Ran into this on Androminion and did not really know what to do:
Cellar (Bane), Haven, Young Witch, Silk Road, Duke, Hunting Party, Wharf, Vault, Tactician, Border Village, Expand
with Colony and Platinum
With both Cellar and Vault on the board, neither curses nor excessive greening should hurt that much. Cellar being the bane card is an added bonus. Is it even worth it to pick up Young Witch?
The board just makes me want to rush Silk Road with Duchy and Duke... but I have no idea if that's a good move. And then, I'm not sure of proper support... Vault looks good, but Wharf is tempting too. Maybe there's something that can be done with Tactician, or double-Tactician? Would Border Village be a better buy over Gold?
This kingdom leaves me so confused. Against the Androminion AI there's no problem, but against another person... dunno. Insights?