http://dominion.isotropic.org/gamelog/201202/20/game-20120220-150041-a0fca864.htmlJust finished this... a Goons / Torturer / Tactician thing with Crossroads (and Tactician) the only source of +action. He and I both went for the same strategy, though I opened Tactician to help get Goons asap, while he opened Torturer. I made a big mistake in my first mega-turn, playing Torturer before Goons instead of after, and he had a big mistake once by not leaving a card for Tactician to discard.
By the end, our decks had over 50 cards and we were both struggling to do anything. He ended up accidentally giving me the game by playing a Goons on his last turn. This let me reveal Horse Traders, which drew me a desperately-needed Crossroads to end the game; right before he would have had another Tactician turn that had a good chance at winning.
What made it so great was the tough tactics involved, even through the strategy was clear. When to play Torturer vs Goons, when to buy extra cards with Goons, when to play Tactician (I think I did every time except for one).