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Author Topic: Caverna Game I -- Round 10  (Read 45705 times)

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Jack Rudd

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Re: Caverna Game I -- Round 3
« Reply #75 on: December 20, 2016, 10:57:24 am »

Why did I think I had four food? I appear only to have two. Oh dear.

Eat two food and take two begging cards, I suppose.
« Last Edit: December 20, 2016, 10:59:25 am by Jack Rudd »
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Orange

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Re: Caverna Game I -- Round 3
« Reply #76 on: December 20, 2016, 11:12:46 am »

Is there a harvest cheat sheet in the file somewhere?

Eat 4 food
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pacovf

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Re: Caverna Game I -- Round 3
« Reply #77 on: December 20, 2016, 11:15:35 am »

Is there a harvest cheat sheet in the file somewhere?

Eat 4 food

There isn't, I thought about adding one when I wrote the "aid sheet" uh sheet, but did not know what to write exactly. what info are you looking for?

Why did I think I had four food? I appear only to have two. Oh dear.

Eat two food and take two begging cards, I suppose.

Yeah, I was really wondering what your strategy was, but well it's only my first game, I thought I was missing something.
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Orange

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Re: Caverna Game I -- Round 3
« Reply #78 on: December 20, 2016, 11:18:15 am »

I guess both the info from the board (which spaces have pre-determined end of round) and from the card showing the three things that happen when the red tokens are drawn.  How many of each token and what has been drawn for the upcoming round would be nice as well.
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pacovf

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Re: Caverna Game I -- Round 3
« Reply #79 on: December 20, 2016, 12:47:18 pm »

Added that to the aid sheet.

Jack Rudd, remember to update your sheet!
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ghostofmars

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Re: Caverna Game I -- Round 3
« Reply #80 on: December 20, 2016, 01:41:39 pm »

Why did I think I had four food? I appear only to have two. Oh dear.

Eat two food and take two begging cards, I suppose.
You could also use your gold to buy 1F, then you only need 1 begging card.
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Kirian

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Re: Caverna Game I -- Round 3
« Reply #81 on: December 20, 2016, 02:49:24 pm »

Eat 4F

That was easy...
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pacovf

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Re: Caverna Game I -- Round 3
« Reply #82 on: December 21, 2016, 01:40:26 am »

Well, actually everybody did their harvest, so I went ahead and updated the main sheet myself (also updated the armament of your dwarf in your sheet, Kirian, please check it's right). I believe Kirian and Jack Rudd did not update their food (and/or begging cards) in their own sheet, so please do that before your next turn.

Unless I am wrong, Wish for children is guaranteed to come out in round 4, right? So no need to roll to determine the new action card.



In the meantime,

Sheep farming, spend 2W for a small pasture and 1S for a stable

Dunno if it's a good idea, strategically speaking, but eh, sheep! They are so fluffy.

Kirian's turn

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Kirian

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Re: Caverna Game I -- Round 3
« Reply #83 on: December 21, 2016, 12:36:36 pm »

Updated.

Housework

And sure, I have some extras.  Build Mixed Dwelling
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Jack Rudd

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Re: Caverna Game I -- Round 3
« Reply #84 on: December 21, 2016, 12:57:13 pm »

So I think I can do this:

Weekly Market, spending all six gold
Buy four donkeys, immediately converting to six food
Buy two ore
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

pacovf

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Re: Caverna Game I -- Round 3
« Reply #85 on: December 21, 2016, 01:10:06 pm »

I believe you can't. You can't buy more than one of each kind of thing at the weekly market.
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Kirian

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Re: Caverna Game I -- Round 3
« Reply #86 on: December 21, 2016, 01:39:16 pm »

Yeah, unfortunately the best you can get from the weekly market (in terms of food) is 4 food.
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Jack Rudd

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Re: Caverna Game I -- Round 3
« Reply #87 on: December 21, 2016, 02:25:51 pm »

Fair enough. In which case I shall buy a Cow, a Donkey, and an Ore, cooking everything for 4 Food.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Kirian

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Re: Caverna Game I -- Round 3
« Reply #88 on: December 21, 2016, 04:55:49 pm »

Sorry, I was unclear, you can get more than 4 food with 6 gold.  I was thinking you had 4 gold for some reason.
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pacovf

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Re: Caverna Game I -- Round 3
« Reply #89 on: December 21, 2016, 05:17:21 pm »

You can get all the way up to 10 food, in fact, assuming you have the gold. You can't get better than a 1G->1F ratio, though (ignoring room shenanigans, or already having a donkey).
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ipofanes

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Re: Caverna Game I -- Round 3
« Reply #90 on: December 22, 2016, 03:37:46 am »

Fair enough. In which case I shall buy a Cow, a Donkey, and an Ore, cooking everything for 4 Food.

Yikes.
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Jack Rudd

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Re: Caverna Game I -- Round 4
« Reply #91 on: December 22, 2016, 05:26:37 am »

Haha. I haven't yet built the building that allows you to cook building resources.

Ghostofmars's turn.
« Last Edit: December 22, 2016, 06:44:00 am by Jack Rudd »
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

pacovf

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Re: Caverna Game I -- Round 4
« Reply #92 on: December 22, 2016, 10:49:09 am »

Haha. I haven't yet built the building that allows you to cook building resources.

Ghostofmars's turn.

Just checking, but I believe that room only allows you to feed one dwarf per harvest that way. Warning you in case you were actually planning to build it.
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ghostofmars

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Re: Caverna Game I -- Round 4
« Reply #93 on: December 24, 2016, 08:56:50 am »

Wish for Children
build a dwelling


Does the start dwelling count as dwelling for the purpose of the state parlor? If yes, please move my dwelling one cavern up.

Orange, your turn
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pacovf

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Re: Caverna Game I -- Round 4
« Reply #94 on: December 24, 2016, 09:48:42 am »

I believe so, yes, but I am phone posting, so can't modify the Excel file.
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Orange

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Re: Caverna Game I -- Round 4
« Reply #95 on: December 27, 2016, 01:56:39 pm »

Excavation
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pacovf

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Re: Caverna Game I -- Round 4
« Reply #96 on: December 27, 2016, 10:14:58 pm »

Forest Exploration

ghostofmars, I've moved your dwelling one tile up, as asked.

Kirian's turn.
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Kirian

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Re: Caverna Game I -- Round 4
« Reply #97 on: December 28, 2016, 12:13:35 am »

Well OK, if you guys are going to let me have it...

Growth, Family Growth option.
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pacovf

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Re: Caverna Game I -- Round 4
« Reply #98 on: December 28, 2016, 05:11:06 am »

It's hard to block in this game, no? What with imitation and all that. Seems better to just take whatever you think you need. Or are you just commenting on your luck?
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Jack Rudd

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Re: Caverna Game I -- Round 4
« Reply #99 on: December 28, 2016, 08:09:28 am »

Ore mine construction
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'
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