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Author Topic: M112: Gilmore Girls Mafia (Game over)  (Read 67643 times)

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Roadrunner7671

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #150 on: January 24, 2018, 12:00:46 pm »

Ha I didn't realize I was already voting for theorel, but I'm happy to take the scum points for it  ;)
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schadd

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #151 on: January 24, 2018, 12:11:46 pm »

egh robz can be town too
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Robz888

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #152 on: January 24, 2018, 01:06:53 pm »

Has any one done analysis on whether No Lynch is bad here?
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schadd

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #153 on: January 24, 2018, 01:30:39 pm »

analysis
[|||||-----] 50%
[||||||||||] 100%
done!
no lynch is bad
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SpaceAnemone

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #154 on: January 24, 2018, 02:00:12 pm »

SpaceAnemone: buddying me maybe?

Haha. Not my motive there. I liked your thinking in the posts, and I thought your tactic of voting for me at #83 was subtle scum-hunting. You said you were voting because you liked IDP's earlier argument, and that argument was purely based on an earlier game before I'd even posted in this one (it's at #53). So either you were making a really very lazy lie, or you were trying something on to see who'd bite. I assumed the latter, which was why I waited to see who'd hop on rather than protesting the unreasonableness of it.

Sadly, Joseph was the only one to hop on and join you, and he's a bit random and doesn't really think these things through anyway, so I don't think it's as big a scum-tell for him as it might be for others.
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IDontPlayThisGame

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #155 on: January 24, 2018, 02:21:00 pm »

Has any one done analysis on whether No Lynch is bad here?

If we want to no-lynch, we have to vote for it. I don't think it's good here but I think it could be good if we've lynched a mime.

5. If the deadline is hit without a player reaching the majority of votes, the player with the most votes will be lynched. If two or more players are tied, whoever had more votes at the end of the previous Day is lynched. If still tied, the lynchee is determined randomly among the tied players.

Also, I won't be around at the deadline but I should be around a couple hours beforehand. Sorry for another completely dead D1 from me. I still don't think silver is town.

silverspawn

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #156 on: January 24, 2018, 03:23:02 pm »

I figured it out! no-lynching is not good. Thanks, thanks, you're welcome.

Swowl

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #157 on: January 24, 2018, 03:37:02 pm »

I do not like the idea of not lynching. Given both skum teams have DC we need to take advantage of gaining information everywhere possible. The way I look at is silverspawn is either Mafia or VT and I am on the fence for both. Leaving my vote there for now, but I will be around throughout the rest of the day.

Also, side note... not really to be used now today, but to be remembered later, since there is the whole DC thing on both skum teams... I like the chances of finding skum in the lurkers decently well.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Joseph2302

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #158 on: January 24, 2018, 04:08:10 pm »

I figured it out! no-lynching is not good. Thanks, thanks, you're welcome.
Is it ever good?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

schadd

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #159 on: January 24, 2018, 04:37:01 pm »

I figured it out! no-lynching is not good. Thanks, thanks, you're welcome.
you're welcome
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Awaclus

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #160 on: January 24, 2018, 04:47:40 pm »

I figured it out! no-lynching is not good. Thanks, thanks, you're welcome.
Is it ever good?

Yes.
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Joseph2302

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #161 on: January 24, 2018, 05:58:18 pm »

I figured it out! no-lynching is not good. Thanks, thanks, you're welcome.
Is it ever good?

Yes.
Very rarely, and never on D1
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

SpaceAnemone

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #162 on: January 24, 2018, 06:08:15 pm »

lekkit and space i like for not town

Wrong on at least one count. Does that make you more or less likely to be right on the other one?
do you suppose i have enough information to make an accurate call on lekkit?

Yes, because you are some sort of magical being who likes forming reads out of the information vacuum that is a typical D1. Though you're underperforming here!
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

silverspawn

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #163 on: January 24, 2018, 06:20:28 pm »

In RMMs it can be good if town is strong enough, the problem is just that we usually don't know. But in this setup, absolutely not.

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #164 on: January 24, 2018, 07:09:41 pm »

Ugh. I am a bad person. Sorry.

I was hoping I would have avoided the prod, but just missed it. I'll catch up now and vote.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

Robz888

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #165 on: January 24, 2018, 07:11:35 pm »

Vote: Silverspawn because we need a lynch I guess? I'll be here for the next three hours, on a train with little else to do.
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The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #166 on: January 24, 2018, 07:12:26 pm »

Hi everyone, I'm a mime. I'm telling you so you'll lynch me out of WIFOM.
This is true. I know because I'm the other mime
Vote for vote: joseph I dislike his mime claim more than silver's because joseph already opened with the dumb SK claim. Feel like he realized this would be a weird way to get early attention and see it dissipate after silver did his. Whereas silver's just looks like early game antics.

Highly doubt either of them are actually mimes.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #167 on: January 24, 2018, 07:13:23 pm »

Well. Two days in and I am already behind. All the sorriez. I'll catch up over the weekend.
Obv!scum post here

Phoowey!
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #168 on: January 24, 2018, 07:14:22 pm »

Vote: Space
Wagons.
Also, L-4
Still ok here. I like voting for wagons. I dislike stating the reason is voting for wagons.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #169 on: January 24, 2018, 07:18:51 pm »

I don't like this SS play. He's either mafia or a mime, right?

So quick meta question based off this post, mostly relating to Joseph and silver at this point, what advantage does either mafia or mime have to look really suspicious? I know that lynching is how mimes win. OK. But there is a chance that this setup has a vig right? I guess mafia and mime might know that there isn't based on what their roles were. But there are a few options where mafia or mimes might not know and think there could be?

Looking at it doesn't look like it is as conclusive as I thought. Until we figure out what mafia and mimes might have known about the setup going into the start of game.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #170 on: January 24, 2018, 07:20:43 pm »

Vote: theorel

Too much overjustification.
Oh dear. I am agreeing with Awaclus.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #171 on: January 24, 2018, 07:22:36 pm »


Don't like the contents of this post or its conclusion to vote RR, who has been a pretty good voice of towniness thus far.

temporary vote: theorel But slightly dependent on the answer to the question below:

Theorel, are you familiar with RR and his meta? I feel like I don't know much about you.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #172 on: January 24, 2018, 07:27:01 pm »

And a vote count so I can remember where everyone is at:

theorel (5): Roadrunner7671, Awaclus, Joseph2302, silver, TWM
SpaceAnemone (1): IDontPlayThisGame
Joseph2302 (1): SpaceAnemone
Lekkit (1): schadd
sivlerspawn (3): Lekkit, DatSwan, Robz
RR 1 - theorel

Looks like my theorel vote was L-2, by the way.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

Robz888

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #173 on: January 24, 2018, 08:10:04 pm »

Vote: theorel

Something was off about him.
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SpaceAnemone

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Re: M112: Gilmore Girls Mafia (Day 1)
« Reply #174 on: January 24, 2018, 08:11:27 pm »

Bed time now. Will try to be awake just before the deadline. I'm not super-keen on the theorel wagon just because the stuff they've been posting seems okay to me, but I haven't played with them before (have I?), so I have no typical behaviour with which to compare it. As a verbose and detail-oriented person, I feel like over-explanation isn't necessarily something that's scummy.

I'd be willing to fo to Robz, I think -- his wagon-hopping doesn't feel like it's got much genuine opinion behind it. Lots of people don't seem to be saying a lot, though. Let's go with vote: Lekkit while I sleep.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them
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