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Author Topic: RMM46: Breaking Bad Mafia (GAME OVER)  (Read 124018 times)

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iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1100 on: October 30, 2017, 07:57:08 pm »

At least I was right about ash

And that’s why we opted to remove you from the game, forcibly.

I tried to take him off the list and switch in RE at the last second but Arch ruled that I was too late
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1101 on: October 30, 2017, 07:58:59 pm »

What sucks is that, next time when I really am a modified miller variant, no one will believe me.

Makes me want to mod and give you a miller for karma ;)
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM46: Breaking Bad Mafia (Day 4)
« Reply #1102 on: October 30, 2017, 08:00:11 pm »

Iguana is Hector Salamanca. I tracked him and got blocked. I get blocked if I try to track hector.

Hector had already flipped dumbo!

Bummed I never got to argue that Ash is scum :(

Nvm, Tuco. But Hector was not in game.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1103 on: October 30, 2017, 08:00:36 pm »

Who was giving out kill contracts?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Archetype

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1104 on: October 30, 2017, 08:14:23 pm »

Some mod thoughts:

First of all, thanks everyone for playing! And congratulations to ashersky, Pinpongsam, and Roadrunner for winning. I'm giving the MVP to ashersky for manipulating town enough to evade your lynch even though you were straight up copped as scum. He also did a good job coordinating with pingpongsam and roadrunner to get those quicklynches. The three of them worked together well in general. Nod to ii for doing so well despite losing his partner so early.

For setup creation things, I wanted to put Walter White's transformation into Heisenberg into a mafia game. I also wanted to capture that source of tension from the show where the Cartel wanted to kill certain players but Gustavo wouldn't allow it. Meth was what tied those things together. I also tried to do my best to "recreate the show" in terms of players having their abilities modified based on what other people did and you can see that in the web of character relationships, but it was tough trying to try and keep that balanced that with so many of them being fake claims. I am upset that faust and schadd died on N1 and D1 as I was most excited to see how their roles would play out. This was fun to design though, so hopefully it was fun for people to play :)

Balance-wise, I do think the Juarez were a bit OP. Town (or, rather, non-Juarez) did get unlucky having schadd die early as his Watcher ability + LPH limiting ability could catch a JC member very early. As I remarked in the Mod QT, quite a few town members didn't really use their abilities which could have had a big effect on the game. Regardless, I would have definitely nerfed PPS' voting power as it was more designed to give the JC greater control during the day (since their kill was limited) and not be just a "woah wtf" factor. If town had a put in a bit more work earlier, I do think they would have got at least one of the Cartel members a bit earlier. I think many people were a confused about a few things in the setup, so I don't blame them too much.
« Last Edit: October 30, 2017, 08:15:45 pm by Archetype »
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Archetype

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1105 on: October 30, 2017, 08:15:29 pm »

Who was giving out kill contracts?
Puk!
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pingpongsam

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1106 on: October 30, 2017, 09:11:48 pm »

Iguana, it looks like you played well with some bad cards.

Thanks dude! I knew Ash was scum for sure but I had you pegged as town until the end. Couldn't convince anyone on Ash though :/ Your hidden extra vote was super hard to play around!

It should be noted I was a public double voter until RR died. It was hard for me to play around until then as well.
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You are the brashest scum player on f.ds.

JaketheBaseballGod22

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Re: RMM46: Breaking Bad Mafia (Day 4)
« Reply #1107 on: October 30, 2017, 09:44:45 pm »

Iguana is Hector Salamanca. I tracked him and got blocked. I get blocked if I try to track hector.

Hector had already flipped dumbo!

Bummed I never got to argue that Ash is scum :(
I realized that 5 minutes later in my QT
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1108 on: October 30, 2017, 11:49:35 pm »

Iguana, it looks like you played well with some bad cards.

Thanks dude! I knew Ash was scum for sure but I had you pegged as town until the end. Couldn't convince anyone on Ash though :/ Your hidden extra vote was super hard to play around!

It should be noted I was a public double voter until RR died. It was hard for me to play around until then as well.

I don't understand this. Schadd and WW both got lynched at L-1?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1109 on: October 30, 2017, 11:52:52 pm »

Who was giving out kill contracts?
Puk!

And what did his thing say that made him think blue must exist?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1110 on: October 31, 2017, 12:23:09 am »

I still don’t think my power was a very good one for town while I was still alive.
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Archetype

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1111 on: October 31, 2017, 01:26:16 am »

Who was giving out kill contracts?
Puk!

And what did his thing say that made him think blue must exist?
It's in his role QT, but he started out being White Supremacist-aligned.
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ashersky

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1112 on: October 31, 2017, 03:05:36 am »

Iguana, it looks like you played well with some bad cards.

Thanks dude! I knew Ash was scum for sure but I had you pegged as town until the end. Couldn't convince anyone on Ash though :/ Your hidden extra vote was super hard to play around!

It should be noted I was a public double voter until RR died. It was hard for me to play around until then as well.

I don't understand this. Schadd and WW both got lynched at L-1?

PPS’s vote counted twice while RR lived, but it wasn’t public.

When RR died, PPS was able to vote two times separately.

If I had died, RR would have gotten a dayvig.

My provided fake claim was Skylar, btw.  If I had targeted Eevee, would the hated have gone away?
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pingpongsam

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1113 on: October 31, 2017, 08:12:39 am »

Right, the vote count was hidden but it was clear the wagons I was on were getting double voted, it was a matter POE before I got caught. Being able to vote separate people seemed stronger but I am not sure I ever used it?
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iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1114 on: October 31, 2017, 09:11:50 am »

Right, the vote count was hidden but it was clear the wagons I was on were getting double voted, it was a matter POE before I got caught. Being able to vote separate people seemed stronger but I am not sure I ever used it?

Used it on Eevee
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1115 on: October 31, 2017, 09:14:24 am »

Also schadd were you gonna betray me?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

pingpongsam

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1116 on: October 31, 2017, 09:56:26 am »

Right, the vote count was hidden but it was clear the wagons I was on were getting double voted, it was a matter POE before I got caught. Being able to vote separate people seemed stronger but I am not sure I ever used it?

Used it on Eevee

That's right, the Teproc public vote and the Eevee landmine hidden vote with every intent for Teproc to step on it.
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iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1117 on: October 31, 2017, 10:01:07 am »

So I could have prevented your insta-win by allowing the NK to be Iguana, PPS, Ash instead of Teproc/Ash/PPS. Juarez would have tried to kill me and failed - I commuted.

I think in that case though maybe we could have lynched PPS since he didn't go IC but probably I would have been lynched over Ash.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1118 on: October 31, 2017, 10:05:55 am »

My provided fake claim was Skylar, btw.  If I had targeted Eevee, would the hated have gone away?
Nope. But while Eevee was doomed to become gradually more hated, it had the added bonus of exposing whoever Skyler is as scum by forcing them to target him. If Eevee ever is lynched with Hatedness, it makes Skylar look suspicious.
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schadd

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1119 on: October 31, 2017, 10:43:16 am »

Also schadd were you gonna betray me?
prob not. like if i ever roll SK i'm just gonna play town vig because SK is a silly role
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iguanaiguana

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1120 on: October 31, 2017, 11:23:58 am »

Also schadd were you gonna betray me?
prob not. like if i ever roll SK i'm just gonna play town vig because SK is a silly role

you were a good second hand man
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

ashersky

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Re: RMM46: Breaking Bad Mafia (GAME OVER)
« Reply #1121 on: October 31, 2017, 11:29:54 am »

So I could have prevented your insta-win by allowing the NK to be Iguana, PPS, Ash instead of Teproc/Ash/PPS. Juarez would have tried to kill me and failed - I commuted.

I think in that case though maybe we could have lynched PPS since he didn't go IC but probably I would have been lynched over Ash.

If it was six alive, we only needed one wrong vote on anyone to force a mislynch through. Would have been tougher for sure. 
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