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Author Topic: RMM47: Rewind Mafia 2 (Game over!)  (Read 228598 times)

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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1925 on: December 14, 2017, 05:43:18 am »

There is only 1 RCWP,  so one of the yellows should be red, one is correct, and one red should be white or blue, 4/1/pps. OR one yellow is correct, one red should be yellow and one yellow should be white or blue. That would mean 5/1/pps.

Innocent result on Jake suggests iguana has to be scum. Jake could still be non killing third party.
This is correct.
And I agree that Jake seems very likely scum.

Jake could only still be non-killing 3rd party if there is also another scum left to find after iguana.  So that seems like a bit of a blind alley.
I mean iguana, in the bolded part.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1926 on: December 14, 2017, 05:43:51 am »

The main thing that's making me doubt re iguana is the claimed jk.
if scum!iguana was jailkept, who did the killing?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1927 on: December 14, 2017, 05:45:05 am »

The main thing that's making me doubt re iguana is the claimed jk.
if scum!iguana was jailkept, who did the killing?
I guess, knowing that my WW flipping town meant that my results pointed squarely at him, scum!iguana would have used any Strongman abilities last night.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1928 on: December 14, 2017, 06:28:59 am »

Haddock, can you remind me what game you are from?
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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1929 on: December 14, 2017, 06:29:47 am »

If I assume that gkrieg (or Awaclus) was a 1-shot Godfather on N3, I can't find anything consistent across all my night's results.  (There might be something I've missed, Space, can you check this?)


If I assume that WW was Framed on N3, the only thing I can find is:

schadd, gkrieg, Awaclus: Yellow
EFHW, iguana: Yellow
Jake: White
Everyone else red.

I can FEEL WW turning in his grave, so I want to note that by no means am I claiming this is the only possibility this time.  I doubt this one, frankly. 
But, y'know.  It's possible.


I still want to try to find something consistent with the setup where we have either iguana or Jake as Yellow (but not both) and one other non-town colour.  Nothing yet.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1930 on: December 14, 2017, 06:30:04 am »

Haddock, can you remind me what game you are from?
RMM4
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1931 on: December 14, 2017, 07:09:55 am »

We know odd-night/even-night alignments are something faust considered for this game because of PPS's flip, so I think we should be considering how a second one of those would interact with the Mastermind results. Has anyone already tried reasoning about the puzzle with an odd-night/even-night alignment in there?
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1932 on: December 14, 2017, 07:12:12 am »

We know odd-night/even-night alignments are something faust considered for this game because of PPS's flip, so I think we should be considering how a second one of those would interact with the Mastermind results. Has anyone already tried reasoning about the puzzle with an odd-night/even-night alignment in there?
I haven't tried this.
Good thought.

Might explain the way the kills have gone/not gone.
Inverse of PPS, do we think?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1933 on: December 14, 2017, 07:51:41 am »

I tracked Haddock N2, and received back no targets. Haddock himself confirmed that he does not target anyone with his power.  Godfather, framer etc. all require being targeted by an investigation to have their effect.  So these effects should be irrelevant to the puzzle. I said this a long time ago, but it bears repeating since they keep being brought up as possible factors.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1934 on: December 14, 2017, 07:53:29 am »

We know odd-night/even-night alignments are something faust considered for this game because of PPS's flip, so I think we should be considering how a second one of those would interact with the Mastermind results. Has anyone already tried reasoning about the puzzle with an odd-night/even-night alignment in there?
I brought this up awhile ago. No one could remember another role with alternating alignments.
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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1935 on: December 14, 2017, 07:58:11 am »

I tracked Haddock N2, and received back no targets. Haddock himself confirmed that he does not target anyone with his power.  Godfather, framer etc. all require being targeted by an investigation to have their effect.  So these effects should be irrelevant to the puzzle. I said this a long time ago, but it bears repeating since they keep being brought up as possible factors.
I've confirmed with faust that I would see Godfathers as red.  I think the interpretation being that a Godfather doesn't have to be targetted by an investigation, it just has to be investigated at all for its ability to come into play.

So Godfather isn't totally irrelevant.
But my stance is as it always was: someone being a permanent Godfather wouldn't have the effect that we're seeing, so it would have to be an X-Shot Godfather that got used, probably (almost certainly, in fact, given last night's results) on N3. 

I am confirming with faust whether Framer would affect my results.  I assume it would make the person appear scum-coloured to me.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1936 on: December 14, 2017, 08:00:22 am »

Have all the items in the game been identified?

Ppe: Logically there should be no effect, but faust's interpretation is what counts.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1937 on: December 14, 2017, 08:02:11 am »

N3 is where the models really fall apart.
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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1938 on: December 14, 2017, 08:06:15 am »

It occurs that claiming vig with a bunch of powers is an AWESOME fakeclaim for an SK.

I think I really want to lynch iguana here.  I know it's too early to decide, but two night's worth of results point heavily towards Jake or iguana being non-town.  Together with WW's innocent result on Jake...

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1939 on: December 14, 2017, 08:06:30 am »

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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1940 on: December 14, 2017, 08:07:49 am »

It occurs that claiming vig with a bunch of powers is an AWESOME fakeclaim for an SK.

I think I really want to lynch iguana here.  I know it's too early to decide, but two night's worth of results point heavily towards Jake or iguana being non-town.  Together with WW's innocent result on Jake...
Iguana being SK would also explain his helping to kill scum, and generally being helpful with things, despite incriminating results.

I guess if he wants to admit to being another survivor with some kind of a vig ability...


Iguana, at the very least I want a more solid explanation of your reasoning re. chairs and Dylan.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1941 on: December 14, 2017, 08:17:11 am »

If we're trusting the puzzle, iguana has to be yellow. Jake investigated as innocent, so he can't be yellow. So iguana wouldn't be 3rd party.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1942 on: December 14, 2017, 08:18:14 am »

What night did WW cop Jake?
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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1943 on: December 14, 2017, 08:23:49 am »

If we're trusting the puzzle, iguana has to be yellow. Jake investigated as innocent, so he can't be yellow. So iguana wouldn't be 3rd party.
Yellow could be 3rd party, remember - my results being messed with on N3 means we no longer know for sure which colour scum is.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1944 on: December 14, 2017, 08:31:09 am »

The report back from faust regarding framer is that it WOULD affect my results.  In a fairly complicated way depending on the exact nature of the framing.  But it would definitely do something.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1945 on: December 14, 2017, 08:37:06 am »

Alright, dammit, I am a frigging survivor.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1946 on: December 14, 2017, 08:37:38 am »

Winning the game for you fools and now you are going to kill me
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1947 on: December 14, 2017, 08:37:59 am »

The last mafia is Dylan.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1948 on: December 14, 2017, 08:39:12 am »

Alright, dammit, I am a frigging survivor.
Cool.

Convince us: what game?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1949 on: December 14, 2017, 08:39:24 am »

I SAVED YOUR LIFE,  Haddock. I won this game for town. Don't you dare lynch me now.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.
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