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Author Topic: M115: Okkervil River Mafia (Game over - Town wins!)  (Read 152219 times)

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SpaceAnemone

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #250 on: April 06, 2018, 01:36:42 pm »

It would also be good to hear more from Cuzz.
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gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #251 on: April 06, 2018, 01:56:54 pm »

Faust, how do you feel about jumping off a wagon right when it was really picking up steam?
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The_Wine_Merchant

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #252 on: April 06, 2018, 02:01:54 pm »

I reread for a bit and realized that I don't want to be voting EFHW. She conflated posts by Galzria and e and that only happens to scum!EFHW if both Galzria and e are town, thus the probability of EFHW being scum is decreased.

On the other hand I am not a fan of TWM so far. Vote: TWM
Specifically, you donít like what?

This:
2.718 is townie.

TWM is possibly actually DAMA or is trying too hard. This sequence felt forced:
Why can't it be both? The last two were intentional misspellings because at the time I thought it was funny. My sense of humor gets seriously warped after a couple of drinks.

But I hardly think that is alignment indicative and if anything it is your vote that feels forced.
The accusation of Galzria is something I don't like. and talking about a thing you did yourself as "not alignment indicative" feels like you are detached from your own play, like you are merely faking it.

I don't like your original EFHW vote which is just for a "bad" read. I don't like the mcmc buddying.

Go do a search in posts of mine from any other game. I tend to say alignment indicative a lot. I get annoyed with myself for saying it as it is kind of a obtuse statement, but I have a hard time finding another way to say it. So I don't think that is alignment indicative.

Is that why I voted for EFHW? I don't think it is. I found her scummy for finding suspicion based off whether people read or didn't read the setup. It seemed like a very easy way to fabricate reads.

And mcmc buddying. I guess you could call it that. I am honestly, just trying to be not as big of a pain in the ass. I can state now that I received some mod counsel during my last game to try and, well, chill out. I am approaching that as trying to have a nicer, lighter mood to begin with. If I am found scummy for that? Well then, that is frustrating for me. But I am going to try and not let that get me off the rails.
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The_Wine_Merchant

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #253 on: April 06, 2018, 02:03:06 pm »

Faust is being pestering and playing both sides. I think that means he is probably town?
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Losses: M100, M103, M104, M109, M112

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SpaceAnemone

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #254 on: April 06, 2018, 02:11:32 pm »

Faust is being pestering and playing both sides. I think that means he is probably town?

Ugh.. I appreciate your calm behaviour, in that people getting genuinely angry in-thread isn't nice, but I can pretty much feel a careless shrug in your words there.

Why is inconsistent!faust prob!town for "playing both sides" -- isn't that exactly how scum work to find a likely wagon for a mislynch?
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #255 on: April 06, 2018, 02:22:36 pm »

Faust is being pestering and playing both sides. I think that means he is probably town?

Ugh.. I appreciate your calm behaviour, in that people getting genuinely angry in-thread isn't nice, but I can pretty much feel a careless shrug in your words there.

Why is inconsistent!faust prob!town for "playing both sides" -- isn't that exactly how scum work to find a likely wagon for a mislynch?

I agree with Space here.  vote: faust
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gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #256 on: April 06, 2018, 02:23:03 pm »

Although I would much rather lynch a lurker than faust D1.
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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #257 on: April 06, 2018, 02:33:07 pm »

Faust clearly explained why he left EFHW. It was a totally valid reason in my mind? Why are people calling him scum for it?
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2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #258 on: April 06, 2018, 02:33:31 pm »

Faust clearly explained why he left EFHW. It was a totally valid reason in my mind? Why are people calling him scum for it?

Too many question marks. Only the last one is supposed to be a question
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2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #259 on: April 06, 2018, 02:34:34 pm »

Faust is being pestering and playing both sides. I think that means he is probably town?

Ugh.. I appreciate your calm behaviour, in that people getting genuinely angry in-thread isn't nice, but I can pretty much feel a careless shrug in your words there.

Why is inconsistent!faust prob!town for "playing both sides" -- isn't that exactly how scum work to find a likely wagon for a mislynch?

It isn't inconsistent!faust. He voted EFHW for a reason. He found a more compelling reason to think EFHW was town. He moved his vote.
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Cuzz

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #260 on: April 06, 2018, 03:16:51 pm »

It would also be good to hear more from Cuzz.

Cuzz replaced in and has not caught up, but is town fwiw.
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Robz888

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #261 on: April 06, 2018, 03:34:52 pm »

unvote. Embarrassed to admit I conflated posts by e and Galzria. Galzria didn't claim to have ignored the setup, which was part of my "scumread".

A very townie admission I think.
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #262 on: April 06, 2018, 03:37:16 pm »

Side note, I also don't understand why people would want to leave lurkers alive. I'd rather lynch a scummy AND anti-town player than one who is just scummy.

Same, and I'm totally baffled by DatSwan's statement to the contrary. Also, it's way easier to lynch lurky scums than active scums, so going after lurkers is IMO often better, because you're more likely to actually succeed.
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #263 on: April 06, 2018, 03:38:20 pm »

Now I'm reading faust as pretty strongly town.
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I have been forced to accept that lackluster play is a town tell for you.

2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #264 on: April 06, 2018, 04:15:51 pm »

Vote: O until he removes the self vote. Like faust said and Robz just quoted, lurking and anti-town is good enough to lynch D1. (Acknowledging that O said he wouldn't have the best access, but he still needs to get rid of his self vote)

I will let Robz live another day.
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O

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #265 on: April 06, 2018, 06:12:07 pm »

Unvote

I'm exploring Tokyo, for those who would enjoy details about the lack of attention  ;D
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O

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #266 on: April 06, 2018, 06:12:18 pm »

Will read more when I get back to hotel tonight
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The_Wine_Merchant

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #267 on: April 06, 2018, 06:18:32 pm »

Faust is being pestering and playing both sides. I think that means he is probably town?

Ugh.. I appreciate your calm behaviour, in that people getting genuinely angry in-thread isn't nice, but I can pretty much feel a careless shrug in your words there.

Why is inconsistent!faust prob!town for "playing both sides" -- isn't that exactly how scum work to find a likely wagon for a mislynch?
I mean that he is playing the type of game where is just needling everyone and poking and prodding. And that tends to make me want to vote for him just because I find it aggregating especially when he doesn't let others do it to him, but those reads of mine tend to be completely incorrect, so he is probably town.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #268 on: April 06, 2018, 06:19:30 pm »

Faust is being pestering and playing both sides. I think that means he is probably town?

Ugh.. I appreciate your calm behaviour, in that people getting genuinely angry in-thread isn't nice, but I can pretty much feel a careless shrug in your words there.

Why is inconsistent!faust prob!town for "playing both sides" -- isn't that exactly how scum work to find a likely wagon for a mislynch?

It isn't inconsistent!faust. He voted EFHW for a reason. He found a more compelling reason to think EFHW was town. He moved his vote.
I didn't mean in regard to EFHW. I meant in regard to me. One minute he is voting for me, the next he is defending me against a point. He was playing both sides of it.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #269 on: April 06, 2018, 06:19:44 pm »

I could vote 2.7.
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Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #270 on: April 06, 2018, 06:21:15 pm »

Although I would much rather lynch a lurker than faust D1.
And yet your vote is there.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #271 on: April 06, 2018, 06:36:35 pm »

I could vote 2.7.

That's a true statement.

In the meantime, vote: Space. The EFHW wagon is a scummy one.
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IDontPlayThisGame

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #272 on: April 06, 2018, 07:26:43 pm »

Side note, I also don't understand why people would want to leave lurkers alive. I'd rather lynch a scummy AND anti-town player than one who is just scummy.

Same, and I'm totally baffled by DatSwan's statement to the contrary. Also, it's way easier to lynch lurky scums than active scums, so going after lurkers is IMO often better, because you're more likely to actually succeed.

When was the last time you lynched a scum!lurker? Approximate amount of time will do.

IDontPlayThisGame

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #273 on: April 06, 2018, 07:33:11 pm »

I get the rabbit hole this goes down, but can we please either acknowledge that lurker lynches are more policy driven than success driven or make an argument that scum has been lurking?

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #274 on: April 06, 2018, 08:48:08 pm »

I think first you have to qualify who is a lurker and then find the scummiest of them. Not just pick one and role with it just because. See sir Martin lynch day 1 from last game.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)
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