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Author Topic: Most Possible Money in One Turn  (Read 3249 times)

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svenisntb

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Most Possible Money in One Turn
« on: February 29, 2012, 05:18:38 am »
+2

I looked back through a couple of pages on this forum and didn't find this question, but if it has been asked before, let me know.

The question is, what is the maximum amount of money you can have to spend at the end of one turn. This can be a 1, 2, 3, or 4 player game, you can assume perfect shuffleluck and maximum assistance from the other players. You are free to chose the entire kingdom as well as the BM deck if applicable. Lowering the cost of cards isn't counted, and amount of buys doesn't matter either. Getting extra turns from the Outpost or Possession doesn't count toward the total. You may have duration cards in play from the previous turn. The only limitation is that the rules are followed. I don't know the answer, although I know it's over 5K and I have an inkling that it may be over 10K.

An unpolished attempt is found here: http://dominion.isotropic.org/gamelog/201202/29/game-20120229-024808-80f439c5.html

-Sven
« Last Edit: February 29, 2012, 05:50:07 am by svenisntb »
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theory

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Re: Most Possible Money in One Turn
« Reply #1 on: February 29, 2012, 06:34:13 am »
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Seems like you can improve your solution if you used Alchemists instead of Labs so you can add another Treasure for your Pirate Ships to pillage?
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ghostofmars

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Re: Most Possible Money in One Turn
« Reply #2 on: February 29, 2012, 09:08:47 am »
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Strictly speaking the size of the money piles may be infinite, so that the solution would be infinite as well. However, restricting to the isotropic rules I get
~7200
The most money comes from the Pirate Ships
You need only KC+PS+BM in the kingdom, the rest can be treasures (use harem for 2 additional ones)
It's more efficient to empty one treasure deck than to empty KC.
I count 235 possible treasures, including Diadem (from Tournament in BM)
235*30 = 7050
To draw all card in hand you need just a native village, where you can store all cards.
Then you discard all cards but a scrying pool with secret chamber (~100).
Due to incredible shuffling luck :), all your action cards end up on top of your draw pile, so that you can use the SP to draw them back. Then play Throne Room(from BM)+KC+PS and have 10 3x action left to use on +3 Coins (Mandarin) and +2 Coins (BM) = 57
Then play all card draw cards from BM (some will add coins), conclude by a vault. ~20
> 7200
« Last Edit: February 29, 2012, 09:11:15 am by ghostofmars »
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theory

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Re: Most Possible Money in One Turn
« Reply #3 on: February 29, 2012, 12:52:05 pm »
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Harvests could also score +$4.
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Deadlock39

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Re: Most Possible Money in One Turn
« Reply #4 on: February 29, 2012, 03:35:05 pm »
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I think (but am not certain) that putting Vault/Scrying Pool into the Kingdom instead of two treasure piles to eat with Pirate Ship is going to get you more money.  $18 * 30 Pirate Ships = $540 vs #of actions (over 100 with BM I think) * 9 Vaults = >$900

jimjam

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Re: Most Possible Money in One Turn
« Reply #5 on: February 29, 2012, 04:22:23 pm »
+1

What about KC Coppersmith ->$31 valued copper:
BM->Play all coppers, HoP->Mandarin
Chancellor, Counting House
x10 (perhaps this makes it a little hard to not end on piles, so maybe only x9?)
Play all Coppers in normal buy phase

60 coppers *11 *31=$20460

edit: 60 coppers, sorry.
« Last Edit: February 29, 2012, 08:49:25 pm by jimjam »
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O

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Re: Most Possible Money in One Turn
« Reply #6 on: February 29, 2012, 05:18:28 pm »
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throw all of the victory cards into the black market on a colony board. trade route would get pretty crazy too.

I dont think BM victory cards affect TR mat. Pain to check on isotropic though.
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Deadlock39

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Re: Most Possible Money in One Turn
« Reply #7 on: February 29, 2012, 05:48:06 pm »
+1

What about KC Coppersmith ->$31 valued copper:
BM->Play all coppers, HoP->Mandarin
Chancellor, Counting House
x10 (perhaps this makes it a little hard to not end on piles, so maybe only x9?)
Play all Coppers in normal buy phase

64 coppers *11 *31=$21824


You should be able to workshop the last couple cards you need to pull it off, so you should be able to do it 10 times.  You could probably still Throne Room some Pirate Ships that hit every Silver Gold and Platinum in the game.

dondon151

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Re: Most Possible Money in One Turn
« Reply #8 on: February 29, 2012, 05:48:32 pm »
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How do you get 64 Coppers?
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Deadlock39

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Re: Most Possible Money in One Turn
« Reply #9 on: February 29, 2012, 05:50:53 pm »
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Yeah, that probably needs to be 60. 

blueblimp

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Re: Most Possible Money in One Turn
« Reply #10 on: March 01, 2012, 01:32:35 am »
+1

What about KC Coppersmith ->$31 valued copper:
BM->Play all coppers, HoP->Mandarin
Chancellor, Counting House
x10 (perhaps this makes it a little hard to not end on piles, so maybe only x9?)
Play all Coppers in normal buy phase

60 coppers *11 *31=$20460

edit: 60 coppers, sorry.

Yeah, Black Market+Mandarin trick seems good here. Other treasures (like Bank!) can also be played with the Black Market for huge cash, then you can redraw them all with a Crossroads (assuming you have tons of green in your hand). Although now that I think of it, it's challenging to find enough green for Crossroads to draw back all 40 Silvers and 30 Golds.

(In fact, if you're playing Bank at all, then Pirate Ships shouldn't be worth it. Each treasure trashed by a Pirate Ship only adds $30 in the eventual KC'd megaturn, whereas it adds $10 to the value of your Banks _each time you play treasures_, so in other words, $110 total over the 11 plays.)
« Last Edit: March 01, 2012, 04:53:07 pm by blueblimp »
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jimjam

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Re: Most Possible Money in One Turn
« Reply #11 on: March 01, 2012, 04:32:18 am »
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You'd be playing all 10 pirate ships, so it would be $30 per treasure. I imagine the best solution would involve both Pirate Ship and Bank, where you draw as many treasures as you can with Crossroads (maybe use TR) and the rest (like silvers) you'd have to feed to the Pirate Ships.
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blueblimp

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Re: Most Possible Money in One Turn
« Reply #12 on: March 01, 2012, 04:52:54 pm »
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You'd be playing all 10 pirate ships, so it would be $30 per treasure. I imagine the best solution would involve both Pirate Ship and Bank, where you draw as many treasures as you can with Crossroads (maybe use TR) and the rest (like silvers) you'd have to feed to the Pirate Ships.

Oops, you're right. Thanks for the correction. I've fixed the post now.
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