Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 [2]  All

Author Topic: Weekly Design Contest #217: Silver  (Read 1241 times)

0 Members and 1 Guest are viewing this topic.

Holger

  • Minion
  • *****
  • Offline Offline
  • Posts: 743
  • Respect: +468
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #25 on: April 24, 2024, 03:23:35 pm »
+2

I came up with a card im happier with.
I present: Appraiser

VERSION 4:


Quote
Appraiser
$4 Action

+2 Cards
Discard a card. Look through your discard pile; You may play a Treasure from it.
-
In games using this, Silver is also an Action that gives +2 Actions.





Edit notes:
Made appraiser cost $4 as its worse then lab. Made it able to play treasures in your discard pile, meaning its sorta like a smithy in card draw now. Thus removed the +2 Cards option on silver, cause playing a silver that way with appraiser without having to draw the silver is essentially a hunting grounds, which is nuts for $5, let alone $4. And thats not talking about the fact that you get money from the silver!!
Removing the +2 Cards option makes silver now a necropolis + silver. it simplifies the card and removes uninteresting decision points. And it made it so i can just remove the "If it's your action phase" part, saving a lot of space on Appraiser. which is needed when it allready has text on the top.

Hopefully silvers still feels like Silvers here. Im not a fan of removing the money part on silvers, it's part of its identity

Edit round 2:
Tightened up wording. Made it match charlatans text more. Removed the "play from hand" part, and now it is just playing from the discard pile, but you discard a card first.

FAQ:
If you discard a tunnel with Appraiser, you gain the gold first and is thus able to play it with appraiser.
If you also get conclave on the kingdom, you should just replace it with another card. sorry!!

IMO this version 4 is far too strong at $4:

Whenever you have a Silver in your discard, Appraiser can be played as a Grand Market (minus the buy) plus a Fugitive, that's $7+ territory.

When you have a Silver in hand instead, it's still effectively a Lab if you discard and play the Silver (since you save an Action by playing Silver with Appraiser).

And since Silver is very strong (close to Festival) in Appraiser games,  you will usually have several Silvers in your deck anyway.
« Last Edit: April 24, 2024, 03:27:56 pm by Holger »
Logged

JW

  • Jester
  • *****
  • Offline Offline
  • Posts: 980
  • Shuffle iT Username: JW
  • Respect: +1793
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #26 on: April 24, 2024, 04:55:19 pm »
+1

Bribe

Treasure - Duration - Attack
You may discard a Silver or a Gold. If you do, each other player gains a Curse. At the start of your next turn, +2 Cards.

Notes:
It’s a Treasure so that you generally can’t inflict multiple curses with a single Silver or Gold.
Logged

Melon

  • Chancellor
  • ***
  • Offline Offline
  • Posts: 24
  • Shuffle iT Username: Melonpop
  • Respect: +42
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #27 on: April 24, 2024, 06:43:01 pm »
0

48 hour warning
(a little late)
Logged

J410

  • Scout
  • ****
  • Offline Offline
  • Posts: 44
  • Shuffle iT Username: J410
  • Smile! =J
  • Respect: +76
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #28 on: April 25, 2024, 03:33:56 am »
+2

Quote
Twin Village - Action

+2 Actions
You may discard two cards or a Silver for +2 Cards.

When you gain this, gain a Twin Village (that doesn't come with another).
A card I once designed to have (or reference) as many 2's on a card as possible. Like Port, it's a stack of 12 cards. It's great if a sifting village is what you need, but it's handsize-negative unless you have Silver to discard.
Logged

HorazVitae

  • Pawn
  • **
  • Offline Offline
  • Posts: 3
  • Respect: +2
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #29 on: April 25, 2024, 05:39:20 am »
+2



The more Silver you have, the more they are willing to do for you.

EDIT: had to edit a busted interaction with feodum.
« Last Edit: April 25, 2024, 07:56:10 am by HorazVitae »
Logged

fika monster

  • Witch
  • *****
  • Offline Offline
  • Posts: 491
  • 27 year old swedish guy. PFP by haps
  • Respect: +493
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #30 on: April 25, 2024, 06:05:53 am »
+2



The more Silver you have, the more they are willing to do for you.
(I wan't able to get the card to downsize, so any tip on how to do that would be appreciated. First post here^^)

in the "Img" part, write "img width=350"
but with the [ ] instead of " "
Logged
Swedish guy, Furry hipster otter

fika monster

  • Witch
  • *****
  • Offline Offline
  • Posts: 491
  • 27 year old swedish guy. PFP by haps
  • Respect: +493
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #31 on: April 25, 2024, 06:35:55 am »
0

I came up with a card im happier with.
I present: Appraiser

VERSION 4:



IMO this version 4 is far too strong at $4:

Whenever you have a Silver in your discard, Appraiser can be played as a Grand Market (minus the buy) plus a Fugitive, that's $7+ territory.

When you have a Silver in hand instead, it's still effectively a Lab if you discard and play the Silver (since you save an Action by playing Silver with Appraiser).

And since Silver is very strong (close to Festival) in Appraiser games,  you will usually have several Silvers in your deck anyway.

I have thought about that: but im unsure how it is at £5 cost.
I could make it cost 5£, +3 cards, discard two. It would match forum then.

All draw is stronger with appraiser on the board, so im unsure about making that change
« Last Edit: April 26, 2024, 03:19:49 am by fika monster »
Logged
Swedish guy, Furry hipster otter

HorazVitae

  • Pawn
  • **
  • Offline Offline
  • Posts: 3
  • Respect: +2
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #32 on: April 25, 2024, 06:45:41 am »
0



The more Silver you have, the more they are willing to do for you.
(I wan't able to get the card to downsize, so any tip on how to do that would be appreciated. First post here^^)

in the "Img" part, write "img width=350"
but with the [ ] instead of " "

Tyvm^^
Logged

Holger

  • Minion
  • *****
  • Offline Offline
  • Posts: 743
  • Respect: +468
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #33 on: April 25, 2024, 07:55:11 am »
0

I came up with a card im happier with.
I present: Appraiser

VERSION 4:


Quote
Appraiser
$4 Action

+2 Cards
Discard a card. Look through your discard pile; You may play a Treasure from it.
-
In games using this, Silver is also an Action that gives +2 Actions.





Edit notes:
Made appraiser cost $4 as its worse then lab. Made it able to play treasures in your discard pile, meaning its sorta like a smithy in card draw now. Thus removed the +2 Cards option on silver, cause playing a silver that way with appraiser without having to draw the silver is essentially a hunting grounds, which is nuts for $5, let alone $4. And thats not talking about the fact that you get money from the silver!!
Removing the +2 Cards option makes silver now a necropolis + silver. it simplifies the card and removes uninteresting decision points. And it made it so i can just remove the "If it's your action phase" part, saving a lot of space on Appraiser. which is needed when it allready has text on the top.

Hopefully silvers still feels like Silvers here. Im not a fan of removing the money part on silvers, it's part of its identity

Edit round 2:
Tightened up wording. Made it match charlatans text more. Removed the "play from hand" part, and now it is just playing from the discard pile, but you discard a card first.

FAQ:
If you discard a tunnel with Appraiser, you gain the gold first and is thus able to play it with appraiser.
If you also get conclave on the kingdom, you should just replace it with another card. sorry!!

IMO this version 4 is far too strong at $4:

Whenever you have a Silver in your discard, Appraiser can be played as a Grand Market (minus the buy) plus a Fugitive, that's $7+ territory.

When you have a Silver in hand instead, it's still effectively a Lab if you discard and play the Silver (since you save an Action by playing Silver with Appraiser).

And since Silver is very strong (close to Festival) in Appraiser games,  you will usually have several Silvers in your deck anyway.

I have thought about that: but im unsure how it is at £5 cost.
I could make it cost 5£, +3 cards, discard two. It would match forum then.

All draw is stronger with appraiser on the board, so im unsure about making that change

I would just try it at $5 without another boost. Playing a card from the discard implicitly gives you an extra +1 card, so Appraiser is already much stronger than Forum whenever you have a Silver in the discard pile.
Logged

HorazVitae

  • Pawn
  • **
  • Offline Offline
  • Posts: 3
  • Respect: +2
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #34 on: April 25, 2024, 07:57:14 am »
0

Had to edit my Outlaw, because of Feodum^^
Logged

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5326
  • Shuffle iT Username: sty.silver
  • Respect: +3235
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #35 on: April 25, 2024, 09:23:08 am »
+1

Appraiser at $5 is still pushing it in terms of powerlevel

RovingBear

  • Scout
  • ****
  • Offline Offline
  • Posts: 42
  • Respect: +66
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #36 on: April 25, 2024, 10:14:31 am »
+2

Pawnshop
Cost: 4
Action

+1 action
You may:
Discard a Copper to gain a Silver.
Discard a Silver for +2 Cards.
Discard a Gold to gain a Gold or a card to your hand costing up to 5.

Workshop variant- and yea you can do all of them but or some but only by order.

Ill try to get in a mockup in time
Logged

segura

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1554
  • Respect: +1445
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #37 on: April 25, 2024, 11:41:44 am »
+5

Logged

anordinaryman

  • Duke
  • *****
  • Offline Offline
  • Posts: 380
  • Respect: +538
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #38 on: April 25, 2024, 11:46:11 am »
+1

Updated entry



Quote
Hot Springs | Action | $3
+1 Card
+1 Action
You may play a Treasure from your Hand.
-
In games using this, if you have a Hot Springs in play when you play a Silver, +1 Card and then you may top-deck a card from hand.

Updated the wording to prevent stacking. I also made it slightly stronger in that the very first Hot Springs can trigger the Silver bonus. It just seemed too awkward to say "more than one" as in "In games using this, if you have more than one Hot Springs in play..." Also the "lab" potential isn't crazy strong, given you always need Silvers to pair with it, and the more Silvers you get, the more they can cloud up your deck.

So here is my design. It's not supposed to be a dominating strategy, but it should almost always be nice to pick up, and gives you a lot more reason to buy Silver, which is nice. It has fun niche strategies like trying to make it a draw engine, or using it for draw-to-x, slightly improving some treasures by playing them in your Action phase, or using it to set up future turns with the top-decking.
Logged

segura

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1554
  • Respect: +1445
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #39 on: April 25, 2024, 11:57:17 am »
+1

I think that a wording like with Merchant would be more compact "The first time you play a Silver this turn, +1 Card, then you may put a card from your hand onto your deck." and it would also have the effect that the card works more naturally with Throne Rooms (it becomes throneable) and Ways (the Way ignores the Silver effect as there is no below-line stuff anymore).
Logged

anordinaryman

  • Duke
  • *****
  • Offline Offline
  • Posts: 380
  • Respect: +538
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #40 on: April 25, 2024, 01:11:56 pm »
+2

I think that a wording like with Merchant would be more compact "The first time you play a Silver this turn, +1 Card, then you may put a card from your hand onto your deck." and it would also have the effect that the card works more naturally with Throne Rooms (it becomes throneable) and Ways (the Way ignores the Silver effect as there is no below-line stuff anymore).

That functionally changes it such that with three Hot Springs and 1 silver, you get to draw 3 cards when you play a silver. The current wording requires 1 hot spring and 3 silvers to draw 3 which is better balanced since silver is a stop card. Also, your suggested wording would render the “play a treasure” less useful since only your first silver play does anything.

I appreciate the simpler wording, but I think it would make the card not designed as well. Thanks for your thoughts.
Logged

Melon

  • Chancellor
  • ***
  • Offline Offline
  • Posts: 24
  • Shuffle iT Username: Melonpop
  • Respect: +42
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #41 on: April 25, 2024, 06:23:00 pm »
0

24 hour warning
Logged

segura

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1554
  • Respect: +1445
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #42 on: April 26, 2024, 12:57:00 am »
0

I think that a wording like with Merchant would be more compact "The first time you play a Silver this turn, +1 Card, then you may put a card from your hand onto your deck." and it would also have the effect that the card works more naturally with Throne Rooms (it becomes throneable) and Ways (the Way ignores the Silver effect as there is no below-line stuff anymore).

That functionally changes it such that with three Hot Springs and 1 silver, you get to draw 3 cards when you play a silver. The current wording requires 1 hot spring and 3 silvers to draw 3 which is better balanced since silver is a stop card. Also, your suggested wording would render the “play a treasure” less useful since only your first silver play does anything.

I appreciate the simpler wording, but I think it would make the card not designed as well. Thanks for your thoughts.
Yeah, you are right.
Logged

Tiago

  • Navigator
  • ****
  • Offline Offline
  • Posts: 71
  • Shuffle iT Username: tserridge
  • Respect: +124
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #43 on: April 26, 2024, 01:05:44 am »
0

I think that a wording like with Merchant would be more compact "The first time you play a Silver this turn, +1 Card, then you may put a card from your hand onto your deck." and it would also have the effect that the card works more naturally with Throne Rooms (it becomes throneable) and Ways (the Way ignores the Silver effect as there is no below-line stuff anymore).

That functionally changes it such that with three Hot Springs and 1 silver, you get to draw 3 cards when you play a silver. The current wording requires 1 hot spring and 3 silvers to draw 3 which is better balanced since silver is a stop card. Also, your suggested wording would render the “play a treasure” less useful since only your first silver play does anything.

I appreciate the simpler wording, but I think it would make the card not designed as well. Thanks for your thoughts.
Yeah, you are right.
What about:
Hot Springs
+1 Card
+1 Action
You may play a Silver from your hand, for +1 Card.

I don't think this would be too strong. It doesn't actually increase your handsize. If it is you can make it cost $4. It also removes the awkwardness of drawing in your Buy phase.
Logged

fika monster

  • Witch
  • *****
  • Offline Offline
  • Posts: 491
  • 27 year old swedish guy. PFP by haps
  • Respect: +493
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #44 on: April 26, 2024, 03:20:17 am »
0

Have i been posting too much here or adding way too many notes on my thought process on my card?
Logged
Swedish guy, Furry hipster otter

MiX

  • Navigator
  • ****
  • Offline Offline
  • Posts: 78
  • Shuffle iT Username: MiX
  • It's me.
  • Respect: +64
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #45 on: April 26, 2024, 06:18:48 am »
+5



Quote
Tentacles $3 - Action

+$1

Reveal the top 3 cards of your deck, you may add a revealed card to your hand. Put the others back in any order. If it costs $3, +1 Action.
Logged

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5326
  • Shuffle iT Username: sty.silver
  • Respect: +3235
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #46 on: April 26, 2024, 08:52:24 am »
+4

Have i been posting too much here or adding way too many notes on my thought process on my card?

nah there is no such thing as too much engagement in this forum. WDC threads used to go to page 2 regularly

(if anyone is like "but they're still going to page 2 wtf?" then you haven't yet figured out that you can set posts/page to 50!)

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5326
  • Shuffle iT Username: sty.silver
  • Respect: +3235
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #47 on: April 26, 2024, 12:20:52 pm »
+2

Mockups:



(This was slightly edited shortly after submission closed bc I realized the "silver produces $1 less" doesn't do anything since you can just play silver first. Feel Free to disqualify it because of that. Don't bother judging the older version.)
« Last Edit: April 26, 2024, 08:06:01 pm by silverspawn »
Logged

Melon

  • Chancellor
  • ***
  • Offline Offline
  • Posts: 24
  • Shuffle iT Username: Melonpop
  • Respect: +42
    • View Profile
Re: Weekly Design Contest #217: Silver
« Reply #48 on: April 26, 2024, 06:17:33 pm »
+2

Contest Closed
Logged
Pages: 1 [2]  All
 

Page created in 0.194 seconds with 22 queries.