never to trust a read on galz long ago.
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #142 on: February 08, 2020, 09:37:24 am »

ok, my turn.

Joseph, can you read Didds? can she be trusted?
I usually think Didds is scum, and not always correct on that
But I'm not getting a strong scummy vibe this game
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arishipshape

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #143 on: February 08, 2020, 12:31:48 pm »


I think Cayvie and MiX are looking good, and Pubby isn't. I reserve the right to change my opinion at any time without notice. But I'll try to give notice anyways.

When you said "MiX is awesome" were you attributing a townread or was it just something meaningless?
When I said "MiX is awesome" I was referencing our earlier games together. Now I townread you.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #144 on: February 08, 2020, 12:59:52 pm »

(Sorry for cutting the quote, but I think this is the important bit) What do you think of shraeye then?

i think shraeye enjoys needling galzria no matter his alignment

i don't have a read on him currently. or on galz, but i took a blood oath never to trust a read on galz long ago.

That’s a worthwhile holiday oath.

Shraeye is definitely a needler. MiX is a needler, too, but in a more general sense.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #145 on: February 08, 2020, 01:00:20 pm »

Holiday oath? Good gravy, blood oath
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #146 on: February 08, 2020, 01:02:12 pm »

Where’s Awaclus?

Awa, what do you think of things so far?
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shraeye

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #147 on: February 08, 2020, 02:09:49 pm »

Dayvig: Joseph2302

Ok you just like attention, got it

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?

do you have any opinions on things, shraeye?
I have all the opinions.  i'm very opinionated.

Care to share any about this game?
I took a holiday oath not to talk about the game.  Less intense/messy than a blood oath; more festive.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #148 on: February 08, 2020, 02:28:21 pm »

Where’s Awaclus?

Awa, what do you think of things so far?

1) Here.

2) Things are nice, I like things.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #149 on: February 08, 2020, 02:41:00 pm »

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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #150 on: February 08, 2020, 02:42:12 pm »

We all need more holiday oaths in our lives!

I swear I will eat all of this cake! The gods of holiday demand it!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #151 on: February 08, 2020, 03:04:54 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #152 on: February 08, 2020, 03:16:34 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Someone tells me you didn't get this idea from thin air...

Sadly I remember everyone because I have the player list copied into my brain, but I'd say that the most forgetable person is raerae. Was it?
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #153 on: February 08, 2020, 03:42:46 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.
I'm not going to remember anyone who I've forgotten without the player list (because if I remember them, then I haven't forgotten them)

But looking at the player list, I don't remember anything from Awaclus or ari
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #154 on: February 08, 2020, 03:44:50 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.
I'm not going to remember anyone who I've forgotten without the player list (because if I remember them, then I haven't forgotten them)

But looking at the player list, I don't remember anything from Awaclus or ari

It was ari for me too
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Glooble

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #155 on: February 08, 2020, 03:45:46 pm »

Where’s Awaclus?

Awa, what do you think of things so far?

1) Here.

2) Things are nice, I like things.

Obv. scum. Town Awaclus hates things.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #156 on: February 08, 2020, 03:46:57 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Someone tells me you didn't get this idea from thin air...

Sadly I remember everyone because I have the player list copied into my brain, but I'd say that the most forgetable person is raerae. Was it?

Lol mix there's absolutely no way I'd forget raerae
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #157 on: February 08, 2020, 04:06:57 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.
I'm not going to remember anyone who I've forgotten without the player list (because if I remember them, then I haven't forgotten them)

But looking at the player list, I don't remember anything from Awaclus or ari

It was ari for me too

Huh. Yeah I guess that makes sense.

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Someone tells me you didn't get this idea from thin air...

Sadly I remember everyone because I have the player list copied into my brain, but I'd say that the most forgetable person is raerae. Was it?

Lol mix there's absolutely no way I'd forget raerae

I (apparently) skim most of the NAI stuff, so that's why I thought it was possible to forget about her.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #158 on: February 08, 2020, 05:58:19 pm »

It was Awa for me, which was why I said hey to him specifically. Rae and Galz have been super scarce which is a shame because ❤️ them.

Pubby and Ari (I looked at abbreviating AriShipShape like WCD but that’s was ASS and that felt mean) have been scarce, too but less so than the three above, in my mind.

One of the best things about MiX is that he’s super present. This is turning into a Cayvie strength, too.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #159 on: February 08, 2020, 06:45:02 pm »

It was ari for me too
I remember ari
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #160 on: February 08, 2020, 07:13:22 pm »

Ok let's lynch glooble

vote: glooble

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arishipshape

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #161 on: February 08, 2020, 07:24:12 pm »

It was Awa for me, which was why I said hey to him specifically. Rae and Galz have been super scarce which is a shame because ❤️ them.

Pubby and Ari (I looked at abbreviating AriShipShape like WCD but that’s was ASS and that felt mean) have been scarce, too but less so than the three above, in my mind.

One of the best things about MiX is that he’s super present. This is turning into a Cayvie strength, too.

It would have been mean, but relatively accurate to my abilities. I basically got lucky and happened to be on a team of good people for all my victories. I also played quite hustle and bustle and bluster but without stopping to consider the ramifications of my actions. I'm trying to play a lot more subdued, tactically, and smarter now, but I suppose saying more stuff is probably smart. Apologies for my lack of activity.

MiX and Cayvie's activity is definitely playing a huge part in my town read of them. For now.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #162 on: February 08, 2020, 07:29:32 pm »

Plus Ari could he short for Aristotle which is its own breed of awesomeness in naming.
#teamrhetoric
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #163 on: February 08, 2020, 08:17:49 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Someone tells me you didn't get this idea from thin air...

Sadly I remember everyone because I have the player list copied into my brain, but I'd say that the most forgetable person is raerae. Was it?

Rude, just because we haven't had a fight yet is no reason to forget me!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #164 on: February 08, 2020, 08:22:44 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Someone tells me you didn't get this idea from thin air...

Sadly I remember everyone because I have the player list copied into my brain, but I'd say that the most forgetable person is raerae. Was it?

Rude, just because we haven't had a fight yet is no reason to forget me!

Actually, it is for me, apparently.
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #165 on: February 08, 2020, 08:28:06 pm »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Someone tells me you didn't get this idea from thin air...

Sadly I remember everyone because I have the player list copied into my brain, but I'd say that the most forgetable person is raerae. Was it?

Rude, just because we haven't had a fight yet is no reason to forget me!

Actually, it is for me, apparently.

Well, them sound like fightin' words then.

Vote: MiX
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #166 on: February 08, 2020, 08:36:09 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #167 on: February 08, 2020, 09:04:37 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #168 on: February 08, 2020, 09:22:38 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

I also really wish we were running a Drunk Mafia tonight (or probably tomorrow night too actually... got plans for the whole day that’ll get me there...)
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #169 on: February 08, 2020, 09:24:45 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

Which 50% am I right on? Yours & MiX’s alignment, or the fact that I’m good at reading MiX and bad at reading you?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #170 on: February 08, 2020, 09:31:22 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

Which 50% am I right on? Yours & MiX’s alignment, or the fact that I’m good at reading MiX and bad at reading you?

I didn't know you were bad at reading me but I'll trust you know your reads better than I do. For some reason it stings a little bit though...
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #171 on: February 08, 2020, 09:36:31 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

Which 50% am I right on? Yours & MiX’s alignment, or the fact that I’m good at reading MiX and bad at reading you?

I didn't know you were bad at reading me but I'll trust you know your reads better than I do. For some reason it stings a little bit though...

I think perhaps you mistake me:

I just always think you’re Town, regardless of your true alignment. I  certainly mean it as a compliment!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #172 on: February 08, 2020, 09:46:57 pm »

(Sorry for cutting the quote, but I think this is the important bit) What do you think of shraeye then?

i think shraeye enjoys needling galzria no matter his alignment

i don't have a read on him currently. or on galz, but i took a blood oath never to trust a read on galz long ago.

This is interesting to me, because while you may be correct, it’s not something I actually see.

Shraeye is one of the people that I feel like has an extremely similar thought pattern to my own when it comes to making reads. Whenever we’re both town, I often feel like he’s the only person thinking critically in the game. The last game we played was really an exception to this rule for me - and even then it was a (incorrect) paradigm shift for me only from one day to the next (by which I mean my general hypothesis held very true D1, but was very wrong D2).

I actually enjoy reading Shraeye’s posts because I feel like they often both inform & validate my own reads on the game.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #173 on: February 08, 2020, 09:52:16 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

I also really wish we were running a Drunk Mafia tonight (or probably tomorrow night too actually... got plans for the whole day that’ll get me there...)

Day drunk mafia?!? That’s living, dude!
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I never got to read what Didds said, but whatever she's saying, she's right.

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #174 on: February 08, 2020, 09:55:16 pm »

And, yes, Shraeye and Galz are both made of awesome.

Rae is my homeslice. MiX is a kid brother who I love but tussle with.
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I never got to read what Didds said, but whatever she's saying, she's right.

Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #175 on: February 08, 2020, 09:56:10 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

I also really wish we were running a Drunk Mafia tonight (or probably tomorrow night too actually... got plans for the whole day that’ll get me there...)

Day drunk mafia?!? That’s living, dude!

Hey - it’s Beer Week out here in Cali, and Russian River has just released (Friday) the extremely hard to come by Pliney The Younger, AND for the first time ever they’re bottling it... we’re planning on being in line at 6:45am for an 11:00am open... and we expect to be at least 100 patrons back on entry!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #176 on: February 08, 2020, 10:00:12 pm »

And, yes, Shraeye and Galz are both made of awesome.

Rae is my homeslice. MiX is a kid brother who I love but tussle with.

You are, like Rae, very difficult to read for me. You’re both too damn nice, no matter your alignment! (Eevee gets a very notable mention for this category).

I actually used to think you had a tell that depended on how hard you buddied... and there may have been something there at one time... but now you’re just the friendliest always, regardless of alignment!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #177 on: February 08, 2020, 10:02:31 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

I also really wish we were running a Drunk Mafia tonight (or probably tomorrow night too actually... got plans for the whole day that’ll get me there...)

Day drunk mafia?!? That’s living, dude!

Hey - it’s Beer Week out here in Cali, and Russian River has just released (Friday) the extremely hard to come by Pliney The Younger, AND for the first time ever they’re bottling it... we’re planning on being in line at 6:45am for an 11:00am open... and we expect to be at least 100 patrons back on entry!

(By “we”, I mean Swan, Raptor and Me. Also, Swan isn’t in this game. #MindBoggling)
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #178 on: February 08, 2020, 10:24:46 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

I also really wish we were running a Drunk Mafia tonight (or probably tomorrow night too actually... got plans for the whole day that’ll get me there...)

Day drunk mafia?!? That’s living, dude!

Hey - it’s Beer Week out here in Cali, and Russian River has just released (Friday) the extremely hard to come by Pliney The Younger, AND for the first time ever they’re bottling it... we’re planning on being in line at 6:45am for an 11:00am open... and we expect to be at least 100 patrons back on entry!

(By “we”, I mean Swan, Raptor and Me. Also, Swan isn’t in this game. #MindBoggling)

So.Freaking. Jealous.

I hope it’s the best time!!
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I never got to read what Didds said, but whatever she's saying, she's right.

WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #179 on: February 08, 2020, 10:31:49 pm »

And, yes, Shraeye and Galz are both made of awesome.

Rae is my homeslice. MiX is a kid brother who I love but tussle with.

You are, like Rae, very difficult to read for me. You’re both too damn nice, no matter your alignment! (Eevee gets a very notable mention for this category).

I actually used to think you had a tell that depended on how hard you buddied... and there may have been something there at one time... but now you’re just the friendliest always, regardless of alignment!

Ha! I want everyone to be my friend all the time. Honestly and for realz, so I will buddy anyone who lets me. I have it as my mission to make us all more friendly and fun, and for me to unearth the most charming aspects of everyone. I have no interest in playing aggressive terse games, unless we are doing it in person, because then we can laugh. To that end, when I travel, I will visit you, no matter who you are, if I know where you live, and I will buy you drinks.
#mobilemafia

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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #180 on: February 08, 2020, 10:34:19 pm »

Both MiX & Rae are Town. Definitely the towniest exchange I’ve seen in ages.

I’m good at reading MiX.
I’m bad at reading Rae.

Now that I’ve established that, I’m certainly exactly 100% wrong.

Naw, let's glass half full this, you're at least 50% right!

I also really wish we were running a Drunk Mafia tonight (or probably tomorrow night too actually... got plans for the whole day that’ll get me there...)

Day drunk mafia?!? That’s living, dude!

Hey - it’s Beer Week out here in Cali, and Russian River has just released (Friday) the extremely hard to come by Pliney The Younger, AND for the first time ever they’re bottling it... we’re planning on being in line at 6:45am for an 11:00am open... and we expect to be at least 100 patrons back on entry!

(By “we”, I mean Swan, Raptor and Me. Also, Swan isn’t in this game. #MindBoggling)

Swan is my analog to your shraeye. He’s the person who I think thinks most like me, or at least says it in a way that makes it click for me. I’m still annoyed he’s not playing. #mindboggling, indeed
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #181 on: February 08, 2020, 10:52:08 pm »

Also, the wonders of FB have helped me understand that I would like to be adopted by Glooble and Joth’s dad. My dad died a long time ago, so I’m constantly checking out new ones, and PapaGloth is freaking awesome. 
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #182 on: February 09, 2020, 03:07:14 am »

i will say it's a little intimidating seeing how close-knit a community this has become!
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #183 on: February 09, 2020, 06:12:05 am »

Vote: MiX

I dreamed you'd do this. I was right, apparently.

And, yes, Shraeye and Galz are both made of awesome.

Rae is my homeslice. MiX is a kid brother who I love but tussle with.

You are, like Rae, very difficult to read for me. You’re both too damn nice, no matter your alignment! (Eevee gets a very notable mention for this category).

I actually used to think you had a tell that depended on how hard you buddied... and there may have been something there at one time... but now you’re just the friendliest always, regardless of alignment!

There's a way to read Didds, and if I just live more than a day I might reveal it, because you can't read Didds D1. I've tried that and I ended up vigging her as town. Raerae's too nice? No way. She's nice enough :P

Also, Swan isn’t in this game.

Feels wrong, doesn't it? I want to throw a vote at him for that...

...

Galzria, what's your read on shraeye?
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pubby

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #184 on: February 09, 2020, 07:11:49 am »

Townreads on Joseph, Cayvie, MiX.
Light scumreads on LaLight (lack of activity, lazy voting me), Galzria (feels much more active than normal)

WCD can't be read, and BTW WCD I hope you are a nice, lovely person IRL. I would hate to find out that you're boss of a crime syndicate or something, killing people with a cheerful smile.

I don't have the urge to lynch MiX d1 which is a very strange feeling.

Still not changing my vote off cayvie yet despite my townread because I am stubborn

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Glooble

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #185 on: February 09, 2020, 07:36:01 am »

I always find day one hard to get into. Both the wagons that were forming seemed to be on “the usual suspects” for S1 lynches, based is on logic that I didn’t really agree with at the time, so I sheeped a player who seemed townie to try and build a counter wagon.

Galz is giving me scum vibes right now but maybe that’s just an emotional reaction to him coming out of the gate voting for me. Plus everyone else seems to be townreading him, so I’ll bow to that for now.

I remember Joseph doing stuff like this in other games as both town and scum, but he is leaning really hard into it this game, which makes me think maybe scum? OTOH, some of it was instigated by early RVS on him, which can make anyone jumpy.

I actually think I want to

Vote: LaLight

Not for inactivity, but for asking who asked about the N0 action, which kinda feels like rolefishing to me.

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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #186 on: February 09, 2020, 08:51:23 am »

i will say it's a little intimidating seeing how close-knit a community this has become!

Ah, but cayvie, you are clearly an OG and beloved by all!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #187 on: February 09, 2020, 08:56:04 am »

There's a way to read Didds, and if I just live more than a day I might reveal it, because you can't read Didds D1. I've tried that and I ended up vigging her as town. Raerae's too nice? No way. She's nice enough :P

Ohhhhh.....I’m excited to hear! Other people are better at telling us our tendencies than we are.

Incinerated! I was incinerated! It still hurts my heart.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #188 on: February 09, 2020, 08:58:37 am »

WCD can't be read, and BTW WCD I hope you are a nice, lovely person IRL. I would hate to find out that you're boss of a crime syndicate or something, killing people with a cheerful smile.

I am! I’m a college professor so the worst I ever get to do is disappoint students. Which is kind of like being a crime boss, only way less lucrative!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #189 on: February 09, 2020, 09:01:58 am »

Ugh....is don’t mean to be small talk distracting. Apologies if I am.

No one seems particularly scummy. I’m fine with my vote at the moment. It’s a bastard game, though, so I’m assuming tonight is going to be wackadoodle and we discover that mail-mi is, in fact, the scummiest one of all.

In my last bastard game there was no town. Could it be this time there is no scum? Is the bud laced with LSD and this is a consensual hallucination?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #190 on: February 09, 2020, 09:02:31 am »

There's a way to read Didds, and if I just live more than a day I might reveal it, because you can't read Didds D1. I've tried that and I ended up vigging her as town. Raerae's too nice? No way. She's nice enough :P

Ohhhhh.....I’m excited to hear! Other people are better at telling us our tendencies than we are.

Incinerated! I was incinerated! It still hurts my heart.

Mine too Didds. Mine too...

Ugh....is don’t mean to be small talk distracting. Apologies if I am.

No one seems particularly scummy. I’m fine with my vote at the moment. It’s a bastard game, though, so I’m assuming tonight is going to be wackadoodle and we discover that mail-mi is, in fact, the scummiest one of all.

In my last bastard game there was no town. Could it be this time there is no scum? Is the bud laced with LSD and this is a consensual hallucination?

Where's your vote?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #191 on: February 09, 2020, 09:41:14 am »

I’m somewhat sure that I’m voting for pubby.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #192 on: February 09, 2020, 10:45:03 am »

I always find day one hard to get into. Both the wagons that were forming seemed to be on “the usual suspects” for S1 lynches, based is on logic that I didn’t really agree with at the time, so I sheeped a player who seemed townie to try and build a counter wagon.

Galz is giving me scum vibes right now but maybe that’s just an emotional reaction to him coming out of the gate voting for me. Plus everyone else seems to be townreading him, so I’ll bow to that for now.

I remember Joseph doing stuff like this in other games as both town and scum, but he is leaning really hard into it this game, which makes me think maybe scum? OTOH, some of it was instigated by early RVS on him, which can make anyone jumpy.

I actually think I want to

Vote: LaLight

Not for inactivity, but for asking who asked about the N0 action, which kinda feels like rolefishing to me.

i'm happy leaving my vote on Glooble. this post sounds to me like someone who's giving a lot of attention to how the town feels about things before expressing an opinion. wanting to rock the boat just the right amount. careful.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #193 on: February 09, 2020, 04:12:01 pm »

i will say it's a little intimidating seeing how close-knit a community this has become!

Ah, but cayvie, you are clearly an OG and beloved by all!

Didds speaks truths here.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #194 on: February 09, 2020, 04:13:27 pm »

I always find day one hard to get into. Both the wagons that were forming seemed to be on “the usual suspects” for S1 lynches, based is on logic that I didn’t really agree with at the time, so I sheeped a player who seemed townie to try and build a counter wagon.

Galz is giving me scum vibes right now but maybe that’s just an emotional reaction to him coming out of the gate voting for me. Plus everyone else seems to be townreading him, so I’ll bow to that for now.

I remember Joseph doing stuff like this in other games as both town and scum, but he is leaning really hard into it this game, which makes me think maybe scum? OTOH, some of it was instigated by early RVS on him, which can make anyone jumpy.

I actually think I want to

Vote: LaLight

Not for inactivity, but for asking who asked about the N0 action, which kinda feels like rolefishing to me.

i'm happy leaving my vote on Glooble. this post sounds to me like someone who's giving a lot of attention to how the town feels about things before expressing an opinion. wanting to rock the boat just the right amount. careful.

I'm down with this.

Vote: Glooble
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #195 on: February 09, 2020, 05:34:46 pm »

Seems to me like Glooble's trying to read the game and get it going. I'd say he's the towniest out of everyone here (myself and cayvie tied for that), I can't see why you find that scummy instead. That's mostly towards cayvie but I'd like to hear your thoughts too raerae.

i will say it's a little intimidating seeing how close-knit a community this has become!

Ah, but cayvie, you are clearly an OG and beloved by all!

Didds speaks truths here.

She does, I was surprised that cayvie said that and not ari/pubby.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #196 on: February 09, 2020, 05:44:25 pm »

We haven't had a VC in forever!

Vote Count 1.MiX

Joseph2302 (2): Awaclus, Joseph2302
shraeye (1): MiX
pubby (3): arishipshape, WestCoastDidds, LaLight
cayvie (1): pubby
Glooble (3): Galzria, cayvie, raerae
LaLight (1): Glooble
Not Voting (1): shraeye

With 12 alive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #197 on: February 09, 2020, 06:07:35 pm »

Thanks, MiX!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #198 on: February 09, 2020, 06:19:34 pm »

Seems to me like Glooble's trying to read the game and get it going. I'd say he's the towniest out of everyone here (myself and cayvie tied for that), I can't see why you find that scummy instead. That's mostly towards cayvie but I'd like to hear your thoughts too raerae.

i will say it's a little intimidating seeing how close-knit a community this has become!

Ah, but cayvie, you are clearly an OG and beloved by all!

Didds speaks truths here.

She does, I was surprised that cayvie said that and not ari/pubby.

It just doesn't sound genuine. I don't know that I can give you anything more concrete, it just sounds put together instead of real.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #199 on: February 09, 2020, 09:04:16 pm »

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #200 on: February 09, 2020, 09:32:10 pm »

Vote: Glooble
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #201 on: February 09, 2020, 11:27:09 pm »

Seems to me like Glooble's trying to read the game and get it going. I'd say he's the towniest out of everyone here (myself and cayvie tied for that), I can't see why you find that scummy instead. That's mostly towards cayvie but I'd like to hear your thoughts too raerae.

i've been wanting to vote glooble since galz did tbh, but at the time i wanted to keep pressing pubby.

this post

I'm 90% sure pubby was making a joke. Scum points to cayvie for taking it so very seriously, but also not voting her because we've either never played together or its been years so I don't know her meta.

vote: shraeye because I don't like either of the existing wagons and MiX seems towny to me so far this game.

seemed off to me. and i'm not feeling as gung-ho about the pubby wagon as i was earlier, so i decided to switch wagons.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #202 on: February 10, 2020, 01:09:00 am »

Sorry for the absence, as it's mentioned in my signature, I was unavailable on weekends.

Yesterday I was playing Pokèmon with some friends and then I had a dream, in which me and cayvie talked about why she didn't choose Shiny Pidgey as her avatar (mainly because people are not familiar with the concept of shinies so everyone would ask her why is her Pidgey the wrong color)
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #203 on: February 10, 2020, 01:12:33 am »

I was not rolefishing about N0 actions although it might look like I did. Thing is I really don't know anything about this game, the setup is closed and our usual D1 conversation about setup is wholly unsensical, but I am used to do this, because it's hard to read people without it. And that's why I struggle to develop any kinds of reads
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #204 on: February 10, 2020, 01:16:00 am »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

cayvie
MiX
Galz
raerae
shraeye
pubby
Awaclus
Joseph
Glooble
WCD
ari

Right, this is the list of people from my memory, not from town to scum, but just how I remembered everyone (?) I will now check the playerlist. Also this is awesome
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #205 on: February 10, 2020, 01:16:39 am »

oh, that's everyone. I had trouble remembering starting with Joseph
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #206 on: February 10, 2020, 01:23:12 am »

Sorry for the absence, as it's mentioned in my signature, I was unavailable on weekends.

Yesterday I was playing Pokèmon with some friends and then I had a dream, in which me and cayvie talked about why she didn't choose Shiny Pidgey as her avatar (mainly because people are not familiar with the concept of shinies so everyone would ask her why is her Pidgey the wrong color)

haha when i chose this avatar i was not familiar with the concept of shinies myself; i had to name my favorite pokemon for pokemafia and i could only think of like 3 different ones. i have since become much more familiar, thru pokego.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #207 on: February 10, 2020, 01:26:44 am »

Sorry for the absence, as it's mentioned in my signature, I was unavailable on weekends.

Yesterday I was playing Pokèmon with some friends and then I had a dream, in which me and cayvie talked about why she didn't choose Shiny Pidgey as her avatar (mainly because people are not familiar with the concept of shinies so everyone would ask her why is her Pidgey the wrong color)

haha when i chose this avatar i was not familiar with the concept of shinies myself; i had to name my favorite pokemon for pokemafia and i could only think of like 3 different ones. i have since become much more familiar, thru pokego.

Cool! Although i don't play Pokego, I am very much fan of main series games, playing and replaying them here and there. I also tried to stream me playing but that didn't end well, my computer choked on the sizes of the videos and I postponed that until I can afford a computer just for this.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #209 on: February 10, 2020, 07:46:23 am »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Big wagon means I might well have to claim. If I claim and survive, I don’t want scum knowing all my reads. Gives them way too much info for night action planning.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #210 on: February 10, 2020, 09:26:38 am »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Big wagon means I might well have to claim. If I claim and survive, I don’t want scum knowing all my reads. Gives them way too much info for night action planning.

sounds like you're not even planning on trying to avoid the wagon. you're at L-3. if you've got as strong a role as you're hinting at, wouldn't it behoove you to play in such a manner that you don't have to claim?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #211 on: February 10, 2020, 09:43:54 am »

i just did an interesting exercise and i'm curious how it would go for other people:

without looking at the player list or at the rest of the thread, rank the players in this game from towniest to scummiest. are there any players you forgot were in this game? there was one for me.

Big wagon means I might well have to claim. If I claim and survive, I don’t want scum knowing all my reads. Gives them way too much info for night action planning.

sounds like you're not even planning on trying to avoid the wagon. you're at L-3. if you've got as strong a role as you're hinting at, wouldn't it behoove you to play in such a manner that you don't have to claim?

First off, never said my role was strong. Secondly, once this town makes up their mind to lynch someone, not a whole lot that person can do. I haven't done anything remotely suspicious- your case on me is so squishy and circumstantial its impossible to even argue with- yet you seem to be attracting a significant following.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #212 on: February 10, 2020, 09:59:59 am »

First off, never said my role was strong.
if you've got a role as weak as you're hinting at, wouldn't it behoove you to play in such a manner that you're not relying on it to save you at L-1?

Quote
Secondly, once this town makes up their mind to lynch someone, not a whole lot that person can do. I haven't done anything remotely suspicious- your case on me is so squishy and circumstantial its impossible to even argue with- yet you seem to be attracting a significant following.

"i've been trying to blend in, and i'm mad i got noticed"

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #213 on: February 10, 2020, 10:24:26 am »

once this town makes up their mind to lynch someone, not a whole lot that person can do.
Why so defeatist?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #214 on: February 10, 2020, 10:46:29 am »

vote: cayvie
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #215 on: February 10, 2020, 10:49:33 am »

vote: cayvie

Yeah no, sorry.

Vote: Glooble, scumreading town isn't scummy.

once this town makes up their mind to lynch someone, not a whole lot that person can do.
Why so defeatist?

Pubby is right...that's new  :P
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #216 on: February 10, 2020, 10:54:24 am »

I've seen this with joth: the bros. claim to be a PR, everyone scumreads them, they claim, and it's great for scum! And I don't want to be a part of this. Get a better vote, Glooble, cayvie's not being lynched today. And I don't want to lynch you either.

Unvote, last time I warned about quickhammer it happened, so I might've been onto something.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #217 on: February 10, 2020, 10:57:06 am »

Ugh, fine. back to

vote: LaLight

But for the record, I genuinely think cayvie is acting scummy AF right now and I'd love to see what people think is so towny about her.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #218 on: February 10, 2020, 11:00:14 am »

Thank you, duly noted.

Now, there's someone who needs to actually play the game...

Vote: shraeye, are you town?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #219 on: February 10, 2020, 12:44:11 pm »

That's five posts in a row with vote actions! Wowee!
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #220 on: February 10, 2020, 01:07:43 pm »

Vote Count 1.2

Joseph2302 (1): Joseph2302
pubby (3): arishipshape, WestCoastDidds, LaLight
cayvie (1): pubby
shraeye (1): MiX
Glooble (4): Galzria, cayvie, raerae, Awaclus
LaLight (1): Glooble
Not Voting (1): shraeye

With 12 alive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #221 on: February 10, 2020, 02:15:42 pm »

That's five posts in a row with vote actions! Wowee!

and that's eleven posts in a row without content!
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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shraeye

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #222 on: February 10, 2020, 02:16:39 pm »

That's five posts in a row with vote actions! Wowee!

and that's eleven posts in a row without content!
I'm going for a new record
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #223 on: February 10, 2020, 02:27:27 pm »

That's five posts in a row with vote actions! Wowee!

and that's eleven posts in a row without content!
I'm going for a new record
i think didds has quite a lead on you here tho
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #224 on: February 10, 2020, 02:31:05 pm »

i guess not technically true, 3 posts ago she said something about "No one seems particularly scummy" which is, i must admit, game content :)
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #225 on: February 10, 2020, 02:54:55 pm »

That's five posts in a row with vote actions! Wowee!

and that's eleven posts in a row without content!
I'm going for a new record
i think didds has quite a lead on you here tho

Yep, yep. It’s a bastard game, though, so I’m playing for fun instead of seriousness. I still kind of like the idea that we may all be town after all flipping scum in Bed Idea.

None of the Glooble votes are compelling. Glooble is being Glooble.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #226 on: February 10, 2020, 03:13:52 pm »

That's five posts in a row with vote actions! Wowee!

and that's eleven posts in a row without content!
I'm going for a new record
i think didds has quite a lead on you here tho

Yep, yep. It’s a bastard game, though, so I’m playing for fun instead of seriousness. I still kind of like the idea that we may all be town after all flipping scum in Bed Idea.

None of the Glooble votes are compelling. Glooble is being Glooble.

you wanna no lynch?
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #227 on: February 10, 2020, 03:15:25 pm »

That's five posts in a row with vote actions! Wowee!

and that's eleven posts in a row without content!

Ziiiiiinnnnnnggggggggg!!!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #228 on: February 10, 2020, 03:20:43 pm »

That's five posts in a row with vote actions! Wowee!

and that's eleven posts in a row without content!
I'm going for a new record
i think didds has quite a lead on you here tho

Yep, yep. It’s a bastard game, though, so I’m playing for fun instead of seriousness. I still kind of like the idea that we may all be town after all flipping scum in Bed Idea.

None of the Glooble votes are compelling. Glooble is being Glooble.

you wanna no lynch?

At the risk of just turning this into a game of Sheep cayvie, I could be down with a No Lunch.  I don't have strong feelings and this let's us test Didds' theory that we're all town. 
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #229 on: February 10, 2020, 03:22:29 pm »

you wanna no lynch?

Why are you townread pubby?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #230 on: February 10, 2020, 03:24:54 pm »

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #231 on: February 10, 2020, 03:27:51 pm »

Vote: pubby
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #232 on: February 10, 2020, 03:29:14 pm »

pubby (3): arishipshape, WestCoastDidds, LaLight

Yep, yep. It’s a bastard game, though, so I’m playing for fun instead of seriousness. I still kind of like the idea that we may all be town after all flipping scum in Bed Idea.

None of the Glooble votes are compelling. Glooble is being Glooble.

you wanna no lynch?

Why did you ask this if Didds' voting?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #233 on: February 10, 2020, 03:30:31 pm »

Yep, yep. It’s a bastard game, though, so I’m playing for fun instead of seriousness. I still kind of like the idea that we may all be town after all flipping scum in Bed Idea.

None of the Glooble votes are compelling. Glooble is being Glooble.

you wanna no lynch?

Why did you ask this if Didds' voting?

I definitely skim flavor things...withdrawn.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #234 on: February 10, 2020, 04:35:15 pm »

scumreading town isn't scummy.

I'm sorry? vote: MiX
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #235 on: February 10, 2020, 04:42:02 pm »

scumreading town isn't scummy.

I'm sorry? vote: MiX

Can you show me a game you've only scumread scum? Cause I can :P

The reasons to scumread someone, that's where scummyness lies. That and voting for them in some cases. Anyone can scumread anyone.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #236 on: February 10, 2020, 04:48:30 pm »

scumreading town isn't scummy.

I'm sorry? vote: MiX

Can you show me a game you've only scumread scum? Cause I can :P

The reasons to scumread someone, that's where scummyness lies. That and voting for them in some cases. Anyone can scumread anyone.

How do you know cayvie is town is what I mean
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #237 on: February 10, 2020, 04:49:13 pm »

I mean Glooble of course, sorry, 1am at my part
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #238 on: February 10, 2020, 04:50:46 pm »

I mean Glooble of course, sorry, 1am at my part

I'm townreading Glooble. And there's no reason to talk to someone, putting yourself on their position and not assume they're town. I was talking about his vote on cayvie from his perspective, which means he thinks he's town in that perspective.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #239 on: February 10, 2020, 04:51:14 pm »

scumreading town isn't scummy.

I'm sorry? vote: MiX

Can you show me a game you've only scumread scum? Cause I can :P

The reasons to scumread someone, that's where scummyness lies. That and voting for them in some cases. Anyone can scumread anyone.

How do you know cayvie is town is what I mean

Cos my name is an anagram of "Yea! V. IC!"

The v is short for very
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #240 on: February 10, 2020, 04:53:33 pm »

scumreading town isn't scummy.

I'm sorry? vote: MiX

Can you show me a game you've only scumread scum? Cause I can :P

The reasons to scumread someone, that's where scummyness lies. That and voting for them in some cases. Anyone can scumread anyone.

How do you know cayvie is town is what I mean

Cos my name is an anagram of "Yea! V. IC!"

The v is short for very

It's "Very IC", right cryvie?
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #241 on: February 10, 2020, 04:54:43 pm »

scumreading town isn't scummy.

I'm sorry? vote: MiX

Can you show me a game you've only scumread scum? Cause I can :P

The reasons to scumread someone, that's where scummyness lies. That and voting for them in some cases. Anyone can scumread anyone.

How do you know cayvie is town is what I mean

Cos my name is an anagram of "Yea! V. IC!"

The v is short for very

It's "Very IC", right cryvie?

Yep you ain't ever seen a child this innocent before
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #242 on: February 10, 2020, 05:06:37 pm »

Cayvie is hilarious! anagrams are awesome.

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shraeye

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #243 on: February 10, 2020, 06:24:24 pm »

scumreading town isn't scummy.
Mix is right, though

I'm sorry? vote: MiX
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #244 on: February 10, 2020, 06:25:35 pm »

Ahem. Mix is right though
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #245 on: February 10, 2020, 09:02:11 pm »

I'm kinda coming around on this no lynch business (or maybe I'll just say anything to get shraeye talking).

I feel like it's been really hard to get anything going, and maybe that's because there's not any scum out there pushing wagons along.

vote: no lynch
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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LaLight

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #246 on: February 11, 2020, 12:57:37 am »

what is this is a game with no scum, I wouldn't put it past mail-mi!
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LaLight

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #247 on: February 11, 2020, 12:58:11 am »

I mean Glooble of course, sorry, 1am at my part

I'm townreading Glooble. And there's no reason to talk to someone, putting yourself on their position and not assume they're town. I was talking about his vote on cayvie from his perspective, which means he thinks he's town in that perspective.

i don't know, you sounded very sure from my perspective
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LaLight

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #248 on: February 11, 2020, 12:59:28 am »

Cayvie is hilarious! anagrams are awesome.

Ice Vay is the other one I came up with
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #249 on: February 11, 2020, 02:22:34 am »

Vote: no lynch

It's a BM game, so let's try something different
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

jotheonah

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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #250 on: February 11, 2020, 09:38:30 am »

Vote Count 1.3

pubby (3): arishipshape, WestCoastDidds, Awaclus
cayvie (1): pubby
shraeye (1): MiX
Glooble (2): Galzria, raerae
LaLight (1): Glooble
MiX (1): LaLight

No lynch (2): cayvie, Joseph2302

Not Voting (1): shraeye

With 12 alive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020
« Last Edit: February 11, 2020, 11:08:06 am by mail-mi »
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #251 on: February 11, 2020, 09:51:06 am »

Wait...joth's in this game?

No lynch works I guess...
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #252 on: February 11, 2020, 10:06:33 am »

I'm nominally co-modding.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #253 on: February 11, 2020, 10:24:18 am »

Hi Joth!  Miss you!!

vote: no lynch
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #254 on: February 11, 2020, 12:39:36 pm »

Vote: No Lunch
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #255 on: February 11, 2020, 12:40:09 pm »

Vote: No Lunch

Bolded for emphasis!!

Vote: No Lunch
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #256 on: February 11, 2020, 01:19:17 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #257 on: February 11, 2020, 01:21:47 pm »

Good catch!

Vote: arishipshape
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mail-mi

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #258 on: February 11, 2020, 01:42:03 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday

Prods sent.
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #259 on: February 11, 2020, 01:50:55 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday

Has it been since Saturday? Don’t feel that long. I’ve been busy though, so... time flies.

Still think we should be lynching Glooble.

No Lynch is bad, this (probably) isn’t an all-town game. Sign-ups for this game were open before the completion of Bed Idea Mafia. The setup was created before that one’s was public. They should have no bearing on each other - and on the off chance they maybe did, going from all-scum to all-town would be the most cliche possible setup.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #260 on: February 11, 2020, 02:18:28 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday

Has it been since Saturday? Don’t feel that long. I’ve been busy though, so... time flies.

Still think we should be lynching Glooble.

No Lynch is bad, this (probably) isn’t an all-town game. Sign-ups for this game were open before the completion of Bed Idea Mafia. The setup was created before that one’s was public. They should have no bearing on each other - and on the off chance they maybe did, going from all-scum to all-town would be the most cliche possible setup.

yeah, fine, and why would mail-mi be all like "i need 13 but i can start with 12 if i really need to" if this was a scumless game. fine, that's a good argument.

back to vote: glooble for me too.

would happily lynch: glooble, raerae, arishipshape
would go along with: shraeye, didds, lalight, pubby, joseph
would resist: galzria, mix, awaclus
would not lynch: cayvie
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #261 on: February 11, 2020, 03:14:36 pm »

Joth was also flexible about player counts, and he had a bunch of setups for different counts.

Would people move off Glooble if he claimed? Because I'm thinking yes from what I've seen, and I'm thinking...how much does that hurt scum if Glooble's scum? And I don't think that comes close to what scum gains from the claim if he's town.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #262 on: February 11, 2020, 03:58:28 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #263 on: February 11, 2020, 04:31:14 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

That’s real quick to come in criticizing those deciding to vote for Glooble there, Raerae. And the argument is incredibly valid - whereas your dismissal of it is the least valid dismissal I’ve ever seen you produce anywhere.

Argument: “Hey, Joth made an all scum game, let’s bet this is an all town game”
Counter-Argument: “This game was created before Joth’s was completed, so is very unlikely to be based on it in any meaningful way “
Rae: “Naaah”

Rae, do you have anything outside of... nothing... to say no lynch is a good idea?
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #264 on: February 11, 2020, 05:56:48 pm »

Vote: ari
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #265 on: February 11, 2020, 05:58:38 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #266 on: February 11, 2020, 07:37:09 pm »

Hmmm.... I am not sure I like rae's side of the Galz/Rae debate, but its not scummy of her.  She is a fan of no lunch generally, so it's not a stretch. But as far as my vote...let's at least leave space for the idea we might all be town. Bastard is gonna mean that something is wacky, right? But in the meantime, I'll go back to
vote: Pubby because I don't see any reason not to.

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #267 on: February 11, 2020, 07:39:49 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #268 on: February 11, 2020, 08:29:36 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.

You're not wrong. On either count, but I'm not fully there on Pubby's virtue yet
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #269 on: February 11, 2020, 08:58:44 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.

Awaclus too at that
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #270 on: February 11, 2020, 10:37:06 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

That’s real quick to come in criticizing those deciding to vote for Glooble there, Raerae. And the argument is incredibly valid - whereas your dismissal of it is the least valid dismissal I’ve ever seen you produce anywhere.

Argument: “Hey, Joth made an all scum game, let’s bet this is an all town game”
Counter-Argument: “This game was created before Joth’s was completed, so is very unlikely to be based on it in any meaningful way “
Rae: “Naaah”

Rae, do you have anything outside of... nothing... to say no lynch is a good idea?

I was online, that's why it was quick. I don't see why no lunch is bad. I'm not sold on the "one game was all scum so this must be all town" argument but I don't see any compelling reason NOT to no lunch so until I see something real scummy I'll just hang here.
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #271 on: February 11, 2020, 10:38:03 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #272 on: February 11, 2020, 10:39:09 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.

Hell's getting chilly, I agree with MiX on this.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #273 on: February 11, 2020, 11:12:51 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.

That's fair. Phone posting now, I'll try to come up with some questions when I get home
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shraeye

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #274 on: February 11, 2020, 11:35:04 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?
Cayvies cool, I'll veto that flavor of shade
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #275 on: February 12, 2020, 01:57:13 am »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.

okay, here's a question.

people are being really nice to me this game. in townreads and also in compliments. who do you think is scum buddying me, and who's just happy to see me?
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LaLight

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #276 on: February 12, 2020, 02:11:47 am »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.

okay, here's a question.

people are being really nice to me this game. in townreads and also in compliments. who do you think is scum buddying me, and who's just happy to see me?

i think a bit of both
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #277 on: February 12, 2020, 02:12:56 am »

i think i'd be down for vote: Awaclus
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #278 on: February 12, 2020, 02:13:15 am »

he's too silent for the most active person on fds
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #279 on: February 12, 2020, 02:31:38 am »

he's too silent for the most active person on fds
He's often quiet, but this is another level of lurkiness
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #280 on: February 12, 2020, 02:33:06 am »

he's too silent for the most active person on fds
He's often quiet, but this is another level of lurkiness

do you think it's scummy?
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LaLight

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #281 on: February 12, 2020, 02:33:53 am »

he's too silent for the most active person on fds
He's often quiet, but this is another level of lurkiness

i know that, but here he is exceptionally unnoticed. i can't remember a single post from him
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #282 on: February 12, 2020, 03:07:24 am »

he's too silent for the most active person on fds

Pretty sure some of the fan card creators are more active than I am.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #283 on: February 12, 2020, 05:01:04 am »

he's too silent for the most active person on fds

Pretty sure some of the fan card creators are more active than I am.

i vaguely remember you showing some stats that showed you have the most posts or something
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LaLight

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #284 on: February 12, 2020, 05:01:16 am »

anything about the game?
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Awaclus

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #285 on: February 12, 2020, 05:48:10 am »

he's too silent for the most active person on fds

Pretty sure some of the fan card creators are more active than I am.

i vaguely remember you showing some stats that showed you have the most posts or something

I do, but I probably don't have the highest posts/day ratio anymore, definitely not if you only look at the past year or so.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #286 on: February 12, 2020, 05:49:32 am »

anything about the game?

Nothing interesting is happening, apparently the reason why is just in case we're all town.
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #287 on: February 12, 2020, 06:01:38 am »

okay, here's a question.

people are being really nice to me this game. in townreads and also in compliments. who do you think is scum buddying me, and who's just happy to see me?

i think a bit of both

That wasn't the question...

he's too silent for the most active person on fds

I think he lurks more as town than scum.
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Glooble

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #288 on: February 12, 2020, 07:54:27 am »

Awaclus has been less abrasive than usual.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #289 on: February 12, 2020, 08:00:50 am »

okay, here's a question.

people are being really nice to me this game. in townreads and also in compliments. who do you think is scum buddying me, and who's just happy to see me?

i think a bit of both

That wasn't the question...

he's too silent for the most active person on fds

I think he lurks more as town than scum.

oh right

I actually don't know then
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #290 on: February 12, 2020, 08:01:25 am »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.

okay, here's a question.

people are being really nice to me this game. in townreads and also in compliments. who do you think is scum buddying me, and who's just happy to see me?

Glooble and Joth got a similar reception when they came back. Same with rae and Shraeye. I’ve only been around a year (and Mix somewhat less than that, Ari and pubby even more recently), but I’d say that folks are just generally happy when the OGs roll back around. In general, it’s become a really nice community.  I don’t see us (writ large) being much nicer than we are in any other game.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #291 on: February 12, 2020, 08:05:51 am »

Awaclus has been super lurky, but I agree that he usually lurks more as town.

He has also been less abrasive, but no one has been asking him direct questions (which he always answers btw) to draw out the frustrating side of him.

I’m thinking town Awaclus, but of course that is based on almost nothing.

The Shraeye lurk is much more shady. But same with Ari and pubby, yeah?

 
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LaLight

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #292 on: February 12, 2020, 08:07:28 am »

Awaclus has been super lurky, but I agree that he usually lurks more as town.

He has also been less abrasive, but no one has been asking him direct questions (which he always answers btw) to draw out the frustrating side of him.

I’m thinking town Awaclus, but of course that is based on almost nothing.

The Shraeye lurk is much more shady. But same with Ari and pubby, yeah?

well, I asked Awaclus and he just answered normally
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #293 on: February 12, 2020, 08:08:16 am »

To be fair, cayvie's being universally townread by everyone except Glooble. And everyone's going after Glooble, so...

The Shraeye lurk is much more shady. But same with Ari and pubby, yeah?

Yeah, but ari and pubby always lurk (and by "always" I mean ari has been town once and he kinda lurked, just not as hard as this game).

I do like what shraeye's been doing. I just wish I saw a vote...
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #294 on: February 12, 2020, 08:15:30 am »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #295 on: February 12, 2020, 08:18:09 am »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #296 on: February 12, 2020, 08:20:01 am »

(not counting vigs, supersaints or whatever)
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #297 on: February 12, 2020, 08:20:42 am »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon

How is this different from every other closed game?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #298 on: February 12, 2020, 08:23:13 am »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon

How is this different from every other closed game?

it's not and that's why we shouldn't no lynch
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #299 on: February 12, 2020, 09:30:42 am »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.

okay, here's a question.

people are being really nice to me this game. in townreads and also in compliments. who do you think is scum buddying me, and who's just happy to see me?

That's a good one! I know Didds is just being Didds and is friendly regardless of alignment, I'm pleased as punch you're back and would probably be just as pleased even if I were scum so no tell there, but I think that's probably going to be the same case for most people who have played with you before though. So I think we're just looking at ari and MiX? MiX is the more abrasive of the two but not in a mean way, just in forward way. That being said, it's been a smidge since we played together so we might be warping him to our warm and fuzzy ways. Long story short, I'd be surprised if scum were actively trying to buddy you for game benefits.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #300 on: February 12, 2020, 09:34:16 am »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon

Why would we no lunch a second time?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #301 on: February 12, 2020, 10:06:20 am »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon

Why would we no lunch a second time?

In MyLo we usually do, imagine a scenario of 4 players onlu one of which is scum and neither of the rest is an IC
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #302 on: February 12, 2020, 11:27:02 am »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

what about ari? he's lurking hardest of all. i could be convinced that awa or shraeye is preferable if you have a particular reason.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #303 on: February 12, 2020, 12:26:21 pm »

Apologies for my absence, fellows. I am indeed here. I’ll read over the last few pages and give my town/scumreads within the next few hours.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #304 on: February 12, 2020, 12:31:00 pm »

Apologies for my absence, fellows. I am indeed here. I’ll read over the last few pages and give my town/scumreads within the next few hours.

here's some incentive: vote: arishipshape
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #305 on: February 12, 2020, 12:52:03 pm »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon

Why would we no lunch a second time?

In MyLo we usually do, imagine a scenario of 4 players onlu one of which is scum and neither of the rest is an IC

I'd vote at that point because the next day is same thing and I'm impatient. Different strokes for different folks.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #306 on: February 12, 2020, 12:58:22 pm »

I'd vote at that point because the next day is same thing and I'm impatient. Different strokes for different folks.

Well that explains everything I know about you.
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #307 on: February 12, 2020, 01:27:32 pm »

Vote Count 1.3

pubby (3): arishipshape, Awaclus, WestCoastDidds
cayvie (1): pubby
Glooble (1): Galzria
LaLight (1): Glooble
Awaclus (1): LaLight
arishipshape (3): MiX, Joseph2302, cayvie
raerae (1): raerae

Not Voting (1): shraeye

With 12 alive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020 - That's in 9.5 hours
« Last Edit: February 12, 2020, 06:29:56 pm by mail-mi »
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #308 on: February 12, 2020, 01:46:24 pm »

My thoughts on the game state, reading it over:

Does anyone else have a Bud Light themed roled?

This feels like rolefishing, as has already been discussed.

I just assumed it was only buddy, that explains everything. Thanks Didds!

I was under the impression that “bud” was a pretty universally recognized term. If, in fact, the scum are getting beer named roles, then IMHO the chances that MiX received one are pretty slim, because he would then be faking ignorance about what “bud” refers to and that seems way too gutsy and blatant for a shifty mafia move. This very slightly strengthens my town read of MiX.

I still don't understand why you voted cayvie, pubby, what was it for?

Ahhh, classic MiX. I’m going to be very surprised if he flips scum. Keeping on Pubby like this doesn’t seem like something an indifferent scum would do. Either scum need Pubby in particular dead (unlikely, but I’ll grant this is a bastard game so anything is possible) or MiX gets more townpoints from me. Of course, I’m bad at forum mafia so take everything with a grain of salt.

Where’s Awaclus?

Awa, what do you think of things so far?

1) Here.

2) Things are nice, I like things.

...Bruh. Scumpoints for Awalcus.

Plus Ari could he short for Aristotle which is its own breed of awesomeness in naming.
#teamrhetoric

Ari is not short for Aristotle but I very much wish it was.

he's too silent for the most active person on fds

Pretty sure some of the fan card creators are more active than I am.

Hilarious.

And now some random reads.

Shraeye is looking a little more towny than scummy.

Glooble had that weird claiming to think he had a N1 action? I’m not a fan of that. Finger of suspicion. Glooble also scumreads Cayvie at some point, which I also don’t like because I town read Cayvie so far. Glooble’s reaction to his wagon seems just a liiiiiittle excessively manipulative. I mean, I get that even if you’re town you have to manipulate the town to not die, but I prefer someone like me who goes like “Eh, I’m sure my innocence will shine through”.  It also seems like Cayvie corroborates? I could be reading wrong. Cayvie, any new thoughts on Glooble? MiX, you seem to disagree if I read right. Thoughts?

Raerae: very very slight scumread? Of course that puts my scumreads to 3 so I’m probably wrong somewhere.

I can’t read Didds. Thoughts?

Off topic of people and reads:

I don’t think we should no lynch.

Any questions for me in particular? I seemed to avoid scrutiny for an inordinate amount of time, and I’m surprised a wagon didn’t form on me sooner. (Apologies again for my absence, I didn’t have a mobile device and time was very limited on my desktop so I wasn’t able to give this game the attention it deserved.) Now that ya’ll are actually squinting at me, feel free to interrogate me.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #309 on: February 12, 2020, 02:01:05 pm »

What exactly is making shraeye look townie?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #310 on: February 12, 2020, 02:22:26 pm »

Why are you voting pubby?

Glooble had that weird claiming to think he had a N1 action? I’m not a fan of that. Finger of suspicion. Glooble also scumreads Cayvie at some point, which I also don’t like because I town read Cayvie so far. Glooble’s reaction to his wagon seems just a liiiiiittle excessively manipulative. I mean, I get that even if you’re town you have to manipulate the town to not die, but I prefer someone like me who goes like “Eh, I’m sure my innocence will shine through”.  It also seems like Cayvie corroborates? I could be reading wrong. Cayvie, any new thoughts on Glooble? MiX, you seem to disagree if I read right. Thoughts?

I can’t read Didds. Thoughts?

Answering these 2 in order:

Scum doesn't want to softclaim to have a night action, and I'm reading Glooble like he's joth. Honestly I think that I should excuse less scummy things day 1 from Glooble than from joth (sorry joth), but I also don't like how everyone came crashing down on Glooble for it. And my read is that Glooble has a real PR, which is what town!Glooble would have. That and I don't think we'd lynch him after he claims, which means pushing him's less useful than other people.

You don't read Didds day 1. I think. I can't do it.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #311 on: February 12, 2020, 02:24:23 pm »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon

How is this different from every other closed game?
Because it's a BM not an N setup
We could mislynch and immediately lose, for example
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #312 on: February 12, 2020, 02:26:17 pm »

anyway I am against a no lynch and i propose we lynch a lurker. out of all options I would be pro Awaclus/shraeye lynch

I am against no lynch because I have no idea about how many NKs are in the game, so we can force ourselves into MyLo - No lynch scenario in which we might get 2 no lynches in the game. and lynch is our only weapon

How is this different from every other closed game?
Because it's a BM not an N setup
We could mislynch and immediately lose, for example

We could no lynch and immediately lose. You don't know! Regardless of BM I'd assume the game was at least trying to be balanced, with possibly lots of variables thrown around.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #313 on: February 12, 2020, 02:39:32 pm »

Heading to work, so intermittent phone posting here on out. Deadline is in 8 hours so I'll be paying attention, but not making posts in depth
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #314 on: February 12, 2020, 02:54:55 pm »

@ari: ooh ooh i get to do a Faust impression

I do not think it would be protown to share my thoughts on glooble.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #315 on: February 12, 2020, 03:06:40 pm »

Didn't realize deadline was so soon. I don't want to no lynch either, but I don't love ari or pubby lynches. Still I'd take pubby over no lynch.

I didn't mean to claim a night action. It legit didn't occur to me that admitting to asking that question confirmed I had one. It was basically just a brain fart. That being said I tend to assume BM set-up have very few or no VTs. Maybe that's not an assumption that's grounded in anything, but there it is.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #316 on: February 12, 2020, 04:35:30 pm »

Probably won't have time at the deadline.
- WCD and Glooble seem less townie for trying to start my wagon again.
- Awaclus is a no-show which makes me think he's got a shitty town role.
- I understand Arishipshape's analysis so town points for that.

Still giving Glooble and Cayvie the benefit of the doubt

vote: WCD
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #317 on: February 12, 2020, 04:36:46 pm »

Oh yeah, I'll definitely not be here for deadline.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #318 on: February 12, 2020, 05:45:27 pm »

Not be around for deadline either

And not feeling like anything has happened that really wants to make me vote

But Vote: Awaclus seems marginally better than voting no lynch. It'll get the same outcome (no lynch) but also might hopefully get Awaclus to play the game
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #319 on: February 12, 2020, 05:51:35 pm »

What exactly is making shraeye look townie?

I’m going to assume his is directed at me and so reply:

vote: Glooble

Not a fan of him defending Pubby here. He could be defending a partner, or he could be defending someone he knows to be town, but the defense feels disingenuous, and the shift to Shraeye right after MiX voted Shraeye feels like an intentional attempt at distraction.
Who should he defend?  What is a ingenuous defense?  How distracting is his vote?

I like this line of questioning. To the point and towny.

It was ari for me too
I remember ari

Sarcasm: remembering me is inherently towny.

I also am just a fan of Shraeye’s general tone? IK that’s really subjective evidence but mafia is a really subjectively played game. Especially bastard mafia.

I’m not going to be here AT the deadline but I should be on at least an hour before so I can revise my vote then.

Unvote

I’m leaning towards voting Awalcus. Not sure yet tho.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #320 on: February 12, 2020, 05:57:38 pm »

Joseph has a point.

Vote: Awaclus
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #321 on: February 12, 2020, 06:10:13 pm »

This is bastard so I have to ask

mail-mi, does glooble actually have "q" votes?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #322 on: February 12, 2020, 06:30:18 pm »

This is bastard so I have to ask

mail-mi, does glooble actually have "q" votes?

No. Fixed.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #323 on: February 12, 2020, 07:13:47 pm »

@ari: ooh ooh i get to do a Faust impression

I do not think it would be protown to share my thoughts on glooble.

If you've read my previous games (I don't expect you to), then you'll know that Faust refusing to share info is a bit of a pet peeve of mine. Alas, you've seemed towny thus far save for your Faust impersonation so I'll give you the benefit of the doubt. I hope in retrospect you actually had a good town reason not to share, else I'll be super pounce-ey on anyone who even remotely resembles Faust's refusal to share non PR info.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #324 on: February 12, 2020, 07:32:22 pm »

To be fair, cayvie's being universally townread by everyone except Glooble. And everyone's going after Glooble, so...

The Shraeye lurk is much more shady. But same with Ari and pubby, yeah?

Yeah, but ari and pubby always lurk (and by "always" I mean ari has been town once and he kinda lurked, just not as hard as this game).

I do like what shraeye's been doing. I just wish I saw a vote...
Huh? I've been doing something?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #325 on: February 12, 2020, 07:37:06 pm »

@ari: ooh ooh i get to do a Faust impression

I do not think it would be protown to share my thoughts on glooble.
Spot on!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #326 on: February 12, 2020, 08:19:22 pm »

Ugh 2 hours left, and 2 people with three votes. If it's between pubby and awaclus, i'll vote: pubby
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #327 on: February 12, 2020, 08:38:37 pm »

I'm not opposed to voting Awaclus.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #328 on: February 12, 2020, 08:42:20 pm »

Vote: Awaclus
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #329 on: February 12, 2020, 08:43:37 pm »

I’m okay with vote: Awaclus
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #330 on: February 12, 2020, 08:53:42 pm »

vote: pubby
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #331 on: February 12, 2020, 09:35:04 pm »

I’m really good for either Awalcus or Pubby. I could be persuaded either way. But I gtg in about 25 minutes so I better make my choice lol. Any last ditch arguments for or against them?
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #332 on: February 12, 2020, 10:02:13 pm »

There was an error in the last vote count with raerae's vote, it has been fixed.

Vote Count 1.4


pubby (3): Awaclus, cayvie, Galzria
WestCoastDidds (1): pubby
Awaclus (5): LaLight, Joseph2302, MiX, Glooble, WestCoastDidds {L-2}

No Lynch (1): raerae

Not Voting (2): shraeye, arishipshape

With 12 alive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020 - That's in 1 hour
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #333 on: February 12, 2020, 10:02:32 pm »

vote: Pubby
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #334 on: February 12, 2020, 10:28:11 pm »

Still mild scumread on pubby and awa is just lurking. But it's day1, neither one is here, and there's thirty mins till deadline.

vote: awaclus

That's L-1

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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #335 on: February 12, 2020, 10:30:20 pm »

Are folks around or no?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #336 on: February 12, 2020, 10:35:44 pm »

I'm around...sleep deprived...

I'll hammer if necessary.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #337 on: February 12, 2020, 10:41:22 pm »

I'm around...sleep deprived...

I'll hammer if necessary.

Good morning MiX!
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #338 on: February 12, 2020, 10:43:05 pm »

"Morning", she said. Morning.

No, it's still the middle of the night, regardless of what I wish it was.

Is any of out wagonees alive for tonight?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #339 on: February 12, 2020, 10:43:22 pm »

Oh wait, you’re already voting for Awa.

Go to bed, dude. We don’t have enough people to make pubby happen.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #340 on: February 12, 2020, 10:47:18 pm »

Oh wait, you’re already voting for Awa.

Go to bed, dude. We don’t have enough people to make pubby happen.

I'm not here for this, I'm not that crazy. Yet...

No one's switching? Alright, just making sure.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #341 on: February 12, 2020, 10:57:42 pm »

Oh wait, you’re already voting for Awa.

Go to bed, dude. We don’t have enough people to make pubby happen.

I'm not here for this, I'm not that crazy. Yet...

No one's switching? Alright, just making sure.

Just me and you mix, and 3 mind till deadline
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #342 on: February 12, 2020, 10:58:46 pm »

My phone's at 4 percent too lol
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #343 on: February 12, 2020, 10:59:47 pm »

vote: awaclus
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #344 on: February 12, 2020, 11:01:10 pm »

vote: awaclus

JFC shraeye, cut it close much
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #345 on: February 12, 2020, 11:01:41 pm »

vote: awaclus
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #346 on: February 12, 2020, 11:02:29 pm »

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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #347 on: February 13, 2020, 12:51:04 am »

~flavor~

Vote Count 1.FINAL


pubby (3): Awaclus, Galzria, arishipshape
WestCoastDidds (1): pubby
Awaclus (7): LaLight, Joseph2302, MiX, Glooble, WestCoastDidds, cayvie, shraeye

No Lynch (1): raerae

Not Voting (0):

With 12 alive it took 7 to lynch.

Awaclus has been killed! He was a Town Redirector.

Night 1 begins now. Actions are due by 12:00PM FT on Friday 2/14, and the game will open up for Day 2 sometime between 1:00PM FT on Friday 2/14 at 1:00AM FT on Saturday 2/15.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #348 on: February 13, 2020, 12:52:00 am »

Thread locked!
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #349 on: February 14, 2020, 02:09:36 pm »

~*flavor*~

Galzria has died! He was a Town Doctor

Day 2 start! Thread unlocked!
 
Vote Count 2.0


Not Voting (10): Glooble, MiX, WestCoastDidds, LaLight, raerae, shraeye, Joseph2302, pubby, cayvie, arishipshape

With 10 alive it takes 6 to lynch.

Day 2 ends at 2:00pm FT on February 21, 2020.
« Last Edit: February 16, 2020, 05:36:24 pm by mail-mi »
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #350 on: February 14, 2020, 03:14:23 pm »

boooo galz

huh. probably killed b/c of reputation? he didn't do much yesterday. except go after glooble a little, i guess, and vote pubby near the end.

vote: glooble to pay respects to our fallen doc
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #351 on: February 14, 2020, 03:19:36 pm »

That's probably why he died, yeah. Althought I don't remember much from him.

I haven't reread the thread yet, been lazy...too lazy. I'll do it now.

Why vote Glooble?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #352 on: February 14, 2020, 03:21:11 pm »

That's probably why he died, yeah. Althought I don't remember much from him.

I haven't reread the thread yet, been lazy...too lazy. I'll do it now.

Why vote Glooble?

it's what galz would have wanted

*snif*
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #353 on: February 14, 2020, 03:22:48 pm »

That's correct, I just ISO'd him.

Consider my D1-softclaim-pass on Glooble revoked. Mostly cause it's not D1.

Wanna share anything Glooble?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #354 on: February 14, 2020, 03:29:23 pm »

That's correct, I just ISO'd him.

Consider my D1-softclaim-pass on Glooble revoked. Mostly cause it's not D1.

Wanna share anything Glooble?

ah ok if you're revoking your softclaim, that removes my biggest hesitation for voting glooble anyhow
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #355 on: February 14, 2020, 03:41:28 pm »

I do not think it would be protown to share my thoughts on glooble.

Care to explain what this was?
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #356 on: February 14, 2020, 03:42:28 pm »

I do not think it would be protown to share my thoughts on glooble.

Care to explain what this was?

i thought you softclaimed masons with him
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #357 on: February 14, 2020, 03:44:22 pm »

I do not think it would be protown to share my thoughts on glooble.

Care to explain what this was?

i thought you softclaimed masons with him

As I thought, thank you.
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #358 on: February 14, 2020, 03:48:33 pm »

vote: awaclus

Why didn't you vote for him earlier?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #359 on: February 14, 2020, 04:38:09 pm »

That's correct, I just ISO'd him.

Consider my D1-softclaim-pass on Glooble revoked. Mostly cause it's not D1.

Wanna share anything Glooble?

Like what?
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

He/ Him

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pubby

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #360 on: February 14, 2020, 05:17:27 pm »

boooo galz

huh. probably killed b/c of reputation? he didn't do much yesterday. except go after glooble a little, i guess, and vote pubby near the end.

vote: glooble to pay respects to our fallen doc
This post sets off insincere alarms in my head. Maybe I just don't know you well enough.

vote: cayvie because my gut feeling from d1 remains.

BTW Glooble still feels a little scummy to me but I still don't agree with the lynch yet. And MiX is looking less town with today's posts.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #361 on: February 14, 2020, 05:18:46 pm »

vote: awaclus

Why didn't you vote for him earlier?
I didn't think Awa was scum but I also didn't arrive home until after he was already lynched
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #362 on: February 14, 2020, 06:15:04 pm »

vote: ari

There is now 2 people who were not on the wagon and I can be swayed to either of them
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #363 on: February 14, 2020, 06:57:56 pm »

Only 1 death last night, that's fewer than I expected from a BM game
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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #364 on: February 14, 2020, 07:13:18 pm »

boooo galz

huh. probably killed b/c of reputation? he didn't do much yesterday. except go after glooble a little, i guess, and vote pubby near the end.

vote: glooble to pay respects to our fallen doc
This post sets off insincere alarms in my head. Maybe I just don't know you well enough.

vote: cayvie because my gut feeling from d1 remains.

BTW Glooble still feels a little scummy to me but I still don't agree with the lynch yet. And MiX is looking less town with today's posts.

I like this post. I go between joking and sincere very quickly, and often am both at the same time. My vote on glooble is absolutely sincere; the presentation is ambiguously humorous.

I do think dead galz is a great person to sheep.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #365 on: February 14, 2020, 07:23:17 pm »

Only 1 death last night, that's fewer than I expected from a BM game
I'm kind of wondering about the bastard nature of this game. Everything seems pretty tame so far, right?
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #366 on: February 14, 2020, 07:24:13 pm »

Only 1 death last night, that's fewer than I expected from a BM game
I'm kind of wondering about the bastard nature of this game. Everything seems pretty tame so far, right?
I had a setup theory but it's been disproved
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #367 on: February 14, 2020, 07:25:09 pm »

This is strangely N compared to the last BM I played (random roles from a list), and the last 2 BMs I've seen on here
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #368 on: February 14, 2020, 07:26:17 pm »

Only 1 death last night, that's fewer than I expected from a BM game
I'm kind of wondering about the bastard nature of this game. Everything seems pretty tame so far, right?
I had a setup theory but it's been disproved

If it's been disproven by deaths, remember that in the all scum game there were 3 NKs and zero deaths first night. I think Awaclus' flip tells us a lot about the setup, and I'm not sure anything else can be discovered outside of everyone's individual roles.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #369 on: February 14, 2020, 07:29:40 pm »

Also, I've only done like 4 ISOs so far (well I did on Galzria and Awaclus too, horray), and I'll resume tomorrow.

For now, I think the best non-Glooble thing is how

Vote: Joseph planted his vote on Awaclus for pressure and never said anything again.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #370 on: February 14, 2020, 07:36:34 pm »

Also, I've only done like 4 ISOs so far (well I did on Galzria and Awaclus too, horray), and I'll resume tomorrow.

For now, I think the best non-Glooble thing is how

Vote: Joseph planted his vote on Awaclus for pressure and never said anything again.
I specifically said that I wouldn't be around at the deadline. If people put deadlines in the middle of the night for me, then I can't be expected to be around for them.... sorry if that sounds aggy, but it seems to be happening all the time. And then people complain I'm not around at deadline
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #371 on: February 14, 2020, 07:37:58 pm »

The deadline was at 4am my time, and I posted at 10:45pm the previous night

I thought Awaclus was scummy, and I didn't expect that wagon to happen
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #372 on: February 14, 2020, 07:40:16 pm »

Not be around for deadline either

Hmm I guess that counts. Bleh.

Vote: Glooble while I sleep.

PPE: Oh ok it was 4 am for you too.
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #373 on: February 14, 2020, 07:40:44 pm »

Awaclus (7):LaLight, Joseph2302, MiX, Glooble, WestCoastDidds, cayvie, shraeye

PPE: 1

Definitely some scum in the people who jumped later onto that wago
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #374 on: February 14, 2020, 07:42:51 pm »

Awaclus (7):LaLight, Joseph2302, MiX, Glooble, WestCoastDidds, cayvie, shraeye

PPE: 1

Definitely some scum in the people who jumped later onto that wago

If pubby's scum, yes. If pubby's town, yes but only due to law of numbers. Also the wagon to be analyzed shouldn't include shraeye, he just hammered when pubby was no longer a viable lynch.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #375 on: February 14, 2020, 10:04:08 pm »

Awaclus (7):LaLight, Joseph2302, MiX, Glooble, WestCoastDidds, cayvie, shraeye

PPE: 1

Definitely some scum in the people who jumped later onto that wago

If pubby's scum, yes. If pubby's town, yes but only due to law of numbers. Also the wagon to be analyzed shouldn't include shraeye, he just hammered when pubby was no longer a viable lynch.

I don't understand this sentiment. Shraeye still hammered. Chose to lynch awa over a no lynch.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #376 on: February 14, 2020, 10:57:35 pm »

Vote: cayvie
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #377 on: February 15, 2020, 12:08:49 am »

Alright...here is something weird. Awaclus was a town redirector. I am a town redirector as well. If there are more of us, the night actions are pinging around like pinballs. Weird enough to be bastard?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #378 on: February 15, 2020, 12:14:37 am »

Vote: cayvie

Oh no! We lynched awaclus and his spirit has possessed raerae!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #379 on: February 15, 2020, 12:18:39 am »

Alright...here is something weird. Awaclus was a town redirector. I am a town redirector as well. If there are more of us, the night actions are pinging around like pinballs. Weird enough to be bastard?

I suspected something like this. From what I gathered from asking mail-mi, the way stacking redirections work in this game would actually make people's actions spray around; if multiple redirections target one player, then that player targets everyone they were redirected to.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #380 on: February 15, 2020, 12:21:35 am »

So if, say, you targeted raerae and made her target shraeye, and I targeted raerae and made her target arishipshape, raerae's action would target both shraeye and ari
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #381 on: February 15, 2020, 12:24:53 am »

Incidentally, a redirector targeting a redirector only changes the first person targeted, not the second.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #382 on: February 15, 2020, 12:31:12 am »

So if I'm a redirector and I give orders of "make raerae target arishipshape", and wcd gives orders of "make cayvie target shraeye" then that would change my orders to "make shraeye target arishipshape"
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #383 on: February 15, 2020, 02:47:46 am »

So if I'm a redirector and I give orders of "make raerae target arishipshape", and wcd gives orders of "make cayvie target shraeye" then that would change my orders to "make shraeye target arishipshape"

mail-mi, can you confirm?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #384 on: February 15, 2020, 02:48:04 am »

also yeah, now something makes sense
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #385 on: February 15, 2020, 02:48:58 am »

that's very interesting
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #386 on: February 15, 2020, 02:49:52 am »

also yeah, now something makes sense

if i am correct there will be at least one other person who understands what i mean
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #387 on: February 15, 2020, 03:01:34 am »

So if I'm a redirector and I give orders of "make raerae target arishipshape", and wcd gives orders of "make cayvie target shraeye" then that would change my orders to "make shraeye target arishipshape"

mail-mi, can you confirm?

I can indeed.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #388 on: February 15, 2020, 03:05:43 am »

So if, say, you targeted raerae and made her target shraeye, and I targeted raerae and made her target arishipshape, raerae's action would target both shraeye and ari

mail-mi, sorry, can you confirm this one? that action doubles?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #389 on: February 15, 2020, 03:51:02 am »

Alright...here is something weird. Awaclus was a town redirector. I am a town redirector as well. If there are more of us, the night actions are pinging around like pinballs. Weird enough to be bastard?
That was my theory on the setup, that there's just lots of redirectors
I'm also a redirector
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #390 on: February 15, 2020, 03:52:43 am »

Did anyone redirect into Galz? Because that would be useful information

I didn't
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #391 on: February 15, 2020, 04:03:40 am »

Did anyone redirect into Galz? Because that would be useful information

I didn't

nor did i.

(yes, i'm also a redirector, if that wasn't obvious)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #392 on: February 15, 2020, 05:08:23 am »

I am not a redirector.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #393 on: February 15, 2020, 05:09:12 am »

i think i solved the setup, but I cannot share it for now
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #394 on: February 15, 2020, 05:10:09 am »

alright, i think i have a plan
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #395 on: February 15, 2020, 05:11:19 am »

ah, it won't work, sorry.

thinking about planning redirectors so we can deduce who's making a kill, but i am not sure yet
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #396 on: February 15, 2020, 07:10:41 am »

I think redirectors should stop claiming as we’re making it really easy for scum to find our remaining non-redirector roles by POE.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #397 on: February 15, 2020, 07:34:28 am »

Alright...here is something weird. Awaclus was a town redirector. I am a town redirector as well. If there are more of us, the night actions are pinging around like pinballs. Weird enough to be bastard?

Please don't claim out of the blue...you've lost because of this once, remember?

Anyway, mass redirectors is not what I expected, but this still says that everyone has a night action probably, which was my own read on the setup. This is independent of my own personal PR.

Did anyone redirect into Galz? Because that would be useful information

I didn't

This should be claimed, nothing else should be claimed right now. I think. Based on public information, at least. But I don't think this reveal changed anything: whoever redirected into Galzria should've said this regardless, if it happened at all.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #398 on: February 15, 2020, 07:36:14 am »

Redirector claims: Didds, cayvie, Joseph

Non-redirector claims: LaLight

No claims: MiX, shraeye, raerae, ari, pubby, Glooble


Just to be organized.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #399 on: February 15, 2020, 07:37:14 am »

Redirector claims: Didds, cayvie, Joseph

Non-redirector claims: LaLight

No claims: MiX, shraeye, raerae, ari, pubby, Glooble


Just to be organized.

It's also possible that one of the redirector claims is lying, in which case cayvie would be most likely (as they claimed last)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #400 on: February 15, 2020, 07:38:13 am »

Redirector claims: Didds, cayvie, Joseph

Non-redirector claims: LaLight

No claims: MiX, shraeye, raerae, ari, pubby, Glooble


Just to be organized.

It's also possible that one of the redirector claims is lying, in which case cayvie would be most likely (as they claimed last)

Cayvie claimed redirector when they claimed to have asked mail-mi about redirector interactions, if anything you'd be lying. There's also no point on making an organized list assuming everyone lied: these are claims, not flips.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #401 on: February 15, 2020, 08:12:02 am »

Redirector claims: Didds, cayvie, Joseph

Non-redirector claims: LaLight

No claims: MiX, shraeye, raerae, ari, pubby, Glooble


Just to be organized.

It's also possible that one of the redirector claims is lying, in which case cayvie would be most likely (as they claimed last)

lol if you can read day2 and think i'm fakeclaiming, that's impressive mental gymnastics.

vote: joseph
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #402 on: February 15, 2020, 09:16:51 am »

Alright...here is something weird. Awaclus was a town redirector. I am a town redirector as well. If there are more of us, the night actions are pinging around like pinballs. Weird enough to be bastard?

Please don't claim out of the blue...you've lost because of this once, remember?

Anyway, mass redirectors is not what I expected, but this still says that everyone has a night action probably, which was my own read on the setup. This is independent of my own personal PR.

I appreciate that you said please.

I’m out of town this weekend with friends I haven’t seen a couple of years so lots of VLA. I wanted to provide this information sooner rather  than later because I suspected that we might be playing pinball and someone with more knowledge than me can figure that ish out and we can win. LL and cayvie are on the case, so I think it’s been helpful.

But I really do appreciate the “please”.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #403 on: February 15, 2020, 09:33:13 am »

i feel like a town fulla redirectors is a great time to partial claim

because if we can just get *one* lucky redirection that makes scum kill scum, then that's basically game over.

if there's one town redirector, i suspect the utility of that role is offset by the amount of confusion it causes. but more redirectors add more utility than they do confusion. so it's good to know we have multiple redirectors running about, making shooting a dicey prospect for mafiosi
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #404 on: February 15, 2020, 09:41:31 am »

oh, and if we get to a point where we have like 3 confirmed town redirectors teaming up, we can totally endgame the scum early by trapping them in a shootloop.

like if we have 3 redirectors alive and we're sure that the last scum is player A, B, or C, then we make player A target B, player B target C, and player C target A. gg.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #405 on: February 15, 2020, 09:42:26 am »

(cue bastard mod laughing bc scumkills are strongman)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #406 on: February 15, 2020, 09:47:06 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #407 on: February 15, 2020, 09:52:52 am »

oh, and if we get to a point where we have like 3 confirmed town redirectors teaming up, we can totally endgame the scum early by trapping them in a shootloop.

like if we have 3 redirectors alive and we're sure that the last scum is player A, B, or C, then we make player A target B, player B target C, and player C target A. gg.

actually, here's a better version of this plan that plays around a scum redirector.

assume town redirectors X, Y, Z and potential scum candidates A, B, and C.

players XYZ publicly claim "i'm targeting A", "i'm targeting B" and "i'm targeting C" before nightfall. and then at night, X can give orders of "make A target B" OR "make A target C"; it doesn't matter, as long as the target is within the set of ABC.

this prevents, say, scum redirector A and scum redirector B from knowing which one should shoot and which one should redirect in order to have a shot escape the shootloop.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #408 on: February 15, 2020, 09:53:35 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

i redirected you, raerae. i made you target arishipshape. those were my targets. idk what your role or result is, but that's what i did.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #409 on: February 15, 2020, 09:57:26 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

i redirected you, raerae. i made you target arishipshape. those were my targets. idk what your role or result is, but that's what i did.

what happens first?
also you can lie
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #410 on: February 15, 2020, 10:00:29 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

i redirected you, raerae. i made you target arishipshape. those were my targets. idk what your role or result is, but that's what i did.

what happens first?
also you can lie

of course i can lie.

but i suspected from raerae's first post today that she was going to announce an incriminating result on me. either as a mistake of redirection, or as a scum plan.

so i went ahead with my claim as quickly as possible, in order to bring in as much corroboration to my story as possible, in the form of knowing how mail-mi is ruling multiple stacking redirections.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #411 on: February 15, 2020, 10:03:11 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

frankly, i'm curious what possible role you have that this pair of sentences makes sense for.

what role could both

A. tell you i definitely killed galz

and

B. be vulnerable to my action being redirected?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #412 on: February 15, 2020, 10:04:10 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

i redirected you, raerae. i made you target arishipshape. those were my targets. idk what your role or result is, but that's what i did.

what happens first?
also you can lie

of course i can lie.

but i suspected from raerae's first post today that she was going to announce an incriminating result on me. either as a mistake of redirection, or as a scum plan.

so i went ahead with my claim as quickly as possible, in order to bring in as much corroboration to my story as possible, in the form of knowing how mail-mi is ruling multiple stacking redirections.

why dod you think raerae will do that?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #413 on: February 15, 2020, 10:05:58 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

i redirected you, raerae. i made you target arishipshape. those were my targets. idk what your role or result is, but that's what i did.

what happens first?
also you can lie

of course i can lie.

but i suspected from raerae's first post today that she was going to announce an incriminating result on me. either as a mistake of redirection, or as a scum plan.

so i went ahead with my claim as quickly as possible, in order to bring in as much corroboration to my story as possible, in the form of knowing how mail-mi is ruling multiple stacking redirections.

why dod you think raerae will do that?

her first post of the day was a vote for me with no explanation or context.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #414 on: February 15, 2020, 10:10:44 am »

If that's true, why'd you pick the two of us?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #415 on: February 15, 2020, 10:13:02 am »

If that's true, why'd you pick the two of us?

i picked my top 2 living scumreads besides glooble, who i still thought was potentially masons with MiX
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #416 on: February 15, 2020, 10:14:42 am »

i've fullclaimed about everything i have at this point. your turn raerae, what's this result you've got on me?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #417 on: February 15, 2020, 10:16:44 am »

doesn't this all mean if everyone's telling the truth, that ari killed Galz?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #418 on: February 15, 2020, 10:17:08 am »

doesn't this all mean if everyone's telling the truth, that ari killed Galz?

huh?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #419 on: February 15, 2020, 10:17:52 am »

doesn't this all mean if everyone's telling the truth, that ari killed Galz?

oh, please don't clarify until raerae claims.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #420 on: February 15, 2020, 10:20:19 am »

(i suspect that raerae and ari are both scum, and raerae is trying to think of a claim that doesn't just incriminate ari immediately now)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #421 on: February 15, 2020, 10:28:38 am »

Or my kid woke up and I had to go attend to him. I'm logging off for a bit.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #422 on: February 15, 2020, 10:30:08 am »

Or my kid woke up and I had to go attend to him. I'm logging off for a bit.

cool :)

im takin a shower.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #423 on: February 15, 2020, 10:30:39 am »

The plot thickens.

Vote: ari

Sorry about that Didds, I'm just being cautious.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #424 on: February 15, 2020, 10:31:45 am »

If we're mostly redirectors then I would assume that all of us have targeting roles, that some of us are vigs, that investigative roles are garbage in this game, and that scum has abilities to counter redirection.

BTW either cayvie or raerae is scum.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #425 on: February 15, 2020, 10:49:54 am »

BTW either cayvie or raerae is scum.

yeah? what's your thinking behind that conclusion?
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #426 on: February 15, 2020, 11:17:17 am »

The plot thickens.

Vote: ari

Sorry about that Didds, I'm just being cautious.

No worries, we’re good. I’m trying to figure out when it’s a good idea to provide more information than not. I think it’s good here. xoxo
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #427 on: February 15, 2020, 11:25:39 am »

That's correct, I just ISO'd him.

Consider my D1-softclaim-pass on Glooble revoked. Mostly cause it's not D1.

Wanna share anything Glooble?

ah ok if you're revoking your softclaim, that removes my biggest hesitation for voting glooble anyhow
This is either the best joke or the most misguided reasoning
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #428 on: February 15, 2020, 11:29:18 am »

Also, I've only done like 4 ISOs so far (well I did on Galzria and Awaclus too, horray), and I'll resume tomorrow.

For now, I think the best non-Glooble thing is how

Vote: Joseph planted his vote on Awaclus for pressure and never said anything again.
Maybe you've already responded, but if you haven't...what do you think of Joseph's response?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #429 on: February 15, 2020, 11:32:56 am »

Also, I've only done like 4 ISOs so far (well I did on Galzria and Awaclus too, horray), and I'll resume tomorrow.

For now, I think the best non-Glooble thing is how

Vote: Joseph planted his vote on Awaclus for pressure and never said anything again.
Maybe you've already responded, but if you haven't...what do you think of Joseph's response?

Not be around for deadline either

Hmm I guess that counts. Bleh.

Vote: Glooble while I sleep.

PPE: Oh ok it was 4 am for you too.

Also Unvote, I like where these claims are going so there's no pressure needed. raerae should clarify her claim, then ari probably claims something if he's still implicated.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #430 on: February 15, 2020, 11:36:15 am »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.
I doubt it.

Vote: raerae
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #431 on: February 15, 2020, 12:02:16 pm »

I have like 2.5 theories, raerae vote is best in the first two theories, but I just started brewing the third that I might like even better
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #432 on: February 15, 2020, 12:09:17 pm »

I'm not verifying or elaborating on my claim. We need to hear from Ari and if ANYBODY redirected cayvie they need to claim.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #433 on: February 15, 2020, 12:14:31 pm »

vote: ari

There is now 2 people who were not on the wagon and I can be swayed to either of them

Let me get this straight. Not being on the wagon that killed the doctor is bad. ...I must be missing something.

I read over the conversation of the last 5 pages and it’s a lot of craziness. I’ll probably have to re-read 3 more times to get what’s going on lol. While I’m doing that, should I claim?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #434 on: February 15, 2020, 12:16:34 pm »

also yeah, now something makes sense

if i am correct there will be at least one other person who understands what i mean

I’m not one of those people. Please elaborate?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #435 on: February 15, 2020, 12:19:25 pm »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.
I doubt it.

Vote: raerae

Hey, if you want to own up to the kill and prove me wrong...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #436 on: February 15, 2020, 12:21:08 pm »

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #437 on: February 15, 2020, 12:22:24 pm »

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

thanks
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #438 on: February 15, 2020, 12:23:27 pm »

vote: ari

There is now 2 people who were not on the wagon and I can be swayed to either of them

Let me get this straight. Not being on the wagon that killed the doctor is bad. ...I must be missing something.

I read over the conversation of the last 5 pages and it’s a lot of craziness. I’ll probably have to re-read 3 more times to get what’s going on lol. While I’m doing that, should I claim?

scum usually avoids being on wagon by a whole team, so they can later say "I did not wantto lunch this clearly townie person"

So usually there is at least one scum off wagon
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #439 on: February 15, 2020, 12:24:04 pm »

also yeah, now something makes sense

if i am correct there will be at least one other person who understands what i mean

I’m not one of those people. Please elaborate?

not yet
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #440 on: February 15, 2020, 12:24:52 pm »

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

what about ari?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #441 on: February 15, 2020, 12:25:22 pm »

also yeah, now something makes sense

if i am correct there will be at least one other person who understands what i mean

I’m not one of those people. Please elaborate?

not yet

Why the heck not?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #442 on: February 15, 2020, 12:27:04 pm »

also yeah, now something makes sense

if i am correct there will be at least one other person who understands what i mean

I’m not one of those people. Please elaborate?

not yet

Why the heck not?

this is not inthe town best interests obviously. why?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #443 on: February 15, 2020, 12:30:05 pm »

Ari, did you do anything interesting last night?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #444 on: February 15, 2020, 12:33:54 pm »

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

what about ari?
He could be in there, not known
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #445 on: February 15, 2020, 12:37:24 pm »

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

what about ari?
He could be in there, not known

oh i think i know your theory i guess. nice
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #446 on: February 15, 2020, 12:40:16 pm »

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

what about ari?
He could be in there, not known

oh i think i know your theory i guess. nice
Yeah, I think we're reading each other's minds (maybe?). Love it :)

Do you think Ari is bad?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #447 on: February 15, 2020, 12:51:11 pm »

I did nothing of note last night, unfortunately. I’ll let y’all know if any future events make whatever I did last night relevant.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #448 on: February 15, 2020, 01:21:45 pm »

We're going around in circles...can anyone claim something that strenghtens a claim? I have no idea what raerae's talking about and I'd love to know what it is.

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

Multiple baddies in the redirector mess? Boy do I wish I knew what's happening today...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #449 on: February 15, 2020, 01:28:34 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #450 on: February 15, 2020, 01:30:09 pm »

We're going around in circles...can anyone claim something that strenghtens a claim? I have no idea what raerae's talking about and I'd love to know what it is.

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

Multiple baddies in the redirector mess? Boy do I wish I knew what's happening today...

What's your actual question for me? I very firmly believe cayvie killed based on my action(s) last night. When everybody was getting claim happy early somebody very wisely pointed out that we should probably not give the entire set-up to scum so I'm not going to give my role away.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #451 on: February 15, 2020, 01:33:09 pm »

I can't think of a PR that knows cayvie is the one that killed Galzria that is affected by redirector on cayvie. That's my problem.

I can think harder if you're not claiming, I also wanted to know if you would after ari "claimed".
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #452 on: February 15, 2020, 01:33:37 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #453 on: February 15, 2020, 01:35:12 pm »

I can't think of a PR that knows cayvie is the one that killed Galzria that is affected by redirector on cayvie. That's my problem.

I can think harder if you're not claiming, I also wanted to know if you would after ari "claimed".

I'm confused, what do you think happened last night? I'm not being sassy, I'm just trying to figure out what you're thinking.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #454 on: February 15, 2020, 01:37:48 pm »

I think I hear what lalight means, though I'm not who he's talking about.

My third theory is better.

We should definitely look for baddies (yes, multiple) in {Didds, Joseph, cayvir, raerae}

what about ari?
He could be in there, not known

oh i think i know your theory i guess. nice
Yeah, I think we're reading each other's minds (maybe?). Love it :)

Do you think Ari is bad?

i actually do. because in your list of potential multiple baddies there are potential multiple gooddies
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #455 on: February 15, 2020, 01:41:07 pm »

I can't think of a PR that knows cayvie is the one that killed Galzria that is affected by redirector on cayvie. That's my problem.

I can think harder if you're not claiming, I also wanted to know if you would after ari "claimed".

I'm confused, what do you think happened last night? I'm not being sassy, I'm just trying to figure out what you're thinking.

Scum NKd someone, redirectors redirected a bunch, Galzria died. You have some sort of information that leads to cayvie being the one who did the NK.

And cayvie redirected raerae into arishipshape, right? I don't think anything else was claimed.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #456 on: February 15, 2020, 01:41:20 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

I mean, if I "know" you killed Galz but you actually redirected me to Ari then Ari is the one who killed Galz but here you are, voting for me instead.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #457 on: February 15, 2020, 01:42:33 pm »

I can't think of a PR that knows cayvie is the one that killed Galzria that is affected by redirector on cayvie. That's my problem.

I can think harder if you're not claiming, I also wanted to know if you would after ari "claimed".

I'm confused, what do you think happened last night? I'm not being sassy, I'm just trying to figure out what you're thinking.

Scum NKd someone, redirectors redirected a bunch, Galzria died. You have some sort of information that leads to cayvie being the one who did the NK.

And cayvie redirected raerae into arishipshape, right? I don't think anything else was claimed.

I guess I'm really trying to ask who you believe and why. I think? We're probably talking past each other again/as always.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #458 on: February 15, 2020, 01:43:05 pm »

I guess I'm really trying to ask who you believe and why. I think? We're probably talking past each other again/as always.

I believe everyone. Who do you not believe, other than cayvie?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #459 on: February 15, 2020, 01:43:40 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

??? i have done no such thing, you claimed a result on me. one that i know to be impossible. so yeah, the simplest answer is that you made it all up. yeah, sure, there's other explanations. but at this point, i'm not about to help you clarify what looks very much to me like your own botched fakeclaim.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #460 on: February 15, 2020, 02:49:44 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

??? i have done no such thing, you claimed a result on me. one that i know to be impossible. so yeah, the simplest answer is that you made it all up. yeah, sure, there's other explanations. but at this point, i'm not about to help you clarify what looks very much to me like your own botched fakeclaim.

So you didn't redirect me then like you said you did?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #461 on: February 15, 2020, 03:03:07 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

??? i have done no such thing, you claimed a result on me. one that i know to be impossible. so yeah, the simplest answer is that you made it all up. yeah, sure, there's other explanations. but at this point, i'm not about to help you clarify what looks very much to me like your own botched fakeclaim.

So you didn't redirect me then like you said you did?

what are you talking about? of course i redirected you.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #462 on: February 15, 2020, 03:04:18 pm »

So why aren't you voting ari instead? I think this is what raerae's saying.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #463 on: February 15, 2020, 03:06:00 pm »

So why aren't you voting ari instead? I think this is what raerae's saying.

cos raerae hasn't claimed crap! we don't have any evidence against ari.
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #464 on: February 15, 2020, 03:07:07 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

??? i have done no such thing, you claimed a result on me. one that i know to be impossible. so yeah, the simplest answer is that you made it all up. yeah, sure, there's other explanations. but at this point, i'm not about to help you clarify what looks very much to me like your own botched fakeclaim.

So you didn't redirect me then like you said you did?

what are you talking about? of course i redirected you.

So why are you voting for me over Ari?  My alignment makes no difference on your redirect so even if you're right, that this is all a ploy for me and Ari to survive another day, then Ari is still scum.  If you're wrong and I'm telling the truth about the result I got then Ari performed the kill, not you, and your vote should be there. 
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #465 on: February 15, 2020, 03:07:19 pm »

here is everything i know for sure:

1) i am a town redirector

2) i redirected raerae to arishipshape.

3) raerae has claimed to know that i shot galzria

4) raerae has claimed that "Unless somebody redirected cayvie this is a thing I know to be true."

i can't think of any way these statements make sense together, unless raerae is just lying.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #466 on: February 15, 2020, 03:08:40 pm »

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

??? i have done no such thing, you claimed a result on me. one that i know to be impossible. so yeah, the simplest answer is that you made it all up. yeah, sure, there's other explanations. but at this point, i'm not about to help you clarify what looks very much to me like your own botched fakeclaim.

So you didn't redirect me then like you said you did?

what are you talking about? of course i redirected you.

So why are you voting for me over Ari?  My alignment makes no difference on your redirect so even if you're right, that this is all a ploy for me and Ari to survive another day, then Ari is still scum.  If you're wrong and I'm telling the truth about the result I got then Ari performed the kill, not you, and your vote should be there.

that depends on what your actual role is. and what the nature of your supposed result is.

and, crucially, it depends on whether i believe you at all.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #467 on: February 15, 2020, 03:09:36 pm »

i don't believe for a second that your role is "target a player. you find out whether that player committed a nightkill tonight".
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #468 on: February 15, 2020, 03:11:13 pm »

i don't believe for a second that your role is "target a player. you find out whether that player committed a nightkill tonight".

Yeah, because stuff like Tracker, Watcher, etc. totally don't exist...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #469 on: February 15, 2020, 03:22:04 pm »

i don't believe for a second that your role is "target a player. you find out whether that player committed a nightkill tonight".

Yeah, because stuff like Tracker, Watcher, etc. totally don't exist...

Those roles don't care about if the target was redirected. Which is why I can't see a PR that is like them but reverse somehow.
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #470 on: February 15, 2020, 03:36:05 pm »

i don't believe for a second that your role is "target a player. you find out whether that player committed a nightkill tonight".

Yeah, because stuff like Tracker, Watcher, etc. totally don't exist...

Those roles don't care about if the target was redirected. Which is why I can't see a PR that is like them but reverse somehow.

I might disagree with you here but ultimately that's down to the mod.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #471 on: February 15, 2020, 06:25:45 pm »

Can y’all help me on clarity?

Rae has some kind of result on cayvie. Cayvie said she redirected Rae to Ari.

So, if Rae has some sort of  tracking role, then the result for Cayvie/Ari was “galzria”.
Or rae is some sort of cop and her result for Cayvie/Ari was “scum” or “not town” or something.

Is that correct?

Or is there some kind of role that would allow her to target Galz and find out who targeted him, in which case the Cayvie redirect would have told her who targeted Ari, not who targeted Galz?

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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #472 on: February 15, 2020, 06:55:07 pm »

That kind of role is Watcher, but she's claiming something else...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #473 on: February 15, 2020, 07:18:12 pm »

Maybe raerae is a redirector and redirected cayvie to galzria?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #474 on: February 15, 2020, 07:27:26 pm »

Maybe raerae is a redirector and redirected cayvie to galzria?

Oh god.

If raerae redirected cayvie to Galzria, and cayvie redirected raerae to arishopshape (assuming they're both redirectors), what would happen?

Yay BM!
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #475 on: February 15, 2020, 07:42:58 pm »

Can we please stop helping raerae come up with her fakeclaim?
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #476 on: February 15, 2020, 08:05:37 pm »

Vote: raerae while I sleep. I'd like a claim, otherwise I don't think this raerae-cayvie thing will be solved without a flip.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #477 on: February 15, 2020, 08:12:48 pm »

For others concerned: why would town raerae be reluctant to full claim here?

She's already claimed an investigative role. Scum already know to kill her if she's town. Why so hesitant with specifics?
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #478 on: February 15, 2020, 08:42:22 pm »

If cayvie is telling the truth about her actions then it is impossible for me to have killed Galz. Why are you trying to kill somebody who could not have done the NK?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #479 on: February 15, 2020, 08:45:11 pm »

I'm not claiming.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #480 on: February 15, 2020, 09:08:52 pm »

For others concerned: why would town raerae be reluctant to full claim here?

She's already claimed an investigative role. Scum already know to kill her if she's town. Why so hesitant with specifics?
I'm confused by this too
And in case it matters, I didn't do any redirecting involving raerae or cayvie last night
And one of them has to be scum
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #481 on: February 15, 2020, 09:20:46 pm »

If cayvie is telling the truth about her actions then it is impossible for me to have killed Galz. Why are you trying to kill somebody who could not have done the NK?
That is a good point. And is also why I'm town reading someone else in this game
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #482 on: February 15, 2020, 09:23:33 pm »

Redirector claims: Didds, cayvie, Joseph

Non-redirector claims: LaLight

No claims: MiX, shraeye, raerae, ari, pubby, Glooble


Just to be organized.

It's also possible that one of the redirector claims is lying, in which case cayvie would be most likely (as they claimed last)

lol if you can read day2 and think i'm fakeclaiming, that's impressive mental gymnastics.

vote: joseph
I just trust WCD more than I trust you right now. And as there's no evidence that all 3 of us are definitely telling the truth, you're the one of the 3 that I trust the least
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mail-mi

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #483 on: February 15, 2020, 10:02:14 pm »

Maybe raerae is a redirector and redirected cayvie to galzria?

Oh god.

If raerae redirected cayvie to Galzria, and cayvie redirected raerae to arishopshape (assuming they're both redirectors), what would happen?

Yay BM!

Redirectors are resolved one at a time, starting with those that are not effected by any other redirector.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #484 on: February 15, 2020, 11:18:48 pm »

If cayvie is telling the truth about her actions then it is impossible for me to have killed Galz. Why are you trying to kill somebody who could not have done the NK?

uh what? presumably there's *other* scum on your scumteam. and someone else did the nightkill.
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #485 on: February 15, 2020, 11:33:48 pm »

If cayvie is telling the truth about her actions then it is impossible for me to have killed Galz. Why are you trying to kill somebody who could not have done the NK?

uh what? presumably there's *other* scum on your scumteam. and someone else did the nightkill.

You've called that team, you know I couldn't have made the kill, why not vote for my partner? What's your hesitation?
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #486 on: February 16, 2020, 12:07:31 am »

Consider for a second if I had said Didds killed Galz. Cayvie, being the good town she claims to be, would correct me, say she'd redirected me to Ari, and we'd all happily lunch there today. Her reaction is caught scum, not incorrectly identified town.

I'd also like to point out that ari has been fairly silent on the subject. If I'm lynched and flip scum then ari is implicated as my partner but that doesn't seem to be a worry.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #487 on: February 16, 2020, 12:30:24 am »

If cayvie is telling the truth about her actions then it is impossible for me to have killed Galz. Why are you trying to kill somebody who could not have done the NK?

uh what? presumably there's *other* scum on your scumteam. and someone else did the nightkill.

You've called that team, you know I couldn't have made the kill, why not vote for my partner? What's your hesitation?

this is a real weird argument tbh. "why are you voting for me instead of my scumpartner?"

uh because i only have one vote, raerae. and i'm more confident about you.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #488 on: February 16, 2020, 12:45:28 am »

and also, i *don't* know you didn't perform the kill. i could have been redirected, you could have been double redirected, you could be strongman, whatever.

but my vote for you doesn't have anything to do with whether you personally performed the kill last night. it's based on the fact that you claimed to be definitely sure that i killed galz last night.

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

since i didn't do that, i strongly suspect you're just lying.

(raerae i still like you, and i am not taking any of this personally. you're good too, yeah?)
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arishipshape

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #489 on: February 16, 2020, 08:53:27 am »

Consider for a second if I had said Didds killed Galz. Cayvie, being the good town she claims to be, would correct me, say she'd redirected me to Ari, and we'd all happily lunch there today. Her reaction is caught scum, not incorrectly identified town.

I'd also like to point out that ari has been fairly silent on the subject. If I'm lynched and flip scum then ari is implicated as my partner but that doesn't seem to be a worry.

If you’re lynched and flip scum, how would that implicate me? Is it physically impossible for redirectors to lie? Are there no scum redirectors? This is bastard, we can’t be that sure of anything IMHO.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #490 on: February 16, 2020, 08:59:01 am »

I'm not claiming.

Then you can't expect us to lynch cayvie today. Or ari, or anyone based on your information.

Better yet: does your information still say cayvie did the NK?

Consider for a second if I had said Didds killed Galz. Cayvie, being the good town she claims to be, would correct me, say she'd redirected me to Ari, and we'd all happily lunch there today. Her reaction is caught scum, not incorrectly identified town.

I'd also like to point out that ari has been fairly silent on the subject. If I'm lynched and flip scum then ari is implicated as my partner but that doesn't seem to be a worry.

If you’re lynched and flip scum, how would that implicate me? Is it physically impossible for redirectors to lie? Are there no scum redirectors? This is bastard, we can’t be that sure of anything IMHO.

You're right, if raerae flips scum we have no information. I think the point is that if raerae's scum and you're town, she wouldn't do all of this with cayvie and would just push for your lynch...which immediately backfires when you flip. Although she could say "bastard!" like you did right now, so maybe not.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #491 on: February 16, 2020, 09:07:32 am »

Rae, I’m confused about your refusal to provide more information about your result.

Aren’t you going to die tonight anyway (unless we can redirect away from you)? Or is there something more going on I’m missing?

(You know I’m not fooling...legit don’t understand the line in the sand)
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #492 on: February 16, 2020, 10:09:44 am »

Maybe it isn't in town best interest for new to claim, maybe I'm being stubborn, maybe I've given all the information I can and claiming won't change anybody's mind on whether or not I'm telling the truth but I'm not claiming and you can believe me or not.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #493 on: February 16, 2020, 10:14:17 am »

and also, i *don't* know you didn't perform the kill. i could have been redirected, you could have been double redirected, you could be strongman, whatever.

but my vote for you doesn't have anything to do with whether you personally performed the kill last night. it's based on the fact that you claimed to be definitely sure that i killed galz last night.

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

since i didn't do that, i strongly suspect you're just lying.

(raerae i still like you, and i am not taking any of this personally. you're good too, yeah?)

You've never even left room for the fact that something could have happened to mess with my result. Town wouldn't immediately jump to this being a lying scum fakeclaim when there's clearly other plausible options.

And, yeah we cool, no worries.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #494 on: February 16, 2020, 10:19:08 am »

(i suspect that raerae and ari are both scum, and raerae is trying to think of a claim that doesn't just incriminate ari immediately now)

You called the team. If you believe yourself and you did what you said you did I can't have killed Galz. You're giving ari a pass and I can't figure out why.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #495 on: February 16, 2020, 10:33:13 am »

I think redirectors should stop claiming as we’re making it really easy for scum to find our remaining non-redirector roles by POE.

Where are you?
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #496 on: February 16, 2020, 10:43:38 am »

If people are split on believing one of us, I'm perfectly happy with an ari lunch.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #497 on: February 16, 2020, 10:49:59 am »

I guess I'm really trying to ask who you believe and why. I think? We're probably talking past each other again/as always.

I believe everyone. Who do you not believe, other than cayvie?

Answer this please.

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

cayvie doesn't trust your softclaim. Is that so wrong? Is that so unbelievable? Cayvie isn't jumping into conclusions, she's just going for the first thing that makes sense, and right now there's nothing that points to anything else being more probable than you being scum (or cayvie being scum, but obviously cayvie won't explore that). Why do you assume people will trust your claim, especially the one that absolutely knows that your result has to be wrong in some way or another (from cayvie's perspective)?

ok fine if nobody's clarifying anything, i just gotta go with the simplest explanation: raerae ain't got crap

vote: raerae

Why am I scum? You've made this into a me or you thing without giving any other explanation. There are plenty of other options for how I could have gotten this result but you haven't considered any of them. Seems like you know why I got that result.

I mean, if I "know" you killed Galz but you actually redirected me to Ari then Ari is the one who killed Galz but here you are, voting for me instead.

No, because you claimed your information only changed if cayvie was redirected, not you, which means cayvie cannot make that connection.

If cayvie is telling the truth about her actions then it is impossible for me to have killed Galz. Why are you trying to kill somebody who could not have done the NK?

Because if you're scum we have no idea who made the NK.

I'm not claiming.

You will if we wagon you. This is just bringing a ton of confusion and splitting town, it's much better if you'd simply claim and be done with it. But you won't, because I said you should, and you're too stubborn to listen to anyone but yourself.


This is way too much chaos based on raerae not claiming. You either claim a result, or you say nothing, not this. We're going in circles.

raerae, do you think ari did the NK if cayvie is town?
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #498 on: February 16, 2020, 10:50:11 am »

Maybe raerae is a redirector and redirected cayvie to galzria?

Oh god.

If raerae redirected cayvie to Galzria, and cayvie redirected raerae to arishopshape (assuming they're both redirectors), what would happen?

Yay BM!

Redirectors are resolved one at a time, starting with those that are not effected by any other redirector.

This doesn't answer my question...if there's a "tie", which are resolved first? Random, first in first out...what?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #499 on: February 16, 2020, 10:50:39 am »

This doesn't answer my question...if there's a "tie", which are resolved first? Random, first in first out...what?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #500 on: February 16, 2020, 11:22:56 am »

people who have played with MiX before: is this typical of how he plays? i feel like with glooble d1, and now with raerae, i suspect someone, and then there MiX is, being all "hey, calm down, stop acting so scummy".

is that normal MiX?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #501 on: February 16, 2020, 11:35:06 am »

My unofficial votecount:

raerae (3): shraeye, cayvie, MiX
cayvie (2): pubby, raerae
arishipshape (1): LaLight

not voting (4): glooble, WestCoastDidds, Joseph, arishipshape
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #502 on: February 16, 2020, 11:40:01 am »

people who have played with MiX before: is this typical of how he plays? i feel like with glooble d1, and now with raerae, i suspect someone, and then there MiX is, being all "hey, calm down, stop acting so scummy".

is that normal MiX?

It's what happens when I'm not the one going at someone. With Glooble I was mostly defusing his wagon: at that time I didn't think everyone had a night action, and making him claim wouldn't help town. Here I'm trying really hard to not tunnel raerae, notice how my vote's on her, I'm not exactly neutral in this. Also there's way too much chaos ITT.

I haven't been town in a D2 in too long, I have no idea if it's normal or not. Of course that wasn't aimed at me, but still.

My unofficial votecount:

raerae (3): shraeye, cayvie, MiX
cayvie (2): pubby, raerae
arishipshape (1): LaLight

not voting (4): glooble, WestCoastDidds, Joseph, arishipshape

With 10 alive, it takes 6 to lynch.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #503 on: February 16, 2020, 11:44:06 am »

people who have played with MiX before: is this typical of how he plays? i feel like with glooble d1, and now with raerae, i suspect someone, and then there MiX is, being all "hey, calm down, stop acting so scummy".

is that normal MiX?

It's what happens when I'm not the one going at someone. With Glooble I was mostly defusing his wagon: at that time I didn't think everyone had a night action, and making him claim wouldn't help town. Here I'm trying really hard to not tunnel raerae, notice how my vote's on her, I'm not exactly neutral in this. Also there's way too much chaos ITT.

did you think you saw a vanilla town softclaim or something? would you mind pointing it out if so?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #504 on: February 16, 2020, 11:47:45 am »

We all know that Glooble softclaimed to have a night action. It's the first thing he said this game, right?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #505 on: February 16, 2020, 11:48:15 am »

I guess I'm really trying to ask who you believe and why. I think? We're probably talking past each other again/as always.

I believe everyone. Who do you not believe, other than cayvie?

Answer this please.


Missed it the first time, tentative belief across the board with everybody else.  cayvie's behavior post-claim is what makes me disbelieve her, not the claim itself.


cayvie doesn't trust your softclaim. Is that so wrong? Is that so unbelievable? Cayvie isn't jumping into conclusions, she's just going for the first thing that makes sense, and right now there's nothing that points to anything else being more probable than you being scum (or cayvie being scum, but obviously cayvie won't explore that). Why do you assume people will trust your claim, especially the one that absolutely knows that your result has to be wrong in some way or another (from cayvie's perspective)?


It isn't the simplest explanation especially considering we were just talking about town full of redirectors.  Why, immediately after that discussion, would your conclusion be, "SHE'S LYING!!!" instead of, must be another misdirection? 

 

You will if we wagon you. This is just bringing a ton of confusion and splitting town, it's much better if you'd simply claim and be done with it. But you won't, because I said you should, and you're too stubborn to listen to anyone but yourself.


This is way too much chaos based on raerae not claiming. You either claim a result, or you say nothing, not this. We're going in circles.

raerae, do you think ari did the NK if cayvie is town?

Try. Me.

There is nothing to be gained from me claiming, you aren't going to teach me a lesson by lynching me, I'm still going to play this game in the way I see best given the information I have and no amount of "pressure" is going to change it.  This is nothing to do with me being stubborn, it's all to do with me having more information about my role than you.  There's no confusion, you're fishing for more information than is necessary.  I'm saying the information I have says cayvie killed Galz, cayvie is saying she redirected me to ari, there's NOTHING more you need.  Quoting my f-ing PM isn't going to give you anything else, you need to decide who to trust and you obviously have already so walk away or contribute because wall posts about how much I'm hurting town isn't helping anybody.

Re: cayvie being town, obviously.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #506 on: February 16, 2020, 11:50:51 am »

We all know that Glooble softclaimed to have a night action. It's the first thing he said this game, right?

right, the n0 thing, i forgot.

so why did you think wagoning him wouldn't help town?
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #507 on: February 16, 2020, 11:51:41 am »

We all know that Glooble softclaimed to have a night action. It's the first thing he said this game, right?

So Glooble can softclaim and it's in town's best interest but I don't give you my f-ing shoe size w/mine and I'm obv!scum.  Totes makes sense.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #508 on: February 16, 2020, 11:53:56 am »

lol MiX has gotta be like "wtf is going on" right now  ;D ;D
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #509 on: February 16, 2020, 11:59:03 am »

This doesn't answer my question...if there's a "tie", which are resolved first? Random, first in first out...what?

They are resolved randomly.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #510 on: February 16, 2020, 12:03:41 pm »

lol MiX has gotta be like "wtf is going on" right now  ;D ;D

If you aren't confused at least once then it's not a good Mafia game, right??
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #511 on: February 16, 2020, 12:05:42 pm »

lol MiX has gotta be like "wtf is going on" right now  ;D ;D

If you aren't confused at least once then it's not a good Mafia game, right??

haha. you've played with MiX before, would you mind answering my question about him?

is this game a typical example of MiX's play?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #512 on: February 16, 2020, 12:06:01 pm »

Thank you raerae.

So there's scum in (raerae, cayvie, ari)? Because it seems like it.

Raerae, do you stand by your information being changed if cayvie was redirected?

lol MiX has gotta be like "wtf is going on" right now  ;D ;D

If you aren't confused at least once then it's not a good Mafia game, right??

If you aren't confused in BM then something's wrong, yes.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #513 on: February 16, 2020, 12:08:14 pm »

Thank you raerae.

So there's scum in (raerae, cayvie, ari)? Because it seems like it.


i concur. that seems highly likely.
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #514 on: February 16, 2020, 12:09:41 pm »

lol MiX has gotta be like "wtf is going on" right now  ;D ;D

If you aren't confused at least once then it's not a good Mafia game, right??

haha. you've played with MiX before, would you mind answering my question about him?

is this game a typical example of MiX's play?

I thought about but I'm really not the best person to answer.  MiX and I would not play nice in the sandbox so I think we aren't great at being objective about each other. 
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #515 on: February 16, 2020, 12:15:32 pm »

Thank you raerae.

So there's scum in (raerae, cayvie, ari)? Because it seems like it.

Raerae, do you stand by your information being changed if cayvie was redirected?


Dude, I don't know what way is up anymore.  Sure.  If cayvie didn't kill Galz then she didn't kill Galz.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #516 on: February 16, 2020, 12:19:39 pm »

Thank you raerae.

So there's scum in (raerae, cayvie, ari)? Because it seems like it.


i'll go further.

i guess there's a ~25% likelihood that raerae is scum and ari is scum. a ~50% likelihood that only raerae is scum, a ~20% chance that only ari is scum, and like a 5% chance that none of us in that trio are scum, and the results are entirely due to some BM shenanigans.

something like that.
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #517 on: February 16, 2020, 12:34:03 pm »

I have thought of a scenario where raerae and cayvie could both be town

Because I'm struggling to see the motivation for either of them to fake claim what and when they did as scum. But it's also possible that there is something else at work here- it's a BM game after all
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #518 on: February 16, 2020, 12:34:41 pm »

And just because things got redirected to ari, that doesn't necessarily mean that they're scum. I also redirected onto ari FWIW
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #519 on: February 16, 2020, 12:41:35 pm »

And just because things got redirected to ari, that doesn't necessarily mean that they're scum. I also redirected onto ari FWIW

iiiinteresting!
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #520 on: February 16, 2020, 12:52:49 pm »

And just because things got redirected to ari, that doesn't necessarily mean that they're scum. I also redirected onto ari FWIW

well if you're telling the truth, then that is a little bit more evidence against raerae in my eyes.

there was still the possibility out there that raerae was a watcher, and targeted galz. but i made her target ari. and she saw me targeting ari (since i targeted both raerae and ari last night).

but if you targeted ari too, then watcher!raerae would have gotten a result of "cayvie, joseph, and raerae", which wouldn't have jibed with her play at the start of day2
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #521 on: February 16, 2020, 01:00:43 pm »

Wait, redirectors target both of their picks? I didn't expect that.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #522 on: February 16, 2020, 01:02:36 pm »

Wait, redirectors target both of their picks? I didn't expect that.

my role says i target 2 players, yeah. other redirectors can presumably confirm.
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arishipshape

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #523 on: February 16, 2020, 01:04:40 pm »

I’m also incredibly confused. After I have a handle on what the heck is going on I’ll say some more definitive stuff.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #524 on: February 16, 2020, 01:06:23 pm »

Wait, redirectors target both of their picks? I didn't expect that.

this post gives MiX townpoints btw

I’m also incredibly confused. After I have a handle on what the heck is going on I’ll say some more definitive stuff.

any questions you have that i/we can answer for you?
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arishipshape

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #525 on: February 16, 2020, 01:11:24 pm »

Let me make sure I have this right. Raerae claims that Cayvie killed Galz, which Raerae knows thanks to an as yet unclaimed role. Cayvie claims that using her (her is correct right?) redirection powers, she(?) redirected Raerae to me. Meaning that I did the kill, if neither Cayvie nor Raerae is lying (obviously impossible from my perspective but I don’t want to start arguing till I understand what I’m arguing against).
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #526 on: February 16, 2020, 01:12:09 pm »

That sounds correct.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #527 on: February 16, 2020, 01:14:37 pm »

That sounds correct.

Excellent. In that case, consider me in the “Raerae please claim, you’re gonna get NKed anyways” camp.

Vote: Raerae
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #528 on: February 16, 2020, 01:15:14 pm »

Let me make sure I have this right. Raerae claims that Cayvie killed Galz, which Raerae knows thanks to an as yet unclaimed role. Cayvie claims that using her (her is correct right?) redirection powers, she(?) redirected Raerae to me. Meaning that I did the kill, if neither Cayvie nor Raerae is lying (obviously impossible from my perspective but I don’t want to start arguing till I understand what I’m arguing against).

yes, she/her is correct for me. also your understanding of the situation seems accurate.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #529 on: February 16, 2020, 01:23:21 pm »

Still standing by my position that there's scum in one of cayvie/raerae. Basically it's whoever is lying.

BUT if they're both town then ari seems next up. But to me ari's posts have been slightly more believable than either of cayvie/raerae so I'd rather not lynch him first.

vote: raerae but will gladly change my vote back to cayvie
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #530 on: February 16, 2020, 01:25:52 pm »

Still standing by my position that there's scum in one of cayvie/raerae. Basically it's whoever is lying.

BUT if they're both town then ari seems next up. But to me ari's posts have been slightly more believable than either of cayvie/raerae so I'd rather not lynch him first.

vote: raerae but will gladly change my vote back to cayvie

this is L-1.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #531 on: February 16, 2020, 01:29:03 pm »

Unvote

I didn’t mean to make it l-1. I want Raerae to claim first.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #532 on: February 16, 2020, 01:30:10 pm »

Also I’ll be gone for a few hours. I’ll gladly put my vote back on Raerae if no claim is forthcoming and we’ve had slightly more discussion.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #533 on: February 16, 2020, 01:30:42 pm »

Unvote

I didn’t mean to make it l-1. I want Raerae to claim first.

heh i'd like that too but i don't think we're gonna get what we want, she's been pretty clear on that front.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #534 on: February 16, 2020, 01:31:08 pm »

Also I’ll be gone for a few hours. I’ll gladly put my vote back on Raerae if no claim is forthcoming and we’ve had slightly more discussion.

but yeah, there's no rush.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #535 on: February 16, 2020, 01:33:14 pm »

Also I’ll be gone for a few hours. I’ll gladly put my vote back on Raerae if no claim is forthcoming and we’ve had slightly more discussion.

Ari: "Vote: raerae for not claiming at L-1"

I can see the future!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #536 on: February 16, 2020, 01:42:29 pm »

Still standing by my position that there's scum in one of cayvie/raerae. Basically it's whoever is lying.

BUT if they're both town then ari seems next up. But to me ari's posts have been slightly more believable than either of cayvie/raerae so I'd rather not lynch him first.

vote: raerae but will gladly change my vote back to cayvie

pubby just popping in to make it an unannounced L-1 is fairly scummy imo.
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #537 on: February 16, 2020, 01:46:20 pm »

Wait, redirectors target both of their picks? I didn't expect that.

my role says i target 2 players, yeah. other redirectors can presumably confirm.
I'm targetting two as well
For completeness, I targetted WCD to redirect onto ari. Which is why I've been pretty pro WCD today. And also still don't see why scum!WCD would fake claim at that time
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #538 on: February 16, 2020, 01:47:24 pm »

Still standing by my position that there's scum in one of cayvie/raerae. Basically it's whoever is lying.

BUT if they're both town then ari seems next up. But to me ari's posts have been slightly more believable than either of cayvie/raerae so I'd rather not lynch him first.

vote: raerae but will gladly change my vote back to cayvie
Vote: pubby
Looking to get the day done when people are still processing and actively talking is scummy
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #539 on: February 16, 2020, 01:48:06 pm »

Although if pubby is scummy for that, it means rae is probably town

Man, confused right now
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #540 on: February 16, 2020, 01:49:11 pm »

Actually wait, if I redirected WCD and WCD is a redirector, then this may be where the confusion has come from....
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #541 on: February 16, 2020, 01:50:53 pm »

Wait, redirectors target both of their picks? I didn't expect that.

my role says i target 2 players, yeah. other redirectors can presumably confirm.
I'm targetting two as well
For completeness, I targetted WCD to redirect onto ari. Which is why I've been pretty pro WCD today. And also still don't see why scum!WCD would fake claim at that time

oh wow so night 1 a potential redirector redirecting a redirector already. chaos.

so joseph, if raerae is scum who would you say your top 3 guesses for scum!raerae's buddies would be?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #542 on: February 16, 2020, 02:36:39 pm »

Wait, redirectors target both of their picks? I didn't expect that.

my role says i target 2 players, yeah. other redirectors can presumably confirm.
I'm targetting two as well
For completeness, I targetted WCD to redirect onto ari. Which is why I've been pretty pro WCD today. And also still don't see why scum!WCD would fake claim at that time

oh wow so night 1 a potential redirector redirecting a redirector already. chaos.

Well I sort of panicked as Awaclus died, and they were originally my top scum read
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #543 on: February 16, 2020, 02:59:19 pm »

I keep going back and forth on whether there's any value in having more redirectors claim. If we can map out every target change that happened last night, that's good, but if even a single person is lying it throws a wrench into the works. However, maybe there's benefit if we do it every day? Like, maybe this is some logic puzzle and we can catch liars tomorrow when their redirections don't line up with reality. But there's a good chance that exposes too much information and gives scum PoE.

I'm talking in general though. I'd actually support a redirector claim if it somehow affects the raerae/cayvie situation.

Vote: pubby
Looking to get the day done when people are still processing and actively talking is scummy
I thought my vote was l-2, but I'd hammer either one so...

Also I'm not feeling very excited about a raerae claim because I think scum raerae and town raerae will claim exactly the same thing. (hint: it's either investigator, or redirector)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #544 on: February 16, 2020, 03:07:25 pm »

If people are split on believing one of us, I'm perfectly happy with an ari lunch.
I'm mostly fine with either
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #545 on: February 16, 2020, 03:08:00 pm »

people who have played with MiX before: is this typical of how he plays? i feel like with glooble d1, and now with raerae, i suspect someone, and then there MiX is, being all "hey, calm down, stop acting so scummy".

is that normal MiX?
Yeah, normal
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #546 on: February 16, 2020, 03:10:52 pm »

Wait, redirectors target both of their picks? I didn't expect that.

this post gives MiX townpoints btw

I’m also incredibly confused. After I have a handle on what the heck is going on I’ll say some more definitive stuff.

any questions you have that i/we can answer for you?
Does it really give him townpoints??
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #547 on: February 16, 2020, 03:15:10 pm »

Still standing by my position that there's scum in one of cayvie/raerae. Basically it's whoever is lying.

BUT if they're both town then ari seems next up. But to me ari's posts have been slightly more believable than either of cayvie/raerae so I'd rather not lynch him first.

vote: raerae but will gladly change my vote back to cayvie
Whats believable about Ari, I'm not seeing what you're seeing
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #548 on: February 16, 2020, 03:18:38 pm »

Yeah, we name both targets.

I redirected pubby to Raerae.

If Joseph redirected me to Ari (instead of Rae), then Ari was redirected to raerae?

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #549 on: February 16, 2020, 03:21:37 pm »

Yeah, we name both targets.

I redirected pubby to Raerae.

If Joseph redirected me to Ari (instead of Rae), then Ari was redirected to raerae?

assuming no other redirections, then yep, i think you're right. it's the first person we target who gets redirected, not the second.

so ari targeted raerae and raerae targeted ari XD

didds, can i ask you the same question i asked joseph? if raerae is scum which 3 players would you guess are most likely to be scum!raerae's partners?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #550 on: February 16, 2020, 03:24:27 pm »

Wait, redirectors target both of their picks? I didn't expect that.

this post gives MiX townpoints btw

Does it really give him townpoints??

a few, yeah! i would think it probable that there's a mafia redirector out there, and, if mix was in a mafia qt, he would know that redirectors have 2 targets. all speculation, of course, but a little bit of townpoints, on mix's side.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #551 on: February 16, 2020, 03:31:59 pm »

Okay...so...

cayvie redirected raerae to ari.

Joseph redirected Didds to ari.

Didds redirected pubby to raerae.

Which means...Didds now redirected ari to raerae...unless someone redirected Joseph. Which means...ari didn't kill Galzria

raerae knows cayvie killed Galzria. But cayvie claimed to redirect raerae to ari. But ari couldn't have killed Galzria. Which means...raerae or cayvie is scum.

Right? Am I making any mistakes? I'm assuming that no one redirected anything onto Galzria and is hiding, because that information would be really good.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #552 on: February 16, 2020, 03:33:32 pm »

That sounds correct.

Excellent. In that case, consider me in the “Raerae please claim, you’re gonna get NKed anyways” camp.

Vote: Raerae

It makes negative sense to lunch me if I'm going to be the NK. If I'm the NK then I'm not scum.

Vote: ari
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #553 on: February 16, 2020, 03:35:00 pm »

Phones are hard

vote: ari
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #554 on: February 16, 2020, 03:36:40 pm »

That sounds correct.

Excellent. In that case, consider me in the “Raerae please claim, you’re gonna get NKed anyways” camp.

Vote: Raerae

It makes negative sense to lunch me if I'm going to be the NK. If I'm the NK then I'm not scum.

Vote: ari


"raerae please claim, if you're town you're gonna get NKed anyways"

Did he really need to say "if you're town" in that sentence? Because it's heavily implied.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #555 on: February 16, 2020, 03:38:48 pm »

Okay...so...

cayvie redirected raerae to ari.

Joseph redirected Didds to ari.

Didds redirected pubby to raerae.

Which means...Didds now redirected ari to raerae...unless someone redirected Joseph. Which means...ari didn't kill Galzria

raerae knows cayvie killed Galzria. But cayvie claimed to redirect raerae to ari. But ari couldn't have killed Galzria. Which means...raerae or cayvie is scum.

Right? Am I making any mistakes? I'm assuming that no one redirected anything onto Galzria and is hiding, because that information would be really good.

there could still be things like scum redirector, scum busdriver, roleblockers, but barring something like that, i'm drawing the same conclusions.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #556 on: February 16, 2020, 03:40:38 pm »

That sounds correct.

Excellent. In that case, consider me in the “Raerae please claim, you’re gonna get NKed anyways” camp.

Vote: Raerae

It makes negative sense to lunch me if I'm going to be the NK. If I'm the NK then I'm not scum.

Vote: ari


"raerae please claim, if you're town you're gonna get NKed anyways"

Did he really need to say "if you're town" in that sentence? Because it's heavily implied.

I'd rather take the NK than give additional information to scum today. You can't both believe there's a possibility I'm town and say you'd like to lunch me. He's saying I'm dead regardless and that's pretty f-ing scummy.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #557 on: February 16, 2020, 03:42:02 pm »

You can't both believe there's a possibility I'm town and say you'd like to lunch me.

Since when?????
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #558 on: February 16, 2020, 03:44:58 pm »

Unvote

So who's voting raerae because they think she's scum, and who's voting raerae because they're mad she won't claim??
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #559 on: February 16, 2020, 03:45:48 pm »

I think she's scum.

I'm also mad she won't claim, but that's not new.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #560 on: February 16, 2020, 03:46:33 pm »

Unvote

So who's voting raerae because they think she's scum, and who's voting raerae because they're mad she won't claim??

surely you don't need to ask me this one.

(scum)

i don't think her lack of claiming is particularly alignment indicative.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #561 on: February 16, 2020, 03:48:11 pm »

what the actual hell

i just read everything but sue me, i can't wrap my mind around it
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #562 on: February 16, 2020, 03:48:37 pm »

how the hell are you all so sure raerae gets nked if there is like 26 redirectors
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #563 on: February 16, 2020, 03:49:28 pm »

how the hell are you all so sure raerae gets nked if there is like 26 redirectors

That is independent of her claim.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #564 on: February 16, 2020, 03:50:43 pm »

how the hell are you all so sure raerae gets nked if there is like 26 redirectors

who are you asking?

i don't think raerae gets nked because i think she's scum.

but, on the off-chance she's town, i don't think a full-claim makes her any more likely to be nightkilled than her current partial "i'm an investigator but i won't tell you what kind, riddle dee dee" claim.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #565 on: February 16, 2020, 03:52:22 pm »

how the hell are you all so sure raerae gets nked if there is like 26 redirectors

who are you asking?

i don't think raerae gets nked because i think she's scum.

but, on the off-chance she's town, i don't think a full-claim makes her any more likely to be nightkilled than her current partial "i'm an investigator but i won't tell you what kind, riddle dee dee" claim.

ari I guess

by the way unvote
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #566 on: February 16, 2020, 03:55:20 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #567 on: February 16, 2020, 03:56:39 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #568 on: February 16, 2020, 03:57:20 pm »

how the hell are you all so sure raerae gets nked if there is like 26 redirectors

who are you asking?

i don't think raerae gets nked because i think she's scum.

but, on the off-chance she's town, i don't think a full-claim makes her any more likely to be nightkilled than her current partial "i'm an investigator but i won't tell you what kind, riddle dee dee" claim.

I know my role and you don't, I'm not being difficult because I'm Rumpelstiltskin over here, I've judged it to be in the best interest of town because I know the most about MY role.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #569 on: February 16, 2020, 03:57:52 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.

i don't believe a seasoned player can't come up with some kind of claim, MiX. it doesn't make any sense
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #570 on: February 16, 2020, 03:58:24 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.

So I'm clever enough to fakeclaim a result but not clever enough to have considered being counterclaimed.

Vote: MiX because that's just offensive and stupid
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #571 on: February 16, 2020, 03:58:56 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.

So I'm clever enough to fakeclaim a result but not clever enough to have considered being counterclaimed.

Vote: MiX because that's just offensive and stupid

this
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #572 on: February 16, 2020, 03:59:24 pm »

but i don't think it's scummy from MiX. you're omgusing
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #573 on: February 16, 2020, 04:00:26 pm »

Unvote

So who's voting raerae because they think she's scum, and who's voting raerae because they're mad she won't claim??
And what did the wagon look like at is peak? I'm on phone, so that crap is impossible too track
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #574 on: February 16, 2020, 04:00:37 pm »

but i don't think it's scummy from MiX. you're omgusing

Yup, but I'm fine with an anger vote for a minute.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #575 on: February 16, 2020, 04:01:19 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change
I'm down for that,
Vote: Joseph
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #576 on: February 16, 2020, 04:02:27 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change
I'm down for that,
Vote: Joseph


are you buddying me? tell me honestly, i can't take another heartbreak
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #577 on: February 16, 2020, 04:08:31 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change
I'm down for that,
Vote: Joseph


are you buddying me? tell me honestly, i can't take another heartbreak
It can't be scummy is I'm not scum.

But really, I'm working hard to ranke the redirectors, and when people started piling on raerae, her stock went up.  Joseph's had gone down a lot, and I was already thinking of voting him
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #578 on: February 16, 2020, 04:12:00 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.

So I'm clever enough to fakeclaim a result but not clever enough to have considered being counterclaimed.

Vote: MiX because that's just offensive and stupid

"that's just offensive and stupid" is every word we address to each other.

But you're right...you had something in mind when you said what you did. Which means...I need to reread this day.

Vote: cayvie or something, I lost track. Also, claiming to have redirected the person that voted on you with no explanation before they explained isn't towny foresight, it's just null.

PPE: You think there's not those many redirectors, or that scum would claim them?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #579 on: February 16, 2020, 04:21:20 pm »

I think there are plenty of redirectors. I think that we're most likely to find scum lynching from that pool
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #580 on: February 16, 2020, 04:51:12 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.

So I'm clever enough to fakeclaim a result but not clever enough to have considered being counterclaimed.

Vote: MiX because that's just offensive and stupid

"that's just offensive and stupid" is every word we address to each other.

But you're right...you had something in mind when you said what you did. Which means...I need to reread this day.

Vote: cayvie or something, I lost track. Also, claiming to have redirected the person that voted on you with no explanation before they explained isn't towny foresight, it's just null.

PPE: You think there's not those many redirectors, or that scum would claim them?
Specifically, I think scum can redirect, and when they saw Awaclus's flip they were super excited that they now could legitimately claim redirector and not immediately be called out as scum.  I think the fact that there are so many backs up my hunch.  You think there are 5 Town Redirectors?
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #581 on: February 16, 2020, 04:53:26 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.

So I'm clever enough to fakeclaim a result but not clever enough to have considered being counterclaimed.

Vote: MiX because that's just offensive and stupid

"that's just offensive and stupid" is every word we address to each other.

But you're right...you had something in mind when you said what you did. Which means...I need to reread this day.

Vote: cayvie or something, I lost track. Also, claiming to have redirected the person that voted on you with no explanation before they explained isn't towny foresight, it's just null.

PPE: You think there's not those many redirectors, or that scum would claim them?
Specifically, I think scum can redirect, and when they saw Awaclus's flip they were super excited that they now could legitimately claim redirector and not immediately be called out as scum.  I think the fact that there are so many backs up my hunch.  You think there are 5 Town Redirectors?

I only see four. Awa, me, wcd, joseph
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #582 on: February 16, 2020, 04:55:21 pm »

I think there are plenty of redirectors. I think that we're most likely to find scum lynching from that pool
I'm not convinced, because I know I'm town and WCD didn't make the NK yesterday (else ari would be dead)

And cayvie/raerae I just can't get my head around
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #583 on: February 16, 2020, 04:58:50 pm »

I can see 5 town Redirectors exist. But I agree with you shraeye.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #584 on: February 16, 2020, 05:00:14 pm »

I also want to keep as many redirectors alive as possible, because if we eliminate 1 scum, we have a decent chance of being able to organize our redirectors and trap scum in a little box
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mail-mi

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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #585 on: February 16, 2020, 05:29:07 pm »

Vote Count 2.1

cayvie (1): MiX
Joseph2302 (2): LaLight, shraeye
raerae (2): cayvie, pubby
pubby (1): Joseph2302
MiX (1): raerae

Not Voting (3): Glooble, WestCoastDidds, arishipshape

With 10 alive it takes 6 to lynch.

Day 2 ends at 2:00pm FT on February 21, 2020.
« Last Edit: February 16, 2020, 05:35:35 pm by mail-mi »
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #586 on: February 16, 2020, 05:33:24 pm »

Vote Count 2.1

cayvie (1): MiX
Joseph2302 (2): LaLight, shraeye
raerae (2): cayvie, pubby
pubby (1): Joseph2302
MiX (1): raerae

Not Voting (3): Glooble, WestCoastDidds, arishipshape

With 10 alive it takes 6 to lynch.

Day 2 ends at 2:00pm FT on February 24, 2020


Is day 2 really that long? Should we set a soft deadline?
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mail-mi

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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #587 on: February 16, 2020, 05:35:17 pm »

Vote Count 2.1

cayvie (1): MiX
Joseph2302 (2): LaLight, shraeye
raerae (2): cayvie, pubby
pubby (1): Joseph2302
MiX (1): raerae

Not Voting (3): Glooble, WestCoastDidds, arishipshape

With 10 alive it takes 6 to lynch.

Day 2 ends at 2:00pm FT on February 24, 2020


Is day 2 really that long? Should we set a soft deadline?

Woops, I misread my own deadline rules.

Day 2 ends at 2:00pm FT on February 21, 2020.

Sorry about the confusion; I'll fix it in the last vote count and the day start post.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #588 on: February 16, 2020, 05:46:22 pm »

February 24 is known as Bud Day, named after the birthday of famous aviator and WW2 hero Bud Day.
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #589 on: February 16, 2020, 06:01:21 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change
I'm down for that,
Vote: Joseph
Why? I've townread one of the redirectors, and helped piece together something important: based on the current information, ari didn't make the NK
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Glooble

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #590 on: February 16, 2020, 06:01:44 pm »

This is extremely confusing.

My usual go-to is to believe investigative role claims and then lynch them the next day I’d they’re lying. BUT what’s scummy about raerae’s claim of a result on caucus is she left herself an out - “unless someone redirected cayvie” but claims that’s the *only* out, which, given that we know the game is full of redirectors, seems like a tough pill to swallow.

That being said, it seems to me that all of the normal investigative roles would be basically useless in this setup, so it would make sense for mail-mi to give us some kind of cop or watcher that cuts through all the redirection.

All that being said, I think scum raerae would claim here. I know it’s widow, but I think the best bet for now is:

Vote: cayvie
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #591 on: February 16, 2020, 06:02:17 pm »

Sorry “widow” was meant to say “wifom”.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #592 on: February 16, 2020, 06:02:37 pm »

Although that means that WCD or raerae could theoretically have made the NK? Or not? I'm very confused by these 3 redirectors redirecting each other and the same set of people

PPE: 2
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #593 on: February 16, 2020, 06:03:50 pm »

Almost anyone could've made the NK, but I don't think raerae nor ari could've...given the known information.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #594 on: February 16, 2020, 06:11:01 pm »

so i remember like 3-4 instances of "lynch me but i won't claim" in Mafia games, usually by self-hammering ashersky and in every case he was town. why would scum!rae not claim? I believe her here.

but i also believe cayvie to be town, can't really explain

let's try vote: Joseph for a change

I think scum!raerae doesn't know of a fakeclaim that explains her behavior. That's my read, take it or leave it, I wouldn't give her a chance to discuss with her scummates over night.

Joseph? Eh.

So I'm clever enough to fakeclaim a result but not clever enough to have considered being counterclaimed.

Vote: MiX because that's just offensive and stupid

"that's just offensive and stupid" is every word we address to each other.

But you're right...you had something in mind when you said what you did. Which means...I need to reread this day.

Vote: cayvie or something, I lost track. Also, claiming to have redirected the person that voted on you with no explanation before they explained isn't towny foresight, it's just null.

PPE: You think there's not those many redirectors, or that scum would claim them?
Specifically, I think scum can redirect, and when they saw Awaclus's flip they were super excited that they now could legitimately claim redirector and not immediately be called out as scum.  I think the fact that there are so many backs up my hunch.  You think there are 5 Town Redirectors?

I only see four. Awa, me, wcd, joseph
I'm reading in between some lines
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #595 on: February 16, 2020, 07:26:26 pm »

Why are we voting Joseph? Did I miss something?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #596 on: February 16, 2020, 10:00:38 pm »

Yeah, we name both targets.

I redirected pubby to Raerae.

If Joseph redirected me to Ari (instead of Rae), then Ari was redirected to raerae?

assuming no other redirections, then yep, i think you're right. it's the first person we target who gets redirected, not the second.

so ari targeted raerae and raerae targeted ari XD

didds, can i ask you the same question i asked joseph? if raerae is scum which 3 players would you guess are most likely to be scum!raerae's partners?

Good gravy...I don’t know which way is up. But I’ve been semi-drunk for like 3 days.

Ari, pubby, and Glooble are my most likelies.
Shraeye and LL seem to be playing some game where they wink and nod about what they have figured out but I can’t keep up.
Me, you, Rae, mix, and Joseph are around. I think we are more likely all town than not, but I’m easily fooled.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #597 on: February 16, 2020, 10:57:25 pm »

Why are we voting Joseph? Did I miss something?

i have no idea tbh. i think people got tired of trying to wrap their head around the situation between raerae, me, and yourself and decided to look in a different direction?

i got pretty exhausted by it too tbh, but i still can't get over raerae claiming to have an unspecified guilty result on me. like it seems silly to me not to end the day lynching one of us three, and raerae still is the obvious most likely guilty party to me.

i really hope wcd is town. i think joseph is town. i think mix is town-ish.

i think raerae is scum. i think ari, glooble, and pubby are scummy.

lalight and shraeye, man, who the hell knows.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #598 on: February 16, 2020, 11:15:46 pm »

This is extremely confusing.

My usual go-to is to believe investigative role claims and then lynch them the next day I’d they’re lying. BUT what’s scummy about raerae’s claim of a result on caucus is she left herself an out - “unless someone redirected cayvie” but claims that’s the *only* out, which, given that we know the game is full of redirectors, seems like a tough pill to swallow.

That being said, it seems to me that all of the normal investigative roles would be basically useless in this setup, so it would make sense for mail-mi to give us some kind of cop or watcher that cuts through all the redirection.

All that being said, I think scum raerae would claim here. I know it’s widow, but I think the best bet for now is:

Vote: cayvie

does the logic in this post make sense to anyone?

how do you get from "raerae's claim is scummy because she left herself an out if cayvie was redirected"

to "mail-mi would give us an investigative role that would cut through all the redirectors"

to "vote cayvie, presumably because i believe raerae to be such an investigative role"?

am i missing something here?
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #599 on: February 16, 2020, 11:26:13 pm »

to continue: glooble hypothesizes that raerae is "some sort of cop or watcher that cuts through the redirection".

scenario A: cop!raerae
why would a cop be worried if i was redirected? how would a cop be certain that i made the kill?

scenario B: watcher!raerae
why would a watcher be worried if i was redirected? presumably if a watcher targeted galzria and saw me target galzria, then it wouldn't matter whether i'd been redirected or not. galzria would still be dead and i would be the one who had targeted him.

scenario C: tracker!raerae
imagine a tracker targets cayvie and gets a result "your target targeted galzria". yet again, why would it matter if i was redirected?

scenario D: redirector!raerae
presumably in this scenario raerae redirected me to target galzria. how would she be certain that I was the one who committed the kill? and, again, why would it matter if I was redirected?

are there any other potential investigative roles that anyone can think of that would make sense here?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #600 on: February 16, 2020, 11:29:54 pm »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

remember, this is the claim that raerae made.

that i made the kill.

that she knew that.

and that it mattered if i was redirected.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #601 on: February 17, 2020, 12:57:40 am »

to continue: glooble hypothesizes that raerae is "some sort of cop or watcher that cuts through the redirection".

scenario A: cop!raerae
why would a cop be worried if i was redirected? how would a cop be certain that i made the kill?

scenario B: watcher!raerae
why would a watcher be worried if i was redirected? presumably if a watcher targeted galzria and saw me target galzria, then it wouldn't matter whether i'd been redirected or not. galzria would still be dead and i would be the one who had targeted him.

scenario C: tracker!raerae
imagine a tracker targets cayvie and gets a result "your target targeted galzria". yet again, why would it matter if i was redirected?

scenario D: redirector!raerae
presumably in this scenario raerae redirected me to target galzria. how would she be certain that I was the one who committed the kill? and, again, why would it matter if I was redirected?

are there any other potential investigative roles that anyone can think of that would make sense here?

there's the role called Detective i think, that specifically said if a person made a kill throughout the game. it's a weaker cop basically
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #602 on: February 17, 2020, 01:21:08 am »

to continue: glooble hypothesizes that raerae is "some sort of cop or watcher that cuts through the redirection".

scenario A: cop!raerae
why would a cop be worried if i was redirected? how would a cop be certain that i made the kill?

scenario B: watcher!raerae
why would a watcher be worried if i was redirected? presumably if a watcher targeted galzria and saw me target galzria, then it wouldn't matter whether i'd been redirected or not. galzria would still be dead and i would be the one who had targeted him.

scenario C: tracker!raerae
imagine a tracker targets cayvie and gets a result "your target targeted galzria". yet again, why would it matter if i was redirected?

scenario D: redirector!raerae
presumably in this scenario raerae redirected me to target galzria. how would she be certain that I was the one who committed the kill? and, again, why would it matter if I was redirected?

are there any other potential investigative roles that anyone can think of that would make sense here?

there's the role called Detective i think, that specifically said if a person made a kill throughout the game. it's a weaker cop basically

yet again, why would it matter if i was redirected?
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LaLight

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #603 on: February 17, 2020, 01:43:43 am »

to continue: glooble hypothesizes that raerae is "some sort of cop or watcher that cuts through the redirection".

scenario A: cop!raerae
why would a cop be worried if i was redirected? how would a cop be certain that i made the kill?

scenario B: watcher!raerae
why would a watcher be worried if i was redirected? presumably if a watcher targeted galzria and saw me target galzria, then it wouldn't matter whether i'd been redirected or not. galzria would still be dead and i would be the one who had targeted him.

scenario C: tracker!raerae
imagine a tracker targets cayvie and gets a result "your target targeted galzria". yet again, why would it matter if i was redirected?

scenario D: redirector!raerae
presumably in this scenario raerae redirected me to target galzria. how would she be certain that I was the one who committed the kill? and, again, why would it matter if I was redirected?

are there any other potential investigative roles that anyone can think of that would make sense here?

there's the role called Detective i think, that specifically said if a person made a kill throughout the game. it's a weaker cop basically

yet again, why would it matter if i was redirected?

Can you point me, please, where raerae said it matters. I might've skipped it
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #604 on: February 17, 2020, 01:59:58 am »

to continue: glooble hypothesizes that raerae is "some sort of cop or watcher that cuts through the redirection".

scenario A: cop!raerae
why would a cop be worried if i was redirected? how would a cop be certain that i made the kill?

scenario B: watcher!raerae
why would a watcher be worried if i was redirected? presumably if a watcher targeted galzria and saw me target galzria, then it wouldn't matter whether i'd been redirected or not. galzria would still be dead and i would be the one who had targeted him.

scenario C: tracker!raerae
imagine a tracker targets cayvie and gets a result "your target targeted galzria". yet again, why would it matter if i was redirected?

scenario D: redirector!raerae
presumably in this scenario raerae redirected me to target galzria. how would she be certain that I was the one who committed the kill? and, again, why would it matter if I was redirected?

are there any other potential investigative roles that anyone can think of that would make sense here?

there's the role called Detective i think, that specifically said if a person made a kill throughout the game. it's a weaker cop basically

yet again, why would it matter if i was redirected?

Can you point me, please, where raerae said it matters. I might've skipped it

here you go:

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #605 on: February 17, 2020, 02:19:02 am »

Why are we voting Joseph? Did I miss something?
People are being silly that's why
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #606 on: February 17, 2020, 03:13:05 am »

to continue: glooble hypothesizes that raerae is "some sort of cop or watcher that cuts through the redirection".

scenario A: cop!raerae
why would a cop be worried if i was redirected? how would a cop be certain that i made the kill?

scenario B: watcher!raerae
why would a watcher be worried if i was redirected? presumably if a watcher targeted galzria and saw me target galzria, then it wouldn't matter whether i'd been redirected or not. galzria would still be dead and i would be the one who had targeted him.

scenario C: tracker!raerae
imagine a tracker targets cayvie and gets a result "your target targeted galzria". yet again, why would it matter if i was redirected?

scenario D: redirector!raerae
presumably in this scenario raerae redirected me to target galzria. how would she be certain that I was the one who committed the kill? and, again, why would it matter if I was redirected?

are there any other potential investigative roles that anyone can think of that would make sense here?

there's the role called Detective i think, that specifically said if a person made a kill throughout the game. it's a weaker cop basically

yet again, why would it matter if i was redirected?

Can you point me, please, where raerae said it matters. I might've skipped it

here you go:

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.

maybe some kind of tracker who knows your initial target only? there was once a role that could get "the last message of player's qt". it's busted, but we're in bm
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #607 on: February 17, 2020, 04:33:45 am »

Actually, here's a thought: WCD could be a scum redirector, and the scum who did the NK (who would be someone other than WCD) just targetted Galz anyway

That would be a reason our logic doesn't add up
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #608 on: February 17, 2020, 06:08:29 am »

Actually, here's a thought: WCD could be a scum redirector, and the scum who did the NK (who would be someone other than WCD) just targetted Galz anyway

That would be a reason our logic doesn't add up

How does that what where did you get there?

I'm assuming scum NKd Galzria and no one messed with them, otherwise someone would've claimed to target Galzria, because you can't redirect without targeting them.

Also for everyone theorizing raerae's PR, let her come up with her own claim. If she's town, she has something that makes sense. If she's scum, she had something in mind when making the claim. This means the claim is somewhat solidified, so it must've made some sense to someone, either mail-mi or the scum team.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #609 on: February 17, 2020, 06:26:42 am »

Raerae could be a modified watcher who sees the final target rather than the initial target. That would make some sense in a game full of redirectors. I guess if that’s true then it’s still possible cayvie is town and her redirect was redirected to Galzria.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #610 on: February 17, 2020, 08:43:05 am »

I’m not sure that speculating about what rae’s role is gets us anywhere. She has doubled down in not claiming, so she’s not gonna claim.

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #611 on: February 17, 2020, 08:51:19 am »

Well, one more thought about rae’s result. She said “unless someone redirected cayvie” but maybe she hadn’t full considered that she (Rae) could have been redirected.

I think cayvie’s claim of redirecting Rae to Ari is more compelling. And he’s on my scummier list.

I’ll wait for a vote count to vote because I have no idea where we’re at.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #612 on: February 17, 2020, 10:31:31 am »

Actually, here's a thought: WCD could be a scum redirector, and the scum who did the NK (who would be someone other than WCD) just targetted Galz anyway

That would be a reason our logic doesn't add up

How does that what where did you get there?

I'm assuming scum NKd Galzria and no one messed with them, otherwise someone would've claimed to target Galzria, because you can't redirect without targeting them.

Also for everyone theorizing raerae's PR, let her come up with her own claim. If she's town, she has something that makes sense. If she's scum, she had something in mind when making the claim. This means the claim is somewhat solidified, so it must've made some sense to someone, either mail-mi or the scum team.

Miracle of miracles, Mix! You are making a lot of sense to me right now. TownMiX!

I’ve been thinking about the people who aren’t involved the festival of redirection. Glooble, pubby, and LL laying real low. Shraeye somewhat less so. Are they just watching us eat our own tail?
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Glooble

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #613 on: February 17, 2020, 11:28:28 am »

Actually, here's a thought: WCD could be a scum redirector, and the scum who did the NK (who would be someone other than WCD) just targetted Galz anyway

That would be a reason our logic doesn't add up

How does that what where did you get there?

I'm assuming scum NKd Galzria and no one messed with them, otherwise someone would've claimed to target Galzria, because you can't redirect without targeting them.

Also for everyone theorizing raerae's PR, let her come up with her own claim. If she's town, she has something that makes sense. If she's scum, she had something in mind when making the claim. This means the claim is somewhat solidified, so it must've made some sense to someone, either mail-mi or the scum team.

Miracle of miracles, Mix! You are making a lot of sense to me right now. TownMiX!

I’ve been thinking about the people who aren’t involved the festival of redirection. Glooble, pubby, and LL laying real low. Shraeye somewhat less so. Are they just watching us eat our own tail?


Any information I could add at this point would help scum much more than it would help town.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #614 on: February 17, 2020, 12:02:02 pm »

I’m not sure that speculating about what rae’s role is gets us anywhere. She has doubled down in not claiming, so she’s not gonna claim.
Also for everyone theorizing raerae's PR, let her come up with her own claim. If she's town, she has something that makes sense. If she's scum, she had something in mind when making the claim. This means the claim is somewhat solidified, so it must've made some sense to someone, either mail-mi or the scum team.

nah. i think she flubbed her own fakeclaim, and i'm trying to demonstrate that.

i'm talking about her claim because it's by far the most solid evidence we have against any player. and it doesn't depend on solving any festival of redirection!

raerae's initial claim made no sense whatsoever. and she is declining to clarify. that's enough to lynch, for me.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #615 on: February 17, 2020, 12:05:11 pm »

I’m not sure that speculating about what rae’s role is gets us anywhere. She has doubled down in not claiming, so she’s not gonna claim.
Also for everyone theorizing raerae's PR, let her come up with her own claim. If she's town, she has something that makes sense. If she's scum, she had something in mind when making the claim. This means the claim is somewhat solidified, so it must've made some sense to someone, either mail-mi or the scum team.

nah. i think she flubbed her own fakeclaim, and i'm trying to demonstrate that.

i'm talking about her claim because it's by far the most solid evidence we have against any player. and it doesn't depend on solving any festival of redirection!

raerae's initial claim made no sense whatsoever. and she is declining to clarify. that's enough to lynch, for me.

Why would scum!raerae say something that made no sense whatsoever?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #616 on: February 17, 2020, 12:07:23 pm »

I’m not sure that speculating about what rae’s role is gets us anywhere. She has doubled down in not claiming, so she’s not gonna claim.
Also for everyone theorizing raerae's PR, let her come up with her own claim. If she's town, she has something that makes sense. If she's scum, she had something in mind when making the claim. This means the claim is somewhat solidified, so it must've made some sense to someone, either mail-mi or the scum team.

nah. i think she flubbed her own fakeclaim, and i'm trying to demonstrate that.

i'm talking about her claim because it's by far the most solid evidence we have against any player. and it doesn't depend on solving any festival of redirection!

raerae's initial claim made no sense whatsoever. and she is declining to clarify. that's enough to lynch, for me.

Why would scum!raerae say something that made no sense whatsoever?

because she messed up a fakeclaim?
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #617 on: February 17, 2020, 12:08:21 pm »

because lies are harder to keep consistent than the truth?
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #618 on: February 17, 2020, 12:09:07 pm »

Why did she mess up a fakeclaim in the first place?

I've been in that position, by the way. I just wanna see what your premises are.

because lies are harder to keep consistent than the truth?

She came up with the fakeclaim before softclaiming, obviously. Why wouldn't she or why do you not believe this? Loaded question, but still.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #619 on: February 17, 2020, 12:17:35 pm »

Why did she mess up a fakeclaim in the first place?

I've been in that position, by the way. I just wanna see what your premises are.

because lies are harder to keep consistent than the truth?

She came up with the fakeclaim before softclaiming, obviously. Why wouldn't she or why do you not believe this? Loaded question, but still.

sure. i think she planned with her scumbuddies to claim a result on me. so she started the day with an unexplained vote.

immediately after that, she sees WCD and I start speculating about a bunch of redirectors, and i start bringing up setting info that i'd asked mail-mi overnight. so she's like "oh crap, cayvie's looking real townie here, better claim fast, better fit redirectors somewhere into my claim", and she does so. but she's not actually thinking from the perspective of a real investigative role, so she messes it up under pressure.
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Glooble

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #620 on: February 17, 2020, 12:46:08 pm »

Okay, cayvie. I'm convinced. Your scenario seems more likely.

vote: raerae
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #621 on: February 17, 2020, 12:49:02 pm »

Okay, cayvie. I'm convinced. Your scenario seems more likely.

vote: raerae

I would vote you on the spot...if I wasn't thinking the same thing.

Unvote, this is not getting untangled today.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #622 on: February 17, 2020, 12:53:23 pm »

I’m feeling what cayvie is putting down, too.

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #623 on: February 17, 2020, 12:56:15 pm »

Vote: raerae

I think that is L-2
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #624 on: February 17, 2020, 12:59:46 pm »


I’ve been thinking about the people who aren’t involved the festival of redirection. Glooble, pubby, and LL laying real low. Shraeye somewhat less so. Are they just watching us eat our own tail?
I'm saying "there is no way all the redirectors are town", and you're sitting there townreading anybody/everybody who claims redirector. You could start by not doing that.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #625 on: February 17, 2020, 01:34:04 pm »

So far, I am in agreement with Cayvie and will gladly vote Raerae if it wasn't so close to lynching and I wanted to give every chance for more discussion/claims.
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #626 on: February 17, 2020, 02:19:55 pm »

Vote Count 2.2

Joseph2302 (2): LaLight, shraeye
raerae (4): cayvie, pubby, Glooble, WestCoastDidds {L-2}
pubby (1): Joseph2302
MiX (1): raerae

Not Voting (2): arishipshape, MiX

With 10 alive it takes 6 to lynch.

Day 2 ends at 2:00pm FT on February 21, 2020.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #627 on: February 17, 2020, 02:36:27 pm »


I’ve been thinking about the people who aren’t involved the festival of redirection. Glooble, pubby, and LL laying real low. Shraeye somewhat less so. Are they just watching us eat our own tail?
I'm saying "there is no way all the redirectors are town", and you're sitting there townreading anybody/everybody who claims redirector. You could start by not doing that.

Well, I know I’m town and I’m the one who started the festival Of redirection explanation. Who is it that has a dubious claim, cayvie or Joseph? Scummier than the tale raerae is weaving? You and LL seem to be doing something different than the rest of us, but I’m happy to listen if you feel like filling me in.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #628 on: February 17, 2020, 02:43:02 pm »

So far, I am in agreement with Cayvie and will gladly vote Raerae if it wasn't so close to lynching and I wanted to give every chance for more discussion/claims.

anything in particular you're wondering about? or is this "more discussion is good" in a general sense?
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #629 on: February 17, 2020, 03:51:46 pm »

What tale am I weaving? cayvie has made ALL the speculation, I just said she killed Galz. Why is that unbelievable? And we've already talked about how we should stop making claims and giving scum targets so is so crazy that I took that advice? What am I actually being lynched for right now? Can anybody answer that?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #630 on: February 17, 2020, 03:52:53 pm »

Vote: Ari

Since I was still rage voting MiX.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #631 on: February 17, 2020, 03:56:58 pm »

Whbendmmttm
Post to avoid a prod
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #632 on: February 17, 2020, 04:04:57 pm »

What tale am I weaving? cayvie has made ALL the speculation, I just said she killed Galz. Why is that unbelievable? And we've already talked about how we should stop making claims and giving scum targets so is so crazy that I took that advice? What am I actually being lynched for right now? Can anybody answer that?


It's hard to come up with a role that would allow you to know that with any certyainty given the nature of the game as it has been revealed to us so far. You've refused to claim your role, which would allow us to understand how you are able to know what you claim to know. You left yourself a very specific out for if cayvie flips town (oops, guess the scum redirector targeted her), which is a scummy thing to do when claiming an investigative role.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #633 on: February 17, 2020, 04:05:51 pm »

What tale am I weaving? cayvie has made ALL the speculation, I just said she killed Galz. Why is that unbelievable? And we've already talked about how we should stop making claims and giving scum targets so is so crazy that I took that advice? What am I actually being lynched for right now? Can anybody answer that?

you could answer it, if you read the previous page :) the posts are pretty clear.

1) your partial claim made no sense. there's no potential role that anyone can think of that would say "cayvie killed galz" and also be vulnerable to cayvie being redirected.

2) this isn't the first time you've brought up avoiding "giving scum targets" as a reason to avoid full claiming. but you've already partially claimed an investigative role. if you're town, you're already a target. so that logic doesn't make sense either.
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #634 on: February 17, 2020, 04:15:40 pm »

So maybe there's a method to my madness other than me being a bumbling idiot and being unable to fakeclaim. Or, you're right, I'm just a giant idiot.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #635 on: February 17, 2020, 04:25:59 pm »

What tale am I weaving? cayvie has made ALL the speculation, I just said she killed Galz. Why is that unbelievable? And we've already talked about how we should stop making claims and giving scum targets so is so crazy that I took that advice? What am I actually being lynched for right now? Can anybody answer that?

you could answer it, if you read the previous page :) the posts are pretty clear.

1) your partial claim made no sense. there's no potential role that anyone can think of that would say "cayvie killed galz" and also be vulnerable to cayvie being redirected.

2) this isn't the first time you've brought up avoiding "giving scum targets" as a reason to avoid full claiming. but you've already partially claimed an investigative role. if you're town, you're already a target. so that logic doesn't make sense either.


So here's the thing. Our doctor is dead, yes. But with 4+ redirectors running around, there's absolutely no guarantee scum will kill who they want to kill. So it's not like raerae dies 100% if she claims.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #636 on: February 17, 2020, 06:02:26 pm »

I'm pretty over my ability as a player in this game being attacked. Lunch me if you want to or use your heads and listen to what I've actually said. I got a result that told me cayvie killed Galz. cayvie said she redirected me to ari so if she's telling the truth then ari made that kill. I left room for that possibility because it's exactly that, a possibility. cayvie, however, immediately jumped to me lying and fakeclaiming and being really really awful at it. And a lot of you believe that. So kill me if you want to, you're wrong but I'm done.
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arishipshape

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #637 on: February 17, 2020, 06:39:07 pm »

So far, I am in agreement with Cayvie and will gladly vote Raerae if it wasn't so close to lynching and I wanted to give every chance for more discussion/claims.

anything in particular you're wondering about? or is this "more discussion is good" in a general sense?

More discussion is good in a general chance. I’m not really wondering about anything but there’s still the (slight) chance Raerae is telling the truth and flips town and then I’d be next on the lynch cycle and that would pretty much be GG, so I wanna hear ALL the deets before I put all my chips down on Raerae lying.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #638 on: February 17, 2020, 06:39:31 pm »

“Discussion is good in a general SENSE”. My bad. Shoulda read my post for typos.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #639 on: February 17, 2020, 07:37:13 pm »

So far, I am in agreement with Cayvie and will gladly vote Raerae if it wasn't so close to lynching and I wanted to give every chance for more discussion/claims.

anything in particular you're wondering about? or is this "more discussion is good" in a general sense?

More discussion is good in a general chance. I’m not really wondering about anything but there’s still the (slight) chance Raerae is telling the truth and flips town and then I’d be next on the lynch cycle and that would pretty much be GG, so I wanna hear ALL the deets before I put all my chips down on Raerae lying.

Heh, pretty sure it's me next on the block if she somehow flips town. The case against you has to contend with wcd's claim that she redirected you.

Whereas my defense has no such corroboration from anyone else.

But I'm pretty confident she's just scum.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #640 on: February 17, 2020, 07:42:17 pm »

Shraeye, LL... what are y’all thinking?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #641 on: February 17, 2020, 08:26:04 pm »

What tale am I weaving? cayvie has made ALL the speculation, I just said she killed Galz. Why is that unbelievable? And we've already talked about how we should stop making claims and giving scum targets so is so crazy that I took that advice? What am I actually being lynched for right now? Can anybody answer that?


It's hard to come up with a role that would allow you to know that with any certyainty given the nature of the game as it has been revealed to us so far. You've refused to claim your role, which would allow us to understand how you are able to know what you claim to know. You left yourself a very specific out for if cayvie flips town (oops, guess the scum redirector targeted her), which is a scummy thing to do when claiming an investigative role.

Aren't you the one who said to stop claiming? This is very confusing. I'm not supposed to claim until I'm supposed to and I'm scummy if I do but more scummy if I don't. What the actual hell. Should I just not have said anything and tried to make some shirt up to get cayvie lynched? This is infuriating.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #642 on: February 17, 2020, 08:27:33 pm »

I don't think I've ever self-voted but I want this hammer. Somebody put me at L-1, I've got a few things to say.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #643 on: February 18, 2020, 01:11:41 am »

Shraeye, LL... what are y’all thinking?

hey

if you're talking about our winking and stuff, this involves claiming and it's not good.

in general, I think one or more of the redirectors is scum, i think cayvie vs raerae is town v town so i am thinking about you and Joseph. If we take the redirector stuff aside, i still think ari, Glooble and pubby are moderately scummy. MiX is townie, shraeye is as well i think, although i am wary of him, he caught my very subtle softclaim and it might be dangerous if he's scum.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #644 on: February 18, 2020, 03:16:36 am »

Shraeye, LL... what are y’all thinking?

hey

if you're talking about our winking and stuff, this involves claiming and it's not good.

in general, I think one or more of the redirectors is scum, i think cayvie vs raerae is town v town so i am thinking about you and Joseph. If we take the redirector stuff aside, i still think ari, Glooble and pubby are moderately scummy. MiX is townie, shraeye is as well i think, although i am wary of him, he caught my very subtle softclaim and it might be dangerous if he's scum.

if raerae and i are both town, then that means one of:

a) ari did a strongman kill last night
b) ari and wcd are both lying
c) there's more redirection/busdriving shenanigans afoot.

or something else i haven't thought of i'm sure.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #645 on: February 18, 2020, 03:18:09 am »

Shraeye, LL... what are y’all thinking?

hey

if you're talking about our winking and stuff, this involves claiming and it's not good.

in general, I think one or more of the redirectors is scum, i think cayvie vs raerae is town v town so i am thinking about you and Joseph. If we take the redirector stuff aside, i still think ari, Glooble and pubby are moderately scummy. MiX is townie, shraeye is as well i think, although i am wary of him, he caught my very subtle softclaim and it might be dangerous if he's scum.

if raerae and i are both town, then that means one of:

a) ari did a strongman kill last night
b) ari and wcd are both lying
c) there's more redirection/busdriving shenanigans afoot.

or something else i haven't thought of i'm sure.

i suppose

d) ari and joseph are lying.

is a possibility
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #646 on: February 18, 2020, 03:21:19 am »

fuck i think i just talked myself into a vote: arishipshape

unvote

let's sleep on this.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #647 on: February 18, 2020, 03:27:04 am »

oh, there's also the possibility that (wow)

redirector!raerae orders: make cayvie target galzria
cayvie orders: make raerae target ari
joseph orders: make wcd target ari
wcd orders: make whoever target raerae
galzria orders: protect raerae
ari orders: shoot someone

in that scenario, if the redirections are applied bottom uponly ari is lying. his shot gets duplicated toward galz and raerae and rae is protected. hilarious.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #648 on: February 18, 2020, 05:06:53 am »

What tale am I weaving? cayvie has made ALL the speculation, I just said she killed Galz. Why is that unbelievable? And we've already talked about how we should stop making claims and giving scum targets so is so crazy that I took that advice? What am I actually being lynched for right now? Can anybody answer that?


It's hard to come up with a role that would allow you to know that with any certyainty given the nature of the game as it has been revealed to us so far. You've refused to claim your role, which would allow us to understand how you are able to know what you claim to know. You left yourself a very specific out for if cayvie flips town (oops, guess the scum redirector targeted her), which is a scummy thing to do when claiming an investigative role.

Aren't you the one who said to stop claiming? This is very confusing. I'm not supposed to claim until I'm supposed to and I'm scummy if I do but more scummy if I don't. What the actual hell. Should I just not have said anything and tried to make some shirt up to get cayvie lynched? This is infuriating.

When the ENTIRE DAY is about your softclaim, and about how town has no idea what it is but want to vote based on it, it's probably correct to claim. Of course, I don't know what you are, and give cayvie's theorizing it's probably best if you don't (because it's kinda late for that, and it's getting less and less valuable to claim as we speak), but you can see everyone else's perspective, right?

Oh, and don't self-hammer.

Shraeye, LL... what are y’all thinking?

hey

if you're talking about our winking and stuff, this involves claiming and it's not good.

in general, I think one or more of the redirectors is scum, i think cayvie vs raerae is town v town so i am thinking about you and Joseph. If we take the redirector stuff aside, i still think ari, Glooble and pubby are moderately scummy. MiX is townie, shraeye is as well i think, although i am wary of him, he caught my very subtle softclaim and it might be dangerous if he's scum.

if raerae and i are both town, then that means one of:

a) ari did a strongman kill last night
b) ari and wcd are both lying
c) there's more redirection/busdriving shenanigans afoot.

or something else i haven't thought of i'm sure.

c) is the answer, regardless of ari being scum or not. If you're both town, I'm not sure that's enough to vote ari...it's possible raerae's information isn't that good and it gets lost amidst all the redirection...or not. I don't know.

Can you answer this raerae: based on all of the redirections, would you say ari did the kill? And I do mean all of them, including Joseph's one on ari.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #649 on: February 18, 2020, 05:49:34 am »

Shraeye, LL... what are y’all thinking?

hey

if you're talking about our winking and stuff, this involves claiming and it's not good.

in general, I think one or more of the redirectors is scum, i think cayvie vs raerae is town v town so i am thinking about you and Joseph. If we take the redirector stuff aside, i still think ari, Glooble and pubby are moderately scummy. MiX is townie, shraeye is as well i think, although i am wary of him, he caught my very subtle softclaim and it might be dangerous if he's scum.

if raerae and i are both town, then that means one of:

a) ari did a strongman kill last night
b) ari and wcd are both lying
c) there's more redirection/busdriving shenanigans afoot.

or something else i haven't thought of i'm sure.

i suppose

d) ari and joseph are lying.

is a possibility
I'm leaning towards being in scenario b right now
And I shouldn't have let WCD claim results after me, especially as I'd targetted them
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #650 on: February 18, 2020, 10:03:57 am »

Hhhmm...Joseph looking at me makes me find me guilty, but that’s just me. And Joseph, you didn’t “let me” claim. Initially we weren’t sharing targets. I disclosed those when it was appropriate.

I’m town. My best evidence is that I had ZERO reason to claim when I did, other than the fact that I thought we might he in a many-redirector scenario and that it would help us to start sorting that out. There’s no reason to do that if I’m scum. Since at least two more redirector are now in the mix, I think it was helpful for town. If, in fact, raerae’s result is on Ari instead of cayvie, then my initiation of this conversation is substantially helpful.

That said, if we decide that lynching town is fun, I’m a good one. We won’t miss another redirector.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #651 on: February 18, 2020, 10:28:55 am »

Hhhmm...Joseph looking at me makes me find me guilty, but that’s just me. And Joseph, you didn’t “let me” claim. Initially we weren’t sharing targets. I disclosed those when it was appropriate.

I’m town. My best evidence is that I had ZERO reason to claim when I did, other than the fact that I thought we might he in a many-redirector scenario and that it would help us to start sorting that out. There’s no reason to do that if I’m scum. Since at least two more redirector are now in the mix, I think it was helpful for town. If, in fact, raerae’s result is on Ari instead of cayvie, then my initiation of this conversation is substantially helpful.

That said, if we decide that lynching town is fun, I’m a good one. We won’t miss another redirector.

There's totally a reason to do that if you're scum. It got a bunch more redirectors to claim. It earns you town cred. It lets you obfuscate night action conversations.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #652 on: February 18, 2020, 10:59:45 am »

I disagree. That would be a reason to tag on, but not to initiate. Initiating the discussion has led to a fruitful day of conversation, as opposed to the nothingburger days that scum enjoys.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #653 on: February 18, 2020, 11:00:38 am »

Unvote

I'm teaching today so I don't know what I kind of time I'll have to keep up.

xoxo
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #654 on: February 18, 2020, 11:03:21 am »

I disagree. That would be a reason to tag on, but not to initiate. Initiating the discussion has led to a fruitful day of conversation, as opposed to the nothingburger days that scum enjoys.


It's lead to a ton of claims. That's a great outcome for scum.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #655 on: February 18, 2020, 11:13:15 am »

I disagree. That would be a reason to tag on, but not to initiate. Initiating the discussion has led to a fruitful day of conversation, as opposed to the nothingburger days that scum enjoys.


It's lead to a ton of claims. That's a great outcome for scum.

i'm really not sure it is. how do redirector claims help scum?
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Glooble

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #656 on: February 18, 2020, 11:25:30 am »

I disagree. That would be a reason to tag on, but not to initiate. Initiating the discussion has led to a fruitful day of conversation, as opposed to the nothingburger days that scum enjoys.


It's lead to a ton of claims. That's a great outcome for scum.

i'm really not sure it is. how do redirector claims help scum?


Assuming scum wants to lynch someone more powerful than a redirector, they now have a much higher chance of guessing who that is. It's like a VT claim in a regular game.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #657 on: February 18, 2020, 11:27:01 am »

I disagree. That would be a reason to tag on, but not to initiate. Initiating the discussion has led to a fruitful day of conversation, as opposed to the nothingburger days that scum enjoys.

Fruitful? We have one kind of information and it's incredibly shady. Seems more like chaos to me.

I disagree. That would be a reason to tag on, but not to initiate. Initiating the discussion has led to a fruitful day of conversation, as opposed to the nothingburger days that scum enjoys.


It's lead to a ton of claims. That's a great outcome for scum.

i'm really not sure it is. how do redirector claims help scum?

Narrows down PRs, gives scum setup info.

PPE: Redirectors look like VTs this game, I agree.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #658 on: February 18, 2020, 12:35:17 pm »

Hhhmm...Joseph looking at me makes me find me guilty, but that’s just me. And Joseph, you didn’t “let me” claim. Initially we weren’t sharing targets. I disclosed those when it was appropriate.

I’m town. My best evidence is that I had ZERO reason to claim when I did, other than the fact that I thought we might he in a many-redirector scenario and that it would help us to start sorting that out. There’s no reason to do that if I’m scum. Since at least two more redirector are now in the mix, I think it was helpful for town. If, in fact, raerae’s result is on Ari instead of cayvie, then my initiation of this conversation is substantially helpful.

That said, if we decide that lynching town is fun, I’m a good one. We won’t miss another redirector.
I claimed my targets before you, I shouldn't have done that
Because if you're scum, gave you info for a fake claim
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #659 on: February 18, 2020, 12:49:57 pm »

Rereading during office hours...

vote: Ari

I'm not sure that Shraeye, pubby, and Ari have contributed nearly enough.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #660 on: February 18, 2020, 12:52:20 pm »

I'm not sure how much I trust raerae, but an Ari vote is a good test
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #661 on: February 18, 2020, 01:21:25 pm »

jsyk, i'm home sick today, so i can finally stop lurking and maybe take a more active role in this thread
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #662 on: February 18, 2020, 01:32:57 pm »

i think looking at redirectors like vanilla townies is a trap. sure, there's a lot of them, but unlike VT's, if redirectors get lucky with our night action, we can make mafia shoot mafia.

i think a town fulla redirectors sounds like hell for scum, tbh.

and redirector claims are *most* useful to other redirectors. because redirector-targeting-redirector is like the least useful thing we can do, imo.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #663 on: February 18, 2020, 03:35:47 pm »

jsyk, i'm home sick today, so i can finally stop lurking and maybe take a more active role in this thread

I hope you feel better!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #664 on: February 18, 2020, 04:10:59 pm »

Hhhmm...Joseph looking at me makes me find me guilty, but that’s just me. And Joseph, you didn’t “let me” claim. Initially we weren’t sharing targets. I disclosed those when it was appropriate.

I’m town. My best evidence is that I had ZERO reason to claim when I did, other than the fact that I thought we might he in a many-redirector scenario and that it would help us to start sorting that out. There’s no reason to do that if I’m scum. Since at least two more redirector are now in the mix, I think it was helpful for town. If, in fact, raerae’s result is on Ari instead of cayvie, then my initiation of this conversation is substantially helpful.

That said, if we decide that lynching town is fun, I’m a good one. We won’t miss another redirector.
For what it's worth, I agree that WCD is town
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shraeye

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #665 on: February 18, 2020, 04:13:42 pm »

And I REALLY want to know what Ari thinks about his possibly being redirected to Galz, possibly to raerae, possibly to both, or neither.

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shraeye

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #666 on: February 18, 2020, 04:17:40 pm »

I did nothing of note last night, unfortunately. I’ll let y’all know if any future events make whatever I did last night relevant.
I think we might be at that point, man.  you are no longer "not involved"
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #667 on: February 18, 2020, 04:29:15 pm »

I did nothing of note last night, unfortunately. I’ll let y’all know if any future events make whatever I did last night relevant.
I think we might be at that point, man.  you are no longer "not involved"
Ari has also done very little this game, which seems lurky scum. Which is probably why 2 people redirected targets onto ari last night (assuming of course that WCD actually did and they aren't lying scum)
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #668 on: February 18, 2020, 04:31:51 pm »

I did nothing of note last night, unfortunately. I’ll let y’all know if any future events make whatever I did last night relevant.
I think we might be at that point, man.  you are no longer "not involved"
Ari has also done very little this game, which seems lurky scum. Which is probably why 2 people redirected targets onto ari last night (assuming of course that WCD actually did and they aren't lying scum)

Ari was just very active in his first game...and he was scum. He's like pubby, generally read as scum, although he talks a bit more.

Also, I don't think he's been lynched yet. Am I right ari?
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #669 on: February 18, 2020, 05:47:23 pm »

hey mix what are your strongest reads/thoughts on people at this point?
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #670 on: February 18, 2020, 05:50:39 pm »

hey mix what are your strongest reads/thoughts on people at this point?

shraeye is town, ari's towny...Glooble was scum before, forgot if he still is... I'm probably too focused on the puzzle.

Vote: Glooble

In the conflict, I think you're the most likely scum in it, not that I don't agree with you at every point, it's just extremely rational, which is a scum strength.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #671 on: February 18, 2020, 05:55:17 pm »

That said, if we decide that lynching town is fun, I’m a good one. We won’t miss another redirector.

am i the only one in this game who sees redirectors as increasing in value the more we have?

hey mix what are your strongest reads/thoughts on people at this point?

shraeye is town, ari's towny...Glooble was scum before, forgot if he still is... I'm probably too focused on the puzzle.

Vote: Glooble

In the conflict, I think you're the most likely scum in it, not that I don't agree with you at every point, it's just extremely rational, which is a scum strength.

is that the meta here these days? scum makes sense, town doesn't? sounds excruciating lol.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #672 on: February 18, 2020, 06:01:02 pm »

Yeah, Glooble's scum.

Does anyone want a case? It kinda spells itself out. Read his day 2, you'll understand.

That said, if we decide that lynching town is fun, I’m a good one. We won’t miss another redirector.

am i the only one in this game who sees redirectors as increasing in value the more we have?

hey mix what are your strongest reads/thoughts on people at this point?

shraeye is town, ari's towny...Glooble was scum before, forgot if he still is... I'm probably too focused on the puzzle.

Vote: Glooble

In the conflict, I think you're the most likely scum in it, not that I don't agree with you at every point, it's just extremely rational, which is a scum strength.

is that the meta here these days? scum makes sense, town doesn't? sounds excruciating lol.

Mass redirectors sounds really bad, because they all have to claim for anything to make sense, which means you can add a lot of chaos by one fakeclaim. Sure, it's better than VT, but...

Usually the person that is making the most sense is lynched. When that fails, a lurker is lynched, as you can see by this game.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #673 on: February 18, 2020, 06:01:59 pm »

i suppose i should say:

the reason i'm cooling on lynching raerae today is this.

there's a real easy case to be made for lynching me, if, say, a scumbuddy wanted to protect their partner (raerae) under heat. and nobody's made that case.

that's the strongest evidence today that both of us are town, and scum is sitting back, hoping town lynches town.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #674 on: February 18, 2020, 06:05:29 pm »

You're scum that faked a result after raerae voted for you? Sorry, but I already said that before, maybe you missed it because it's so short.

No one's making that case because it's extremely weak. Like, sure, you can say it, but why would you trust raerae? And that's not an easy answer, as I've seen.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #675 on: February 18, 2020, 06:06:23 pm »

Mass redirectors sounds really bad, because they all have to claim for anything to make sense, which means you can add a lot of chaos by one fakeclaim. Sure, it's better than VT, but...

see, the night is mafia time, and i think adding as much chaos to the night as possible hurts mafia and helps town.

like, if there was a role that said "if you activate your role, all targets for night actions will be target random players tonight" wouldn't you want to use that role every time?

the absolute best thing that can happen at night is that mafia shoots mafia. imo the benefits of a chance of that happening far far outweighs the risk of town night actions getting confusing results.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #676 on: February 18, 2020, 06:11:13 pm »

Yeah, Glooble's scum.

Does anyone want a case? It kinda spells itself out. Read his day 2, you'll understand.

i reread his day2, i wouldn't mind seeing your case. most of my scumfeels toward Glooble are from day 1.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #677 on: February 18, 2020, 06:11:31 pm »

Mass redirectors sounds really bad, because they all have to claim for anything to make sense, which means you can add a lot of chaos by one fakeclaim. Sure, it's better than VT, but...

see, the night is mafia time, and i think adding as much chaos to the night as possible hurts mafia and helps town.

like, if there was a role that said "if you activate your role, all targets for night actions will be target random players tonight" wouldn't you want to use that role every time?

the absolute best thing that can happen at night is that mafia shoots mafia. imo the benefits of a chance of that happening far far outweighs the risk of town night actions getting confusing results.

If you don't make mafia shoot mafia, then it's not helping. And scum must have some way of avoiding this, or even turn it to their advance. For example, we learned that you can multiply targets with redirects, which means scum can NK everyone if enough redirectors want them to.

It's better than VT, but the value of each redirector decreases with quantity, not increases.

Yeah, Glooble's scum.

Does anyone want a case? It kinda spells itself out. Read his day 2, you'll understand.

i reread his day2, i wouldn't mind seeing your case. most of my scumfeels toward Glooble are from day 1.

Okay I was probably gonna do it anyway.
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shraeye

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #678 on: February 18, 2020, 06:24:48 pm »

That said, if we decide that lynching town is fun, I’m a good one. We won’t miss another redirector.

am i the only one in this game who sees redirectors as increasing in value the more we have?
I hear what you're saying, but disagree wholeheartedly with the conclusion
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shraeye

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #679 on: February 18, 2020, 06:33:34 pm »

See, redirecting scum onto scum requires a) that we know scum and b) that scum don't have a redirector that can break the "loop" or something that works around redirects.

And if we know a) then just lynch the baddies and win...don't try to build a crazy possibly-non-functional and at worst scum-manipulable machine.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #680 on: February 18, 2020, 06:33:50 pm »

Why is everybody saying shraeye's town? He's done a whole lot of not very much.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #681 on: February 18, 2020, 06:45:49 pm »

See, redirecting scum onto scum requires a) that we know scum and b) that scum don't have a redirector that can break the "loop" or something that works around redirects.

And if we know a) then just lynch the baddies and win...don't try to build a crazy possibly-non-functional and at worst scum-manipulable machine.

naw it just requires guessing well.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #682 on: February 18, 2020, 06:49:19 pm »

See, redirecting scum onto scum requires a) that we know scum and b) that scum don't have a redirector that can break the "loop" or something that works around redirects.

And if we know a) then just lynch the baddies and win...don't try to build a crazy possibly-non-functional and at worst scum-manipulable machine.

naw it just requires guessing well.

i just think the more chaos we add to night actions, that hurts mafia more than it does town.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #683 on: February 18, 2020, 06:51:19 pm »

See, redirecting scum onto scum requires a) that we know scum and b) that scum don't have a redirector that can break the "loop" or something that works around redirects.

And if we know a) then just lynch the baddies and win...don't try to build a crazy possibly-non-functional and at worst scum-manipulable machine.

naw it just requires guessing well.

i just think the more chaos we add to night actions, that hurts mafia more than it does town.

2 town redirectors is better than 1, that doesn't mean they scale upwards.
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pubby

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #684 on: February 18, 2020, 07:14:36 pm »

Can't re-directors also multiply the number of night-kills?
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #685 on: February 18, 2020, 07:19:17 pm »

Can't re-directors also multiply the number of night-kills?

redirectors can add 1. i don't believe the number of nightkills can be greater than (NK + R - 1) where NK = number of nightkill actions and R = number of redirectors.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #686 on: February 18, 2020, 07:25:38 pm »

I did nothing of note last night, unfortunately. I’ll let y’all know if any future events make whatever I did last night relevant.
I think we might be at that point, man.  you are no longer "not involved"
Ari has also done very little this game, which seems lurky scum. Which is probably why 2 people redirected targets onto ari last night (assuming of course that WCD actually did and they aren't lying scum)

I redirected pubby to raerae. That is what I said earlier, too.

You redirected me.
Cayvie redirected raerae to Ari.
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #687 on: February 18, 2020, 07:28:25 pm »

I did nothing of note last night, unfortunately. I’ll let y’all know if any future events make whatever I did last night relevant.
I think we might be at that point, man.  you are no longer "not involved"
Ari has also done very little this game, which seems lurky scum. Which is probably why 2 people redirected targets onto ari last night (assuming of course that WCD actually did and they aren't lying scum)

I redirected pubby to raerae. That is what I said earlier, too.

You redirected me.
Cayvie redirected raerae to Ari.

And Joseph redirected you to ari. Why did you bring this up again?
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arishipshape

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #688 on: February 18, 2020, 07:28:46 pm »

And I REALLY want to know what Ari thinks about his possibly being redirected to Galz, possibly to raerae, possibly to both, or neither.

If I was redirected, it’s most likely irrelevant. I’ll gladly claim and say what I did if the town demands it, but for now I’m not seeing a benefit.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #689 on: February 18, 2020, 07:33:13 pm »

I redirected pubby to raerae. That is what I said earlier, too.

You redirected me.
Cayvie redirected raerae to Ari.

And Joseph redirected you to ari. Why did you bring this up again?

Joseph said “ Which is probably why 2 people redirected targets onto ari last night (assuming of course that WCD actually did and they aren't lying scum)” so I was clarifying what I did. I didn’t redirect Ari.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #690 on: February 18, 2020, 07:35:06 pm »

And I REALLY want to know what Ari thinks about his possibly being redirected to Galz, possibly to raerae, possibly to both, or neither.

If I was redirected, it’s most likely irrelevant. I’ll gladly claim and say what I did if the town demands it, but for now I’m not seeing a benefit.

I don’t have an opinion on you claiming, necessarily, but you were not redirected according to current claims
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #691 on: February 18, 2020, 07:36:49 pm »

And I REALLY want to know what Ari thinks about his possibly being redirected to Galz, possibly to raerae, possibly to both, or neither.

If I was redirected, it’s most likely irrelevant. I’ll gladly claim and say what I did if the town demands it, but for now I’m not seeing a benefit.

I don’t have an opinion on you claiming, necessarily, but you were not redirected according to current claims

Since Joseph redirected you to ari, it means you redirected ari to raerae. I think that's what Joseph was talking about, although he probably had forgotten who redirected INTO ari.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #692 on: February 18, 2020, 07:38:10 pm »

i just think the more chaos we add to night actions, that hurts mafia more than it does town.

Agreed. I think chaos f’s with mafia more than us. I definitely chose to redirect lwith chaos in mind.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #693 on: February 18, 2020, 07:39:02 pm »

And I REALLY want to know what Ari thinks about his possibly being redirected to Galz, possibly to raerae, possibly to both, or neither.

If I was redirected, it’s most likely irrelevant. I’ll gladly claim and say what I did if the town demands it, but for now I’m not seeing a benefit.

I don’t have an opinion on you claiming, necessarily, but you were not redirected according to current claims

Since Joseph redirected you to ari, it means you redirected ari to raerae. I think that's what Joseph was talking about, although he probably had forgotten who redirected INTO ari.

Ah, got it. I thought I was at the start of the chain, but that was from my hazy weekend days
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #694 on: February 18, 2020, 08:03:33 pm »

Let's see if I can make a case...

I think redirectors should stop claiming as we’re making it really easy for scum to find our remaining non-redirector roles by POE.

Throwaway line, "hey everyone stop claiming because I don't want to claim". Null, but it's weird that he said nothing else until a day had passed.

This is extremely confusing.

My usual go-to is to believe investigative role claims and then lynch them the next day I’d they’re lying. BUT what’s scummy about raerae’s claim of a result on caucus is she left herself an out - “unless someone redirected cayvie” but claims that’s the *only* out, which, given that we know the game is full of redirectors, seems like a tough pill to swallow.

That being said, it seems to me that all of the normal investigative roles would be basically useless in this setup, so it would make sense for mail-mi to give us some kind of cop or watcher that cuts through all the redirection.

All that being said, I think scum raerae would claim here. I know it’s widow, but I think the best bet for now is:

Vote: cayvie

Confused, sure, aren't we all. Then distrusts raerae's claim because it leads her an out (not really?). Immediately after gives her a possible claim, out of the blue with nothing saying this, votes cayvie for thinking scum raerae would claim...which sounds naive. I think raerae plays the stubborn game for fun, and she would do it regardless of alignment. Seems jumpy to come to conclusions and to justify their vote.

Raerae could be a modified watcher who sees the final target rather than the initial target. That would make some sense in a game full of redirectors. I guess if that’s true then it’s still possible cayvie is town and her redirect was redirected to Galzria.

Straight up gives her a claim. Why? Raerae could be a lot of different things, and theorizing about what she is is scum's objective, town just wants the full claim or nothing, not this.

Any information I could add at this point would help scum much more than it would help town.

Easiest post ever, but it's not wrong. Null.

Okay, cayvie. I'm convinced. Your scenario seems more likely.

vote: raerae

"I'm convinced", that easy, instantly moves votes. No explanation of anything. I went through the same, but I was trying to explore it from every scenario, Glooble just takes cayvie's explanation and runs with it onto another wagon.

What tale am I weaving? cayvie has made ALL the speculation, I just said she killed Galz. Why is that unbelievable? And we've already talked about how we should stop making claims and giving scum targets so is so crazy that I took that advice? What am I actually being lynched for right now? Can anybody answer that?


It's hard to come up with a role that would allow you to know that with any certyainty given the nature of the game as it has been revealed to us so far. You've refused to claim your role, which would allow us to understand how you are able to know what you claim to know. You left yourself a very specific out for if cayvie flips town (oops, guess the scum redirector targeted her), which is a scummy thing to do when claiming an investigative role.

"It's hard to come up with a role that would let you claim what you did except I just did a while back". This makes sense from anyone else except Glooble who has given a specific example that works. Still talking about an out, even thought everyone has that out ("I was redirected!") if they say nothing. A specific out is definitely less scummy than a general out.

So here's the thing. Our doctor is dead, yes. But with 4+ redirectors running around, there's absolutely no guarantee scum will kill who they want to kill. So it's not like raerae dies 100% if she claims.

He's right, but also a way to make raerae not be targetted by redirectors. Could be partners, although given his last vote was on raerae I doubt it right now.

There's totally a reason to do that if you're scum. It got a bunch more redirectors to claim. It earns you town cred. It lets you obfuscate night action conversations.

There's a reason to do it as scum, but it doesn't really earn town cred. And it doesn't really change night action conversations much, remember that at this point scum didn't know there were more redirectors. A single redirector claim would look scummy and most likely forces them to claim their targets before anyone else claims. You can argue that scum might know there's a redirector based on the flip, but it doesn't look like the Galzria kill was redirected based on all of the claims so far. This is sorta null, but I don't think Glooble's right here.

I disagree. That would be a reason to tag on, but not to initiate. Initiating the discussion has led to a fruitful day of conversation, as opposed to the nothingburger days that scum enjoys.


It's lead to a ton of claims. That's a great outcome for scum.

The only extra claim was Joseph, raerae and cayvie would've done this anyway. You can count the non-redirector claims as claims too, but as I said before, scum might've not known that there were more redirectors.

Assuming scum wants to lynch someone more powerful than a redirector, they now have a much higher chance of guessing who that is. It's like a VT claim in a regular game.

And saying lynch here instead of NK is null: both town and scum are thinking about today's lynch, town because that's how they kill and scum because that's how they kill this day.


That's my case, some scummy things, some null things...nothing truly towny. I'm going to bed, I should look at day 1 again tomorrow.
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shraeye

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #695 on: February 18, 2020, 08:12:19 pm »

And I REALLY want to know what Ari thinks about his possibly being redirected to Galz, possibly to raerae, possibly to both, or neither.

If I was redirected, it’s most likely irrelevant. I’ll gladly claim and say what I did if the town demands it, but for now I’m not seeing a benefit.
But the redirections presumably went to raerae who is definitely a person of interest, or possibly to galz, who is also definitely a person of interest.  So, did you kill galz? Did you track/cop/neighborize raerae? Did you fruit-vend?  Did you learn anything, do anything, or have something that can help corroborate??

A lot of people are accusing a lot of people about lying, I'm struggling to see the list of things not worth mentioning in this scenario.  I mean, it's your role, but you seem to not be super interested in weighing in on an issue that you might very well be able to clarify.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #696 on: February 18, 2020, 09:14:12 pm »

Why is everybody saying shraeye's town? He's done a whole lot of not very much.

do you have a scumread on him?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #697 on: February 18, 2020, 10:08:12 pm »

Why is everybody saying shraeye's town? He's done a whole lot of not very much.

do you have a scumread on him?

Nope, I haven't seen enough for me to label him anything which leads to my confusion.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #698 on: February 19, 2020, 01:18:02 am »

You're scum that faked a result after raerae voted for you? Sorry, but I already said that before, maybe you missed it because it's so short.

No one's making that case because it's extremely weak. Like, sure, you can say it, but why would you trust raerae? And that's not an easy answer, as I've seen.

I mean it's certainly false, but if I were scum!raerae's bud, and i saw her fake an investigation, and then get that turned back around on her without me getting lynched, I feel like I'd come to her defense and at least be like "look, it's cayvie's word against raerae's, general policy when Results come up is to lynch the target of the investigation, and then look back at the investigator tomorrow if cayvie flips town"

and nobody did that, not really, even though raerae got to L-1 and L-2 (with bonus threatened self-hammer!) on separate occasions. which leads me to believe that raerae doesn't have scumbuddies.

which in turn leads me to vote: arishipshape.
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #699 on: February 19, 2020, 02:22:13 am »

I redirected pubby to raerae. That is what I said earlier, too.

You redirected me.
Cayvie redirected raerae to Ari.

And Joseph redirected you to ari. Why did you bring this up again?

Joseph said “ Which is probably why 2 people redirected targets onto ari last night (assuming of course that WCD actually did and they aren't lying scum)” so I was clarifying what I did. I didn’t redirect Ari.
Yep, got my people mixed up, sorry
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #700 on: February 19, 2020, 03:19:40 am »

redirectors are a positive utility when claimed and cooperated but i think it's not the time, there are other roles and they might be more powerful
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #701 on: February 19, 2020, 03:20:31 am »

i don't townread shraeye, but i feel him on more townie side due to him understanding me and overall talking to me. doesn't feel like scum
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #702 on: February 19, 2020, 07:33:44 am »

LaLi, how are you and how are things in your part of the world?

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #703 on: February 19, 2020, 09:53:39 am »

LaLi, how are you and how are things in your part of the world?

for the last couple of weeks I managed to crawl out of depression that was eating me for months and now I am quite resourseful!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #704 on: February 19, 2020, 09:54:28 am »

it is pretty surprising for me that I am able to follow this game, although still can't wrap my head around redirectors shenanigans
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #705 on: February 19, 2020, 09:54:56 am »

as for my part of the world, you know, Russia being Russia and all
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #706 on: February 19, 2020, 09:57:32 am »

with ~28 hours till deadline, here's how i'm feeling about potential d2 lynches

top pix: ari, glooble, pubby
who even knows anymore, i can convince myself of any alignment: raerae
my only townread: joseph
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #707 on: February 19, 2020, 10:10:29 am »

yeah a reread of joseph confirmed my townread toward him.

Only 1 death last night, that's fewer than I expected from a BM game
I'm kind of wondering about the bastard nature of this game. Everything seems pretty tame so far, right?
I had a setup theory but it's been disproved

he later clarifies that his theory was "oops all redirectors" and i believe him; that was my thought seeing the awa flip too. and he said this before anyone else claimed redirector.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #708 on: February 19, 2020, 11:38:45 am »

LaLi, how are you and how are things in your part of the world?

for the last couple of weeks I managed to crawl out of depression that was eating me for months and now I am quite resourseful!

Good for you...there is nothing easy about coming out from under, but we are sure glad that you did!  I have this impression of Russia being cold and dark in the winter, so if that is accurate, you deserve even more credit for making it through!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #709 on: February 19, 2020, 11:44:57 am »

Mail-mi, can you please do a vote count for us?
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #710 on: February 19, 2020, 12:54:09 pm »

Vote Count 2.3

Joseph2302 (2): LaLight, shraeye
raerae (2): pubby, Glooble
pubby (1): Joseph2302
arishipshape (3): raerae, cayvie, WestCoastDidds
Glooble (1): MiX

Not Voting (1): arishipshape

With 10 alive it takes 6 to lynch.

Day 2 ends at 2:00pm FT on February 21, 2020.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #711 on: February 19, 2020, 01:11:53 pm »

LaLi, how are you and how are things in your part of the world?

for the last couple of weeks I managed to crawl out of depression that was eating me for months and now I am quite resourseful!

Fabulous work! Keep it up and we got your back :)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #712 on: February 19, 2020, 02:31:46 pm »

Ok, I’ll claim.
I am a town redirector, I redirected Glooble to Raerae.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #713 on: February 19, 2020, 02:40:11 pm »

Ok, I’ll claim.
I am a town redirector, I redirected Glooble to Raerae.

haha why not.

so... since you were redirected to raerae, then it sounds like you would have wound up redirecting raerae to raerae?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #714 on: February 19, 2020, 02:42:04 pm »

so if i'm doing this right, if all the redirector claims are true, we wind up with raerae targeting both herself and you.

LaLight, shraeye, does this info give you any insights into anything?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #715 on: February 19, 2020, 02:42:46 pm »

Ok, I’ll claim.
I am a town redirector, I redirected Glooble to Raerae.

haha why not.

so... since you were redirected to raerae, then it sounds like you would have wound up redirecting raerae to raerae?

Actually, since redirectors are like simultaneous and random...we have to backtrack.

cayvie redirected raerae to ari
Joseph redirected Didds to ari
Didds redirected pubby to raerae
ari redirected Glooble to raerae

And at this point I forgot what happens first...cayvie, you have these questions in your QT, tell me what wouild happen if everyone's telling the truth.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #716 on: February 19, 2020, 02:43:38 pm »

If I am also a town redirector (not saying I am, not saying I'm not) would it be helpful at this point for me to claim my targets so we can try and piece together the chain and find Galz's real killer?
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #717 on: February 19, 2020, 02:45:07 pm »

If I am also a town redirector (not saying I am, not saying I'm not) would it be helpful at this point for me to claim my targets so we can try and piece together the chain and find Galz's real killer?

I do not know, but if you redirected someone to Galzria, probably, yes. Otherwise I can't see how useful it is.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #718 on: February 19, 2020, 02:45:50 pm »

How useful is any of this, given that there's almost certainly someone lying?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #719 on: February 19, 2020, 02:47:35 pm »

Ok, I’ll claim.
I am a town redirector, I redirected Glooble to Raerae.

haha why not.

so... since you were redirected to raerae, then it sounds like you would have wound up redirecting raerae to raerae?

Actually, since redirectors are like simultaneous and random...we have to backtrack.

cayvie redirected raerae to ari
Joseph redirected Didds to ari
Didds redirected pubby to raerae
ari redirected Glooble to raerae

And at this point I forgot what happens first...cayvie, you have these questions in your QT, tell me what wouild happen if everyone's telling the truth.

i don't think there's any contradictions here; you resolve Joseph and Myself first, as we weren't redirected or redirectees. Which means raerae gets redirected to ari and Didds's orders become "redirect ari to raerae".

then Didds gets resolved (since ari is still a redirect target), so ari's orders become "redirect raerae to raerae"

which means that raerae gets double redirected, to herself and to ari.

i did get verification that redirector orders can wind up being "redirect someone to themselves", even though we aren't allowed to submit those as orders initially. mail-mi declined to clarify how that resolves.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #720 on: February 19, 2020, 02:51:14 pm »

PS im doing these complicated logic puzzles with a fever of 102 so uh there may be some errors.

How useful is any of this, given that there's almost certainly someone lying?

idk tbh; it's certainly fun for me, tho i don't know about anyone else XD
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #721 on: February 19, 2020, 06:10:09 pm »

Getting lots more redirector claims all of a sudden. Not super convinced about ari's sudden claim, or Glooble's sudden hypothetical situation
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #722 on: February 19, 2020, 08:14:53 pm »

We also don't know in what order redirectors were processed so can we work this out or not?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #723 on: February 19, 2020, 08:18:31 pm »

We also don't know in what order redirectors were processed so can we work this out or not?

i mean mail-mi has said in this thread what order redirectors are processed.

Redirectors are resolved one at a time, starting with those that are not effected by any other redirector.

it's possible for there to be redirector claimed actions that would necessitate some form of randomness (e.g., if every redirector has been targeted by another redirector), but so far, that hasn't been the case.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #724 on: February 19, 2020, 08:18:46 pm »

We also don't know in what order redirectors were processed so can we work this out or not?

I think cayvie's order of events sounds good. Not that I doublechecked, her conclusion was basically that you picked yourself and ari...hmm...is that possible?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #725 on: February 19, 2020, 08:24:15 pm »

We also don't know in what order redirectors were processed so can we work this out or not?

I think cayvie's order of events sounds good. Not that I doublechecked, her conclusion was basically that you picked yourself and ari...hmm...is that possible?

i suppose i might as well get this clarified here, because i haven't asked this question specifically yet

through shenanigans, if a redirector's orders get changed to make someone target themselves, are those orders processed? that is, if a redirector winds up giving orders to make raerae target herself, will raerae actually target herself with her night action?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #726 on: February 19, 2020, 08:32:37 pm »

We also don't know in what order redirectors were processed so can we work this out or not?

I think cayvie's order of events sounds good. Not that I doublechecked, her conclusion was basically that you picked yourself and ari...hmm...is that possible?

i suppose i might as well get this clarified here, because i haven't asked this question specifically yet

through shenanigans, if a redirector's orders get changed to make someone target themselves, are those orders processed? that is, if a redirector winds up giving orders to make raerae target herself, will raerae actually target herself with her night action?

Yes.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #727 on: February 19, 2020, 08:34:30 pm »

so it looks like now raerae knows that she killed Galz!

well, or ari.

well, or me. if i'm lying.

well, or none of this, if she's lying.

well, or something else, if there's more redirection afoot.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #728 on: February 19, 2020, 08:44:11 pm »

This doesn't answer my question...if there's a "tie", which are resolved first? Random, first in first out...what?

They are resolved randomly.

mail-mi also said this so how do we account for randomness? That's what I was referring to.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #729 on: February 19, 2020, 08:45:14 pm »

so it looks like now raerae knows that she killed Galz!

well, or ari.

well, or me. if i'm lying.

well, or none of this, if she's lying.

well, or something else, if there's more redirection afoot.

If I targeted myself with a kill then I'd be dead.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #730 on: February 19, 2020, 08:51:22 pm »

so it looks like now raerae knows that she killed Galz!

well, or ari.

well, or me. if i'm lying.

well, or none of this, if she's lying.

well, or something else, if there's more redirection afoot.

If I targeted myself with a kill then I'd be dead.

no you clearly saw yourself killing galzria. it's the only thing that makes sense. XD

This doesn't answer my question...if there's a "tie", which are resolved first? Random, first in first out...what?

They are resolved randomly.

mail-mi also said this so how do we account for randomness? That's what I was referring to.

yeah if we get in a scenario where there's no clear order to resolve the redirections in, then i'm inclined to just give up trying rather than try to work out probabilities or whatever. but we're not there yet!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #731 on: February 19, 2020, 08:56:45 pm »

wait wait wait

i just realized

i'm cleared by these claims i think

because even without taking my claim into account, raerae still didn't target me last night!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #732 on: February 19, 2020, 08:57:35 pm »

if you take my claim out of it, raerae winds up targeting herself and nobody else.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #733 on: February 19, 2020, 08:59:01 pm »

i mean i'm not 100% cleared obv but now it's not just my word saying raerae doesn't have a result on me.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #734 on: February 19, 2020, 09:05:16 pm »

so if i'm doing this right, if all the redirector claims are true, we wind up with raerae targeting both herself and you.

LaLight, shraeye, does this info give you any insights into anything?
So far it is the absolute 100% least believable claim.  That's my gut reaction
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #735 on: February 19, 2020, 09:05:39 pm »

How useful is any of this, given that there's almost certainly someone lying?
Yeah, definitely
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #736 on: February 19, 2020, 09:09:01 pm »

i mean i'm not 100% cleared obv but now it's not just my word saying raerae doesn't have a result on me.
Yeah, in no way are you cleared.

Also, there is now less than a 0% chance that all redirectors are town.  I'm leaning really hard into "all of the scum are redirectors of some type". And believing that more and more each time I reconsider.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #737 on: February 19, 2020, 09:11:12 pm »

i mean i'm not 100% cleared obv but now it's not just my word saying raerae doesn't have a result on me.
Yeah, in no way are you cleared.

Also, there is now less than a 0% chance that all redirectors are town.  I'm leaning really hard into "all of the scum are redirectors of some type". And believing that more and more each time I reconsider.

how many scum would you guess have claimed redirector so far?

i'm leaning toward 1, and i'm already voting him.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #738 on: February 19, 2020, 09:14:42 pm »

(also each time i see your sig in this game, shraeye, i wanna be like, cmon, do some graph theory here, it's an actual chance for it)

(pretty sure redirector chain resolution is a graph theory problem anyhow)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #739 on: February 19, 2020, 09:18:55 pm »

All of them
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #740 on: February 19, 2020, 09:20:05 pm »

All of them

so uh are you saying the scumteam is 3-ish out of me/ari/wcd/joseph??

dang
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #741 on: February 19, 2020, 09:23:13 pm »

I'm including raerae in "claimed redirector". I know she didn't specifically, but I'll eat a hat if that's not the result she "had" on cayvie
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #742 on: February 19, 2020, 09:23:38 pm »

wait i think multiple scum redirectors would be overpowered, as they could coordinate to spray their bullets. unless that was specifically disallowed, i guess.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #743 on: February 19, 2020, 09:37:25 pm »

Unvote
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #744 on: February 19, 2020, 09:45:55 pm »

I'm including raerae in "claimed redirector". I know she didn't specifically, but I'll eat a hat if that's not the result she "had" on cayvie

Why is 'had' in quotes? Trying to hear your emphasis.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #745 on: February 19, 2020, 09:52:26 pm »

I'm including raerae in "claimed redirector". I know she didn't specifically, but I'll eat a hat if that's not the result she "had" on cayvie

Why is 'had' in quotes? Trying to hear your emphasis.
Because "has" sounds like I 100% believe your statement and also like I 100% believe that it is true even after redirects were applied...and I am not at/near 100% on either
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #746 on: February 19, 2020, 09:59:14 pm »

So, cayvie, if we pretend everybody is a fruit vendor, who ends up with apples at the end of everything? I'm having a difficult time following these chains. Like you and Joseph are the starts of different chains, right?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #747 on: February 19, 2020, 10:01:00 pm »

I'm including raerae in "claimed redirector". I know she didn't specifically, but I'll eat a hat if that's not the result she "had" on cayvie

Why is 'had' in quotes? Trying to hear your emphasis.
Because "has" sounds like I 100% believe your statement and also like I 100% believe that it is true even after redirects were applied...and I am not at/near 100% on either

So "had" = "claims to have" correct?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #748 on: February 19, 2020, 10:15:59 pm »

So, cayvie, if we pretend everybody is a fruit vendor, who ends up with apples at the end of everything? I'm having a difficult time following these chains. Like you and Joseph are the starts of different chains, right?

yeah bascially. i'm considering scanning my resolution graphs i've been doodling and posting them, but, uh, i'm not sure that would help. i'm not sure how fruit vendors work here? i'll step through my resolution one step at a time.

orders:

cayvie: raerae > ari
ari: glooble > raerae
joseph: didds > ari
didds: pubby > raerae
raerae: a mystery


we can't resolve ari or didds yet, because they've been targeted by redirectors who haven't resolved yet. that is, they're in bold on the right side of the colons up there.

so let's resolve cayvie first (it doesn't matter, joseph can be resolved first too).


cayvie: raerae > ari
ari: glooble > raerae
joseph: didds > ari
didds: pubby > raerae
raerae: ari

i put the changed orders in italics, because those orders can't be re-redirected; further redirections on italicized orders will just give that person more targets.

now we'll resolve joseph

cayvie: raerae > ari
ari: glooble > raerae
joseph: didds > ari
didds: ari > raerae
raerae: ari

now we can resolve didds, because her name doesn't appear to the right of the colons in bold anymore.

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: ari

and now we can resolve ari

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: ari, raerae

and now your action gets resolved, targeting yourself and ari.

does this make sense?


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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #749 on: February 19, 2020, 10:20:12 pm »

incidentally, following shraeye's comment, i did a resolution graph to see what happened if raerae was a redirector and gave orders of "make cayvie target galzria". i was worried that this would lead to a contradiction, and thus a random resolution, but in fact it doesn't!

it actually doesn't change anything; things get resolved just like in the previous post, except we have to wait until didds is resolved before my action can be resolved. raerae winds up trying to make herself and ari both target galzria, but she can't, since ari and raerae have already been resolved at that point.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #750 on: February 19, 2020, 10:27:56 pm »

incidentally, following shraeye's comment, i did a resolution graph to see what happened if raerae was a redirector and gave orders of "make cayvie target galzria". i was worried that this would lead to a contradiction, and thus a random resolution, but in fact it doesn't!

it actually doesn't change anything; things get resolved just like in the previous post, except we have to wait until didds is resolved before my action can be resolved. raerae winds up trying to make herself and ari both target galzria, but she can't, since ari and raerae have already been resolved at that point.

Not sure I understand. If that happened how does it not happen? Am I the only one who doesn't understand any of this?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #751 on: February 19, 2020, 10:43:32 pm »

incidentally, following shraeye's comment, i did a resolution graph to see what happened if raerae was a redirector and gave orders of "make cayvie target galzria". i was worried that this would lead to a contradiction, and thus a random resolution, but in fact it doesn't!

it actually doesn't change anything; things get resolved just like in the previous post, except we have to wait until didds is resolved before my action can be resolved. raerae winds up trying to make herself and ari both target galzria, but she can't, since ari and raerae have already been resolved at that point.

Not sure I understand. If that happened how does it not happen? Am I the only one who doesn't understand any of this?

like, your orders get changed to "make ari and raerae target galzria"

but in this specific instance, ari's orders have to be resolved before yours. i can walk through this one step by step too, if that helped? it's pretty wild.

initial orders:

cayvie: raerae > ari
ari: glooble > raerae
joseph: didds > ari
didds: pubby > raerae
raerae: cayvie > galz


Only joseph can be resolved here; as he's the only one not targeted by an unresolved redirector. so didds' target changes to ari.

cayvie: raerae > ari
ari: glooble > raerae

joseph: didds > ari
didds: ari > raerae
raerae: cayvie > galz


Okay, now didds is our only choice; she's the only one not currently targeted by an unresolved redirector. so ari's target changes to raerae.

cayvie: raerae > ari
ari: raerae > raerae

joseph: didds > ari
didds: ari > raerae
raerae: cayvie > galz

Now everyone appears on the right. but both raerae and cayvie cause a contradiction if we try to resolve them right now, since they're targeting each other with their first action. Whereas ari does not, since he's cayvie's second target.

So we resolve ari next, and make raerae target raerae.

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: raerae > galz

Now cayvie can be resolved, and raerae gets an additional target of ari, since she's already been redirected once.

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: raerae, ari > galz

Now we can resolve raerae's action. She adds galz as a new target for both herself and ari.

cayvie: raerae > ari
ari: raerae, galz > raerae
joseph: didds > ari
didds: ari > raerae
raerae: raerae, ari, galz > galz

however, all the redirections have been executed at this point, so raerae's action has no actual effect on anything.

(idk how much this is helping anything)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #752 on: February 19, 2020, 10:44:16 pm »

I'm including raerae in "claimed redirector". I know she didn't specifically, but I'll eat a hat if that's not the result she "had" on cayvie

Why is 'had' in quotes? Trying to hear your emphasis.
Because "has" sounds like I 100% believe your statement and also like I 100% believe that it is true even after redirects were applied...and I am not at/near 100% on either

So "had" = "claims to have" correct?
Yeah
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #753 on: February 19, 2020, 10:52:07 pm »

You and I don't resolve together, we resolve randomly since we tied?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #754 on: February 19, 2020, 10:55:43 pm »

You and I don't resolve together, we resolve randomly since we tied?

your target gets changed to yourself, so it stops being a tie. you stop targeting me when ari's orders (to make raerae target raerae) get resolved.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #755 on: February 19, 2020, 11:00:16 pm »

You and I don't resolve together, we resolve randomly since we tied?

your target gets changed to yourself, so it stops being a tie. you stop targeting me when ari's orders (to make raerae target raerae) get resolved.

unless i'm wrong XD

man idk.

show of hands. who's scum?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #756 on: February 19, 2020, 11:04:58 pm »

Wow..I am just rereading and catching up. Well done, Cayvie. That was actually super clear and maybe I understand for the first time how all of this works. 

What is your real life job? You're good at this explaining things, and if it is in fact, graph theory, I am duly impressed!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #757 on: February 19, 2020, 11:10:19 pm »

Wow..I am just rereading and catching up. Well done, Cayvie. That was actually super clear and maybe I understand for the first time how all of this works. 

What is your real life job? You're good at this explaining things, and if it is in fact, graph theory, I am duly impressed!

omg thank you so much wcd. ngl, one of my biggest anxieties is trying to explain things and having nobody get what i'm talking about, so it means a lot that you understood.

i'm a social worker and a therapist. right now i work in a residential mental health treatment facility for women.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #758 on: February 20, 2020, 05:13:16 am »

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: raerae > galz

Now cayvie can be resolved, and raerae gets an additional target of ari, since she's already been redirected once.

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: raerae, ari > galz

Shouldn't raerae be resolved first because her redirection doesn't mess with any other redirectors? Or because it messes herself it doesn't go first?

Also, if there's ONE hidden redirector (say, scum), I fear this all gets a different result. Now, a true master of the game would try to see what would happen if you remove ANY of these or if you add ANY possible redirection...but there's also the chance that scum simply shot Galzria with someone that wasn't targeted.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #759 on: February 20, 2020, 05:30:19 am »

Guys, I was at a party till 8am and now I am pretty dead, I woke up but I guess I will get to sleep again. I am afraid I won't be here for deadline. If I am still not, vote: ari
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #760 on: February 20, 2020, 05:31:18 am »

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: raerae > galz

Now cayvie can be resolved, and raerae gets an additional target of ari, since she's already been redirected once.

cayvie: raerae > ari
ari: raerae > raerae
joseph: didds > ari
didds: ari > raerae
raerae: raerae, ari > galz

Shouldn't raerae be resolved first because her redirection doesn't mess with any other redirectors? Or because it messes herself it doesn't go first?

I don't believe so, because she's still being targeted by an unresolved redirector (cayvie). though the end result would be the same in this case.

Quote
Also, if there's ONE hidden redirector (say, scum), I fear this all gets a different result. Now, a true master of the game would try to see what would happen if you remove ANY of these or if you add ANY possible redirection...but there's also the chance that scum simply shot Galzria with someone that wasn't targeted.

yeah a true master of the game probably just realizes this is all too confusing and goes back to scumhunting using other techniques maybe
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #761 on: February 20, 2020, 05:32:43 am »

yeah a true master of the game probably just realizes this is all too confusing and goes back to scumhunting using other techniques maybe

Oh i thought I am just dumb, but I guess I am the truest master, noice
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #762 on: February 20, 2020, 05:36:40 am »

yeah a true master of the game probably just realizes this is all too confusing and goes back to scumhunting using other techniques maybe

Oh i thought I am just dumb, but I guess I am the truest master, noice

i certainly feel like at this point i've tricked myself into cluttering up the thread with stuff that won't wind up helping lynch scum because i'm incapable of ignoring logic puzzles

anyway yeah get some sleep, jesus

we've still got... 8 hours or so till deadline?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #763 on: February 20, 2020, 05:37:09 am »

yeah a true master of the game probably just realizes this is all too confusing and goes back to scumhunting using other techniques maybe

Oh i thought I am just dumb, but I guess I am the truest master, noice

This is true, and what cayvie said is true.

If everyone's telling the truth, ari killed Galzria. Or raerae did, of course. Or someone else entirely.

PPE: Only 8 hours? No way, isn't deadline at the 21st?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #764 on: February 20, 2020, 05:39:08 am »

PPE: Only 8 hours? No way, isn't deadline at the 21st?

whoops yep!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #765 on: February 20, 2020, 05:39:52 am »

yeah a true master of the game probably just realizes this is all too confusing and goes back to scumhunting using other techniques maybe

Oh i thought I am just dumb, but I guess I am the truest master, noice

i certainly feel like at this point i've tricked myself into cluttering up the thread with stuff that won't wind up helping lynch scum because i'm incapable of ignoring logic puzzles

anyway yeah get some sleep, jesus

we've still got... 8 hours or so till deadline?
Wait, we only have 8 hours? For some reason, I thought we had 4 days left....

PPE: 1
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #766 on: February 20, 2020, 07:28:12 am »

omg thank you so much wcd. ngl, one of my biggest anxieties is trying to explain things and having nobody get what i'm talking about, so it means a lot that you understood.

i'm a social worker and a therapist. right now i work in a residential mental health treatment facility for women.

Wow, that is important and hard work. I’m delighted to know you. F.ds is awesome.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #767 on: February 20, 2020, 07:35:59 am »

So, we have a day and a half?

Ari is at L-2, I think. That still seems like a pretty good best course of action...absent the result and redirection hullabaloo, his late “oh, yeah, I’m a redirector too” seemed rather half hearted.

LaLi....party until 8 am midweek? That’s hardcore.

I’m still puzzled by how little Shraeye has to say and what, Pubby is in this game?

I’ve been watching a lot of Letterkenny. Pitter patter!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #768 on: February 20, 2020, 08:05:31 am »

So, we have a day and a half?

Ari is at L-2, I think. That still seems like a pretty good best course of action...absent the result and redirection hullabaloo, his late “oh, yeah, I’m a redirector too” seemed rather half hearted.

LaLi....party until 8 am midweek? That’s hardcore.

I’m still puzzled by how little Shraeye has to say and what, Pubby is in this game?

I’ve been watching a lot of Letterkenny. Pitter patter!
Agreed, ari's late, not very useful redirect claim doesn't read towny to me
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #769 on: February 20, 2020, 08:45:02 am »

So, we have a day and a half?

Ari is at L-2, I think. That still seems like a pretty good best course of action...absent the result and redirection hullabaloo, his late “oh, yeah, I’m a redirector too” seemed rather half hearted.

LaLi....party until 8 am midweek? That’s hardcore.

I’m still puzzled by how little Shraeye has to say and what, Pubby is in this game?

I’ve been watching a lot of Letterkenny. Pitter patter!
Agreed, ari's late, not very useful redirect claim doesn't read towny to me
Of course it wasn’t useful. I said it wasn’t useful. But the town seemed to encourage it with their votes and the claim of “it definitely matters” so I decided to put it out there.
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #770 on: February 20, 2020, 11:11:36 am »

Vote Count 2.4

raerae (2): pubby, Glooble
pubby (1): Joseph2302
arishipshape (4): raerae, cayvie, WestCoastDidds, LaLight {L-2}
Glooble (1): MiX

Not Voting (2): arishipshape, shraeye

With 10 alive it takes 6 to lynch.

Day 2 ends at 2:00pm FT on February 21, 2020.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #771 on: February 20, 2020, 11:16:59 am »

Voote: ari
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #772 on: February 20, 2020, 11:22:56 am »

Well fudge. This is the first time I've been at L-1 in forum mafia.

Joseph, may I ask why you're voting me?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #773 on: February 20, 2020, 11:31:57 am »

Probably so I can hammer. That's my best guess

Vote: ari
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #774 on: February 20, 2020, 11:35:46 am »

Hey! I didn't even get a chance to defend myself!

Oh well. Sayonara. I townread Cayvie and scumread Raerae. Peace.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #775 on: February 20, 2020, 11:36:43 am »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #776 on: February 20, 2020, 11:49:55 am »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean

so all scum were on-wagon today huh? and you're declaring that independent of ari's flip? on your own quickhammer, no less?

damn that's bold.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #777 on: February 20, 2020, 11:54:18 am »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean

I actually do.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #778 on: February 20, 2020, 11:57:37 am »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean

I actually do.

and is shraeye correct?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #779 on: February 20, 2020, 12:00:17 pm »

Dammit, shraeye, I wanted the hammer.

Too slow I guess.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #780 on: February 20, 2020, 12:01:44 pm »

Dammit, shraeye, I wanted the hammer.

Too slow I guess.

good news! shraeye has declared you probtown, because of lalight's mysterious softclaim, or something.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #781 on: February 20, 2020, 12:04:11 pm »

I'm going to take a moment to use my ability and

Dispense a refreshing round of Bud Light (tm) to all players
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #782 on: February 20, 2020, 12:04:42 pm »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean

I actually do.

and is shraeye correct?

Not sure about couple of these people, but, well, yeah, I guess
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #783 on: February 20, 2020, 12:04:55 pm »

I'm going to take a moment to use my ability and

Dispense a refreshing round of Bud Light (tm) to all players

But I can't drink...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #784 on: February 20, 2020, 12:12:31 pm »

I'm going to take a moment to use my ability and

Dispense a refreshing round of Bud Light (tm) to all players

But I can't drink...
It's anti-town to make such claims. Vote: LaLight

Still rereading the stuff I missed, but if ari flips scum we should definitely consider raerae as a scumbuddy tomorrow. There's been lots of interesting interaction between the two with raerae often defending ari. I think ari's last message may have been an attempt to distance him from her.

If ari flips town then chances are we have at least 1 scum in the redirectors. Dunno if that means we should focus on that pool though. We have to determine which group has better odds - the redirectors or the non-redirectors.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #785 on: February 20, 2020, 12:18:19 pm »

If ari flips town then chances are we have at least 1 scum in the redirectors. Dunno if that means we should focus on that pool though. We have to determine which group has better odds - the redirectors or the non-redirectors.

well all claimed redirectors are on-wagon today
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #786 on: February 20, 2020, 12:18:37 pm »

Probably so I can hammer. That's my best guess

Vote: ari

You or ari is scum.

Good night everybody!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #787 on: February 20, 2020, 12:20:43 pm »

Probably so I can hammer. That's my best guess

Vote: ari

You or ari is scum.

Good night everybody!

shraeye hammered both days.

all redirectors except ari and raerae were on the wagon day 1.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #788 on: February 20, 2020, 12:27:15 pm »

I'm going to take a moment to use my ability and

Dispense a refreshing round of Bud Light (tm) to all players

so uh
you wouldn't happen to wanna say what this does now, would you?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #789 on: February 20, 2020, 12:59:33 pm »

I'm going to take a moment to use my ability and

Dispense a refreshing round of Bud Light (tm) to all players

so uh
you wouldn't happen to wanna say what this does now, would you?

I would assume it cancels all redirections for the following night?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #790 on: February 20, 2020, 01:05:41 pm »

I would assume it cancels all redirections for the following night?

why would you assume that??

i was guessing it randomized targets
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #791 on: February 20, 2020, 01:16:05 pm »

Ari, are you scum?
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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #792 on: February 20, 2020, 01:18:19 pm »

!~*flavor*~!

Arishipshape has died! He was a Town Redirector!

Vote Count 2.FINAL


raerae (2): pubby, Glooble
arishipshape (6): raerae, cayvie, WestCoastDidds, LaLight, Joseph2302, shraeye
Glooble (1): MiX

Not Voting (1): arishipshape

With 10 alive it took 6 to lynch.


Night 2 starts now. Actions are due by 1:00 AM FT on Saturday, February 22, and Night 2 will end sometime between 2AM and 2PM on Saturday, February 22.

Thread locked!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #793 on: February 22, 2020, 11:17:36 am »

!~*#flavor#*~!

cayvie has died! She was a Town Redirector!

LaLight has died! He was a Mafia Doctor!

WestCoastDidds has died! She was a Town Redirector!

Glooble has died! He was a Town Redirector!


Vote Count 3.0


Not Voting (5): MiX, raerae, Joseph2302, shraeye, pubby

With 5 alive it takes 3 to lynch.

Day 3 starts now. Day 3 will end at 11AM FT on Monday, March 2 (deadline extended because of weekend).

Thread unlocked!

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #794 on: February 22, 2020, 11:25:02 am »

!~*#flavor#*~!

cayvie has died! She was a Town Redirector!

LaLight has died! He was a Mafia Doctor!

WestCoastDidds has died! She was a Town Redirector!

Glooble has died! He was a Town Redirector!


............

............

Massclaim time. Order:

pubby
raerae
Joseph
shraeye
MiX

I'm biased by this. If anyone wants a different claim order you should say so.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #795 on: February 22, 2020, 11:51:57 am »

!~*#flavor#*~!

cayvie has died! She was a Town Redirector!

LaLight has died! He was a Mafia Doctor!

WestCoastDidds has died! She was a Town Redirector!

Glooble has died! He was a Town Redirector!


............

............

Massclaim time. Order:

pubby
raerae
Joseph
shraeye
MiX

I'm biased by this. If anyone wants a different claim order you should say so.
I trust myself and also raerae, so I'd put the order as somthing like:

Pubby
Shraeye
MiX
Raerae
Joseph
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #796 on: February 22, 2020, 01:37:31 pm »

Not committed on order of first 3 to be honest
Maybe shraeye, mix, pubby would be my actual slight preference
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #797 on: February 22, 2020, 02:40:05 pm »

What?!

  Well, all wrong on laLight.  Maybe still partially right on the setup.  Gotta go way back to this drawing board
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #798 on: February 22, 2020, 02:42:01 pm »

As long as mix is the first, I'm happy
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #799 on: February 22, 2020, 04:47:23 pm »

What?!

  Well, all wrong on laLight.  Maybe still partially right on the setup.  Gotta go way back to this drawing board

Guuuurrrrrrrrllllllll, you scum, don't be silly.

Vote: shraeye
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #800 on: February 22, 2020, 04:49:49 pm »

So we've got vig(s), mafia, and maybe a SK? Are there other roles that can kill that I'm not thinking of or just multiple scum factions?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #801 on: February 22, 2020, 04:51:44 pm »

Not that I'm complaining, Joseph, but why do you trust me?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #802 on: February 22, 2020, 04:54:08 pm »

Pubby, I think it would be cool if you explained your beer peddling ways.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #803 on: February 22, 2020, 04:55:36 pm »

I don't mind claiming my role because A) it's ass B) claiming would be way more helpful to town at this point than scum

I'm a fucking fruit vendor bartender. I can dispense one bud light to a player each night, which does absolutely nothing unless I give two to the same person, at which point it makes them drunk (random targets and immunity to redirection for the rest of the game). I'm guessing the intention of this ability is to IC myself, but also to see who receives the beer and then make judgements. I don't see the point in making people drunk. Anyway, I thought I've been doing pretty obvious breadcrumbs but nobody has claimed to receive my beer yet. If anyone has received it, now's your time to tell me. My current belief is that raerae got it N1 (WCD redirect). Funnily enough, her not talking about it didn't affect my vote for her yesterday.

N1 I used it on MiX.
N2 I used it on MiX again. Interestingly, I received a bud light from myself last night, meaning at least one redirector changed a target to me.

PPE: raerae
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #804 on: February 22, 2020, 04:55:40 pm »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean

And shraeye, since this appears to have been wrong, maybe you explain what you and LL were talking about here?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #805 on: February 22, 2020, 04:56:41 pm »

Hi pubby! Why are you alive?

raerae, what are you?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #806 on: February 22, 2020, 04:57:45 pm »

Hi pubby! Why are you alive?

raerae, what are you?

Kind of hungry, a little bit tired, and not interested in you setting the claim order.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #807 on: February 22, 2020, 04:58:38 pm »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean

And shraeye, since this appears to have been wrong, maybe you explain what you and LL were talking about here?

This, this is important. All in due time, however.

I don't mind claiming my role because A) it's ass B) claiming would be way more helpful to town at this point than scum

I'm a fucking fruit vendor bartender. I can dispense one bud light to a player each night, which does absolutely nothing unless I give two to the same person, at which point it makes them drunk (random targets and immunity to redirection for the rest of the game). I'm guessing the intention of this ability is to IC myself, but also to see who receives the beer and then make judgements. I don't see the point in making people drunk. Anyway, I thought I've been doing pretty obvious breadcrumbs but nobody has claimed to receive my beer yet. If anyone has received it, now's your time to tell me. My current belief is that raerae got it N1 (WCD redirect). Funnily enough, her not talking about it didn't affect my vote for her yesterday.

N1 I used it on MiX.
N2 I used it on MiX again. Interestingly, I received a bud light from myself last night, meaning at least one redirector changed a target to me.

PPE: raerae

I did not recieve any drinks.

Hi pubby! Why are you alive?

raerae, what are you?

Kind of hungry, a little bit tired, and not interested in you setting the claim order.

Interested in anyone setting the claim order?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #808 on: February 22, 2020, 04:59:24 pm »

I don't mind claiming my role because A) it's ass B) claiming would be way more helpful to town at this point than scum

I'm a fucking fruit vendor bartender. I can dispense one bud light to a player each night, which does absolutely nothing unless I give two to the same person, at which point it makes them drunk (random targets and immunity to redirection for the rest of the game). I'm guessing the intention of this ability is to IC myself, but also to see who receives the beer and then make judgements. I don't see the point in making people drunk. Anyway, I thought I've been doing pretty obvious breadcrumbs but nobody has claimed to receive my beer yet. If anyone has received it, now's your time to tell me. My current belief is that raerae got it N1 (WCD redirect). Funnily enough, her not talking about it didn't affect my vote for her yesterday.

N1 I used it on MiX.
N2 I used it on MiX again. Interestingly, I received a bud light from myself last night, meaning at least one redirector changed a target to me.

PPE: raerae

If this is true then why did you do it in game?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #809 on: February 22, 2020, 05:00:44 pm »

@MiX, not right now. Not sure it's necessary.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #810 on: February 22, 2020, 05:05:55 pm »

If this is true then why did you do it in game?
Do what?

Hi pubby! Why are you alive?
What's this supposed to mean? Did you try to vig me last night?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #811 on: February 22, 2020, 05:08:42 pm »

I don't mind claiming my role because A) it's ass B) claiming would be way more helpful to town at this point than scum

I'm a fucking fruit vendor bartender. I can dispense one bud light to a player each night, which does absolutely nothing unless I give two to the same person, at which point it makes them drunk (random targets and immunity to redirection for the rest of the game). I'm guessing the intention of this ability is to IC myself, but also to see who receives the beer and then make judgements. I don't see the point in making people drunk. Anyway, I thought I've been doing pretty obvious breadcrumbs but nobody has claimed to receive my beer yet. If anyone has received it, now's your time to tell me. My current belief is that raerae got it N1 (WCD redirect). Funnily enough, her not talking about it didn't affect my vote for her yesterday.

N1 I used it on MiX.
N2 I used it on MiX again. Interestingly, I received a bud light from myself last night, meaning at least one redirector changed a target to me.

PPE: raerae

If this is true then why did you do it in game?

Also also, if you don't see the point of getting people drunk then why on Earth would you target the same person twice?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #812 on: February 22, 2020, 05:10:28 pm »

If this is true then why did you do it in game?
Do what?



I'm going to take a moment to use my ability and

Dispense a refreshing round of Bud Light (tm) to all players

So, what's the truth? Did you have to target a player or could you pass to everybody?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #813 on: February 22, 2020, 05:11:18 pm »

If this is true then why did you do it in game?
Do what?

Hi pubby! Why are you alive?
What's this supposed to mean? Did you try to vig me last night?

I'm surprised you weren't redirected to, to be honest.

raerae's right, why did you pick me?

If this is true then why did you do it in game?
Do what?



I'm going to take a moment to use my ability and

Dispense a refreshing round of Bud Light (tm) to all players

So, what's the truth? Did you have to target a player or could you pass to everybody?

That was obviously a joke...just look at the syntax. It's BM, but this is redirector BM, not flavor BM.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #814 on: February 22, 2020, 05:16:17 pm »

Not obvious.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #815 on: February 22, 2020, 05:17:06 pm »

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #816 on: February 22, 2020, 05:19:38 pm »

Not obvious.

That's true.

I also don't think that's the reason but I can't imagine pubby saying anything else now that you've tossed that around.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #817 on: February 22, 2020, 06:04:06 pm »

If the bold text from yesterday did anything you would have known. I thought it was a funny way to breadcrumb.

Raerae: did you receive a beer N1 or not??

Quote
Also also, if you don't see the point of getting people drunk then why on Earth would you target the same person twice?
Do you honestly think I was trying to make MiX drunk, or do you think I was trying to ensure he got at least 1 drink with all the redirectors flying around? And I don't think drunk is bad per se. It's double-edged, but can be situationally good. My strategy wasn't to go for it though.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #818 on: February 22, 2020, 06:06:15 pm »

95% sure I'm voting raerae today. I'll place my vote after everyone decides about claiming or claims.

(5% is for Shraeye btw)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #819 on: February 22, 2020, 06:09:21 pm »

95% sure I'm voting raerae today. I'll place my vote after everyone decides about claiming or claims.

(5% is for Shraeye btw)

Why raerae? Why specifically shraeye?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #820 on: February 22, 2020, 06:23:14 pm »

If the bold text from yesterday did anything you would have known. I thought it was a funny way to breadcrumb.

Raerae: did you receive a beer N1 or not??

Quote
Also also, if you don't see the point of getting people drunk then why on Earth would you target the same person twice?
Do you honestly think I was trying to make MiX drunk, or do you think I was trying to ensure he got at least 1 drink with all the redirectors flying around? And I don't think drunk is bad per se. It's double-edged, but can be situationally good. My strategy wasn't to go for it though.

Yeah, I do think you were. Otherwise there's absolutely no point to you targeting the same person twice.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #821 on: February 22, 2020, 06:28:04 pm »

This is vexing me. If you thought I got your beer yesterday why didn't you say anything? That could have helped resolved the cluster that was all our redirector claims.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #822 on: February 22, 2020, 06:32:52 pm »

Preparing for tomorrow.  All I can say is this. It's all about the redirectors. Remove lalight, shraeye, pubby, mix & glooble (I think) from consideration. Surely lalight understands what I mean

And shraeye, since this appears to have been wrong, maybe you explain what you and LL were talking about here?

This, this is important. All in due time, however.

I don't mind claiming my role because A) it's ass B) claiming would be way more helpful to town at this point than scum

I'm a fucking fruit vendor bartender. I can dispense one bud light to a player each night, which does absolutely nothing unless I give two to the same person, at which point it makes them drunk (random targets and immunity to redirection for the rest of the game). I'm guessing the intention of this ability is to IC myself, but also to see who receives the beer and then make judgements. I don't see the point in making people drunk. Anyway, I thought I've been doing pretty obvious breadcrumbs but nobody has claimed to receive my beer yet. If anyone has received it, now's your time to tell me. My current belief is that raerae got it N1 (WCD redirect). Funnily enough, her not talking about it didn't affect my vote for her yesterday.

N1 I used it on MiX.
N2 I used it on MiX again. Interestingly, I received a bud light from myself last night, meaning at least one redirector changed a target to me.

PPE: raerae

I did not recieve any drinks.

Hi pubby! Why are you alive?

raerae, what are you?

Kind of hungry, a little bit tired, and not interested in you setting the claim order.

Interested in anyone setting the claim order?
As you're disputing pubby, I would go for you next, and the rest may not matter (as one of you two is scum)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #823 on: February 22, 2020, 06:34:14 pm »

Actually, no we have redirectors, so the above isn't necessarily true
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #824 on: February 22, 2020, 06:35:55 pm »

Not that I'm complaining, Joseph, but why do you trust me?
Trust you more than anyone else left in this game
There was a soft PR claim from you yesterday which seems legit given all the maths done yesterday
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #825 on: February 22, 2020, 06:47:28 pm »

So we've got vig(s), mafia, and maybe a SK? Are there other roles that can kill that I'm not thinking of or just multiple scum factions?
If you get some redirects from the same player, you can get multiple kills I believe

Because if A is redirected to B and C (by 2 different redirectors), and A makes a kill, then both B and C would be killed
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #826 on: February 22, 2020, 07:37:27 pm »

What?!

  Well, all wrong on laLight.  Maybe still partially right on the setup.  Gotta go way back to this drawing board

Guuuurrrrrrrrllllllll, you scum, don't be silly.

Vote: shraeye
am I scum the same way cayvie is?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #827 on: February 22, 2020, 07:52:29 pm »

What?!

  Well, all wrong on laLight.  Maybe still partially right on the setup.  Gotta go way back to this drawing board

Guuuurrrrrrrrllllllll, you scum, don't be silly.

Vote: shraeye
am I scum the same way cayvie is?

Sassy looks better on me.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #828 on: February 22, 2020, 07:56:59 pm »

I want to see claims before we give anything else away
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #829 on: February 22, 2020, 07:58:32 pm »

Ok, mix is up
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #830 on: February 22, 2020, 07:59:39 pm »

Ok, mix is up

Says who? Why not you?

What's the organization here? I see Joseph's townreading raerae, and raerae's scumreading shraeye...so he should claim first, right?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #831 on: February 22, 2020, 08:01:26 pm »

Ok, mix is up

Says who? Why not you?

What's the organization here? I see Joseph's townreading raerae, and raerae's scumreading shraeye...so he should claim first, right?
I said so, there's no organization at all
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #832 on: February 22, 2020, 08:01:46 pm »

Ok, mix is up

Says who? Why not you?

What's the organization here? I see Joseph's townreading raerae, and raerae's scumreading shraeye...so he should claim first, right?
I said so, there's no organization at all

Well my suggestion stands.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #833 on: February 22, 2020, 08:01:51 pm »

I kind of thought my questions were giving us some good information. Where is claiming going to get us? More specifically, how will we not end up in the same predicament we found ourselves in yesterday.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #834 on: February 22, 2020, 08:02:33 pm »

I kind of thought my questions were giving us some good information. Where is claiming going to get us? More specifically, how will we not end up in the same predicament we found ourselves in yesterday.

Because we'll actually have all of the claims. And given the NKs, that should be enough.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #835 on: February 22, 2020, 08:03:40 pm »

I kind of thought my questions were giving us some good information. Where is claiming going to get us? More specifically, how will we not end up in the same predicament we found ourselves in yesterday.
I think with 4 kills and a full list of claims, we should be able to work out at least one non town player
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #836 on: February 22, 2020, 08:03:48 pm »

I kind of thought my questions were giving us some good information. Where is claiming going to get us? More specifically, how will we not end up in the same predicament we found ourselves in yesterday.

Because we'll actually have all of the claims. And given the NKs, that should be enough.
We will very clearly be missing three important claims, so this is not correct.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #837 on: February 22, 2020, 08:07:11 pm »

I kind of thought my questions were giving us some good information. Where is claiming going to get us? More specifically, how will we not end up in the same predicament we found ourselves in yesterday.

Because we'll actually have all of the claims. And given the NKs, that should be enough.
We will very clearly be missing three important claims, so this is not correct.

Actually we will definitely get information with a massclaim right now. Remember there's 4 NKs and 3 dead redirectors. At least 1 person has information.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #838 on: February 22, 2020, 08:25:20 pm »

I take it you aren't a redirector, then
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #839 on: February 23, 2020, 06:47:09 am »

I kind of thought my questions were giving us some good information. Where is claiming going to get us? More specifically, how will we not end up in the same predicament we found ourselves in yesterday.

Because we'll actually have all of the claims. And given the NKs, that should be enough.
We will very clearly be missing three important claims, so this is not correct.

Actually we will definitely get information with a massclaim right now. Remember there's 4 NKs and 3 dead redirectors. At least 1 person has information.
Claim then
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #840 on: February 23, 2020, 07:01:11 am »

I kind of thought my questions were giving us some good information. Where is claiming going to get us? More specifically, how will we not end up in the same predicament we found ourselves in yesterday.

Because we'll actually have all of the claims. And given the NKs, that should be enough.
We will very clearly be missing three important claims, so this is not correct.

Actually we will definitely get information with a massclaim right now. Remember there's 4 NKs and 3 dead redirectors. At least 1 person has information.
Claim then

How about shraeye first? I have a potential incriminating result on shraeye (potential because redirectors exist) and I'd rather him claim first.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #841 on: February 23, 2020, 07:03:36 am »

How about shraeye first? I have a potential incriminating result on shraeye (potential because redirectors exist) and I'd rather him claim first.

Actually I might claim first regardless, but that requires thought...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #842 on: February 23, 2020, 07:10:57 am »

How about shraeye first? I have a potential incriminating result on shraeye (potential because redirectors exist) and I'd rather him claim first.

Actually I might claim first regardless, but that requires thought...

I should definitely just claim first.

I'm a redirector

N1 I made Glooble target pubby
N2 I made shraeye target Glooble

So by my calculations, either shraeye is scum or there's an alive town that can disprove this.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #843 on: February 23, 2020, 08:57:54 am »

Son, I'm dying laughing over how many questions you are NOT asking yourself before making that conclusion.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #844 on: February 23, 2020, 08:59:22 am »

Son, I'm dying laughing over how many questions you are NOT asking yourself before making that conclusion.

Why would I ask these questions publically before claims?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #845 on: February 23, 2020, 09:04:55 am »

Speaking of claims, did anyone get pubby's drink?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #846 on: February 23, 2020, 09:43:22 am »

Speaking of claims, did anyone get pubby's drink?
I did not
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #847 on: February 23, 2020, 09:44:04 am »

Son, I'm dying laughing over how many questions you are NOT asking yourself before making that conclusion.
Agreed but that's why we want claims
Shraeye next I think
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #848 on: February 23, 2020, 10:14:19 am »

How about shraeye first? I have a potential incriminating result on shraeye (potential because redirectors exist) and I'd rather him claim first.

Actually I might claim first regardless, but that requires thought...

I should definitely just claim first.

I'm a redirector

N1 I made Glooble target pubby
N2 I made shraeye target Glooble

So by my calculations, either shraeye is scum or there's an alive town that can disprove this.

Does this change anything from cayvie's analysis yesterday?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #849 on: February 23, 2020, 10:15:33 am »

Since Glooble didn't claim, not really. It makes whatever Glooble did target pubby, which means...oh I suppose it does change something!

Okay give me a moment to theorize stuff.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #850 on: February 23, 2020, 10:28:43 am »

N1 redirections and stuff:

cayvie: raerae -> ari
Didds: pubby -> raerae
ari: Glooble -> raerae
Glooble: ?? -> ??

(space for alive claims, aka unconfirmed)

Joseph: Didds -> ari
MiX: Glooble -> pubby

If this is all true, then...

If Glooble didn't redirect me, I redirect Glooble onto pubby.

cayvie: raerae -> ari
Didds: pubby -> raerae
ari: Glooble -> raerae
Glooble: pubby -> ??
Joseph: Didds -> ari

Then Joseph redirects Didds onto ari

cayvie: raerae -> ari
Didds: ari -> raerae
ari: Glooble -> raerae
Glooble: pubby -> ??

Then cayvie goes and redirects raerae onto ari

Didds: ari -> raerae
ari: Glooble -> raerae
Glooble: pubby -> ??

Then Didds goes, ari onto raerae

ari: raerae -> raerae
Glooble: pubby -> ??

At this point both go, which means raerae ends up targetting herself and ari, and pubby targets...someone that isn't Galzria, because Glooble would've said if he had redirected onto Galzria.

Hmm...so it sorta changes nothing, except it explains why I didn't get pubby's drink.

If Glooble redirected me, then I think this gets a lot more complicated, so I'll do that later.
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shraeye

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #851 on: February 23, 2020, 10:58:27 am »

"Oh yeah, I guess the result I claimed DID have an effect on the puzzle everyone was thinking about; let me check if it was important or not"
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #852 on: February 23, 2020, 11:06:22 am »

"Oh yeah, I guess the result I claimed DID have an effect on the puzzle everyone was thinking about; let me check if it was important or not"

God dammit, it depends on Glooble's redirection which is lost to the wind, which is why I didn't think about it.

What matters is today, yesterday we went around in circles.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #853 on: February 23, 2020, 11:24:30 am »

I hear you, yesterday was a bunch of circles. 
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #854 on: February 23, 2020, 11:33:44 am »

There's no way we're discounting everything from yesterday because "lol, guess we can't figure it out." Yesterday and D1 matter just as much as today.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #855 on: February 23, 2020, 11:50:24 am »

There's no way we're discounting everything from yesterday because "lol, guess we can't figure it out." Yesterday and D1 matter just as much as today.

We can do yesterday once we have more claims, unless you think there's enough information to get anything out of it now?

There was the pubby drink thing, I'll give you that.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #856 on: February 23, 2020, 11:54:22 am »

There's no way we're discounting everything from yesterday because "lol, guess we can't figure it out." Yesterday and D1 matter just as much as today.
I'm not discounting yesterday, I'm trying to get mix to understand my point.  But it's not working
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #857 on: February 23, 2020, 01:28:36 pm »

@pubby, if you thought I was scum and that I'd already received one beer, why didn't you booze me up a second night?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #858 on: February 23, 2020, 04:59:26 pm »

Sure I kinda regret it today, but it didn't seem feasible at the time. I had to avoid redirection, PLUS I had to be correct about you both receiving my first drink and being scum. Starting off all my #1 goal was to 1-beer people to prove myself to town. I wasn't expecting the game to move so quickly.

But you got my first drink, didn't you?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #859 on: February 23, 2020, 05:03:00 pm »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #860 on: February 23, 2020, 05:09:52 pm »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
I would prefer others to claim before me
But I am a redirector (with possible info)
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #861 on: February 23, 2020, 06:04:28 pm »

So what I really want to know about mix's claim is why shraeye and why cayvie?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #862 on: February 23, 2020, 06:17:14 pm »

Hah, glooble
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #863 on: February 23, 2020, 06:43:52 pm »

Pregnant ladies don't drink.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #864 on: February 23, 2020, 07:10:47 pm »

So what I really want to know about mix's claim is why shraeye and why Glooble?

Mostly top scumreads, didn't see how else it would be useful.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #865 on: February 24, 2020, 08:08:14 am »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
Yes they should claim please
Because right now, the maths for 4 deaths doesn't work at all
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #866 on: February 24, 2020, 08:20:37 am »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
Yes they should claim please
Because right now, the maths for 4 deaths doesn't work at all

Technically you can explain the 4 deaths with the current claims, just not why I didn't get pubby's drink.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #867 on: February 24, 2020, 08:47:24 am »

Is pubby the only one with flavor?
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #868 on: February 24, 2020, 09:47:10 am »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
Yes they should claim please
Because right now, the maths for 4 deaths doesn't work at all

Technically you can explain the 4 deaths with the current claims, just not why I didn't get pubby's drink.
Not with my night action and the current claimed night actions you can't
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #869 on: February 24, 2020, 09:49:45 am »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
Yes they should claim please
Because right now, the maths for 4 deaths doesn't work at all

Technically you can explain the 4 deaths with the current claims, just not why I didn't get pubby's drink.
Could be that pubby is scum and their role doesn't exist. Or that someone hasn't claimed something we need to solve the puzzle
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #870 on: February 24, 2020, 09:50:14 am »

Or MiX could be scum and lying about the drink
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #871 on: February 24, 2020, 09:53:39 am »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
Yes they should claim please
Because right now, the maths for 4 deaths doesn't work at all

Technically you can explain the 4 deaths with the current claims, just not why I didn't get pubby's drink.
Not with my night action and the current claimed night actions you can't

Right, yours, that's fair.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #872 on: February 24, 2020, 10:13:39 am »

BTW are any more redirectors going to claim? I've spent so much time running through results only to have to start over the moment someone else claims.
Yes they should claim please
Because right now, the maths for 4 deaths doesn't work at all

Technically you can explain the 4 deaths with the current claims, just not why I didn't get pubby's drink.
Not with my night action and the current claimed night actions you can't

Right, yours, that's fair.
But if I claim next, I do give someone a safe fake claim if they're scum
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mail-mi

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #873 on: February 24, 2020, 03:00:54 pm »

Vote Count 3.1

shraeye (1): raerae

Not Voting (4): MiX, Joseph2302, shraeye, pubby

With 5 alive it takes 3 to lynch.

Day 3 will end at 11AM FT on Monday, March 2.
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shraeye

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #874 on: February 24, 2020, 04:55:07 pm »

I can claim; I'm a town vig

Shot Galz
Shot cayvie

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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #875 on: February 24, 2020, 05:15:53 pm »

I can claim; I'm a town vig

Shot Galz
Shot cayvie

Convenient.

Joseph, do things make sense now?
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #876 on: February 24, 2020, 05:59:18 pm »

I can claim; I'm a town vig

Shot Galz
Shot cayvie

Convenient.

Joseph, do things make sense now?
Nope
Raerae, you have anything to claim?

Also, I'm kind of assuming people trust me which is why they're letting me go last and call the shots
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #877 on: February 24, 2020, 06:15:23 pm »

Actually, the dead redirectors will probably have redirected people last night, which means I cannot ever be 100%. Oh well
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #878 on: February 24, 2020, 06:25:38 pm »

I can claim; I'm a town vig

Shot Galz
Shot cayvie

Convenient.

Joseph, do things make sense now?
Nope
Raerae, you have anything to claim?

Also, I'm kind of assuming people trust me which is why they're letting me go last and call the shots

I'd rather have you claim first, but you're someone that can make a claim order happen, unlike me, which is why I trust you more than I should.

If you trust raerae, you should claim first, right?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #879 on: February 24, 2020, 08:50:24 pm »

I can claim; I'm a town vig

Shot Galz
Shot cayvie

Convenient.

Joseph, do things make sense now?
Nope
Raerae, you have anything to claim?

Also, I'm kind of assuming people trust me which is why they're letting me go last and call the shots
I don't really trust anyone, but if you're thinking things through clearly I think it's obvious I'm trustworthy at least.

You all can chew on that for a bit and I'll tell you why it's true in a bit
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #880 on: February 24, 2020, 08:59:29 pm »

I think it makes sense that you did make those shots. Whether that makes you trustworthy is seperate.

I'm probably missing something.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #881 on: February 24, 2020, 09:12:47 pm »

From what I know about life, raerae next, Joseph last makes sense.

Then I'll explain why I'm trustworthy.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #882 on: February 24, 2020, 10:40:02 pm »

From what I know about life, raerae next, Joseph last makes sense.

Then I'll explain why I'm trustworthy.

You let yesterday play out like it did and you expect anybody to think you're trustworthy? We lynched based on who killed Galz based on the apparently faulty information I had. Ffs.

I'll claim after my question is answered. Did anybody else have flavor with their role?
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Joseph2302

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #883 on: February 25, 2020, 02:24:08 am »


I'll claim after my question is answered. Did anybody else have flavor with their role?
I did not
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #884 on: February 25, 2020, 02:27:34 am »

I can claim; I'm a town vig

Shot Galz
Shot cayvie

Convenient.

Joseph, do things make sense now?
Nope
Raerae, you have anything to claim?

Also, I'm kind of assuming people trust me which is why they're letting me go last and call the shots

I'd rather have you claim first, but you're someone that can make a claim order happen, unlike me, which is why I trust you more than I should.

If you trust raerae, you should claim first, right?
I trust myself more. There's still a chance raerae is scum and I'm wrong to trust
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #885 on: February 25, 2020, 05:24:33 am »


I'll claim after my question is answered. Did anybody else have flavor with their role?
I did not

I also did not.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #886 on: February 25, 2020, 08:54:43 am »

That seems fairly telling.

I redirected cayvie to Galz then cayvie to Didds.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #887 on: February 25, 2020, 09:18:11 am »

That seems fairly telling.

I redirected cayvie to Galz then cayvie to Didds.
Good , looks like I'm right then about wanting to vote pubby

I redirected pubby to LL

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #888 on: February 25, 2020, 09:21:41 am »

My result is inconsistent with pubby's claim
It is possible that a dead


But the combination of pubby's claim which is a role so different from anyone else, and my redirection makes me think pubby has to be scum

I'm guessing pubby knew they had been redirected as their NK hadn't been killed
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #889 on: February 25, 2020, 09:22:57 am »

FWIW, only reason I was waiting is because if someone were scum and claiming after me, they could have claimed they redirected onto pubby as a "safe" fakeclaim. Or onto LL, which I suspected someone might claim
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #890 on: February 25, 2020, 09:23:13 am »

Vote: pubby
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #891 on: February 25, 2020, 09:23:42 am »

Btw if pubby is actually the beer person, then the N2 beer will be with LL now
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #892 on: February 25, 2020, 10:25:55 am »

Doesn't explain the disappearance of the N1 beer though
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #893 on: February 25, 2020, 12:11:29 pm »

I can't tell if you're being vague on purpose. You're claiming that you redirected me to lalight, and this is proof that I'm scum?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #894 on: February 25, 2020, 12:36:01 pm »

I can't tell if you're being vague on purpose. You're claiming that you redirected me to lalight, and this is proof that I'm scum?
Okay let me be clearer
I redirected you to LL and LL is dead. No other claimed redirections targeted LL
Thus it's almost certain that you have a targetting killing role
Which doesn't match your claim (which in itself is a confusing claim, as very odd role)
Ergo, I'm sure you're scum
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #895 on: February 25, 2020, 12:59:58 pm »

I can't tell if you're being vague on purpose. You're claiming that you redirected me to lalight, and this is proof that I'm scum?
Okay let me be clearer
I redirected you to LL and LL is dead. No other claimed redirections targeted LL
Thus it's almost certain that you have a targetting killing role
Which doesn't match your claim (which in itself is a confusing claim, as very odd role)
Ergo, I'm sure you're scum

That's a lot of conclusions in one post. Here's another:

shraeye shot someone, I redirected them to Glooble, and all 3 redirectors also redirected shraeye to each other sorta. If you believe raerae, and thus that cayvie couldn't redirect, it's possible scum did. Thus shraeye can be the one that NKd.

I can do more! For example:

Joseph/raerae/MiX shot someone, scum+Didds+Glooble redirected the NK to cayvie/LL/Didds, shraeye vigged cayvie, LL got pubby's drink.

There's more, but this is enough to rule your idea out as certain. I do think pubby's scum because I didn't get any drinks N1, and no one else claimed to get drinks, but that's far from guaranteed.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #896 on: February 25, 2020, 01:16:27 pm »

Okay, I think we have information today. Let's review the claims:

MiX: shraeye -> Glooble
Joseph: pubby -> LaLight
raerae: cayvie -> Didds
shraeye: vig cayvie
pubby: drink MiX

Assuming everyone's telling the truth:

Glooble died due to shraeye
LaLight got pubby's drink

And Didds/Glooble redirected shraeye while LaLight shot someone. So there doesn't even need to be any liars for this to make sense.

Next post is about yesterday's info, because shraeye being vig throws away everything...
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MiX

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #897 on: February 25, 2020, 01:29:14 pm »

Yesterday's actions look like:

cayvie: raerae -> ari
Didds: pubby -> raerae
ari: Glooble -> raerae
Glooble: ?? -> ??

MiX: Glooble -> pubby
Joseph: Didds -> ari
raerae: cayvie -> Galzria

Resolving this, you get:

I redirect Glooble to pubby, so Glooble goes "pubby -> ???" now (assuming he didn't pick me)
Joseph redirects Didds to ari, so Didds goes "ari -> raerae" now
Didds redirects ari to raerae, so ari goes "raerae -> raerae" now
Glooble redirects pubby to ???, so ??? gets a drink

Then there's this:

cayvie: raerae -> ari
ari: raerae -> raerae
raerae: cayvie -> Galzria

Since they're all redirectors, it doesn't matter in what order things happen. Then shraeye shoots Galzria and the scum shot is doctored by Galzria or LL.

So...we don't have definitive information. On either front. This is worse than I thought.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #898 on: February 25, 2020, 02:48:30 pm »

Vote Count 3.2

shraeye (1): raerae
pubby (1): Joseph2302

Not Voting (3): MiX, shraeye, pubby

With 5 alive it takes 3 to lynch.

Day 3 will end at 11AM FT on Monday, March 2.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #899 on: February 25, 2020, 05:53:29 pm »

I can't tell if you're being vague on purpose. You're claiming that you redirected me to lalight, and this is proof that I'm scum?
Okay let me be clearer
I redirected you to LL and LL is dead. No other claimed redirections targeted LL
Thus it's almost certain that you have a targetting killing role
Which doesn't match your claim (which in itself is a confusing claim, as very odd role)
Ergo, I'm sure you're scum

That's a lot of conclusions in one post. Here's another:

shraeye shot someone, I redirected them to Glooble, and all 3 redirectors also redirected shraeye to each other sorta. If you believe raerae, and thus that cayvie couldn't redirect, it's possible scum did. Thus shraeye can be the one that NKd.

I can do more! For example:

Joseph/raerae/MiX shot someone, scum+Didds+Glooble redirected the NK to cayvie/LL/Didds, shraeye vigged cayvie, LL got pubby's drink.

There's more, but this is enough to rule your idea out as certain. I do think pubby's scum because I didn't get any drinks N1, and no one else claimed to get drinks, but that's far from guaranteed.
The claim also
Drinks that nobody has received
I haven't played many BM games, but the theme here is redirection. Not throwing beers around
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #900 on: February 25, 2020, 07:25:48 pm »

MiX, you seem to doubt me but believe shraeye's vig claim. Care to explain?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #901 on: February 25, 2020, 07:31:07 pm »

MiX, you seem to doubt me but believe shraeye's vig claim. Care to explain?

I doubt shraeye more, but it's obvious why, a vig claim is too convenient, so there's no need to stress that point.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #902 on: February 25, 2020, 07:59:46 pm »

MiX, you seem to doubt me but believe shraeye's vig claim. Care to explain?

I doubt shraeye more, but it's obvious why, a vig claim is too convenient, so there's no need to stress that point.
You still haven't thought it through yet, I guess
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #903 on: February 25, 2020, 08:09:39 pm »

4 people died last night. Even with directors, how many people do you think committed NKs kills last night?  Its insane to think it's one. And improbable to say it's two, ESPECIALLY given what's been claimed.

With three NKs, all of them being evil is too much scum power. 
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #904 on: February 25, 2020, 08:10:39 pm »

You all are being extra untrustworthy, quit it.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #905 on: February 25, 2020, 08:21:25 pm »

4 people died last night. Even with directors, how many people do you think committed NKs kills last night?  Its insane to think it's one. And improbable to say it's two, ESPECIALLY given what's been claimed.

With three NKs, all of them being evil is too much scum power.

I don't get it, you think there's a scum vig? I think everyone died because everyone redirected whoever was making the kills, be it you or scum or both.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #906 on: February 25, 2020, 08:35:28 pm »

Ok, make a scenario where night actions imply that I did all the killing.  Then ask yourself how likely it is given all of today's claims.  Knock yourself out.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #907 on: February 25, 2020, 09:47:49 pm »

You all are being extra untrustworthy, quit it.

Why'd you hammer Ari when you knew you were actually the  one who killed Galz?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #908 on: February 25, 2020, 09:52:58 pm »

Because the way he held back his claim, even though it did have an effect on the town narrative.  I didn't think a yownu redirector would do that.

If you go back and reread me it is pretty clear that I didn't care who you all assigned blame to in the Galz-killing.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #909 on: February 25, 2020, 09:54:13 pm »

Hey folks, cayvie made the kill. Unless somebody redirected cayvie this is a thing I know to be true.
I doubt it.

Vote: raerae
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #910 on: February 25, 2020, 10:08:50 pm »

So what are your thoughts on pubby and MiX? Why do you trust Joseph?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #911 on: February 26, 2020, 06:01:00 am »

So what are your thoughts on pubby and MiX? Why do you trust Joseph?
Joseph is town
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raerae

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #912 on: February 26, 2020, 01:36:40 pm »

So what are your thoughts on pubby and MiX? Why do you trust Joseph?
Joseph is town

Suspicions. Need sources.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #913 on: February 26, 2020, 04:32:34 pm »

So what are your thoughts on pubby and MiX? Why do you trust Joseph?
Joseph is town

Suspicions. Need sources.
I'm 100% sure that Joseph is town
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #914 on: February 26, 2020, 05:44:47 pm »

So what are your thoughts on pubby and MiX? Why do you trust Joseph?
You're asking me, the person you're still voting for?

And you think that I trust Joseph?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #915 on: February 26, 2020, 09:57:26 pm »

So what are your thoughts on pubby and MiX? Why do you trust Joseph?
You're asking me, the person you're still voting for?

And you think that I trust Joseph?

Is there a rule that says I can't ask questions of people I'm voting for? That's a dumb rule.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #916 on: February 26, 2020, 11:34:39 pm »

I had a pleasant walk in the falling snow tonight and it gave me a few thoughts.

Shraeye has a NK regardless of him lying. He is either SK, scum, or vig. I believe him when he says he killed Galzria.

What I don't get about the vig claim is how shraeye played d1. As a vig, shraeye would have seen the one night kill and realized that scum whiffed. He would have known that one of three possibilities had occurred: that scum hit Galzria too, that scum got blocked (now known to be false), or that scum hit a doctored target. When I see him say stuff like

If you go back and reread me it is pretty clear that I didn't care who you all assigned blame to in the Galz-killing.

it makes me scratch my head. With the information he had a vig would be more interested in the reveals, not less.

Yet, I agree with him on this:
4 people died last night. Even with directors, how many people do you think committed NKs kills last night?  Its insane to think it's one. And improbable to say it's two, ESPECIALLY given what's been claimed.

With three NKs, all of them being evil is too much scum power.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #917 on: February 27, 2020, 07:46:44 am »

So what's the conclusion? Is he towny, scummy, town, scum, what?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #918 on: February 27, 2020, 08:10:55 am »

Abc
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #919 on: February 27, 2020, 08:22:57 am »

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #920 on: February 27, 2020, 09:08:25 am »

We've gotta move forward, folks. Weekends are slow and we're running out of daylight.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #921 on: February 27, 2020, 11:18:59 am »

Vote Count 3.3

shraeye (1): raerae
pubby (1): Joseph2302

Not Voting (3): MiX, shraeye, pubby

With 5 alive it takes 3 to lynch.

Day 3 will end at 11AM FT on Monday, March 2.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #923 on: February 27, 2020, 04:50:10 pm »

I am unavailable tonight due to intoxication so I wanted to avoid that shitty prod

And I've made my points, not sure what I can add
Pubby killed LL almost certainly
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #924 on: February 27, 2020, 05:50:47 pm »

Yup, hmmm.  So pubby has the weirdest claim, and him being scum does match with my new theory (which involves there being 1 sk and 1 mafia out there still.)

Also, with all the killing, his very slow-term power seems not relevant.  So, major baddy points there.

Mix also gets baddy points, I'm not seeing a level of engagement that I associate from him.  I can think of a reason for that, so it's not a lot of bad guy points.

Raerae gets badguy points, gunning hard for cayvie when yoen-rae would have known multiple redirectors exist is a bit presumptuous, but not unreasonable.  She's currently earning more baddy points too.

Joseph is not doing much, a bit though.  He's not earning bad guy points, but also not earning good guy points.

So, bleh, like I said...y'all are scummy, quit it.

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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #925 on: February 27, 2020, 05:51:55 pm »

Mix needs more opinions, pubby needs to get off the fence, Joseph needs to guess whether pubby is SK or mafia, and raerae needs to unvote.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #926 on: February 27, 2020, 05:53:23 pm »

Yup, hmmm.  So pubby has the weirdest claim, and him being scum does match with my new theory (which involves there being 1 sk and 1 mafia out there still.)

Also, with all the killing, his very slow-term power seems not relevant.  So, major baddy points there.

Mix also gets baddy points, I'm not seeing a level of engagement that I associate from him.  I can think of a reason for that, so it's not a lot of bad guy points.

Raerae gets badguy points, gunning hard for cayvie when yoen-rae would have known multiple redirectors exist is a bit presumptuous, but not unreasonable.  She's currently earning more baddy points too.

Joseph is not doing much, a bit though.  He's not earning bad guy points, but also not earning good guy points.

So, bleh, like I said...y'all are scummy, quit it.

Maybe if somebody had actually countered my claim instead of sitting back and watching town implode...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #927 on: February 27, 2020, 05:53:38 pm »

Mix needs more opinions, pubby needs to get off the fence, Joseph needs to guess whether pubby is SK or mafia, and raerae needs to unvote.

Nope.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #928 on: February 27, 2020, 06:18:46 pm »

Mix needs more opinions, pubby needs to get off the fence, Joseph needs to guess whether pubby is SK or mafia, and raerae needs to unvote.
Joseph doesn't need to guess what. Just lynch pubby and see
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #929 on: February 27, 2020, 06:39:09 pm »

Mix needs more opinions, pubby needs to get off the fence, Joseph needs to guess whether pubby is SK or mafia, and raerae needs to unvote.
Joseph doesn't need to guess what. Just lynch pubby and see
Guessing what is important, because A) if we can figure out each specific narrative, we are putting ourselves in the best position to lynch correctly today and B) if I'm right (likely) and there is mafia + SK then only some people will be alive tomorrow to make that call.  Figuring  things out today will give tomorrow's players best chance of success.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #930 on: February 27, 2020, 06:44:30 pm »

Mix needs more opinions, pubby needs to get off the fence, Joseph needs to guess whether pubby is SK or mafia, and raerae needs to unvote.

Nope.

Why are you even voting shraeye?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #931 on: February 27, 2020, 06:53:32 pm »

Guessing what is important, because A) if we can figure out each specific narrative, we are putting ourselves in the best position to lynch correctly today and B) if I'm right (likely) and there is mafia + SK then only some people will be alive tomorrow to make that call.  Figuring  things out today will give tomorrow's players best chance of success.
Mafia+SK+Vig doesn't make sense though. There would be more kills n1.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #932 on: February 27, 2020, 07:06:38 pm »

Guessing what is important, because A) if we can figure out each specific narrative, we are putting ourselves in the best position to lynch correctly today and B) if I'm right (likely) and there is mafia + SK then only some people will be alive tomorrow to make that call.  Figuring  things out today will give tomorrow's players best chance of success.
Mafia+SK+Vig doesn't make sense though. There would be more kills n1.
There was a mafia doctor (LL), they could have saved a scum from being lynched
Or multiple targets to same person
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #933 on: February 27, 2020, 07:06:53 pm »

I relooked at N1 actions.  My conclusion is A) Joseph is town 

everbody else should look at N1 actions too. 
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #934 on: February 27, 2020, 11:06:48 pm »

Mix needs more opinions, pubby needs to get off the fence, Joseph needs to guess whether pubby is SK or mafia, and raerae needs to unvote.

Nope.

Why are you even voting shraeye?

Because he feels off to me. His claim didn't make him seem any more on. He has a pint though, you've also felt off, why don't you have bigger opinions?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #935 on: February 27, 2020, 11:14:40 pm »

I don't think having a town full of redirectors+vig makes a damn bit of sense either. Pubby having flavor while nobody else does makes exactly the same amount of sense. I'm perfectly fine with either of them going down today but I'd rather kill shraeye because bragging rights.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #936 on: February 28, 2020, 04:33:22 am »

My opinion is pubby's scum. It's a pubby-claim, something I would laugh at but is practically impossible to exist. And shraeye has a point about him being vig, the odds of this not being true are extremely low, and I'm pretty sure they have to include raerae as scum too.

I'll look into yesterday's actions, no idea how you get any information.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #937 on: February 28, 2020, 09:28:43 am »

My opinion is pubby's scum. It's a pubby-claim, something I would laugh at but is practically impossible to exist. And shraeye has a point about him being vig, the odds of this not being true are extremely low, and I'm pretty sure they have to include raerae as scum too.

I'll look into yesterday's actions, no idea how you get any information.

Nope, I have no doubt he committed kills but I highly doubt it was as vig. Why do you think that makes so much sense?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #938 on: February 28, 2020, 09:34:59 am »

practically impossible to exist
Reminds me of my first game here. I was a silly cop variant. I told everyone I was silly cop variant. MiX said my role didn't make sense. I was lynched.

...I was a silly cop variant.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #939 on: February 28, 2020, 09:57:42 am »

practically impossible to exist
Reminds me of my first game here. I was a silly cop variant. I told everyone I was silly cop variant. MiX said my role didn't make sense. I was lynched.

...I was a silly cop variant.

I was scum! I knew your role made perfect sense, it's not fair!

My opinion is pubby's scum. It's a pubby-claim, something I would laugh at but is practically impossible to exist. And shraeye has a point about him being vig, the odds of this not being true are extremely low, and I'm pretty sure they have to include raerae as scum too.

I'll look into yesterday's actions, no idea how you get any information.

Nope, I have no doubt he committed kills but I highly doubt it was as vig. Why do you think that makes so much sense?

What do you think he is, SK? He's almost guaranteed to be an extra killer, be it town vig, scum vig or SK.

Pubby, who's scum?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #940 on: February 28, 2020, 10:13:49 am »

I don't know what to say about my role other than I'm not lying.

Quote
Pubby, who's scum?
I think raerae, but maybe shraeye's the better lynch.

I've stated this obvious fact before, but it's 100% that shraeye has a night kill. I don't think SK is likely here, but there is a chance he is one. I think mafia is likely, as is vig. Vig is good if there aren't scum redirectors, but bad if there are. Speaking of scum redirectors, I've been floating the idea of two scum redirectors in my head. If there were two scum redirectors, would they be able to target themselves to multiply their kills? That would explain the confusion d2 and the tons of nightkills last night. But I don't know if it makes sense considering game balance (but then again in a game where my role exists who knows).

vote: shraeye L-1

Because I want to be proven correct and have everyone like me for once. And to a lesser extent because I don't think the vig claim matches up with how shraeye played d2.

Probably won't be around tomorrow except at night, but I'll be here sunday and the days after that.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #941 on: February 28, 2020, 11:33:44 am »

Vote: shraeye
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #942 on: February 28, 2020, 11:35:01 am »

Sayonara, town.

I hope no one's screwing with me...
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #943 on: February 28, 2020, 11:36:33 am »

Swooping in with that quick hammer and no intent post? Cool.
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #944 on: February 28, 2020, 11:36:58 am »

Sayonara, town.

I hope no one's screwing with me...
Damn it, you're scum? With pubby I assume

PPE: 1
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #945 on: February 28, 2020, 11:37:45 am »

Swooping in with that quick hammer and no intent post? Cool.
Scummy
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #946 on: February 28, 2020, 11:38:19 am »

I told people pubby killed last night, and that their claim was made up. But nobody wanted to listen....
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #947 on: February 28, 2020, 11:39:19 am »

I can't say anything else untill the game ends.

Which is killing me from the inside!!!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #948 on: February 28, 2020, 12:57:07 pm »

I can't say anything else untill the game ends.

Which is killing me from the inside!!!
Welp, somebody effed me, and somebody was sneaky.  Joseph was good, knew it
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #949 on: February 28, 2020, 12:57:44 pm »

I told people pubby killed last night, and that their claim was made up. But nobody wanted to listen....
I did, wanted to vote pubby too.  Did not see the 1-2 from pubby mix
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #950 on: February 28, 2020, 01:05:11 pm »

I can't say anything else untill the game ends.

Which is killing me from the inside!!!
Welp, somebody effed me, and somebody was sneaky.  Joseph was good, knew it

Sorry shraeye. If it helps, I feared your shot.

Would you shoot if scum was lynched today?
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #951 on: February 28, 2020, 01:11:42 pm »

!~*#^flavor^#*~!

Vote Count 3.FINAL


shraeye (1): raerae, pubby, MiX
pubby (1): Joseph2302

Not Voting (3): shraeye

With 5 alive it took 3 to lynch.

Shraeye has been killed! He was a Town Vigilante

Night 3 starts now. Actions are due at 12:00AM FT on Sunday, March 1st, and night will end sometime between 1:00AM and 1:00PM on the same day. It may end earlier if everyone agrees.

Thread locked!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #952 on: March 01, 2020, 12:55:30 pm »

?!~*#^flavor^#*~!?

raerae has been killed! She was a 2-shot Bulletproof Redirecting Serial Killer!

MiX has been killed! He was a Mafia Redirector!

Joseph2302 has been endgamed. He was a Town Redirector.

The Mafia team of LaLight, MiX, and pubby win!!
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Re: BM29: Bud Idea Mafia (Day 2)
« Reply #953 on: March 01, 2020, 12:56:38 pm »

?????? 2-shot bulletproof??? Was raerae shot 3 times?

Good game!!!
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #954 on: March 01, 2020, 12:57:12 pm »

Mod QT: https://www.quicktopic.com/52/H/bmEWjTdxLUe

I've got church, so I'll say some more stuff about the game afterward. \


?????? 2-shot bulletproof??? Was raerae shot 3 times?

Good game!!!

raerae was shot every night.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #955 on: March 01, 2020, 01:13:58 pm »

You didn't write the night actions in the mod QT! That means I'll need to ask everyone for them!

Scum QT: https://www.quicktopic.com/52/H/aEaBPMbLFbg5

That was a really interesting game, but I think 2-shot bulletproof SK is a lot. We got lucky that raerae was the N1 NK otherwise I don't think she could've lost. I might be underestimating lynching the SK outright, but still.

Awaclus, I'm sorry for lynching you, you're always the low hanging fruit. Ari, I'm sorry for breaking your never-lynched streak. And good job scummies for being great!

I need to see speccy!
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #956 on: March 01, 2020, 01:19:51 pm »

You didn't write the night actions in the mod QT! That means I'll need to ask everyone for them!

Scum QT: https://www.quicktopic.com/52/H/aEaBPMbLFbg5

That was a really interesting game, but I think 2-shot bulletproof SK is a lot. We got lucky that raerae was the N1 NK otherwise I don't think she could've lost. I might be underestimating lynching the SK outright, but still.

Awaclus, I'm sorry for lynching you, you're always the low hanging fruit. Ari, I'm sorry for breaking your never-lynched streak. And good job scummies for being great!

I need to see speccy!
I have a spreadsheet with night actions that I'll share later.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #957 on: March 01, 2020, 01:22:58 pm »

Thanks for the game! It was pretty awesome. Pity I was killed though
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #958 on: March 01, 2020, 01:34:41 pm »

Damn, I was hoping pubby would take the shot. Last night was the only night I shot, I was on town's team prior to that (my own decision, nothing official).
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #959 on: March 01, 2020, 01:37:15 pm »

Damn, I was hoping pubby would take the shot. Last night was the only night I shot, I was on town's team prior to that (my own decision, nothing official).

pubby did take the shot. I think what happened was he roleblocked your kill. What did you redirect?
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #960 on: March 01, 2020, 01:38:54 pm »

Damn, I was hoping pubby would take the shot. Last night was the only night I shot, I was on town's team prior to that (my own decision, nothing official).

pubby did take the shot. I think what happened was he roleblocked your kill. What did you redirect?

Oh take the shot as in die, not as in do the NK, nevermind.

You didn't shoot before? Wow, then I think...both Didds and Glooble redirected onto each other. Maybe not because when I calculated that I was assuming you were town, did you lie about redirections?
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #961 on: March 01, 2020, 01:58:01 pm »

Well I killed MiX and LL
Not bad, but shame we lost anyway
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #962 on: March 01, 2020, 02:02:59 pm »

I didn't lie about anything, redirected pubby to MiX last night and shot MiX. My hope was that Joseph and I would end in a tie, shraeye is explaining this is impossible but it's what I was hoping.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #963 on: March 01, 2020, 02:14:57 pm »

I didn't lie about anything, redirected pubby to MiX last night and shot MiX. My hope was that Joseph and I would end in a tie, shraeye is explaining this is impossible but it's what I was hoping.
I also redirected pubby to MiX last night. So double killed then ;)
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #964 on: March 01, 2020, 02:19:43 pm »

I didn't lie about anything, redirected pubby to MiX last night and shot MiX. My hope was that Joseph and I would end in a tie, shraeye is explaining this is impossible but it's what I was hoping.
I also redirected pubby to MiX last night. So double killed then ;)

Well, doesn't beat triple jailkept.

I didn't lie about anything, redirected pubby to MiX last night and shot MiX. My hope was that Joseph and I would end in a tie, shraeye is explaining this is impossible but it's what I was hoping.

You win in Joseph and raerae endgame because you kill them.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #965 on: March 01, 2020, 03:21:29 pm »

I didn't lie about anything, redirected pubby to MiX last night and shot MiX. My hope was that Joseph and I would end in a tie, shraeye is explaining this is impossible but it's what I was hoping.
I also redirected pubby to MiX last night. So double killed then ;)

Well, doesn't beat triple jailkept.

I didn't lie about anything, redirected pubby to MiX last night and shot MiX. My hope was that Joseph and I would end in a tie, shraeye is explaining this is impossible but it's what I was hoping.

You win in Joseph and raerae endgame because you kill them.

That's exactly what shraeye was explaining. Clearly I couldn't discuss this with him before making my decisions.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #966 on: March 01, 2020, 04:32:21 pm »

Wild! My reads were decent I guess. I think i spent too much effort trying to analyze redirectors and not enough effort looking at the thread
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #967 on: March 01, 2020, 04:57:50 pm »

Wild! My reads were decent I guess. I think i spent too much effort trying to analyze redirectors and not enough effort looking at the thread

I was serious when I said Day 2 was everyone going in circles, there was technically scum in the information mayhem but no liars. It was really good to just hide in plain sight and say "I'm confused!" over and over while town's trying to solve the setup, which is not something you can actually do with the amount of redirectors.

I do like that scum didn't have 2 redirectors, which actually makes it possible for town to get information out of redirections, but town didn't know that, so it could always be a possibility.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #969 on: March 01, 2020, 05:58:53 pm »

Wild! My reads were decent I guess. I think i spent too much effort trying to analyze redirectors and not enough effort looking at the thread

I was serious when I said Day 2 was everyone going in circles, there was technically scum in the information mayhem but no liars. It was really good to just hide in plain sight and say "I'm confused!" over and over while town's trying to solve the setup, which is not something you can actually do with the amount of redirectors.

I do like that scum didn't have 2 redirectors, which actually makes it possible for town to get information out of redirections, but town didn't know that, so it could always be a possibility.

Scum did have 2 tho. You and raerae
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #970 on: March 01, 2020, 07:22:21 pm »

Wild! My reads were decent I guess. I think i spent too much effort trying to analyze redirectors and not enough effort looking at the thread

I was serious when I said Day 2 was everyone going in circles, there was technically scum in the information mayhem but no liars. It was really good to just hide in plain sight and say "I'm confused!" over and over while town's trying to solve the setup, which is not something you can actually do with the amount of redirectors.

I do like that scum didn't have 2 redirectors, which actually makes it possible for town to get information out of redirections, but town didn't know that, so it could always be a possibility.

Scum did have 2 tho. You and raerae

I was playing for town. I've never been SK (that I remember) so everything I did was to try to get to the end with town. I certainly didn't benefit from siding with scum or trying to target town, I was scum hunting right along with everybody else.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #971 on: March 01, 2020, 07:24:04 pm »

You voted shraeye thinking he was scum?
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #972 on: March 01, 2020, 07:39:36 pm »

You voted shraeye thinking he was scum?

Again, not lying, I would have moved to pubby.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #973 on: March 01, 2020, 10:31:43 pm »

Good game  8)
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #974 on: March 01, 2020, 10:36:05 pm »

Speccy?
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #976 on: March 02, 2020, 10:04:24 am »

Thanks, Mail-mi and Joth, for running the game! It was weird and fun!
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #977 on: March 02, 2020, 12:59:25 pm »

Wow, I really sucked this game. GG to all and I hope to improve my performance next time!
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #978 on: March 02, 2020, 01:25:45 pm »

@cayvie, just skimmed the speccy, I wasn't playing when I was confused about the setup, I really just didn't get it.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #979 on: March 02, 2020, 01:39:14 pm »

@cayvie, just skimmed the speccy, I wasn't playing when I was confused about the setup, I really just didn't get it.

Welcome to raerae  :P

I think if I was town I would've voted for you sooner, but I'm scared of the raewrath.

Wow, I really sucked this game. GG to all and I hope to improve my performance next time!

You did nothing wrong, just lurk slightly more than you should've. Town was setting you up with the cayvie/raerae talk, not much you could've done about it.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #980 on: March 02, 2020, 01:53:19 pm »

@cayvie, just skimmed the speccy, I wasn't playing when I was confused about the setup, I really just didn't get it.

a likely story, scum!! <3

man i was salty this game XD
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #981 on: March 02, 2020, 01:53:57 pm »

so, uh

what was the bud idea
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #982 on: March 02, 2020, 03:10:00 pm »

so, uh

what was the bud idea

So originally the bud idea was that everyone has a role power and also got to control someone else's role power--they were their "buddy." The secret in that setup was that you never got to control your own role power because someone else got to control it. I eventually figured out that that might not be any fun, so I morphed it into "everyone's a redirector" and as it turns out that was pretty fun.

I'm debating whether to give the MVP to MiX or pubby. They both played the setup pretty well and pubby managed to get through the last day with an improbably fakeclaim... I think I'll say pubby for mvp!
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

MiX

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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #983 on: March 02, 2020, 03:12:09 pm »

so, uh

what was the bud idea

So originally the bud idea was that everyone has a role power and also got to control someone else's role power--they were their "buddy." The secret in that setup was that you never got to control your own role power because someone else got to control it. I eventually figured out that that might not be any fun, so I morphed it into "everyone's a redirector" and as it turns out that was pretty fun.

I'm debating whether to give the MVP to MiX or pubby. They both played the setup pretty well and pubby managed to get through the last day with an improbably fakeclaim... I think I'll say pubby for mvp!

Is the correct way to get MVP to claim something that will get you lynched if raerae isn't stubborn as opposed to not? If yes, then I'll say pubby played the fakeclaim perfectly, but I wish he had said something about it in the scum QT.
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mail-mi

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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #984 on: March 02, 2020, 03:17:53 pm »

so, uh

what was the bud idea

So originally the bud idea was that everyone has a role power and also got to control someone else's role power--they were their "buddy." The secret in that setup was that you never got to control your own role power because someone else got to control it. I eventually figured out that that might not be any fun, so I morphed it into "everyone's a redirector" and as it turns out that was pretty fun.

I'm debating whether to give the MVP to MiX or pubby. They both played the setup pretty well and pubby managed to get through the last day with an improbably fakeclaim... I think I'll say pubby for mvp!

Is the correct way to get MVP to claim something that will get you lynched if raerae isn't stubborn as opposed to not? If yes, then I'll say pubby played the fakeclaim perfectly, but I wish he had said something about it in the scum QT.

I just looked through the scum QT and it looks like pubby came up with the "redirect the scum kill to get more deaths" plan which worked wonderfully for y'all on N2 so that is also a factor.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

cayvie

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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #985 on: March 03, 2020, 12:19:47 am »

so, uh

what was the bud idea

So originally the bud idea was that everyone has a role power and also got to control someone else's role power--they were their "buddy." The secret in that setup was that you never got to control your own role power because someone else got to control it. I eventually figured out that that might not be any fun, so I morphed it into "everyone's a redirector" and as it turns out that was pretty fun.

I'm debating whether to give the MVP to MiX or pubby. They both played the setup pretty well and pubby managed to get through the last day with an improbably fakeclaim... I think I'll say pubby for mvp!

Is the correct way to get MVP to claim something that will get you lynched if raerae isn't stubborn as opposed to not? If yes, then I'll say pubby played the fakeclaim perfectly, but I wish he had said something about it in the scum QT.

I liked playing with you mix, and you definitely outplayed me this game.

You're being weirdly rude about raerae in this postgame and I really don't think there's a justifiable reason. Enjoy your victory dude, you earned it. I look forward to playing with you again
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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jotheonah

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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #986 on: March 03, 2020, 01:49:08 pm »

Thanks, Mail-mi and Joth, for running the game! It was weird and fun!

I did almost nothing! Luckily mail-mi didn't really need me. :)

This has really driven home for me that my decision to temporarily suspend mafia participation until my life slows down was the right one.
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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #987 on: March 03, 2020, 01:53:25 pm »

Thanks, Mail-mi and Joth, for running the game! It was weird and fun!

I did almost nothing! Luckily mail-mi didn't really need me. :)

This has really driven home for me that my decision to temporarily suspend mafia participation until my life slows down was the right one.

I'm sure that it is a good life decision, but it let it be said that we miss you so much!!
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

mail-mi

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Re: BM29: Bud Idea Mafia (MAFIA WIN!)
« Reply #988 on: March 03, 2020, 02:27:04 pm »

Thanks, Mail-mi and Joth, for running the game! It was weird and fun!

I did almost nothing! Luckily mail-mi didn't really need me. :)

This has really driven home for me that my decision to temporarily suspend mafia participation until my life slows down was the right one.

Thanks for the help when I needed it though!!
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon
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