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Author Topic: Caverna Game I -- Round 10  (Read 45422 times)

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Kirian

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Re: Caverna Game I -- Round 10
« Reply #325 on: February 08, 2017, 12:53:46 am »

I know! I just wasn't expecting you to burn 6 rubíes in a single move.

EDIT: ah, I'll stop talking because I might be giving away info.

...but it's an open-information game.  The only thing you could be giving away is your thoughts.
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pacovf

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Re: Caverna Game I -- Round 10
« Reply #326 on: February 08, 2017, 01:08:13 am »

Well, yes, of course. If, say, I give away what I intend to do with my next action, then another player might be inclined to block me.

Mostly I am used to heavy table talk (I like the social aspect of board games), which tends to be ok IRL because people don't get potentially unlimited time to ponder their moves, but doesn't translate so well to PBF.
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Jack Rudd

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Re: Caverna Game I -- Round 10
« Reply #327 on: February 08, 2017, 09:36:29 am »

Forest Exploration
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

ghostofmars

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Re: Caverna Game I -- Round 10
« Reply #328 on: February 08, 2017, 10:25:18 am »

Logging
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Orange

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Re: Caverna Game I -- Round 10
« Reply #329 on: February 08, 2017, 12:17:05 pm »

Convert 2 donkeys and 1 grain to 4 food, spend 4 food to play

Imitation to imitate Exploration

  • Cow
  • Breed Cows and Boar
  • Single Cavern tile
  • Furnish Supplies Storage (converting a Cow to get the necessary food)
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pacovf

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Re: Caverna Game I -- Round 10
« Reply #330 on: February 08, 2017, 12:58:02 pm »

Can you use imitation to play the same space twice?
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ghostofmars

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Re: Caverna Game I -- Round 10
« Reply #331 on: February 08, 2017, 01:11:48 pm »

Can you use imitation to play the same space twice?
Yes. The only restriction is that you cannot imitate what you did yourself.

Quote from: Rules
You cannot imitate an Action space that is occupied by one of your own Dwarfs.
[The imitation Action spaces] may all be used to imitate the same or different Action spaces.
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pacovf

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Re: Caverna Game I -- Round 10
« Reply #332 on: February 08, 2017, 01:45:18 pm »

Bugger, was hoping to rule-lawyer my way out of this one.

Ok, Adventure

Breed Sheep and Cow, getting 2F
Furnish Weaving Parlor


I have basically infinite food now.

Kirian's turn.
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Kirian

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Re: Caverna Game I -- Round 10
« Reply #333 on: February 08, 2017, 04:32:06 pm »

Growth, obviously for the supplies.
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Jack Rudd

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Re: Caverna Game I -- Round 10
« Reply #334 on: February 08, 2017, 04:42:15 pm »

Hardware Rental

Boar. Small Pasture. Eat Boar.

Sow everything.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

ghostofmars

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Re: Caverna Game I -- Round 10
« Reply #335 on: February 09, 2017, 03:46:10 am »

weekly market
Sheep farming
Build small pasture and stable


Eat cow and 3F
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Orange

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Re: Caverna Game I -- Round 10
« Reply #336 on: February 09, 2017, 05:53:07 am »

4 donkeys in mines = -4 food requirement so I'm good
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Jack Rudd

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Re: Caverna Game I -- Round 10
« Reply #337 on: February 09, 2017, 05:56:12 am »

Eat 5 Food
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Orange

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Re: Caverna Game I -- Round 10
« Reply #338 on: February 09, 2017, 06:05:27 am »

Board reset and ready for pacovf to start the final round, Round 12, after everyone finishes feeding 1 food per dwarf.
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pacovf

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Re: Caverna Game I -- Round 10
« Reply #339 on: February 09, 2017, 09:04:33 am »

Eat 4F
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Kirian

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Re: Caverna Game I -- Round 10
« Reply #340 on: February 09, 2017, 10:48:51 am »

Eat 5Food
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Re: Caverna Game I -- Round 10
« Reply #341 on: February 09, 2017, 12:33:36 pm »

Ore cave building

Phone posting, alea iacta est
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Re: Caverna Game I -- Round 10
« Reply #342 on: February 09, 2017, 01:23:28 pm »

Took care of paco's move.

Ruby to play out of order

Exploration

1 Veggie
1 Donkey
1 Wood
Furnish Peaceful Cave

At the end of the expedition, lay down my weapons for 12 food.

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Jack Rudd

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Re: Caverna Game I -- Round 10
« Reply #343 on: February 09, 2017, 01:41:55 pm »

Excavation
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

ghostofmars

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Re: Caverna Game I -- Round 10
« Reply #344 on: February 09, 2017, 03:54:57 pm »

ore trading
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Orange

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Re: Caverna Game I -- Round 10
« Reply #345 on: February 11, 2017, 04:14:34 pm »

Sustenance
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pacovf

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Re: Caverna Game I -- Round 10
« Reply #346 on: February 12, 2017, 01:47:00 pm »

Phone posting

weekly Market

Buy:
A stone
A grain
A sheep
A donkey
A dog


Kirian's turn

Kirian's turn
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Re: Caverna Game I -- Round 10
« Reply #347 on: February 12, 2017, 02:37:45 pm »

Also phone posting

Ruby Mine Construction

In the obvious location, +1 Ruby.
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Jack Rudd

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Re: Caverna Game I -- Round 10
« Reply #348 on: February 13, 2017, 08:31:01 am »

Ruby Delivery
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

ghostofmars

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Re: Caverna Game I -- Round 10
« Reply #349 on: February 13, 2017, 09:14:43 am »

Housework, furnish miner
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