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Author Topic: M96: Fibonacci Mafia (Game over! Scum won!)  (Read 158346 times)

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pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #375 on: March 09, 2017, 08:33:12 pm »

I've gotten where D1 really bores me. I mean it's useful later so we have to do it but it's just a dice roll, really. As scum, D1 is more interesting and I am more inclined to drive the game. I disagree that it is overtly towny to drive the game, especially on D1 because that's exactly what I do whe. I am scum.

I'll be more engaged next day when we have a couple flips and maybe some night results.

Good analysis, though. I have focused on contributing solid plays and less posts for this day.

We can agree to disagree on Mickey mac.
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schadd

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #376 on: March 09, 2017, 08:44:13 pm »

vets keep shitting on d1 and i'm like, that's my day you're taking about
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Witherweaver

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #377 on: March 09, 2017, 08:48:19 pm »

I would like to reiterate I don't think mcmc is a good lynch. He is basically being singled out for scumhunting too aggressively? I think it's a common reaction to want to lynch someone who has done well lately as scum, because you don't want to be duped by the same person repeatedly over short period, but do we really want to lynch the guy who is driving most of the action? It doesn't even look like particularly opportunistic scumhunting, sure I would agree he is more engaged than I would expect from townmcmc day 1, but this looks to me like punishing him for trying, which kind of sucks.

Reread PPS, which was definitely a weird experience. He doesn't have a lot of posts, but his posts are very full of content. Makes it seem like it's not that he has nothing to say, but more that he is choosing to stay on the back, which is interesting. Not someone I'd be looking to lynch though, I think high content:post ratio is pretty towny in general. My instinct would have been that he has been less helpful than he has, and I think PPS is a pretty self-aware guy and that doesn't seem like a style scum would want to play.


Btw, I love being scum and unless it's RMM I am pretty meh on being town.

So, I am clearly town this game.
This is a somewhat weird quote, because PPS seems pretty in tune with what's happening in the game. Or is it meh as in not as eager to put in a lot of effort?

So is there anyone you do want to lynch?
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AndrewisFTTW

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #378 on: March 09, 2017, 10:18:27 pm »

I've gotten where D1 really bores me. I mean it's useful later so we have to do it but it's just a dice roll, really. As scum, D1 is more interesting and I am more inclined to drive the game. I disagree that it is overtly towny to drive the game, especially on D1 because that's exactly what I do whe. I am scum.

I'll be more engaged next day when we have a couple flips and maybe some night results.

Good analysis, though. I have focused on contributing solid plays and less posts for this day.

We can agree to disagree on Mickey mac.

Yeah I agree with this more or less. To those who say we shouldn't lynch mcmc since he's doing the most scumhunting. Ok sure, maybe he is, on D1. What's to say he wont start lurking later? And what's to say lurkers wont become active and contribute much more later on? I think we should lynch based on perceived scumminess instead of lurkiness.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

The_Wine_Merchant

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #379 on: March 09, 2017, 10:41:15 pm »

based purely off of memory and then going back to the list of players, I am leaning toward one of the following: ww, dylan, IDontplay and schadd and maaaaybe ash?

So I guess those are people I should look at more specifically
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Witherweaver

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #380 on: March 09, 2017, 10:56:10 pm »

What do people think of Andrew?  I feel as if no one has said much about him.
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Eevee

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #381 on: March 10, 2017, 04:27:48 am »

@WW
I don't know yet, I keep rereading people or waiting for a case I like from others, haven't found what i'm looking for yet. I'll do andrew next and give my opinion.
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Joseph2302

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #382 on: March 10, 2017, 04:30:27 am »

What do people think of Andrew?  I feel as if no one has said much about him.
And what do people think of WW?
I think maybe town for now
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #383 on: March 10, 2017, 04:30:57 am »

What do people think of Andrew?  I feel as if no one has said much about him.
And what do people think of WW?
I think maybe town for now
And in answer to the actual question, I don't know.
Not seen much content from him
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #384 on: March 10, 2017, 06:09:58 am »

I'm eventually going to mod a game and the design criteria will make D1 clutch.
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Witherweaver

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #385 on: March 10, 2017, 06:19:52 am »

I'm eventually going to mod a game and the design criteria will make D1 clutch.

A game for three players.
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Joseph2302

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #386 on: March 10, 2017, 06:20:33 am »

I'm eventually going to mod a game and the design criteria will make D1 clutch.

A game for three players.
That sounds fun.....
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #387 on: March 10, 2017, 06:21:01 am »

I'm eventually going to mod a game and the design criteria will make D1 clutch.
Agree, D1 is always a crapshoot
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #388 on: March 10, 2017, 06:21:32 am »

Maybe someone should start claiming.
Unless I get 6 objections in the next 3 hours, I will claim
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

LaLight

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #389 on: March 10, 2017, 06:21:59 am »

Vote Count 1.5

mcmcsalot (5): Dylan32, AndrewisFTTW, ashersky, pingpongsam, Joseph2302
Joseph2302 (3+1):, mcmcsalot, Witherweaver, Robz888, schadd
Dylan32 (1): The_Wine_Merchant

Not Voting (2): IDontPlayThisGame, Eevee

With 13-1 alive, it takes 5+2 to lynch. Day 1 ends Saturday, Mar. 13-2 at 8+1pm forum time.
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Eevee

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #390 on: March 10, 2017, 07:52:07 am »

Maybe someone should start claiming.
Unless I get 6 objections in the next 3 hours, I will claim
I don't think you should crowdsource your claiming.
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Eevee

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #391 on: March 10, 2017, 08:04:33 am »

Vote: Joseph

Reread him, I could definitely see a scum narrative in his voting history (first voted for ashersky, when the tide turned against lynching ash, changed his position to "town because of his antics). Nothing really struck to me as towny in his posting either, hard to put a finger on it but I don't get the impression he is trying to figure things out, more that he wants a lynch through that isn't him. This claim question strengthens that impression, I think town is more concerned with concealing their role because it's better for town regardless of your role, whereas scum might be more anxious to claim because they think it might help get them out of hot water. Basically, for town one can think "well, if I die, it might actually help us win if it happens in the right way", whereas scum MUST avoid getting lynched day 1, because if they go down their team is in very big trouble.


L-2, if I do my math right.
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IDontPlayThisGame

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #392 on: March 10, 2017, 10:52:39 am »

Maybe someone should start claiming.
Unless I get 6 objections in the next 3 hours, I will claim

And here I thought we'd left this behind earlier D1...besides, you already claimed SK. Is there a reason you want to bring us back to RVS style posts?

mcmcsalot

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #393 on: March 10, 2017, 11:04:26 am »

What do people think of Andrew?  I feel as if no one has said much about him.

I find Andrew difficult to read so far, I think I am edging townie on him because his posts feel like they are pretty genuinely inquisitive which I find to be a town trait. This is in direct contrast with how I feel about Joseph whose posts have all seemed like he is just posting content for the sake of posting. I agree wholeheartedly with eevee's recent analysis of joseph
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
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AndrewisFTTW

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #394 on: March 10, 2017, 11:13:30 am »

Maybe someone should start claiming.
Unless I get 6 objections in the next 3 hours, I will claim

And here I thought we'd left this behind earlier D1...besides, you already claimed SK. Is there a reason you want to bring us back to RVS style posts?

I agree, I don't like this claim post at all. Eevee's assessment makes sense, though I'm not sure why he didn't want to commit to a vote after making his case. I'll do it for him.

vote: Joseph L-1
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #395 on: March 10, 2017, 11:14:32 am »

Wait nevermind, Eevee did vote. My mistake!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
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pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #396 on: March 10, 2017, 11:15:03 am »

What do people think of Andrew?  I feel as if no one has said much about him.

I find Andrew difficult to read so far, I think I am edging townie on him because his posts feel like they are pretty genuinely inquisitive which I find to be a town trait. This is in direct contrast with how I feel about Joseph whose posts have all seemed like he is just posting content for the sake of posting. I agree wholeheartedly with eevee's recent analysis of joseph

So, you're good with bussing on D1 for the cred?
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pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #397 on: March 10, 2017, 11:15:41 am »

Vote: Joseph
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pingpongsam

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #398 on: March 10, 2017, 11:16:16 am »

Feel free to claim now, Joseph.
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AndrewisFTTW

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #399 on: March 10, 2017, 11:18:15 am »

Well alright then. Didn't feel the need to post intent to hammer?
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10
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