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Author Topic: M91: trouble in the Scouncil (schadnd mafia) (g@me over)  (Read 205772 times)

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Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1850 on: January 25, 2017, 10:57:49 am »

I'm tentatively willing to hammer RR.
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Joseph2302

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1851 on: January 25, 2017, 10:58:08 am »

With Joseph voting for RR and not going to be around at deadline, RR HAS to be the lynch.

There is no other choice that can result in a scum lynch without bussing.
Agreed
I'd rather no lynch.  That buys us another day.
Really?
We no lynch, I die, then what?

PPE:2
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1852 on: January 25, 2017, 10:59:29 am »

I think we should probably do no claiming unless someone has a result of some kind to share which would be valuable as we are in mylo.

You were the one who said someone with a result should claim. So I did one day later.

Except a one-shot cop claim is super super easily claimed by scum, and your result was town which is the safe result for scum to claim and it doesn't exactly qualify as "valuable" in fact you also if you are town basically said "hey scum dont worry I'm a vt now so I can't hurt you at night and I didn't catch anyone". It's a pretty unhelpful claim.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1853 on: January 25, 2017, 11:00:44 am »

I'm tentatively willing to hammer RR.

Who do you think his partners would be?
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1854 on: January 25, 2017, 11:02:24 am »

I think we should probably do no claiming unless someone has a result of some kind to share which would be valuable as we are in mylo.

You were the one who said someone with a result should claim. So I did one day later.

Except a one-shot cop claim is super super easily claimed by scum, and your result was town which is the safe result for scum to claim and it doesn't exactly qualify as "valuable" in fact you also if you are town basically said "hey scum dont worry I'm a vt now so I can't hurt you at night and I didn't catch anyone". It's a pretty unhelpful claim.

What other kind of result would there have been at this point in the game?

There aren't any other investigation roles out there. And anyone that would have caught scum would have obviously have claimed by that point.

So basically you are saying that you said you wanted people to give results, but didn't actually want those results to be out there?
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

EFHW

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1855 on: January 25, 2017, 11:02:45 am »

With Joseph voting for RR and not going to be around at deadline, RR HAS to be the lynch.

There is no other choice that can result in a scum lynch without bussing.
Agreed
I'd rather no lynch.  That buys us another day.
Really?
We no lynch, I die, then what?

PPE:2
Then we have more than 2 hours to figure this out. This isn't an "any lynch is better than no lynch" situation.
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The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1856 on: January 25, 2017, 11:03:34 am »

I'm tentatively willing to hammer RR.

Who do you think his partners would be?

EFHW would be my first guess. The second one, I am not as sure about. But maybe you? Maybe Awaclus?
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1857 on: January 25, 2017, 11:04:25 am »

Speaking of RR. Anyone notice that he is not here for deadline and once again doesn't have his vote anywhere?
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1858 on: January 25, 2017, 11:04:54 am »

I'm tentatively willing to hammer RR.

Who do you think his partners would be?

EFHW would be my first guess. The second one, I am not as sure about. But maybe you? Maybe Awaclus?

Oops. I thought you were asking me this question, but my answer is still valid.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

EFHW

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1859 on: January 25, 2017, 11:13:33 am »

You know what, for RR to definitely be scum for me, ashersky, Awaclus and TWM need to be town. And I do have townreads on each of them.  I didn't at the start of the day, but things have evolved. Hearing from the roleblocker would have made this much easier.  But I'll take the chance and hammer if needed. at 12.
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Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1860 on: January 25, 2017, 11:14:28 am »

I'm tentatively willing to hammer RR.

Who do you think his partners would be?

I don't see how it's beneficial for town if I answer that question.
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mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1861 on: January 25, 2017, 11:15:56 am »

You know what, for RR to definitely be scum for me, ashersky, Awaclus and TWM need to be town. And I do have townreads on each of them.  I didn't at the start of the day, but things have evolved. Hearing from the roleblocker would have made this much easier.  But I'll take the chance and hammer if needed. at 12.

So you think me/gkrieg/rr are scum? Even with twm's copping of gkrieg making that impossible?
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1862 on: January 25, 2017, 11:20:43 am »

I'm tentatively willing to hammer RR.

Who do you think his partners would be?

I don't see how it's beneficial for town if I answer that question.

Because unless you think it's me and EFHW why would one scum be bussing his partner? I think it's possible ash/gkrieg/twm is the scum team.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Roadrunner7671

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1863 on: January 25, 2017, 11:27:01 am »

Speaking of RR. Anyone notice that he is not here for deadline and once again doesn't have his vote anywhere?
I have school!
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Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1864 on: January 25, 2017, 11:27:19 am »

Because unless you think it's me and EFHW why would one scum be bussing his partner? I think it's possible ash/gkrieg/twm is the scum team.

For the town cred.
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Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1865 on: January 25, 2017, 11:27:52 am »

Speaking of RR. Anyone notice that he is not here for deadline and once again doesn't have his vote anywhere?
I have school!

I have school too, I just don't attend a lot.
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The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1866 on: January 25, 2017, 11:28:41 am »

Speaking of RR. Anyone notice that he is not here for deadline and once again doesn't have his vote anywhere?
I have school!

That is fair, and I don't begrudge that you can't be here right now because of that. But did you have school last night when you could have put your vote someone? Or the day before? Or the day before that? Or over the weekend?

You get my drift?
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

Roadrunner7671

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1867 on: January 25, 2017, 11:30:16 am »

I am happy to vote for you or gkrieg. I've made that clear. Sorry for tryong to prevent a quick hammer uf you or gkieg are in fact town

Sorry for typos
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Joseph2302

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1868 on: January 25, 2017, 11:31:00 am »

Speaking of RR. Anyone notice that he is not here for deadline and once again doesn't have his vote anywhere?
I have school!

That is fair, and I don't begrudge that you can't be here right now because of that. But did you have school last night when you could have put your vote someone? Or the day before? Or the day before that? Or over the weekend?

You get my drift?
Agreed. If RR is town, he's been an unhelpful town player.
If I'm honest, so have I, but I'm good.

I am happy to vote for you or gkrieg. I've made that clear. Sorry for tryong to prevent a quick hammer uf you or gkieg are in fact town

Sorry for typos
Just vote someone then....
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Roadrunner7671

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1869 on: January 25, 2017, 11:32:03 am »

"But I'm good." What does that mean?
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mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1870 on: January 25, 2017, 11:32:29 am »

I am happy to vote for you or gkrieg. I've made that clear. Sorry for tryong to prevent a quick hammer uf you or gkieg are in fact town

Sorry for typos

Twm is the better choice of the two of those because of the claim. I would actually prefer vote: twm
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Joseph2302

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1871 on: January 25, 2017, 11:36:02 am »

"But I'm good." What does that mean?
Means that no-one is going to vote me
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

ashersky

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1872 on: January 25, 2017, 11:38:09 am »

We don't have the numbers to switch to anyone, really.

RR never getting hammered and being town requires all there scum on his wagon already or really lazy/bad/absent scum.

I mean, if Awaclus was lying AND RR was town, he'd just hammer here.  There's plenty of cover for it and the chance of the Town RB being successful is not super high.  And even if the Town RB is successful, town's in bad shape.

I don't have the strongest scum read on RR (as compared to other players), but POE is Occam's razor here.
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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1873 on: January 25, 2017, 11:39:36 am »

I think scum likes a no lynch better than a partner lynch.  That makes EFHW and mcmc slightly scummier.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Joseph2302

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Re: M91: trouble in the Scouncil (schadnd mafia) (D3)
« Reply #1874 on: January 25, 2017, 11:40:04 am »

Gotta go RR though
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins
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