Bazaar, Chancellor, Charm, Council Room, Crown, Harvest, Merchant Ship, Palace, Peddler, Shelters, Triumph, Warehouse, Wine Merchant
Alriiight, first Empires game! Got the fiance and 2 of our friends, and the randomizer has graced us with 4 hot new cards (ok there was a little encouragement there)
Right out the gate you can see this is gonna be a slow starter that absolutely explodes in the midgame. So:
- (as expected with Empires) what's the best way to make fat stacks of VP? Is Palace even worth thinking about? What's the deal with Triumph?
- What are my early 5s?
I decided to go with Charm as my first 5. I had opened with Silver/Silver (Palace + 4p village scarcity swaying me away from Chancellor), so I figured I might get lucky and get a double 5.
nope, oh well. probably shoulda gone council room first.
Anyway once the engine gets going things are pretty obvious, load up on Bazaar, CR, and Crown. I got a second Charm which felt good. Now, I just thought Charm looked cool for building this pricy engine, but suddenly one turn I have $20, 5 buys, and triple Charm (from Crowning one of them). And it's like a ray of light reaches through the window and falls lovingly on Triumph.
First buy: Crown-CR-Bazaar-Duchy (didn't realize at the time that each Charm could get the same card, i.e. Duchy, but I ended up getting another turn so it was a happy accident)
Second buy: Peddler (free)
Third buy: Triumph, for 7VP counting the Estate
Pay off 5 debt
Fourth buy: Triumph, for 8VP
Pay off 5 debt
Fifth buy: Triumph, for 9VP
Pay off 5 debt
Not bad.
P.S. how does everyone feel about Empires game reports, since obviously these will never have logs?