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Author Topic: M80: Fruit Ninja Mafia (Game Over!)  (Read 138359 times)

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Seprix

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #775 on: May 18, 2016, 02:54:14 pm »

Every time Joseph talks, I want to lynch him.
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Seprix

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #776 on: May 18, 2016, 02:54:33 pm »

Everything he has said this game has been completely anti-town.
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Haddock

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #777 on: May 18, 2016, 02:55:07 pm »

Seprix, you and I can both switch to Egor if necessary. I'd rather someone not on one of those wagons moved though.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #778 on: May 18, 2016, 02:56:32 pm »

Vote: e
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Joseph2302

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #779 on: May 18, 2016, 02:57:09 pm »

Everything he has said this game has been completely anti-town.
Why? We want people committing to a wagon.
I'm committed to a wagon.
I seriously think e is town.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Haddock

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #780 on: May 18, 2016, 02:57:21 pm »

THANK YOU.
and that's l-1.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Seprix

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #781 on: May 18, 2016, 02:57:27 pm »

PPE: 1

Seprix, you and I can both switch to Egor if necessary. I'd rather someone not on one of those wagons moved though.

We don't need to, though I certainly can.
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Haddock

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #782 on: May 18, 2016, 02:57:52 pm »

Everything he has said this game has been completely anti-town.
I don't think this is true.
For one thing, the post you just quoted isn't antitown.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

2.71828.....

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #783 on: May 18, 2016, 02:59:08 pm »

I am the fruit giver guy

PR
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #784 on: May 18, 2016, 02:59:32 pm »

vote: EgorK.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #785 on: May 18, 2016, 02:59:37 pm »

Soft claim enough? Guess not
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Awaclus

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #786 on: May 18, 2016, 03:00:21 pm »

Vote: EgorK
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Seprix

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #787 on: May 18, 2016, 03:08:26 pm »

I don't know why you're all switching your vote..
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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #788 on: May 18, 2016, 03:08:46 pm »

But I guess I have to do it as well.

vote: EgorK
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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #789 on: May 18, 2016, 03:09:40 pm »

That should be the hammer.
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Seprix

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #790 on: May 18, 2016, 03:10:06 pm »

Man, I don't like this at all. I much prefer e, but that soft claim sounds real enough...
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gkrieg13

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #791 on: May 18, 2016, 03:11:39 pm »

Man, I don't like this at all. I much prefer e, but that soft claim sounds real enough...
Fairly certain that wasn't a soft claim. I'm not sure how much I believe it though
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J Reggie

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #792 on: May 18, 2016, 03:15:34 pm »

Man, I don't like this at all. I much prefer e, but that soft claim sounds real enough...
Fairly certain that wasn't a soft claim. I'm not sure how much I believe it though

I mean technically he could be mafia and still be telling the truth.

I still think he's town though, and I believe the claim.

Haddock

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #793 on: May 18, 2016, 03:21:07 pm »

We had to switch there.
If there's any possibility of it being true, we're better to sort out the truth or not of it on d2 rather than risking lynching him. It definitely makes him a better lynch than Egor.
It sucks he had to claim though. :(
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #794 on: May 18, 2016, 03:21:28 pm »

Other way. Worse lynch than Egor.  You know what I mean.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #795 on: May 18, 2016, 03:24:04 pm »

mhf

Haddock

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #796 on: May 18, 2016, 03:25:00 pm »

mhf
Got anything more comprehensible than that?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

J Reggie

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #797 on: May 18, 2016, 03:25:10 pm »

It's disappointing that he was outed so soon, but it's better than lynching him.

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #798 on: May 18, 2016, 03:29:15 pm »

mhf
Got anything more comprehensible than that?

my head is full of monads and IOs and bits and stuff right now, so not really.

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Re: M80: Fruit Ninja Mafia (Day One)
« Reply #799 on: May 18, 2016, 03:29:58 pm »

isn't this like exactly what scum would claim though?

If the real fruit guy is out there, he should definitely counterclaim.
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