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Author Topic: BM27: Bad Idea Mafia- Game Over, Everyone Loses!  (Read 170539 times)

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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #700 on: November 20, 2019, 09:29:15 am »

Why should I claim?
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Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #701 on: November 20, 2019, 09:31:45 am »

Neither of you guys are likely to be doctors or the bloodhound, being so resistant to claiming is a little weird.
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #702 on: November 20, 2019, 09:33:25 am »

I'm glad you shot Glooble then, IMO means that not everyone thinks this.
I didn't shoot anyone
If I'd been able to shoot anyone, then probably would have been faust

But he discarded scum so he's town right??????

Why would you want to kill town as SK?

This isn't even logic. By this premise you should assume everybody who discarded town picked scum.
Actually it depends on how you do the stats. And I may be doing them incorrectly
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #703 on: November 20, 2019, 09:34:35 am »

Neither of you guys are likely to be doctors or the bloodhound, being so resistant to claiming is a little weird.

Are you perchance calling for a massclaim excluding Galzria?
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #704 on: November 20, 2019, 09:34:53 am »

Neither of you guys are likely to be doctors or the bloodhound, being so resistant to claiming is a little weird.
Under that logic, maybe we should just do a mass claim
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #705 on: November 20, 2019, 09:37:31 am »

Hey friends- I am SWAMPED with work today, the almost end of the semester and what not, so I won't be around much. 
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Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #706 on: November 20, 2019, 09:37:56 am »

Are you perchance calling for a massclaim excluding Galzria?
Under that logic, maybe we should just do a mass claim
Tempting isn't it.
Let's wait on faust though.

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raerae

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #707 on: November 20, 2019, 09:40:00 am »

Why should I claim?

Because you seem to have tied yourself to faust, claimed scum that you seem resistant to lunching for some reason.
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #708 on: November 20, 2019, 09:41:09 am »

Are you perchance calling for a massclaim excluding Galzria?
Under that logic, maybe we should just do a mass claim
Tempting isn't it.
Let's wait on faust though.
PPE: 1 for my post, didn't see it was there
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #709 on: November 20, 2019, 09:41:43 am »

Why should I claim?

Because you seem to have tied yourself to faust, claimed scum that you seem resistant to lunching for some reason.

It's boring predictable and what we are going to end up doing. Might as well find other scum while you're at it. Like you.
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia (Day One)
« Reply #710 on: November 20, 2019, 09:45:16 am »

Vote Count 2.3

faust: (6): Galzria, Eevee, raerae, pubby, Uncleeurope, DatSwan
LaLight (2): Brightgalrs, WestCoastDidds
Brightgalrs (2): mail-mi, Joseph2302
DatSwan (1): e
raerae (2): faust, MiX
Joseph2302 (1): LaLight

Not Voting (3): SpaceAnemone, shraeye, EFHW

With 17 alive, it takes 9 to lynch. Day Two ends at 14:30 UTC, 11/26/19.
« Last Edit: November 20, 2019, 10:26:30 am by A Drowned Kernel »
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day One)
« Reply #711 on: November 20, 2019, 09:56:43 am »

With 17 alive, it takes 9 to lynch. Day Two ends at 14:30 UTC, 11/62/19.
When is the actual deadline?
November doesn't have 62 days, I'm guessing you mean 26th?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

A Drowned Kernel

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Re: BM27: Bad Idea Mafia (Day One)
« Reply #712 on: November 20, 2019, 10:06:20 am »

With 17 alive, it takes 9 to lynch. Day Two ends at 14:30 UTC, 11/62/19.
When is the actual deadline?
November doesn't have 62 days, I'm guessing you mean 26th?

Fixed
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Uncleeurope

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #713 on: November 20, 2019, 10:09:10 am »

I am pretty sure he made the reason clear. I at least have an idea.

And on top of that there were no other votes or unvotes between his votes for me.

I am pretty sure he made the reason clear. I at least have an idea.

Then help a sister out because I haven't seen it.

Well, if anything I might feed a justifiable reason to scum, I like letting people answer questions for themselves.

Then why even chime in?

I was just saying it made sense to me. *shrugs*

I guess I just won’t say anything next time.

Who's scum? Gimme your reads and get an unconditional townread back.

I gave my reads already.

I mean, I will have to reassess now that one of them turned out to be right, but still.

Speaking of, how sure are we that scum will shoot Faust?

Because I get the feeling we are going to have to deal with that problem all on our lonesome.
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Uncleeurope Eddie

MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #714 on: November 20, 2019, 10:12:38 am »

We can deal with faust later. Or today if scum feels like it. Better to stop NKs and stabilize.
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Uncleeurope

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #715 on: November 20, 2019, 10:25:45 am »

Vote: Space
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Uncleeurope Eddie

MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #716 on: November 20, 2019, 10:28:24 am »

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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #717 on: November 20, 2019, 10:33:22 am »

Vote: Space

Vote: Space

Is there any role that makes MiX vote in strange ways?
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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #718 on: November 20, 2019, 10:39:42 am »

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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #719 on: November 20, 2019, 10:41:33 am »

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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #720 on: November 20, 2019, 10:41:56 am »

Is mail-mi here?

Mod, can you please update players count on the first page to see who is still alive? Cross the dead maybe :)
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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #721 on: November 20, 2019, 10:42:13 am »

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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #722 on: November 20, 2019, 10:42:25 am »

Town may have weird voting roles
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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #723 on: November 20, 2019, 10:43:23 am »

vote: brightgalrs
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #724 on: November 20, 2019, 10:46:32 am »

vote: brightgalrs

PR result or just wanna kill potential SK?
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