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Author Topic: RMM48: Cancer Mafia (Game over)  (Read 121024 times)

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Hydrad

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #125 on: May 26, 2018, 11:20:04 am »

Presumably, the main things governing whether people want to claim are how much they like solving setups (rather that just trying to catch people out for "sounding scummy"), and how much extra information they feel their role gives them compared to what they think the average role will have.

Scum is clearly at an advantage for the latter point, because they get to know what the roles of themselves and their three buddies are, assuming they're all in a faction QT. Though 4/14 scums seems pretty strong, especially when they can essentially eat the roles of the rest of us, so I wonder whether any of them start out with nerfs. Still, with them able to eat our roles, I don't think letting on the relative strengths of our powers is a good idea even if we have a decent level of protection available to help us keep strong town roles in alive townies' hands, because I don't think faust would design a game that could be easily solved by town just by revealing stuff.

Ok. that makes sense.

Ya I guess I didn't factor in the fact that scum steals the roles they kill this time. But I wouldn't be surprised if even if they didn't steal the roles that we shouldn't claim.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Robz888

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #126 on: May 26, 2018, 11:46:33 am »

I’ve fallen behind already, sorry! I should have some time for this later, if boozy brunch doesn’t take me out of commission.
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I have been forced to accept that lackluster play is a town tell for you.

Galzria

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #127 on: May 26, 2018, 02:38:37 pm »

I'm off work tomorrow and Monday without any real plans, so I'll be back in the action then.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

IDontPlayThisGame

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #128 on: May 26, 2018, 03:17:10 pm »

Presumably, the main things governing whether people want to claim are how much they like solving setups (rather that just trying to catch people out for "sounding scummy"), and how much extra information they feel their role gives them compared to what they think the average role will have.

Scum is clearly at an advantage for the latter point, because they get to know what the roles of themselves and their three buddies are, assuming they're all in a faction QT. Though 4/14 scums seems pretty strong, especially when they can essentially eat the roles of the rest of us, so I wonder whether any of them start out with nerfs. Still, with them able to eat our roles, I don't think letting on the relative strengths of our powers is a good idea even if we have a decent level of protection available to help us keep strong town roles in alive townies' hands, because I don't think faust would design a game that could be easily solved by town just by revealing stuff.

Ok. that makes sense.

Ya I guess I didn't factor in the fact that scum steals the roles they kill this time. But I wouldn't be surprised if even if they didn't steal the roles that we shouldn't claim.

What benefits did you see to the plan that offset scum knowing which PRs to snipe/play around?

mcmcsalot

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #129 on: May 26, 2018, 03:30:43 pm »

vote: hydrad
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Hydrad

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #130 on: May 26, 2018, 03:38:54 pm »

Presumably, the main things governing whether people want to claim are how much they like solving setups (rather that just trying to catch people out for "sounding scummy"), and how much extra information they feel their role gives them compared to what they think the average role will have.

Scum is clearly at an advantage for the latter point, because they get to know what the roles of themselves and their three buddies are, assuming they're all in a faction QT. Though 4/14 scums seems pretty strong, especially when they can essentially eat the roles of the rest of us, so I wonder whether any of them start out with nerfs. Still, with them able to eat our roles, I don't think letting on the relative strengths of our powers is a good idea even if we have a decent level of protection available to help us keep strong town roles in alive townies' hands, because I don't think faust would design a game that could be easily solved by town just by revealing stuff.

Ok. that makes sense.

Ya I guess I didn't factor in the fact that scum steals the roles they kill this time. But I wouldn't be surprised if even if they didn't steal the roles that we shouldn't claim.

What benefits did you see to the plan that offset scum knowing which PRs to snipe/play around?

Kinda what I said before. The fact that scum probably has scummy roles so they either have to think of a fake claim that sounds believable or claim VT. And I guess I was basing it on my experiences but me personally. I can never think of good fakeclaims at all and when I attempt to fakeclaim it either is seen through right away or I claim VT and people narrow it down to me.

But I'm not sure if thats a common problem for other people or if its just me.
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Hydrad

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #131 on: May 26, 2018, 03:39:17 pm »

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Awaclus

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #132 on: May 26, 2018, 04:20:36 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.
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IDontPlayThisGame

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #133 on: May 26, 2018, 04:24:37 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.

Can you please point me to a game where a massclaim caught scum?

IDontPlayThisGame

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #134 on: May 26, 2018, 04:25:18 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.

Can you please point me to a game where a D1 massclaim caught scum?

Fixed a thing

Awaclus

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #135 on: May 26, 2018, 04:46:04 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.

Can you please point me to a game where a D1 massclaim caught scum?

Fixed a thing

Why do you think this game is like other games? The setup is closed and it's an RMM.
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IDontPlayThisGame

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #136 on: May 26, 2018, 04:50:03 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.

Can you please point me to a game where a D1 massclaim caught scum?

Fixed a thing

Why do you think this game is like other games? The setup is closed and it's an RMM.

Are you saying this game of mafia is entirely unlike any other game of mafia?

Awaclus

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #137 on: May 26, 2018, 05:25:19 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.

Can you please point me to a game where a D1 massclaim caught scum?

Fixed a thing

Why do you think this game is like other games? The setup is closed and it's an RMM.

Are you saying this game of mafia is entirely unlike any other game of mafia?

No, I'm saying that we don't know what it's like.
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IDontPlayThisGame

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #138 on: May 26, 2018, 05:27:37 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.

Can you please point me to a game where a D1 massclaim caught scum?

Fixed a thing

Why do you think this game is like other games? The setup is closed and it's an RMM.

Are you saying this game of mafia is entirely unlike any other game of mafia?

No, I'm saying that we don't know what it's like.

I think we do know what it's like, given that it's labelled RMM instead of M, BM, or Z and the set-up is semiclosed, not closed.

Awaclus

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #139 on: May 26, 2018, 06:47:47 pm »

Well, we don't have any idea how good massclaim is because we don't know what the setup is, beyond what we know about our own roles. So we can't really make an informed decision. Scum is able to make a slightly more informed decision. That's why I think that if we just decide normally, scum is able to influence that decision, and then we make the decision that's most beneficial for scum, whichever it is. Instead, I think we should just decide it randomly with a 50/50 chance.

Can you please point me to a game where a D1 massclaim caught scum?

Fixed a thing

Why do you think this game is like other games? The setup is closed and it's an RMM.

Are you saying this game of mafia is entirely unlike any other game of mafia?

No, I'm saying that we don't know what it's like.

I think we do know what it's like, given that it's labelled RMM instead of M, BM, or Z and the set-up is semiclosed, not closed.

No, it's closed. Semi means that the mod gives a list of possible roles that the actual setup is randomized from.
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Awaclus

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #140 on: May 26, 2018, 06:49:57 pm »

Eh, I guess faust says it's "semi-closed" in the OP. The actual setup is still pretty much just closed though.
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iguanaiguana

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #141 on: May 26, 2018, 09:48:31 pm »

Oh hey, I exist.  I should post a vla
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #142 on: May 26, 2018, 10:13:25 pm »

Eh, I guess faust says it's "semi-closed" in the OP. The actual setup is still pretty much just closed though.

I agree it is much closer to closed.
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Re: RMM48: Cancer Mafia (Day 1)
« Reply #143 on: May 26, 2018, 10:14:44 pm »

vote: hydrad

I can’t decide if this fits your town meta or not.
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Hydrad

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #144 on: May 26, 2018, 10:41:36 pm »

Vote: gkrieg13
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EFHW

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #145 on: May 26, 2018, 11:05:34 pm »

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Hydrad

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #146 on: May 26, 2018, 11:16:39 pm »

Vote: gkrieg13
Based on what?

I don't like the feeling I'm getting from him.
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Hydrad

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #147 on: May 26, 2018, 11:44:57 pm »

Hmm actually I guess its partly to do with how I feel hes been almost keeping most his comments in RVS I guess?

just feels odd.
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EFHW

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #148 on: May 27, 2018, 08:50:02 am »

Hmm actually I guess its partly to do with how I feel hes been almost keeping most his comments in RVS I guess?

just feels odd.
You voted him right after he made an on task post.
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Eevee

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Re: RMM48: Cancer Mafia (Day 1)
« Reply #149 on: May 27, 2018, 10:25:30 am »

Hydrad seems towny. His contemplation reads genuine to me.

Also, I'm back!
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