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Author Topic: BM27: Bad Idea Mafia- Game Over, Everyone Loses!  (Read 170563 times)

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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #625 on: November 19, 2019, 10:29:07 pm »

Meh, scum is scum.

Vote: faust
Meh, OMGUS is OMGUS.
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mail-mi

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #626 on: November 19, 2019, 10:50:04 pm »

I think Bright just slipped not-town.

I also think they happen to be a good lynch for right now

Vote: bright

Where?

When he mentioned that there had to be 2 SKs and forgot that he had claimed one of the kills. I am too lazy to pull up the quote.
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raerae

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #627 on: November 19, 2019, 10:53:30 pm »

Meh, scum is scum.

Vote: faust
Meh, OMGUS is OMGUS.

Naw, it makes sense, we're all running around trying to find the other scum when we could just lunch scum. I'd rather do that than out other PRs or mislynch.
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raerae

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #628 on: November 19, 2019, 10:54:04 pm »

I think Bright just slipped not-town.

I also think they happen to be a good lynch for right now

Vote: bright

Where?

When he mentioned that there had to be 2 SKs and forgot that he had claimed one of the kills. I am too lazy to pull up the quote.

Fair enough, I'm too lazy to look back. How about we kill him tomorrow and faust today?
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pubby

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #629 on: November 19, 2019, 11:15:34 pm »

With all the town deaths there's a pretty high chance we're outnumbered. Am I missing something or does it feels stupid to NOT lynch the one claimed scum?

vote: faust
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Uncleeurope

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #630 on: November 19, 2019, 11:46:04 pm »

Vote: Faust
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #631 on: November 20, 2019, 01:19:48 am »

all right. holy hell that is a lot of catch up for one day...

Extreme Summary:

1) Faust pushed for WW hunting and Mafia hunting prior to being outted by Galz. Combine that with the Galz "PR Reasons" and Faust out and claiming Alien... Faust is probably an Alien. That being said, they could just as easily be another Alien knowing that they have a Vanillaiser... or supposedly they could be making a ballzy play and claiming a PR that is not mentioned knowing that if the Alien Vanillaiser exists they wouldn't speak up - However, I find that last part essentially impossible in reality.

2) Bright is probably Town Vig. It could be a double SK think, followed by the extremely unlikely concept that Alien faction could of fired their only shot on Night 1.... but most likely Bright is Town Vig.


I believe Galz got a result on Faust. And I believe that Faust is what they claim to be. I am a little wary based on how quickly Faust came to claim... but in the end, that factor is a little irrelevant if Faust is NOT Town. Also, since I am pretty sure the Vanillaiser role is not one shot... by leaving faust alive, it just allows him to VT more players... which I guess could be good in the right setting, but also could be extremely unfortunate...

Unless someone has a sound result of evidence on someone else that is skum, I see no reason to not lynch faust today.

Vote: Faust
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #632 on: November 20, 2019, 01:49:06 am »

That’s L-2 for those who care.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #633 on: November 20, 2019, 03:04:54 am »

I think Bright just slipped not-town.

I also think they happen to be a good lynch for right now

Vote: bright

Where?

When he mentioned that there had to be 2 SKs and forgot that he had claimed one of the kills. I am too lazy to pull up the quote.
Vote: bright
Clearly one of the killers
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #634 on: November 20, 2019, 03:05:43 am »

And seriously, why faust? We need ti stop the kills right now, we can come back for faust later
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #635 on: November 20, 2019, 03:07:32 am »

I'm only in Europe because Brexit hasn't happened yet

You're making a political statements in response to WCD's geographical information. The only reason I see for you to keep harping on about Brexit in current mafia games is to be smug and/or inflammatory, given how divisive a topic this is in our country just now. Please keep it to RSP.
It was meant as a joke but I apologise to anyone offended
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #636 on: November 20, 2019, 04:14:48 am »

Scum wants to kill faust more than town lol.

FoS wagon, especially pubby. He's weird this game.

Idk who to vote in it tho, so staying on LL.
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Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #637 on: November 20, 2019, 05:27:52 am »

When he mentioned that there had to be 2 SKs and forgot that he had claimed one of the kills. I am too lazy to pull up the quote.
Here

Roleclaim:
Quote
sudgy has been killed! He was a Town Conspiracy Theorist!
This was me. I'm a One-shot Vigilante. Pls reload.

I hinted at it yesterday:
We can let the Night take care of him, or lynch him tomorrow if he makes it that far.

But yeah, sudgy what the hell. Picking a Conspiracy Theorist over a Werewolf is vastly more believable than picking a Miller over a Werewolf.

My mistake:
If the Aliens didn't kill anyone last night it means we have 2 Serial killers. Or else one of the dead doctors tried to protect the Werewolf PGO. There's some crazy line where the Werewolves convinced the Mason Doctor to protect their PGO, and then used their factional kill on someone else.

And the next claim should come from the Vanilla'd player. There's no risk of outing a useful role. And if it's someone who has posted in this day already, kinda suspicious that you didn't tell us yet.

Acknowledging my mistake:
Why? We have 4 kills, one was you, 1 was mafia, 1 was Werewolf. There's only one unaccounted for, which would be SK.
Yeah you're right. Keep that PGO idea in mind though, that'll be cool to look back on in hindsight.

And defending myself:
I'm sticking my neck out a bit too far to be a serial killer.

It's really simple, I hallucinated a 5th kill, one for each major faction (mafia, werewolf, alien) + 1 serial killer (as agreed on earlier in the day) + my kill. When I learned that the aliens didn't use their kill, I was compelled in the moment to try and find an explanation.

Anyway, we are still waiting on the vanilla-ized person to come forward. It looks like LaLight is the only one who hasn't posted Day 2. Anyway you could just tell us who it is, faust? You'd probably be saving your skin (at least for today) if it's someone who has already posted.
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #638 on: November 20, 2019, 05:39:18 am »

Does the vanilla-ised person know they're now vanilla-ised?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #639 on: November 20, 2019, 05:53:59 am »

Does the vanilla-ised person know they're now vanilla-ised?
The role PM list doesn't say:
Quote
Each night, you may target another player. That player will lose all of their abilities except for factional abilities.
I'd imagine they would be informed. If it was similar to a roleblock, where they only know they can't use their ability unless they try and use it, then the Alien Vanillaiser probably wouldn't be described as a Vanillaiser. They'd probably be called an Alien Perpetual Roleblocker or something.
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #640 on: November 20, 2019, 06:27:34 am »

Does the vanilla-ised person know they're now vanilla-ised?
The role PM list doesn't say:
Quote
Each night, you may target another player. That player will lose all of their abilities except for factional abilities.
I'd imagine they would be informed. If it was similar to a roleblock, where they only know they can't use their ability unless they try and use it, then the Alien Vanillaiser probably wouldn't be described as a Vanillaiser. They'd probably be called an Alien Perpetual Roleblocker or something.

Well vanilla also stops passive stuff like millers and X-proof.
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #641 on: November 20, 2019, 06:28:32 am »

Does the vanilla-ised person know they're now vanilla-ised?

I'm assuming yes otherwise faust's claim makes no sense.

Do Vanilla'd players know they're vanilla?
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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #642 on: November 20, 2019, 06:32:09 am »

Grumble grumble LaLight is scum zero interaction 2 votes in 3 posts in 1 day votes for popular wagons zero fun posts all in his QT grumble  grumble

Lol, I knew I can always count on you noticing me!

Actually I was playing new pokemon games when the game started and then there were tons of pages and I was really overwhelmed
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #643 on: November 20, 2019, 06:32:54 am »

alright.

So are aliens just another scum faction or are they different in any way?
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #644 on: November 20, 2019, 06:34:16 am »

alright.

So are aliens just another scum faction or are they different in any way?

They only have a one-shot kill, so they're weaker.
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #645 on: November 20, 2019, 06:35:22 am »

Grumble grumble LaLight is scum zero interaction 2 votes in 3 posts in 1 day votes for popular wagons zero fun posts all in his QT grumble  grumble

Lol, I knew I can always count on you noticing me!

Actually I was playing new pokemon games when the game started and then there were tons of pages and I was really overwhelmed

I hate how I believe this.

Vote: raerae
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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #646 on: November 20, 2019, 06:37:48 am »

There is a non-Alien player in the game who can confirm that I'm an Alien. Hint: We Vanillaised someone last Night. Alien is the only faction that can do that.

As long as lots of killing scum is walking around, Aliens and town's goals are aligned.

I found it
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LaLight

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #647 on: November 20, 2019, 06:42:10 am »

vote: Brightgalrs

I don't believe their claim, give or take. It's a bold move, sure, but it's all WIFOM.

Also, I couldn't find why we shouldn't lynch faust today, faust can you point me at it?

I am ok with switching if needed.
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Wins: 15, 10
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #648 on: November 20, 2019, 06:43:22 am »

vote: Brightgalrs

I don't believe their claim, give or take. It's a bold move, sure, but it's all WIFOM.

Also, I couldn't find why we shouldn't lynch faust today, faust can you point me at it?

I am ok with switching if needed.
Assuming alien killed last night, they can't kill again this game
So better off trying to kill people from the factions who can kill us off
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #649 on: November 20, 2019, 06:44:00 am »

And as an e.g. SK, one shot vig would be an easy fake claim after killing someone
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins
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