I'm going to say something that hasn't been explicitly stated yet but I think is important: Scum is in a bad spot right now.
Not only did they lose a player in the D1 lynch, their N1 nightkill got prevented somehow. That's basically the worst position they could be in right now, give or take a N1 scum vig kill. Now exactly how bad depends on how much they gave themselves away yesterday. How many of them were on the wagon, how many of them were obviously trying to stop the wagon. I think it's extra bad. I think EFHW's VLA forced them to play much more obviously than they wanted to and most of them had to give themselves away. That's why I want to lynch the people who tried to stop the EFHW lynch.
So why do I think they're bussing?
Scum busses when cred is more important than survival.
Scum doesn't bus when survival is more important than cred.
Today we have two ICs, which makes cred extra important, and scum is down a player, which makes survival more important. But scum might have three more players left, so this is sort of their last chance to bus for cred and still be in any kind of fighting shape the next day. And if I'm write and the scum team is in the group I think it's in, they have a serious cred deficit.
So how do you gain town cred? A good, strong bus is a pretty reliable way. A plausible but unverifiable towny claim -- like, idk, faust's? -- is also good, though it's high risk.
There are really 4 viable wagons right now (Space, ADK, faust, Eddie), so unless the scum team was OP to begin with, they can't all be scum. But let's imagine, just for fun, that 3/4 are. In that case, a scum team has three options I can think of:
1) Pile on the townie, their only chance for a mislynch. But a smart scum team would know how terrible an idea that is, because tomorrow the survivors all just look even worse.
2) Pile on the least valuable member of the scum team so they can all have a piece of the cred.
3) Spread out, one on the townie and the other two bussing each other in some configuration, probably avoiding the wagon of the most valuable one.
So let's look at the VC
Vote Count 2.12:
faust (3): joth, pubby, Glooble
ADK (3): WCD, Datswan, MiX
Uncle (5): ADK, 2.7, Awaclus, Galzria, Faust
MiX (1): Space
Space (3): shraeye, PPS, Uncle
Not Voting (0):
With 15 alive, it takes 8 to lynch. Day 2 ends at 10:00 p.m. on August 12.
Ignoring MiX's vote, which is inexplicably still on the now-IC'd MiX, we have
No scumspects on faust
No scumspects on ADK
Eddie on Space
faust and ADK on Eddie
This kinda rules out 3. So that leaves 1 or 2, which means Eddie is either scum, if scum is bussing, or town, if scum is not.
So I guess if I really think scum is bussing, I have to conclude that Eddie is scum.
The only thing giving me pause is the Galz factor. Maybe scum feels safe piling on the townie if the IC is on the townie, since that's the ultimate free pass tomorrow.
PPE: A bunch