Crossroad, Duke, Goons, Hoard, HoP, Island, Remodel, Salvager, Talisman, Village
In the
actual game I wasn't playing too competitively. Goons for a mega turn is my initial thought, but the lack of draw seriously hinders it. On the other hand, a VP strategy from Crossroad, Hoard, and Duke seems pretty strong, but probably not strong enough for ignoring Goons entirely. Goons can certainly be added to the deck though.
So I think the dominant strategy would be some VP strategy with a few Goons thrown in; somehow that is the way I ended up playing. The problem is, how does one start, and what order should one buy things?