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Author Topic: RMM42: Space Alert Mafia (Game Over!)  (Read 186624 times)

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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1475 on: February 22, 2018, 09:21:55 pm »

Why is there no energy in the red pool?

I am also very interested in that question
Yall be roleblocking me
What did you mean by this?
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1476 on: February 22, 2018, 09:55:34 pm »

Here's a further claiming order. Please include your current hand in your claim.

EFHW
e
theorel
Awaclus
iguana
RR
silver
faust
Retract statement. I want hand claims only from iguana, RR and silver.
What is your suspicion of silver?
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1477 on: February 22, 2018, 10:02:22 pm »

Why is there no energy in the red pool?

I am also very interested in that question
Yall be roleblocking me
What did you mean by this?

I think he believes someone roleblocked him
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1478 on: February 22, 2018, 10:07:12 pm »

Given there are only 2 scum left for tonight.  I'm pretty sure we can plan actions that super-confirm iguana/roadrunner as town.

Spitballing:
Suppose roadrunner is called on to fill red again (if he doesn't we have our scum-team).
Then e investigates iguana (round 1 or 2 depending on relative order to roadrunner).
Then someone else investigates e.  (maybe awaclus, silver, or efhw?)

Supposing that we can also block the nk (say by you and I each playing 2 C's)
And get 2 printouts (you and I'm leaning iguana since it is highly unlikely you are both scum)

Obviously this requires particular players to have particular cards...but I'm less concerned about which players do what, and more concerned with the counts (excepting iguana and roadrunner).

Pretty sure we can force contradictions, confirmed town-ness, or exposed scum-ness.  After lynching lalight, we'll be at 6v2, so even if we fail to block the nk, and mislynch, and fail to block nk again, we're at 3v2 and the contradictor can be killed.  It's possible we can set things up well enough that scum is 100% exposed by contradictory claims.  This is just a vague idea at this point, which we can firm up moving forward.  (Ideally remaining players would do some energy movement so that we can extend the cop chain the next night).

If we can get everyone tied up in lower central-white, and upper/lower-red, then any cop-switch that may happen will hopefully be exposed (or known between 2 players).  Anyways, I think there's a winning strategy here, probably easiest once we know everyone's hands.  I'm not sure that we specifically need anyone's hands first to be able to make this work.
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1479 on: February 22, 2018, 10:09:05 pm »

Why is there no energy in the red pool?

I am also very interested in that question
Yall be roleblocking me
What did you mean by this?

I think he believes someone roleblocked him
Okay, you're right, I should have asked better.  (Assuming that you mean that someone roleblocked you) why do you believe that?  If that's not what you meant, what did you mean?
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1480 on: February 22, 2018, 10:13:46 pm »

Given there are only 2 scum left for tonight.  I'm pretty sure we can plan actions that super-confirm iguana/roadrunner as town.

Spitballing:
Suppose roadrunner is called on to fill red again (if he doesn't we have our scum-team).
Then e investigates iguana (round 1 or 2 depending on relative order to roadrunner).
Then someone else investigates e.  (maybe awaclus, silver, or efhw?)

Supposing that we can also block the nk (say by you and I each playing 2 C's)
And get 2 printouts (you and I'm leaning iguana since it is highly unlikely you are both scum)

Obviously this requires particular players to have particular cards...but I'm less concerned about which players do what, and more concerned with the counts (excepting iguana and roadrunner).

Pretty sure we can force contradictions, confirmed town-ness, or exposed scum-ness.  After lynching lalight, we'll be at 6v2, so even if we fail to block the nk, and mislynch, and fail to block nk again, we're at 3v2 and the contradictor can be killed.  It's possible we can set things up well enough that scum is 100% exposed by contradictory claims.  This is just a vague idea at this point, which we can firm up moving forward.  (Ideally remaining players would do some energy movement so that we can extend the cop chain the next night).

If we can get everyone tied up in lower central-white, and upper/lower-red, then any cop-switch that may happen will hopefully be exposed (or known between 2 players).  Anyways, I think there's a winning strategy here, probably easiest once we know everyone's hands.  I'm not sure that we specifically need anyone's hands first to be able to make this work.

I like the spitballing, but let's get claims going. EFHW?
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1481 on: February 22, 2018, 10:15:26 pm »

EFHW needs to claim. She got online, quoted a post that included claiming order, then didn't claim? Or even comment on it?
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1482 on: February 22, 2018, 10:16:16 pm »

Why is there no energy in the red pool?
My qt said my pulling red energy action was successful. I assumed someone before me would have filled the white pool, per faust's plan.
Ugh I misunderstood the plan and tried to fill red!
(Note: Roadrunner claimed to be in lower blue)

Oh, right, we have another contradiction here already, cool.
So either EFHW is scum or roadrunner is scum. (and roadrunner scum implies iguana scum).

Yeah, I think we should be able to quite easily confirm whether iguana is scum tonight by using a double-cop result that doesn't involve efhw.  We just need to ensure that no one can use a cop switch without exposing themselves.  Thanks scum, for contradicting town :)
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1483 on: February 22, 2018, 10:16:58 pm »

EFHW needs to claim. She got online, quoted a post that included claiming order, then didn't claim? Or even comment on it?

re-read the quote.  faust said he wanted silver, iguana, and rr first.

Here's a further claiming order. Please include your current hand in your claim.

EFHW
e
theorel
Awaclus
iguana
RR
silver
faust
Retract statement. I want hand claims only from iguana, RR and silver.
What is your suspicion of silver?
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1484 on: February 22, 2018, 10:18:47 pm »

EFHW needs to claim. She got online, quoted a post that included claiming order, then didn't claim? Or even comment on it?

re-read the quote.  faust said he wanted silver, iguana, and rr first.

Here's a further claiming order. Please include your current hand in your claim.

EFHW
e
theorel
Awaclus
iguana
RR
silver
faust
Retract statement. I want hand claims only from iguana, RR and silver.
What is your suspicion of silver?

Re-read the quote. He didn't change the claim order, he just wanted partial claims from most of the people
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1485 on: February 22, 2018, 10:19:20 pm »

Given there are only 2 scum left for tonight.  I'm pretty sure we can plan actions that super-confirm iguana/roadrunner as town.

Spitballing:
Suppose roadrunner is called on to fill red again (if he doesn't we have our scum-team).
Then e investigates iguana (round 1 or 2 depending on relative order to roadrunner).
Then someone else investigates e.  (maybe awaclus, silver, or efhw?)

Supposing that we can also block the nk (say by you and I each playing 2 C's)
And get 2 printouts (you and I'm leaning iguana since it is highly unlikely you are both scum)

Obviously this requires particular players to have particular cards...but I'm less concerned about which players do what, and more concerned with the counts (excepting iguana and roadrunner).

Pretty sure we can force contradictions, confirmed town-ness, or exposed scum-ness.  After lynching lalight, we'll be at 6v2, so even if we fail to block the nk, and mislynch, and fail to block nk again, we're at 3v2 and the contradictor can be killed.  It's possible we can set things up well enough that scum is 100% exposed by contradictory claims.  This is just a vague idea at this point, which we can firm up moving forward.  (Ideally remaining players would do some energy movement so that we can extend the cop chain the next night).

If we can get everyone tied up in lower central-white, and upper/lower-red, then any cop-switch that may happen will hopefully be exposed (or known between 2 players).  Anyways, I think there's a winning strategy here, probably easiest once we know everyone's hands.  I'm not sure that we specifically need anyone's hands first to be able to make this work.

Oh, I originally had an @faust at the beginning of the post...I removed it, but still used "you".  So, "you" should be "faust" everywhere.
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1486 on: February 22, 2018, 10:20:11 pm »

EFHW needs to claim. She got online, quoted a post that included claiming order, then didn't claim? Or even comment on it?

re-read the quote.  faust said he wanted silver, iguana, and rr first.

Here's a further claiming order. Please include your current hand in your claim.

EFHW
e
theorel
Awaclus
iguana
RR
silver
faust
Retract statement. I want hand claims only from iguana, RR and silver.
What is your suspicion of silver?

Re-read the quote. He didn't change the claim order, he just wanted partial claims from most of the people
Oh, I guess it depends on how you read "Retract statement"...I read that as "completely ignore", you read it as "still claim, but don't claim hands."
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1487 on: February 22, 2018, 10:21:10 pm »

EFHW needs to claim. She got online, quoted a post that included claiming order, then didn't claim? Or even comment on it?

re-read the quote.  faust said he wanted silver, iguana, and rr first.

Here's a further claiming order. Please include your current hand in your claim.

EFHW
e
theorel
Awaclus
iguana
RR
silver
faust
Retract statement. I want hand claims only from iguana, RR and silver.
What is your suspicion of silver?

Re-read the quote. He didn't change the claim order, he just wanted partial claims from most of the people
Oh, I guess it depends on how you read "Retract statement"...I read that as "completely ignore", you read it as "still claim, but don't claim hands."

That sounds more condescending then I meant.  I mean I can see your reading (if you only retract the hands-part of his statement)
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EFHW

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1488 on: February 22, 2018, 10:22:51 pm »

EFHW needs to claim. She got online, quoted a post that included claiming order, then didn't claim? Or even comment on it?

Theorel is right - faust asked for confirmation of doing the scripted moves "in the next post", so I did that, and then faust said he wanted to hear from RR, iguana and silver first. We haven't heard from silver.

PPE: I read it the way theorel did, but it doesn't really matter, since I have basically claimed. I moved red, I tried to pull energy from white, and I tried to draw cards. Drawing energy was "successful" because it doesn't require energy. Drawing cards was unsuccessful.
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theorel

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1489 on: February 22, 2018, 10:24:50 pm »

Why is there no energy in the red pool?
My qt said my pulling red energy action was successful. I assumed someone before me would have filled the white pool, per faust's plan.
Ugh I misunderstood the plan and tried to fill red!
(Note: Roadrunner claimed to be in lower blue)

Oh, right, we have another contradiction here already, cool.
So either EFHW is scum or roadrunner is scum. (and roadrunner scum implies iguana scum).

Yeah, I think we should be able to quite easily confirm whether iguana is scum tonight by using a double-cop result that doesn't involve efhw.  We just need to ensure that no one can use a cop switch without exposing themselves.  Thanks scum, for contradicting town :)
Gah nevermind, they tried to pull red in different rounds.  I'm being dumb.
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EFHW

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1490 on: February 22, 2018, 10:28:10 pm »

EFHW needs to claim. She got online, quoted a post that included claiming order, then didn't claim? Or even comment on it?

Theorel is right - faust asked for confirmation of doing the scripted moves "in the next post", so I did that, and then faust said he wanted to hear from RR, iguana and silver first. We haven't heard from silver.

PPE: I read it the way theorel did, but it doesn't really matter, since I have basically claimed. I moved red, I tried to pull energy from white, and I tried to draw cards. Drawing energy was "successful" because it doesn't require energy. Drawing cards was unsuccessful.

I made a false assumption that my card draw failed because it required energy. I just checked and it doesn't, so I'm guessing it failed because someone else got there first that round.
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EFHW

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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1491 on: February 22, 2018, 10:28:53 pm »

e, you're next!
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1492 on: February 22, 2018, 10:28:56 pm »

Here is what I did:
1) B action (commute) - failed. I misunderstood the setup for some reason. My thought was that as long as there was energy in the red pool at the beginning of the night action resolution phase (after the space phase) my action would work. Obviously incorrect. So I just wasted an action there.
2) lift down to lower red - success
3) pull 3 energy to red - "success" similar to what EFHW described. So I can say with authority that white was empty at the end of the second round of the space phase.
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1493 on: February 22, 2018, 10:30:40 pm »

Theorel's turn
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1494 on: February 22, 2018, 10:31:13 pm »

Here is what I did:
1) B action (commute) - failed. I misunderstood the setup for some reason. My thought was that as long as there was energy in the red pool at the beginning of the night action resolution phase (after the space phase) my action would work. Obviously incorrect. So I just wasted an action there.
2) lift down to lower red - success
3) pull 3 energy to red - "success" similar to what EFHW described. So I can say with authority that white was empty at the end of the second round of the space phase.

But why didn't you cop? It was going to be very easy for those of us without scripted actions to block the nk.
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1495 on: February 22, 2018, 10:32:38 pm »

Here is what I did:
1) B action (commute) - failed. I misunderstood the setup for some reason. My thought was that as long as there was energy in the red pool at the beginning of the night action resolution phase (after the space phase) my action would work. Obviously incorrect. So I just wasted an action there.
2) lift down to lower red - success
3) pull 3 energy to red - "success" similar to what EFHW described. So I can say with authority that white was empty at the end of the second round of the space phase.

But why didn't you cop? It was going to be very easy for those of us without scripted actions to block the nk.

I didn't want to. It wouldn't have worked anyway with my incorrect perception of night actions
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1496 on: February 22, 2018, 10:34:15 pm »

Here is what I did:
1) B action (commute) - failed. I misunderstood the setup for some reason. My thought was that as long as there was energy in the red pool at the beginning of the night action resolution phase (after the space phase) my action would work. Obviously incorrect. So I just wasted an action there.
2) lift down to lower red - success
3) pull 3 energy to red - "success" similar to what EFHW described. So I can say with authority that white was empty at the end of the second round of the space phase.

But why didn't you cop? It was going to be very easy for those of us without scripted actions to block the nk.

I didn't want to. It wouldn't have worked anyway with my incorrect perception of night actions
Well, right. The plan was for you to take a red action in the 3rd round. Why didn't you want to cop?
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1497 on: February 22, 2018, 10:35:05 pm »

I thought there was a halfway decent chance scum might try to kill me since I was "supposed" to cop. I thought that it worked at first since I saw no NK before I checked my qt
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1498 on: February 22, 2018, 10:38:57 pm »

And actually....red was empty the entire night. So no matter what any red action failed. No way that red was filled and used up in the 3rd round.
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Re: RMM42: Space Alert Mafia (Day 4)
« Reply #1499 on: February 22, 2018, 10:40:41 pm »

I mean, that doesn't excuse my failure to read and understand the setup. That was just a lapse. Learn by doing...i fully understand the setup now
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