The HoP turn seems very difficult here. Your uniques have to be Copper, Silver, Gold, Venture, Forager, Wishing Well, Warehouse, your terminal draw card, and HoP. That's just nine possible cards with no Village, and you have to draw everything in the right order for it to work. It's just not really an HoP megaturn board.
There really isn't an engine here. You can thin with Forager and draw nonterminal with Wishing Well yes, but your payload is limited as you struggle to hit multiple Provinces. Meanwhile Courtyard or Catacombs are both excellent BM cards. This is definitely a BM board I think. Maybe you throw a Forager in to trash some Estates and Copper because your draw cards let you deal with dead drawing a little bit? But it's not an engine board.