I think you should take some time to develop this into a full write-up, there's potentially a lot of helpful content here, that applies to and illustrates some general deckbuilding fundamentals.
In addition to what has already been mentioned, I think it's worth noting that this combo both enables and benefits from overdraw, and also how "self-sufficient" it is as a combo to build around.
With any source of plus action, the two-card combo does everything a Dominion deck usually needs to do-- it draws, generates money and buys, attacks the opponent. And even with weak or insufficient plus action, the deck can get value out of its turns by drawing Werewolves dead.
Idk, maybe some of what I'm hinting at belongs in a Werewolf article but just a thought.