A kind of amusing Sea Hag / City game between me and Cruton:
http://councilroom.com/game?game_id=game-20120227-190319-5176e1b1.htmlSo okay, a Sea Hag game means the Curses are likely to run out, so Cities are valuable. Universities are a useful way of acquiring Cities because it's arguably easier to hit $2P than $5 consistently in a heavy Sea Hag cursing game. Toward the midgame, Cruton starts using University to snarf up a bunch of Council Rooms. Clearly this is leading up to some megaturn where Cruton uses fully-powered-up Cities to play a bunch of Council Rooms and then grab several Provinces.
But our decks are so clogged up that what actually happens is this: after the last City is gained, there is exactly one turn on which a level-2 City is played. That's the turn on which the last Curse is gained. Cities are now fully-powered! But neither of us ever gets any Cities in hand after that; instead, Cruton buys the last University on the next turn to end the game on piles. Final score: 2 to –2.