Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2 3 ... 38  All

Author Topic: M97: intrigue and treason and stuff (schadnd II) (it ended)  (Read 96726 times)

0 Members and 3 Guests are viewing this topic.

schadd

  • Jester
  • *****
  • Offline Offline
  • Posts: 892
  • Shuffle iT Username: schadd
    • View Profile
M97: intrigue and treason and stuff (schadnd II) (it ended)
« on: March 12, 2017, 07:19:31 pm »

welcome to M97: schadnd II mafia

this game will use schadd7, a semi-open generally-normal invented setup for 9 players.

mod: schadd

setup assistance from: gkrieg13, LaLight

spectatingfriends: Roadrunner7671, 2.71828..., ashersky, Calamitas

playingfriends:
1. pingpongsam        lynched d1; vt       
2. Joseph2302        lynched d4; vt   
3. JaketheBaseballGod22          killed n2; 2shotdoc     
4. Robz888 endgamed; vt       
5. Dylan32        lynched d2; maff tracker         
6. gkrieg13       killed n3; rolecop           
7. LaLight killed n1; vt                       
8. SpaceAnemone             lynched d3; vt           
9. AndrewisFTTW           survived; goon   

maaaaaafiaaaaa wins

game state:
D1 --- end
D2 --- end
D3 --- end
D4 --- end

The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 24 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.


The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format:
unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may
vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. If a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, aquamarine text is reserved for the mod. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last two IRL days.
« Last Edit: April 12, 2017, 03:06:02 pm by schadd »
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

  • Jester
  • *****
  • Offline Offline
  • Posts: 892
  • Shuffle iT Username: schadd
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #1 on: March 12, 2017, 07:19:41 pm »

as i think i said at some point, this game will use schadd7. this setup involves me randomly selecting one of 7 pre-made setups to use for the game. it's like matrix6 but without all that matrix nonsense.


1. jailkeeper, dayvig, 5 VTs ; JOAT (1-shot strongman/roleblocker), goon
2. rolecop, jailkeeper, 5 VTs ; roleblocker, goon
3. rolecop, 2-shot doctor, jailkeeper, 4 VTs ; roleblocker, roleblocker
4. 2-shot doctor, tracker, 5 VTs ; compulsive visitor, goon
5. 2-shot doctor, rolecop, 5 VTs ; tracker, goon
6. rolecop, watcher, 5 VTs ; goon, goon
7. watcher, tracker, 5 VTs ; 1-shot ninja, goon

clarifications
-one mafia may perform the factional kill and use a power role in the same night. if they use both on the same target, it will be clear to watchers and trackers that they targeted someone twice.
-both VTs and goons will give a result of "vanilla" to the rolecop.
-if a jailkeeper targets a scum roleblocker, who in turn roleblocks the jailkeeper while performing the kill, the kill goes through.


ugly role PMs, with flavor redacted
veetee
Quote
you are a vanilla townie. you have no special night actions.

you win when all threats to the town are eliminated.
dayvig
Quote
you are a town day vigilante. once, during the day, you may say “dayvig: [player]” in the game thread to kill a player. this causes the targeted player to die and flip as though they were lynched or killed during the night. this does not cause the Day to end; rather, 1 day is added to the deadline and everyone unvotes.

you win when all threats to the town are eliminated.
rolecop
Quote
you are a town rolecop. each night, you may target a player and become informed of what their role is. both vanilla townies and mafia goons will give the result “vanilla.” if you are roleblocked, you will receive “no result.”

you win when all threats to the town are eliminated.
tracker
Quote
you are a town tracker. each night, you may target a player and learn whom, if anybody, they targeted with an ability. if you are roleblocked, you will receive “no result.”

you win when all threats to the town are eliminated.
2-shot doctor
Quote
you are a town 2-shot doctor. twice, at night, you may target another player to protect them from a kill that happens that night.

you win when all threats to the town are eliminated.
watcher
Quote
you are a town watcher. each night, you may target a player to learn who, if anybody, targeted that player. if you are roleblocked, you will receive “no result.”

you win when all threats to the town are eliminated.
jailkeeper
Quote
you are a town jailkeeper. each night, you may simultaneously protect them from one kill at night, and prevent their abilities from working.

you win when all threats to the town are eliminated.
goon
Quote
you are a mafia goon. each night, you may perform your team's factional kill, but otherwise you have no special abilities.

you win when all town-aligned players are dead, or nothing can prevent this from happening.
compulsive visitor
Quote
you are a mafia compulsive visitor. each night, you must choose someone to visit; this action has no effect, but watchers and ttackers will know you did it. you may also perform your team's factional kill.

you win when all town-aligned players are dead, or nothing can prevent this from happening.
roleblocker
Quote
you are a mafia roleblocker. each night, you may target someone to prevent their abilities from working. you may also perform your team's factional kill; you may do both on the same night.

you win when all town-aligned players are dead, or nothing can prevent this from happening.
joat
Quote
you are a mafia JOAT. each night, in addition to being able to perform the factional kill, you may use one of two bonus abilities:
-strongman: if you use this while performing the factional kill, it will pierce through one protection from a doctor or a jailkeeper.
-roleblocker: target someone to prevent their abilities from working.
you may only use each one once, but you may use them in addition to performing the factional kill.

you win when all town-aligned players are dead, or nothing can prevent this from happening.
1-shot ninja
Quote
you are a mafia 1-shot ninja. once, at night, you may decide to use your ninja ability; if you do, and use your team’s factional nightkill, it will seem as though you hadn’t targeted anyone to watchers and trackers.

you win when all town-aligned players are dead, or nothing can prevent this from happening.

i would request that the setup not be discussed in thread prior to game start. if you have found some glaring, significant balance issue that we all missed, please PM me.
« Last Edit: March 19, 2017, 09:56:51 am by schadd »
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

  • Jester
  • *****
  • Offline Offline
  • Posts: 892
  • Shuffle iT Username: schadd
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #2 on: March 12, 2017, 07:19:49 pm »

the theme of this game is schadnd II: the efforts of the weird and gross bad guys to use espionage and stuff to subvert the forces of good, wholesome censorship


the mafia team will be told the flavor names of the 2-3 town roles possible in the setup (which will be immediately apparent at N0). every VT will have the same flavor name, which is "bathroom hacker"
« Last Edit: March 12, 2017, 10:16:22 pm by schadd »
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #3 on: March 12, 2017, 07:31:48 pm »

/in
Logged
You are the brashest scum player on f.ds.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #4 on: March 13, 2017, 12:49:00 am »

/tag
« Last Edit: March 13, 2017, 12:53:22 am by LaLight »
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #5 on: March 13, 2017, 08:08:06 am »

/tag
Logged
Oh God someone delete this before Roadrunner sees it.

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #6 on: March 15, 2017, 02:12:38 pm »

/in I guess, as I'm not in any other games
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #7 on: March 15, 2017, 08:04:20 pm »

/in I guess, as I'm not in any other games

That is not how you do it at all. You want circular hip motion and some suggestive air smacking when you /in.
Logged
You are the brashest scum player on f.ds.

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #8 on: March 16, 2017, 12:48:48 pm »

/in I guess, as I'm not in any other games

That is not how you do it at all. You want circular hip motion and some suggestive air smacking when you /in.
Vote: PPS
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #9 on: March 16, 2017, 12:49:14 pm »

Request: Vote Count
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

JaketheBaseballGod22

  • Steward
  • ***
  • Offline Offline
  • Posts: 26
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #10 on: March 18, 2017, 10:37:15 pm »

/in #1 was fun I'll try #2
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Robz888

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2644
  • Shuffle iT Username: Robz888
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #11 on: March 19, 2017, 01:31:17 am »

/in
Logged
I have been forced to accept that lackluster play is a town tell for you.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II)
« Reply #12 on: March 19, 2017, 06:45:04 am »

/comod
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Dylan32

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 132
  • Shuffle iT Username: Dylan32
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (4/9) (join this one!)
« Reply #13 on: March 20, 2017, 12:54:32 am »

/in
Logged
Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (4/9) (join this one!)
« Reply #14 on: March 20, 2017, 01:08:57 am »

I got a permission to /in
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (4/9) (join this one!)
« Reply #15 on: March 20, 2017, 01:09:15 am »

let's just hope I am not scum in this game.
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (4/9) (join this one!)
« Reply #16 on: March 20, 2017, 01:20:55 am »

/in
Logged

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (4/9) (join this one!)
« Reply #17 on: March 20, 2017, 06:16:30 am »

I got a permission to /in
Lol, who do you ask permission off?
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (4/9) (join this one!)
« Reply #18 on: March 20, 2017, 06:17:53 am »

I got a permission to /in
Lol, who do you ask permission off?

schadd. i helped him a little to create the setup
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (7/9) (join this one!)
« Reply #19 on: March 20, 2017, 10:24:01 am »

/in?
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

schadd

  • Jester
  • *****
  • Offline Offline
  • Posts: 892
  • Shuffle iT Username: schadd
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (7/9) (join this one!)
« Reply #20 on: March 20, 2017, 10:47:37 am »

yes
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

AndrewisFTTW

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1129
    • View Profile
Re: M97: intrigue and treason and stuff (schadnd II) (7/9) (join this one!)
« Reply #21 on: March 20, 2017, 10:56:33 am »

/in

Let's do the mafia.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

schadd

  • Jester
  • *****
  • Offline Offline
  • Posts: 892
  • Shuffle iT Username: schadd
    • View Profile

cool nice. i see no reason not to start N1 tonightish


i will think of some way to nullify the advantage gk & lalight have; i might publicize the setup discussion QT, or parts of it
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

  • Jester
  • *****
  • Offline Offline
  • Posts: 892
  • Shuffle iT Username: schadd
    • View Profile

N0*
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile

cool nice. i see no reason not to start N1 tonightish


i will think of some way to nullify the advantage gk & lalight have; i might publicize the setup discussion QT, or parts of it

The only advantage that we have is that we have discussed the setup with each other, which will most likely happen in the thread anyway.  I would say the advantage is that we have thought about the setup, which shouldn't really be an advantage, because it is something that we could have done when we signed up for the game.
Logged
Pages: [1] 2 3 ... 38  All
 

Page created in 0.062 seconds with 19 queries.