So, the board on a given game of Dominion is a Kingdom, right? And at some level it's supposed to be a (rather impressionistic) representation of an actual kingdom, where each player's deck is their own dominion within that kingdom, and their VPs are something like their degree of political influence within the kingdom. Admittedly, sometimes it doesn't work super well, but sometimes it does...
I played
this game a while back, and it made me think: Oh, god! The ruler of my dominion is constantly Scheming to bring people to his Throne Room and have them repeatedly Tortured. Then he presumably uses the information he gets from his Torturer to learn the locations of valuable Platinum mines to be conquered, which he then Colonizes once the settlements around them have been sufficiently Expanded. It's like the ultimate evil empire!
How about you? Played any games where your strategy suggested a kingdom that would be an interesting place to live? Or a good story about how you came to have such influence?