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Author Topic: RMM48: Falling Skies Mafia (Game Over)  (Read 250656 times)

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Glooble

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1600 on: August 11, 2019, 06:14:43 am »

Eddie is either town or scum who has played in enough ashersky-run role madness games to know not to try and claim a “normal” role. My role is also a whole pile of stuff, so he got that part right.

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MiX

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1601 on: August 11, 2019, 06:20:41 am »

Eddie is either town or scum who has played in enough ashersky-run role madness games to know not to try and claim a “normal” role. My role is also a whole pile of stuff, so he got that part right.

Or scum that has a partner that has played in enough ash RMMs. I wouldn't know, but I bet EFHW fills the bill, right?
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MiX

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1602 on: August 11, 2019, 06:24:56 am »

Space is scum every way I look at the VCA.

Vote: Space

This is due to their Galz vote and subsequent bussing, which makes them appear in every scummy list, they're even the most likely partner with shraeye when he looks scummier, it's crazy!

This is all assuming ADK and Eddie aren't scum, however.
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A Drowned Kernel

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1603 on: August 11, 2019, 06:58:12 am »

Eddie is either town or scum who has played in enough ashersky-run role madness games to know not to try and claim a “normal” role. My role is also a whole pile of stuff, so he got that part right.

This could all also all be true and he could still be scum
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1604 on: August 11, 2019, 06:58:52 am »

Eddie is either town or scum who has played in enough ashersky-run role madness games to know not to try and claim a “normal” role. My role is also a whole pile of stuff, so he got that part right.

This could all also all be true and he could still be scum

The stuff he claimed, that is
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1605 on: August 11, 2019, 07:02:26 am »

Yeah, I think I am still leaving towards lynching Eddie given all the claims, vote counts, and play

Vote: Uncleeurope
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MiX

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1606 on: August 11, 2019, 07:08:31 am »

Okay, so do we shoot him or lynch him? I'm fine either way, but I guess lynching is better to wait for more information?

Vote: Eddie
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #1607 on: August 11, 2019, 07:35:00 am »

Vote Count 2.14:

faust (3): joth, pubby, Glooble
ADK (1): Uncle
Uncle (5): ADK, Awaclus, WCD, 2.7, MiX
MiX (1): Space
Space (2): shraeye, PPS
shraeye (2): faust, Galzria

Not Voting (2): Datswan

With 15 alive, it takes 8 to lynch.  Day 2 ends at 10:00 p.m. on August 12.
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pubby

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1608 on: August 11, 2019, 07:35:37 am »

Shooting is better in case he was lying about how his effect triggers.

I don't know if I agree with killing him tonight. A mislynch would kill 2 townies.
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pubby

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1609 on: August 11, 2019, 07:37:34 am »

*today, not tonight
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faust

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1610 on: August 11, 2019, 07:38:19 am »

Okay, so do we shoot him or lynch him? I'm fine either way, but I guess lynching is better to wait for more information?

Vote: Eddie
Shooting is better.
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1611 on: August 11, 2019, 07:40:16 am »

Actually... MiX, can you inherit 1-shot powers that have been used?
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1612 on: August 11, 2019, 07:45:20 am »

Actually... MiX, can you inherit 1-shot powers that have been used?

Lynching ADK and giving MiX the shot? I thought about that.
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1613 on: August 11, 2019, 07:46:29 am »

But I think I prefer lynching Eddie over that idea
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shraeye

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1614 on: August 11, 2019, 07:53:39 am »

I guess they were off wagon, so there is that.

Are we just running everyone who was off wagon up to L-1?
That seems to be the master plan.

I oppose the vig-Eddie plan too.  I feel like everybody's reads are still off enough that vig+lynch is likely to result in two town losses and give up our advantage.  It seems there are some sweet "I know things, or have the power to learn things" abilities; why not wait until we KNOW KNOW a scum and shoot that?
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MiX

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1615 on: August 11, 2019, 07:55:06 am »

Actually... MiX, can you inherit 1-shot powers that have been used?

I don't know. I've asked a similar question to ash and haven't gotten a response.

Okay, so do we shoot him or lynch him? I'm fine either way, but I guess lynching is better to wait for more information?

Vote: Eddie
Shooting is better.

Why is shooting better? If we want ADK to be out of a shot, can't we force them to shoot D3 instead?

PPE: Yeah that seems correct.
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1616 on: August 11, 2019, 07:56:27 am »

I guess they were off wagon, so there is that.

Are we just running everyone who was off wagon up to L-1?
That seems to be the master plan.

I oppose the vig-Eddie plan too.  I feel like everybody's reads are still off enough that vig+lynch is likely to result in two town losses and give up our advantage.  It seems there are some sweet "I know things, or have the power to learn things" abilities; why not wait until we KNOW KNOW a scum and shoot that?

I think vig ends the day, so it wouldn't be big+lynch today
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shraeye

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1617 on: August 11, 2019, 07:57:44 am »

Space is scum every way I look at the VCA.

Vote: Space

This is due to their Galz vote and subsequent bussing, which makes them appear in every scummy list, they're even the most likely partner with shraeye when he looks scummier, it's crazy!

This is all assuming ADK and Eddie aren't scum, however.

While I resent the implication that I could be Space's partner, I'm chuffed to bits that you've seen the light and figured out Space is scum.
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MiX

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1618 on: August 11, 2019, 07:58:09 am »

I guess they were off wagon, so there is that.

Are we just running everyone who was off wagon up to L-1?
That seems to be the master plan.

I oppose the vig-Eddie plan too.  I feel like everybody's reads are still off enough that vig+lynch is likely to result in two town losses and give up our advantage.  It seems there are some sweet "I know things, or have the power to learn things" abilities; why not wait until we KNOW KNOW a scum and shoot that?

I think vig ends the day, so it wouldn't be big+lynch today

Does it? If so then yes, shoot, otherwise keeping it seems better.

Wait what's the point of dayvig if all it does is give you infinite votes?
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jotheonah

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1619 on: August 11, 2019, 07:58:20 am »

I guess they were off wagon, so there is that.

Are we just running everyone who was off wagon up to L-1?
That seems to be the master plan.

I oppose the vig-Eddie plan too.  I feel like everybody's reads are still off enough that vig+lynch is likely to result in two town losses and give up our advantage.  It seems there are some sweet "I know things, or have the power to learn things" abilities; why not wait until we KNOW KNOW a scum and shoot that?

We have no guarantee ADK is around tomorrow. Scum will kill whomever they think is most dangerous to them, even a third party.
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MiX

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1620 on: August 11, 2019, 07:59:27 am »

I guess they were off wagon, so there is that.

Are we just running everyone who was off wagon up to L-1?
That seems to be the master plan.

I oppose the vig-Eddie plan too.  I feel like everybody's reads are still off enough that vig+lynch is likely to result in two town losses and give up our advantage.  It seems there are some sweet "I know things, or have the power to learn things" abilities; why not wait until we KNOW KNOW a scum and shoot that?

We have no guarantee ADK is around tomorrow. Scum will kill whomever they think is most dangerous to them, even a third party.

I am so accepting a third-party dayvig dying, especially when I get the shot.
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1621 on: August 11, 2019, 07:59:48 am »

Looked up to confirm what I was thinking

Lynching me results in three bad things and two good things. (I clarified this and day-vig counts as lynch here)


Vig ends day based on this.
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MiX

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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1622 on: August 11, 2019, 08:01:05 am »

Looked up to confirm what I was thinking

Lynching me results in three bad things and two good things. (I clarified this and day-vig counts as lynch here)


Vig ends day based on this.

That's different, Eddie probably has "if you die during the day" or just "not NKd" (or whatever is equivelent), he doesn't have access to ADK's role to know otherwise.
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1623 on: August 11, 2019, 08:05:13 am »

Looked up to confirm what I was thinking

Lynching me results in three bad things and two good things. (I clarified this and day-vig counts as lynch here)


Vig ends day based on this.

That's different, Eddie probably has "if you die during the day" or just "not NKd" (or whatever is equivelent), he doesn't have access to ADK's role to know otherwise.

Oh, ok. I guess I should ask for clarification
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Re: RMM48: Falling Skies Mafia (Day 2)
« Reply #1624 on: August 11, 2019, 08:08:27 am »

Another thought. There was a very specific 2 hour twilight phase at the end of D1.

ADK- can you shoot during twilight?
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