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Author Topic: rēs cornūcōpiae consultēmus: fortune cookie  (Read 2963 times)

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schadd

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rēs cornūcōpiae consultēmus: fortune cookie
« on: May 20, 2016, 04:04:35 pm »
+4




yes, i can see it very clearly now. these are way better than my old prescription.

there are rebuild games, there are goons games, there are fairgrounds games, there have probably been even harvest games. there cannot be a game that is intrinsically a fortune teller game. it's a pretty weak attack, to begin with, and its other thing that it does isn't news at all. not only that, but there aren't times when the attack is particularly good: intuitively it is good when there are bad cards that it can put on top of one's deck but it really only needs one, in the deck at least, and if there is already a curse on top of her deck then the attack didn't do anything.

that said, it's not awful. it isn't actually, you know, not that far off from a terminal relic, except it cycles for your opponent rather than preventing it and doesn't hurt warehouse and it quite often misses. but a gal that gets these in games where villages are trivial will often have an edge, however imperceptible or not actually real it might be.

-how good is this card?
-what is she holding anyway?
-have you ever noticed fortune teller working? 
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singletee

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #1 on: May 20, 2016, 04:20:07 pm »
+5

There is a weak attack in your future.

If at first you don't succeed, try, try again? Not a chance.

Happiness lies where opposing green persists.

A good friend might be jest the thing you need.

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Limetime

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #2 on: May 20, 2016, 05:42:02 pm »
0

There is a weak attack in your future.

If at first you don't succeed, try, try again? Not a chance.

Happiness lies where opposing green persists.

A good friend might be jest the thing you need.

55 55 55 55 55 55
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Chris is me

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #3 on: May 20, 2016, 06:50:17 pm »
0

If you've got a bunch of terminal space it doesn't hurt to pick one up, like in a game with a bunch of villages and cantrips and nonterminal draw. I buy it more than Chancellor, I guess.
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math

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #4 on: May 20, 2016, 07:14:01 pm »
0

The biggest problems with Fortune Teller are 1) it gives your opponents free cycling, and 2) it doesn't always hit.  The first is a benefit rather than a problem late in the game, so it may be worth it to pick up a Fortune Teller after your opponent starts greening.  The second problem usually doesn't happen if there is no way to trash Estates, and it makes it better in cursing games.  Outside of those times, I rarely buy it unless there aren't very many good terminals to start with, which usually doesn't happen.
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Limetime

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #5 on: May 20, 2016, 07:40:15 pm »
0

If you've got a bunch of terminal space it doesn't hurt to pick one up, like in a game with a bunch of villages and cantrips and nonterminal draw. I buy it more than Chancellor, I guess.
Chancellor is a good card, man but they can't all be the best weak terminal silver.

(Imo chancellor is better)
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wachsmuth

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #6 on: May 20, 2016, 07:54:09 pm »
0

Pretty weak on its own, but I think stronger in the presence of other attacks. If you can combine it with a bit of cursing and a handsize attack, that makes kicking off much harder for your opponent.
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DG

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #7 on: May 20, 2016, 09:15:57 pm »
0

At cost 3 it can afford to be a pretty weak attack.
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jsh357

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #8 on: May 20, 2016, 09:52:26 pm »
+1

I like using it with rabble, council room, margrave, stuff like that. Not a common buy but it can be pretty good sometimes. The cycling can actually hurt opponents too, if they had some key card to skip. One problem with that is often you will want that key card over a fortune teller yourself.
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JW

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #9 on: May 20, 2016, 10:22:43 pm »
0

Combo with Jester for an automatic Curse (as long as your opponent has a Victory card or Curse in their deck/discard)!

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #10 on: May 21, 2016, 07:59:59 am »
0

I like using it with rabble, council room, margrave, stuff like that. Not a common buy but it can be pretty good sometimes. The cycling can actually hurt opponents too, if they had some key card to skip. One problem with that is often you will want that key card over a fortune teller yourself.
It hurts rabble not helps it. If you play it before rabble you discard one less card to rabble and if you play it afterwards it doesn't do anything(assuming your rabble did stuff)
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jsh357

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Re: rēs cornūcōpiae consultēmus: fortune cookie
« Reply #11 on: May 21, 2016, 08:13:34 am »
+2

I like using it with rabble, council room, margrave, stuff like that. Not a common buy but it can be pretty good sometimes. The cycling can actually hurt opponents too, if they had some key card to skip. One problem with that is often you will want that key card over a fortune teller yourself.
It hurts rabble not helps it. If you play it before rabble you discard one less card to rabble and if you play it afterwards it doesn't do anything(assuming your rabble did stuff)

You play Fortune Teller before Rabble to guarantee a stop card is there, which can increase the likelihood of there being more than one after Rabbling.
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