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Author Topic: M122: Lalight's run out of ideas Mafia (Game Over! Town won!)  (Read 195238 times)

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Swowl

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #425 on: April 29, 2019, 08:38:54 pm »

Okay, I do this every game, so I suppose I need to keep up the tradition: helps me as every alignment so it can't go wrong. I know that we don't want to give too much information to scum, so I'll keep it succint.

arishipshape: I'm not lynching him.

DatSwan: No one is lynching him.

chairs: Consistent. That's all I can say about him. No one is lynching him.

joth: Jokes a lot, focused a bunch of me, ari and ADK. Does almost nothing other than interact with us three. Scum.

MiX: Town. Seriously discourage this lynch, better people to focus.

ADK: Talks a lot about promoter given he's the one that brought it up. faust's case makes sense but I don't think traitor would do that: I would suspect scum would give traitor a way to claim, this way there would be communication (for all scum know ADK's not traitor, maybe someone else signaled better, who knows, I've never played with traitor). My previous townread on him is failing, not sure where he's positioned in my reads anymore. Would lynch.

gkrieg: No one is lynching him.

mcmc: I have no idea. "Not town!mcmc" is probably how I would describe him. His logic seems to make sense sometimes so not exactly my favourite here. Would lynch.

Glooble: Town. Oops. Unvote, sorry about that. I still think voting there was justified, but I clearly needed to re-reread Glooble to get a better read.

Galzria: Not knowing his meta is hurting me, but I read a scum game where he basically bussed early. Didn't happen here, plus he seems more confident on his vote, so he seems town. I'll need to see more, however. I'm not lynching him.

faust: No one is lynching him.

Joseph: Different. I need to reread the game I played with him to see just how different. I'm not lynching him.

Space: Town, as I've said.

EFHW: No one is lynching her.


Overall, I think mcmc, ADK or joth are the scummiest bunch from the people I actually want to lynch today. Of those;

Vote: joth, almost no content, a lot of it is focused on players he doesn't know, too many jokes for my taste, all in all does not seem to be helping town. Maybe I just can't read him, but he still looks like the scummiest of them all. I'll try to make a case on him just to rectify if he's this scummy or not.

PPE all the way from gkrieg's infinity posts, including mine.

If you did not open this with "I do this regardless of alignment" I would say this is the skummiest thing you have posted all game.
To the players still on MiX, I would like to point out it would be unlikely for a skum player as the leading wagon to write up this list that specifically isolates such a small amount of players.

For that and other sorted reasons I really do no want to lynch MiX today. That being said I was also their number 1 defense in the last game I played with them and MiX played me like a pooch as SK - so take my opinion as you will I guess.
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Town:  14 wins, 14 losses (1 MVP)
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Swowl

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #426 on: April 29, 2019, 08:57:08 pm »

I can't really tell if there's anything in that post I need to respond to, but I will say if I were the gladiator and it were day 2, I would be happy to make it you and me, MiX.
This seems scummy, like you're basically asking to be setup together.... if you're town and there's a scum promoter, then they'll see this

Best to hide reads so as to not help the possible scum promoter

This is only a problem if MiX is town and neither of us is lynched today.

Why are you setting this possibility aside? You could be wrong and your wagon might not go anywhere, so why do you think this is rare?

The worst scum can do if they have a promoter is target one of us. Then it’s up to us to decide if we want to call out each other. The very fact that we’ve had this conversation makes me less likely to target MiX in that scenario. So there’s a lot of layers of WIFOM. I honestly don’t think it’s a big deal.

skum would never target mix in this scenario. Its day 1, they have been lead wagon all day. Same reason they wouldn't NK MiX but cut in half.
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #427 on: April 29, 2019, 08:58:52 pm »

I take back the previous upon thought. If MiX is skum, there could be a scenario where they would target them. So you are correct, the conversation has probably changed the odds.
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #428 on: April 29, 2019, 09:00:24 pm »


Galzria: Not knowing his meta is hurting me, but I read a scum game where he basically bussed early. Didn't happen here, plus he seems more confident on his vote, so he seems town. I'll need to see more, however. I'm not lynching him.



How can you know whether or not someone if bussing if you don't know who their partners are?

I believe MiX is saying "since I know I am Town, Galz can't be bussing"... as Galz only vote to my knowledge was on MiX.
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Town:  14 wins, 14 losses (1 MVP)
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A Drowned Kernel

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #429 on: April 29, 2019, 10:08:06 pm »

Ok some thoughts:

faust's case on me is pretty threadbare, I was discussing the setup in the game where there could be a traitor so I mentioned the traitor a few times. I don't think faust is scummy for pushing that case, it's day one, cases are going to be pretty threadbare. I do find chairs scummy for jumping on it. I also find gkrieg scummy for sheeping it, especially since he does it at the end of his string of posts where he's listing his reads and it's tacked on at the end, it reads to me like he was writing a reads list and was like "hmm, better include another scum read there"

mcmc is probably my strongest townread this game

I had a lingering scumread on joth but his more recent posts on reading much townier to me. I don't think I want to lynch joth today.

Joseph is another player I'm finding towny, which is surprising to me because from what I remember he's the sort of player that almost always comes off as scummy

MiX is coming off scummier and scummier. A lot of his posting seems very self-aware, there's a post back there where he outrights says he doesn't want to vote for mcmc because it "seems OMGUS-y". My original vote on MiX was based on some partner-y interaction bullshit that looking back on I realize didn't make sense but I'm happy with my vote there now.
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arishipshape

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #430 on: April 30, 2019, 12:58:39 am »

MiX feels pretty much the same as he did in the only other game I played: he was town. However, I was scum that game, so coulda been biased because I totally knew what he was. But still. I'm not getting on the MiX wagon.
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gkrieg13

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #431 on: April 30, 2019, 01:21:00 am »

Ok some thoughts:

faust's case on me is pretty threadbare, I was discussing the setup in the game where there could be a traitor so I mentioned the traitor a few times. I don't think faust is scummy for pushing that case, it's day one, cases are going to be pretty threadbare. I do find chairs scummy for jumping on it. I also find gkrieg scummy for sheeping it, especially since he does it at the end of his string of posts where he's listing his reads and it's tacked on at the end, it reads to me like he was writing a reads list and was like "hmm, better include another scum read there"

mcmc is probably my strongest townread this game

I had a lingering scumread on joth but his more recent posts on reading much townier to me. I don't think I want to lynch joth today.

Joseph is another player I'm finding towny, which is surprising to me because from what I remember he's the sort of player that almost always comes off as scummy

MiX is coming off scummier and scummier. A lot of his posting seems very self-aware, there's a post back there where he outrights says he doesn't want to vote for mcmc because it "seems OMGUS-y". My original vote on MiX was based on some partner-y interaction bullshit that looking back on I realize didn't make sense but I'm happy with my vote there now.

I mean I went in chronological order and commented as things came up.
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MiX

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #432 on: April 30, 2019, 02:12:13 am »

MiX is coming off scummier and scummier. A lot of his posting seems very self-aware, there's a post back there where he outrights says he doesn't want to vote for mcmc because it "seems OMGUS-y". My original vote on MiX was based on some partner-y interaction bullshit that looking back on I realize didn't make sense but I'm happy with my vote there now.

What do you mean by self-aware here? Yes, I know how my posts sound to everyone else, since you tell me your opinions on them, so I can infer what future posts will look like. What was your original reason to vote me?

MiX feels pretty much the same as he did in the only other game I played: he was town. However, I was scum that game, so coulda been biased because I totally knew what he was. But still. I'm not getting on the MiX wagon.

Your last post was also a defense of me; I get it, it won a game for you, but instead of defending me you should find a scumread and push it. You haven't done much with your vote, seems like you ran out of things to do.
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chairs

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #433 on: April 30, 2019, 02:49:15 am »

vote: ari

Blatant buddying is blatant. Combine that with “but then if my read is wrong well oops” is ridiculous

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #434 on: April 30, 2019, 02:54:29 am »

Vote: ADK
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MiX

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #435 on: April 30, 2019, 03:05:29 am »

Vote: ADK

This is probably the best case that has backing, really.

Vote: ADK. Or you can kill me, whatever.
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faust

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #436 on: April 30, 2019, 03:30:54 am »

Oh yeah, deadline is only a day away now, huh?
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faust

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #437 on: April 30, 2019, 03:31:40 am »

Can we get a vote count?
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #438 on: April 30, 2019, 03:32:57 am »

Vote: ADK
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Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Uncleeurope

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Re: M122: Lalight's run out of ideas Mafia (pms are out. N0.)
« Reply #439 on: April 30, 2019, 03:54:25 am »

Vote Count 1.4

*Soft music plays*

*...and then comes to an awkward stop*


Please be advised: Uncleeurope will be accepting all Vote:NoSpace votes.

Okay, I'm done. Carry on.


*Music returns, except it's a different song... Which it isn't as good.*


MiX (4): gkrieg13, Glooble, A Drowned Kernel, jotheonah
A Drowned Kernel (4): DatSwan, faust, MiX, Joseph2302
Joseph2302 (1): SpaceAnemone
Galzria (1): EFHW
arishipshape (1): chairs
SpaceAnemone (1): mcmcsalot


Not voting (2): arishipshape, Galzria


With 14 alive, it takes 8 to lynch.
Day 1 ends Wednesday, 1st of May, at 5:30 ft.

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #440 on: April 30, 2019, 04:17:05 am »

Mf. This wagon look ugly.

Vote: Joseph
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #441 on: April 30, 2019, 05:10:58 am »

Mf. This wagon look ugly.

Vote: Joseph

I'll probably sheep you to hell and back, but I'm not sure why Joseph is getting all the scum and town points, he seems to make an impact, which is not what I expected. I planned on rereading them at night but I might have to do that today...hopefully I'll come back with info.
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #442 on: April 30, 2019, 08:32:22 am »

I would love to avoid an 11th hour lynch.
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #443 on: April 30, 2019, 08:38:34 am »

I would love to avoid an 11th hour lynch.

How much time do we have?
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #444 on: April 30, 2019, 08:38:56 am »

I would love to avoid an 11th hour lynch.
Usually it's an 11 and a half hour lynch

PPE: 1
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Glooble

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #445 on: April 30, 2019, 08:53:01 am »

I would love to avoid an 11th hour lynch.

How much time do we have?

About 32 1/2 hours.
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #446 on: April 30, 2019, 09:04:01 am »

I would love to avoid an 11th hour lynch.

How much time do we have?

About 32 1/2 hours.
Is this correct? The vote count says end is 5:30 forum time, but does not specify am or pm.

If, as I assume, LaLight goes by European standard, then it's indeed 5:30 am, so less than 24 hours.
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faust

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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #447 on: April 30, 2019, 09:05:51 am »

I would love to avoid an 11th hour lynch.
The MiX wagon clearly has stalled out, can I interest you in voting for Joseph?
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #448 on: April 30, 2019, 09:06:10 am »

I would love to avoid an 11th hour lynch.

How much time do we have?

About 32 1/2 hours.
Is this correct? The vote count says end is 5:30 forum time, but does not specify am or pm.

If, as I assume, LaLight goes by European standard, then it's indeed 5:30 am, so less than 24 hours.

5.30 am. 20 hours left.
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Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #449 on: April 30, 2019, 09:11:40 am »

On the plus side, we have plurality lynch rules.
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