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Author Topic: Codenames VI  (Read 160969 times)

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eHalcyon

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Re: Codenames VI
« Reply #1525 on: July 08, 2016, 11:27:40 am »

As I wait for an official Pass, can everyone confirm that we're now only allowing for single words with the sole exceptions being Dominion cards/events/landmarks?
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gkrieg13

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Re: Codenames VI
« Reply #1526 on: July 08, 2016, 12:16:43 pm »

pass

and sure.
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Eevee

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Re: Codenames VI
« Reply #1527 on: July 08, 2016, 12:37:47 pm »

confiirm
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eHalcyon

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Re: Codenames VI
« Reply #1528 on: July 08, 2016, 12:57:29 pm »

I'm going to try a Dominion card then.

Royal Carriage: 4
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Eevee

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Re: Codenames VI
« Reply #1529 on: July 08, 2016, 01:43:15 pm »

King
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eHalcyon

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Re: Codenames VI
« Reply #1530 on: July 08, 2016, 02:20:39 pm »

Red
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Eevee

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Re: Codenames VI
« Reply #1531 on: July 08, 2016, 04:49:43 pm »

Horse
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faust

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Re: Codenames VI
« Reply #1532 on: July 08, 2016, 05:07:25 pm »

Horse is red.
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Eevee

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Re: Codenames VI
« Reply #1533 on: July 08, 2016, 05:33:06 pm »

Pilot?
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faust

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Re: Codenames VI
« Reply #1534 on: July 08, 2016, 05:56:16 pm »

Pilot is neutral.
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faust

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Re: Codenames VI
« Reply #1535 on: July 08, 2016, 05:59:23 pm »

BOLTMAPLEKNIFEPILOTPARACHUTE
TOOTHHORSEBALLIRONSNOWMAN
BELTNOVELHOOKICESOUL
PANTSKINGTRIANGLESHAKESPEAREBUCK
DOGKETCHUPDUSTSHOTSMILE
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faust

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Re: Codenames VI
« Reply #1536 on: July 08, 2016, 06:00:45 pm »

Well, uh...I feel that risks need to be taken at this point...

Neverland: 5
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gkrieg13

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Re: Codenames VI
« Reply #1537 on: July 08, 2016, 06:09:15 pm »

hook
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faust

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Re: Codenames VI
« Reply #1538 on: July 08, 2016, 06:10:43 pm »

Is blue.
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eHalcyon

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Re: Codenames VI
« Reply #1539 on: July 08, 2016, 06:51:02 pm »

Well, uh...I feel that risks need to be taken at this point...

Neverland: 5

Man, since we didn't get at least 3 I feel like we're behind and need risks more than you. :P
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faust

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Re: Codenames VI
« Reply #1540 on: July 08, 2016, 06:53:42 pm »

Well, uh...I feel that risks need to be taken at this point...

Neverland: 5

Man, since we didn't get at least 3 I feel like we're behind and need risks more than you. :P

But you still have only 2 word left that are "unclued".
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Eevee

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Re: Codenames VI
« Reply #1541 on: July 08, 2016, 07:00:27 pm »

Getting the words right is the hard part!
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gkrieg13

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Re: Codenames VI
« Reply #1542 on: July 08, 2016, 08:50:27 pm »

novel
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eHalcyon

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Re: Codenames VI
« Reply #1543 on: July 08, 2016, 08:58:55 pm »

novel

Blue.

Fair enough, faust.  I think it's interesting (and good game design!) that Codenames creates pressure for both teams simultaneously.
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gkrieg13

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Re: Codenames VI
« Reply #1544 on: July 08, 2016, 09:08:00 pm »

Dust
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eHalcyon

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Re: Codenames VI
« Reply #1545 on: July 08, 2016, 09:13:56 pm »

Dust is red.

BOLTMAPLEKNIFEPILOTPARACHUTE
TOOTHHORSEBALLIRONSNOWMAN
BELTNOVELHOOKICESOUL
PANTSKINGTRIANGLESHAKESPEAREBUCK
DOGKETCHUPDUSTSHOTSMILE

Serrated: 2
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gkrieg13

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Re: Codenames VI
« Reply #1546 on: July 08, 2016, 09:14:53 pm »

Darn I knew I should've read/watched Peter Pan.
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eHalcyon

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Re: Codenames VI
« Reply #1547 on: July 08, 2016, 09:31:56 pm »

Darn I knew I should've read/watched Peter Pan.

Nah, fairy dust is totally a thing in Peter Pan.  faust may have overlooked it.  When I was thinking of clues, I kept coming up with great 3-4 word clues, but then triple-checking revealed some bad overlaps. :P
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Eevee

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Re: Codenames VI
« Reply #1548 on: July 08, 2016, 09:55:41 pm »

I just watched the pilot of The night of, and a serrated knife came up. Was the first time I heard this word too.
« Last Edit: July 08, 2016, 09:57:13 pm by Eevee »
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eHalcyon

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Re: Codenames VI
« Reply #1549 on: July 08, 2016, 10:21:30 pm »

I just watched the pilot of The night of, and a serrated knife came up. Was the first time I heard this word too.

Well, Knife is red at least.  Hope you get the other one. :D
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