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Author Topic: M96: Fibonacci Mafia (Game over! Scum won!)  (Read 158298 times)

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IDontPlayThisGame

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #300 on: March 08, 2017, 01:25:41 pm »

So far your defenses have been "nuh-uh" and "I'm too good." 

Like, someone said cows are animals and you said, no they aren't.  Why aren't they animals?  You need the reason behind your statement.  I gave mine.

Ha what an outrageous analogy. Because cows are factually animals. It's like I have a pet cow and you said your cow is really really sick and I said no it isn't. The difference is it's my cow so I probably know if it's sick and you don't...you haven't given reasons why the cow looks sick other than it looks kinda similar to other sick cows you have...and then I explained how it actually looks very different from my other sick cows.

This is a bad case and you know it ash.

So you're a cow? mcmoosalot?

Not convinced by this cow analogy. I think ash might have a point here.

schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #301 on: March 08, 2017, 01:28:46 pm »

ash was the premier cow analogizer though
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #302 on: March 08, 2017, 01:37:52 pm »

This is town on town if ever there was such a thing.

Unvote

Maybe. I'm pretty certain ash is town from the interaction, though. I think ash is just baiting and mcmc is taking it. The question is whether or not scum!mcmc loses his cool or if it's just town!mcmc. when I'm town in these cases I work towards making my mislynch as illuminating as possible. That is, I don't rightly try to work out of it. That siad, if mcmc is scum then this practically clears ash which would be bad if ash is also scum.

So what you're saying is...

(Or it's a really well manufactured fake scum v scum fight. Wouldn't that be cool?)

I'm not saying it is that. I'm saying I'm reading town on ash here and weighing if mcmc is town or scum from his reaction.
If it is scum on scum it wouldn't be cool for us town because I'm pretty sure a scum!mcmc flip would clear ashersky until too late to recover.
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Robz888

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #303 on: March 08, 2017, 01:42:02 pm »

By "cool" I meant "very very brilliant for scum and bad for town"
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I have been forced to accept that lackluster play is a town tell for you.

pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #304 on: March 08, 2017, 01:59:41 pm »

By "cool" I meant "very very brilliant for scum and bad for town"

and you thought you hated humor...
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schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #305 on: March 08, 2017, 02:00:36 pm »

town: andrew, robz, pps, ww, milk macaroon
dunno: twm, ask her sky, joseph, d32
want to lynch: idptg
want three lynch: eevee
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AndrewisFTTW

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #306 on: March 08, 2017, 02:07:00 pm »

I'm not a fan of these reads lists with nothing to back it up. Please elaborate.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #307 on: March 08, 2017, 02:15:12 pm »

so my townreads are more or less based on towntells for the person in particular. i'm going to try to describe them without helping the people in question to imitate them


robz: hamfisted
pps: dopey
ww: not trying to be town
andrew: don't have a towntell, you just seem to have thoughts
milk macaroon: as i said, human. there is one specific thing that i'm thinking of with this


and


idp: a blog with 4 entries that are all just explaining why there aren't more of them
eevee: niagara falls


nulls: twm hasn't posted really. d32 is difficult. joseph i haven't looked at scumgames of. ash hasn't set me off yet
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pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #308 on: March 08, 2017, 02:21:10 pm »

so my townreads are more or less based on towntells for the person in particular. i'm going to try to describe them without helping the people in question to imitate them


robz: hamfisted
pps: dopey
ww: not trying to be town
andrew: don't have a towntell, you just seem to have thoughts
milk macaroon: as i said, human. there is one specific thing that i'm thinking of with this


and


idp: a blog with 4 entries that are all just explaining why there aren't more of them
eevee: niagara falls


nulls: twm hasn't posted really. d32 is difficult. joseph i haven't looked at scumgames of. ash hasn't set me off yet

aha!

Only scum leaves themselves off their reads list!
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The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #309 on: March 08, 2017, 02:22:09 pm »

So I am starting to read, obviously the first thing is ash's thing with the UB. Maybe this is discussed later, but I'll ask anyways.

Ash why do you so quickly start responding to and giving opinions on how people should react to your post, before most players even had a chance to give their own independent reaction?

Like the only reason I see to do what you did, if you are town is to get people to react in a certain way and then read them based off it, but your talking about it so quickly influences how people respond to it. It introduced a variable that contaminates the results.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #310 on: March 08, 2017, 02:22:27 pm »

i don't have any towntells for myself
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The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #311 on: March 08, 2017, 02:24:20 pm »

I actually don't like the amount that ashersky has reacted to and answered his own question.

Looks like mcmc agreed with me.

Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #312 on: March 08, 2017, 02:25:41 pm »

So far, I don't really think there has been anything that scummy from anyone. I could definitely see a possible scum narrative for Ash, but I just don't think it is as likely as him being town.  Mcmc's concern, whether accurate or not, seems townie. schadd seems like schadd, so at least we know noone has kidnapped him and taken his place.

This post is voteable (word I just made up)

Vote: Dylan
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #313 on: March 08, 2017, 02:28:25 pm »

yeah, dylan's like that
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The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #314 on: March 08, 2017, 02:31:05 pm »

Mcmc loves being scum, and will always put in more effort when he is scum.  Look at any scum QT with him in it, ever.

He didn't in the game I was in with him. I asked schadd to prod him about 5 times in my personal QT.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #315 on: March 08, 2017, 02:33:05 pm »

So I RVS'd using Fibonacci from the player list which none of you geniuses picked up on. Voting had no effect on TWM, he was notably absent, game stalling, so prodded him.

I don't think it is fair to blame the game stalling on me. And again, I apologize for being notably absent. Game started sooner than I thought it would and work was busy after coming back from vacation.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #316 on: March 08, 2017, 02:35:00 pm »

I don't actually think we should lynch you, mcmc. But we need informational wagoning.

I don't understand this statement.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #317 on: March 08, 2017, 02:36:13 pm »

twm, how did you like m91?
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The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #318 on: March 08, 2017, 02:37:23 pm »

twm, how did you like m91?

I thought you were very scummy for a mod.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

Joseph2302

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #319 on: March 08, 2017, 02:37:43 pm »

town: andrew, robz, pps, ww, milk macaroon
dunno: twm, ask her sky, joseph, d32
want to lynch: idptg
want three lynch: eevee
I'm definitely town

Also, this is a seriously early reads list

PPE: 1?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #320 on: March 08, 2017, 02:41:07 pm »

twm, how did you like m91?

I thought you were very scummy for a mod.
but did you like the game, is the thing
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The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #321 on: March 08, 2017, 02:47:11 pm »

twm, how did you like m91?

I thought you were very scummy for a mod.
but did you like the game, is the thing

Oh sorry, I thought you asked "how did you like me in m91." But I really liked it. It was stressful. But I had a good time. I felt like sometimes I didn't convey that very well as I was trying more to adopt a persona of forceful and kind of emotional to hide my anxiety and stress over being mafia.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

mcmcsalot

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #322 on: March 08, 2017, 02:49:00 pm »

town: andrew, robz, pps, ww, milk macaroon
dunno: twm, ask her sky, joseph, d32
want to lynch: idptg
want three lynch: eevee

Oh boy, milk macaroon may be my new favorite nickname. Also I still dunno what you see in eevee though he is a little quiet. I feel like I want eevee to be town and it is hindering my ability to read him though idk, maybe I am just viewing him as towny and then I'm being overconcerned with it being a read because I like him.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #323 on: March 08, 2017, 02:53:11 pm »

So I RVS'd using Fibonacci from the player list which none of you geniuses picked up on. Voting had no effect on TWM, he was notably absent, game stalling, so prodded him.

I don't think it is fair to blame the game stalling on me. And again, I apologize for being notably absent. Game started sooner than I thought it would and work was busy after coming back from vacation.

Yeah, no, the two were related but still separate. The game stalled and I realized you needed prodded.
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pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #324 on: March 08, 2017, 02:54:52 pm »

I don't actually think we should lynch you, mcmc. But we need informational wagoning.

I don't understand this statement.

I won't speak for Robz but to me this means we don't need a lynch so much as we need to see where people position on ever growing wagons. I mean the ones that go to lynch are going to be most informative but as people vote on and off wagons we get information, especially in retrospect.
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