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Author Topic: RMM 33: Heroes Mafia (Game Over! Mafia win!)  (Read 191215 times)

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gkrieg13

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1100 on: July 26, 2016, 11:21:12 am »

Vote Count 2.7


Cron (4): Haddock, J Reggie, teamlyle, iguanaiguana
Haddock (2): Cellovix, fontisian
J Reggie (3): faust, Seprix, silverspawn
iguanaiguana (1): chairs

Not Voting (1): Cron


With 11 alive, it takes 6 to lynch.  Day 2 ends Thursday July 28, 9PM
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iguanaiguana

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1101 on: July 26, 2016, 12:06:14 pm »

Vote: J Reggie
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

fontisian

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1102 on: July 26, 2016, 03:27:15 pm »

I will vote for Cron over JReggie, but I would prefer to vote for neither.
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teamlyle

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1103 on: July 26, 2016, 05:11:56 pm »

Does anyone know lore about Noah Bennett?  I dunno this show at all

http://heroeswiki.com/Noah_Bennet

Based on the wiki, I'm pretty sure he's town
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faust

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1104 on: July 26, 2016, 05:52:03 pm »

silverspawn is talking the sense. That is all I wanted to say for now.
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Haddock

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1105 on: July 26, 2016, 05:57:32 pm »

Does anyone know lore about Noah Bennett?  I dunno this show at all

http://heroeswiki.com/Noah_Bennet

Based on the wiki, I'm pretty sure he's town
Yep. I cannot see any flavour reason for there to be a scum!Noah.  And the title of the neighbourhood QT essentially confirms that reggie is not fake-flavour claiming.   So forget that he's a Neighbourizer; reggie is town because his flavour is mod-confirmed as towny flavour.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Seprix

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1106 on: July 26, 2016, 06:19:52 pm »

Alright, you convinced me.

unvote

vote: Cron
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silverspawn

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1107 on: July 26, 2016, 06:20:36 pm »

I think this is a clear case. We lynch J Reggie.

Seprix

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1108 on: July 26, 2016, 06:21:03 pm »

I think this is a clear case. We lynch J Reggie.

Wait, why?
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silverspawn

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1109 on: July 26, 2016, 06:38:03 pm »

he was the scummiest player before, and now his defense has turned out to be null-- scummy even.

Haddock

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1110 on: July 26, 2016, 07:02:53 pm »

he was the scummiest player before, and now his defense has turned out to be null-- scummy even.
You'll have to explain to me how a player whose flavour name is mod-confirmed as Noah Bennett can possibly be scum. 
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1111 on: July 26, 2016, 07:08:40 pm »

what? why should we give town cred for flavor names. scum has fake claims.

Haddock

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1112 on: July 26, 2016, 07:09:40 pm »

what? why should we give town cred for flavor names. scum has fake claims.
Mod confirmed. It's in the title of the neighbourhood QT.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1113 on: July 26, 2016, 07:11:47 pm »

gah.

vote: faust

gkrieg13

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1114 on: July 27, 2016, 11:16:33 am »

Vote Count 2.8


Cron (4): Haddock, J Reggie, teamlyle, Seprix
Haddock (2): Cellovix, fontisian
J Reggie (2): faust, iguanaiguana
iguanaiguana (1): chairs
faust (1): silverspawn

Not Voting (1): Cron


With 11 alive, it takes 6 to lynch.  Day 2 ends Thursday July 28, 9PM.  That is in 35 hours
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silverspawn

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1115 on: July 27, 2016, 11:20:25 am »

mhpf. What is the case on Cron?

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1116 on: July 27, 2016, 11:51:00 am »

I would also like to hear from each specific person voting on me why I'm mafia. You don't believe my claim? 
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faust

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1117 on: July 27, 2016, 12:39:11 pm »

This Noah Bennet guy cannot conceivably be scum? I mean the wiki page mentions him as working for the Company, and Jan said the Company is the bad guys.

Anyway I still want an answer from J Reggie.
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iguanaiguana

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1118 on: July 27, 2016, 12:40:35 pm »

what? why should we give town cred for flavor names. scum has fake claims.
Mod confirmed. It's in the title of the neighbourhood QT.

I've been thinking about this. This isn't mod-confirmed. It just means that he can make a neighborhood that has Noah Bennett in the title. It's not hard at all to imagine a scum role where the scum player can pretend to be Noah Bennett.

The very essence of a scum neighborizer role is that it is a person pretending to be good when evil. And the whole point of having neighborhoods instead of masonries is that the players don't know each other's alignments.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Haddock

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1119 on: July 27, 2016, 12:54:39 pm »

This Noah Bennet guy cannot conceivably be scum? I mean the wiki page mentions him as working for the Company, and Jan said the Company is the bad guys.

Anyway I still want an answer from J Reggie.
Spoilers: he turns out to be scheming against the company all along. If I remember rightly.

I'm not at all sold on that, iguana. That would surely be very close to mod lying. I would struggle to picture that outside a bastard game.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1120 on: July 27, 2016, 12:55:21 pm »

I think gkrieg should probably have just put no flavour name in the title of the neighbourhood QT.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

faust

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1121 on: July 27, 2016, 12:59:51 pm »

I think gkrieg should probably have just put no flavour name in the title of the neighbourhood QT.

Agreed. Well. I guess J Reggie is town after all, huh? Something about this still rubs me the wrong way (his play mostly), but oh well, unvote.

Can you expand on what you talked about in the neighborhood a bit?
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faust

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1122 on: July 27, 2016, 01:01:29 pm »

Also I would like J Reggie to explain why he picked the targets he did for the neighborizing.
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faust

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1123 on: July 27, 2016, 01:02:43 pm »

mhpf. What is the case on Cron?

There appears to be some groupthink going on. J Reggie's whole neighborhood is on the Cron wagon.
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iguanaiguana

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Re: RMM 33: Heroes Mafia (D2)
« Reply #1124 on: July 27, 2016, 01:03:56 pm »

It honestly kinda seems like J Reggie's "neighborhood" is just "The Mafia."

That would be so stupid, but they are just playing like it is true.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.
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