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Author Topic: RMM32: The Walking Dead (Game Over.)  (Read 182119 times)

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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1525 on: April 15, 2016, 11:12:54 am »

I mean I'm in favor of a lynch anyway, and won't vote no lynch.

I think my top lynch choices are Hydrad and Amph. How do people feel about those? Let's get a freakin' wagon going for once in this game.

I think Hydrad has two votes for him
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1526 on: April 15, 2016, 11:30:29 am »

Vote: Hydrad that's three.
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Witherweaver

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1527 on: April 15, 2016, 11:42:23 am »

Vote: Hydrad

is L-1.
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1528 on: April 15, 2016, 11:54:27 am »

Wow
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ashersky

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1529 on: April 15, 2016, 12:12:49 pm »

Vote Count 3.7:

No Lynch (1): Roadrunner7671
Hydrad (4): Ampharos, gkrieg13, ADK, Witherweaver

Not Voting (3): Hydrad, SirMartin, EFHW

With 8 alive, it takes 5 to lynch.

Day 3 will end on April 17 at 3:30 p.m.
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EFHW

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1530 on: April 15, 2016, 12:49:22 pm »

Intent to hammer.  Any final words, Hydrad?
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1531 on: April 15, 2016, 01:55:48 pm »

Intent to hammer.  Any final words, Hydrad?
Let him speak
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Witherweaver

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1532 on: April 15, 2016, 02:04:00 pm »

I would like him to clarify. 
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Hydrad

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1533 on: April 15, 2016, 03:04:05 pm »

ok I'm just going to "paraphrase" my role then.

Run: Once at Night and once at Day, you may run. No one can target you that game phase.

Hide: Choose another player to hide behind. If the player you target is alive, You cannot be targeted. If your target is not alive, you will be bit. If your target is killed while you are hiding you die with them.

So the reason I said I was weak commuter was because I assumed that was the closest role I could think of that is like this.

although I doubt this will change your mind at all.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1534 on: April 15, 2016, 03:05:57 pm »

unvote

That looks a lot more like a role in this game.  Still pretty easy to fake though.

Who have your targets been?
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1535 on: April 15, 2016, 03:09:37 pm »

I'll do a claim collection and assessment to avoid studying for tests :)
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Hydrad

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1536 on: April 15, 2016, 03:10:17 pm »

unvote

That looks a lot more like a role in this game.  Still pretty easy to fake though.

Who have your targets been?

N1: faust.

N2: gkreig.

is it really that easy to fake though? If someone targetted me or something they would know I'm lying.
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1537 on: April 15, 2016, 03:18:07 pm »

All I feel compelled to say is that I'm the vig and yes, I have a sword.

Giving away more than that really doesn't do much for the town but it would help others.

Who's next?

So basically, I tell GK who to target.  I told him faust night 1, and then WW night two, so looks like we're dealing with some sort of re-direct here.  I'm pretty sure he has to take my advice on who to target.   I had no idea what his power did or who had that power, just the name of it, thus me super-subtly asking if "vet" meant anything to anyone.  He responded, and since faust basically cleared him with that one post, I think we're good.  I believe he should be able to confirm that I had him target WW.  I'm not sure how he's done it to 3 people.

I also tell someone else what to do, in exactly the same fashion, but it wouldn't surprise me if they're dead.  I had them target Chairs night one and SirMartin night two.  I haven't seen anything to make me thing they're still alive though. 

I also have some night immunity, but I'm not going into depths on how much, because why would I want to spoil all the fun ;)

I'm Daryl Dixon

I have a bunch of stuff in my pack.  Each night I may choose an item, and if so I target a player.  I am not told what the items do, nor if their use requires targeting a player.  However, I have to target a player in case it does require a target.

Night 1 I selected an old skull ring and targeted EFHW
Night 2 I selected flathead screwdriver and targeted Roadrunner

Apparently, I gave RR the screwdriver.  I can't verify if what he's saying is correct, as I am not informed what the items do, if anything.  I have more items in my pack, but I don't see any benefit in claiming what they are.

EFHW, did you receive the item during Dawn?

I suppose this role is a take on an Inventor.

I am Carol Peletier, the Motherly Widow.

My role has 4 components.

COMMUNICATE: I can send a message to scum during Twilight.
SMILE: 1-shot nk-proof. I charm my attacker with my smile.
COWER: 1-shot hider. If I hide behind someone who is not alive I also become not alive.  If I hide behind an enemy of the Group, I get shot in the head. Smile does not apply if I hide.
RAGE: This is basically a vengeful.

I'm a Useful Bystander

I have four night-based one-shots:

Watcher- used this on faust N1, got the e/Hydrad result.
Tracker- used this on EFHW last night. She didn't target anyone.
Bodyguard
An ability that's like bodyguard but for walker bites (I target someone and if they would get bit, I get bit instead).

I can send someone a 100-word message during the day. I sent one to WW on day one anonymously asking if he was worth bodyguarding, as far as I can tell he never responded, which is fair. Day two I sent faust my result, which he claimed. Today I didn't send a message in the confusion of the faust stuff.

I thought about whether I should claim this last bit, but I don't think I'm ever going to use it at this point, so here goes: during Twilight, I can take the place of the person being lynched and get lynched instead. This seem incredibly anti-town to me, so I don't think there's a chance of me using, especially at this point.

Ok I'm glad we had a lot of interaction from the mass claim.

I'll answer a few questions and full claim at this point.

I am Hershel Greene. 

I can target people to make a classroom any time that I'm not in a classroom with someone.  So that means it takes one period to target, one period where the neighborhood is open, then one period where it is closed, so I can open one every three periods, although I've decided it is better to have open at night, because that is when people pay more attention to their QTs anyway.

Vet is just a doctor for NK.  Amph gives me the target and I either doctor them from a NK if they are alive, or get bit if they are dead.  I didn't know Amph didn't know this, so I thought it was weird that he had me target WW last night, because I was pretty certain he wouldn't be the NK. 

I also can't hammer, as you guys have already seen.

I think at this point, I would lynch between Hydrad and WW.  I wouldn't be surprised if they were the two scum honestly.

I would like everyone to full claim if they already haven't.  I'm looking at you RR
Alrighty.

I am Andrea, the Stubborn Peacemaker.

Each night I can intercept the radio and say whatever.

I can also stop all night kills at night once during the game. I want to do this tonight, hence the no lynch. If we lynch someone we can't kill the walker during the night.

ok I'm just going to "paraphrase" my role then.

Run: Once at Night and once at Day, you may run. No one can target you that game phase.

Hide: Choose another player to hide behind. If the player you target is alive, You cannot be targeted. If your target is not alive, you will be bit. If your target is killed while you are hiding you die with them.

So the reason I said I was weak commuter was because I assumed that was the closest role I could think of that is like this.

although I doubt this will change your mind at all.
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Witherweaver

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1538 on: April 15, 2016, 03:20:33 pm »

unvote

That looks a lot more like a role in this game.  Still pretty easy to fake though.

Who have your targets been?

N1: faust.

N2: gkreig.

is it really that easy to fake though? If someone targetted me or something they would know I'm lying.


.... If someone targetted you...

Quote
Hide: Choose another player to hide behind. If the player you target is alive, You cannot be targeted. If your target is not alive, you will be bit. If your target is killed while you are hiding you die with them.
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1539 on: April 15, 2016, 03:21:40 pm »

Ok now I have a ton of questions for people.  I'll bold who they're directed at

Weird.

Can you confirm that you received this screwdriver after last night? 

Also, what about the comic book thing?

@RR What about the comic book thing?
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1540 on: April 15, 2016, 03:23:54 pm »

No lynching now is not a good idea.  We have a vig, some kind of night kill, possible zombification, etc.  Getting down to odd now is no guarantee that will last long.

Sir Martin, could you verify who you hit Night 1 and 2?  Like, for the record.

@SirMartin, could you do this please?
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Witherweaver

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1541 on: April 15, 2016, 03:24:13 pm »

Oh, I see, you're saying that if someone was able to target you then they can counterclaim you.  As long as your target was alive.
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Witherweaver

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1542 on: April 15, 2016, 03:24:30 pm »

No lynching now is not a good idea.  We have a vig, some kind of night kill, possible zombification, etc.  Getting down to odd now is no guarantee that will last long.

Sir Martin, could you verify who you hit Night 1 and 2?  Like, for the record.

@SirMartin, could you do this please?

And, you know, reasons why.
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1543 on: April 15, 2016, 03:26:01 pm »

What about the comic book?

I recieved it. It appears to do nothing.
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SirMartin

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1544 on: April 15, 2016, 03:27:00 pm »

No lynching now is not a good idea.  We have a vig, some kind of night kill, possible zombification, etc.  Getting down to odd now is no guarantee that will last long.

Sir Martin, could you verify who you hit Night 1 and 2?  Like, for the record.

@SirMartin, could you do this please?
First night it was Haddock, then it was 2.7. No redirection here.
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1545 on: April 15, 2016, 03:27:32 pm »

I am Carol Peletier, the Motherly Widow.

My role has 4 components.

COMMUNICATE: I can send a message to scum during Twilight.
SMILE: 1-shot nk-proof. I charm my attacker with my smile.
COWER: 1-shot hider. If I hide behind someone who is not alive I also become not alive.  If I hide behind an enemy of the Group, I get shot in the head. Smile does not apply if I hide.
RAGE: This is basically a vengeful.

@EFHW  In our neighborhood, you said that you become not alive.  you then proceeded to tell me that you don't know what not alive really means.  I'm pretty sure everyone else has had the terminology "get bit". 

vote: EFHW
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1546 on: April 15, 2016, 03:28:39 pm »

I'm a Useful Bystander

I have four night-based one-shots:

Watcher- used this on faust N1, got the e/Hydrad result.
Tracker- used this on EFHW last night. She didn't target anyone.
Bodyguard
An ability that's like bodyguard but for walker bites (I target someone and if they would get bit, I get bit instead).

I can send someone a 100-word message during the day. I sent one to WW on day one anonymously asking if he was worth bodyguarding, as far as I can tell he never responded, which is fair. Day two I sent faust my result, which he claimed. Today I didn't send a message in the confusion of the faust stuff.

I thought about whether I should claim this last bit, but I don't think I'm ever going to use it at this point, so here goes: during Twilight, I can take the place of the person being lynched and get lynched instead. This seem incredibly anti-town to me, so I don't think there's a chance of me using, especially at this point.

@ADK  What are the flavor names of your actions?
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1547 on: April 15, 2016, 03:31:43 pm »

I would like everyone to full claim if they already haven't.  I'm looking at you RR
Alrighty.

I am Andrea, the Stubborn Peacemaker.

Each night I can intercept the radio and say whatever.

I can also stop all night kills at night once during the game. I want to do this tonight, hence the no lynch. If we lynch someone we can't kill the walker during the night.

@RR Why not just claim to be Rick tonight?
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1548 on: April 15, 2016, 03:32:32 pm »

Does anyone have the ex-Sheriff's Deputy role?

@Everyone  Can you answer this question for me?
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1549 on: April 15, 2016, 03:34:23 pm »

ok I'm just going to "paraphrase" my role then.

Run: Once at Night and once at Day, you may run. No one can target you that game phase.

Hide: Choose another player to hide behind. If the player you target is alive, You cannot be targeted. If your target is not alive, you will be bit. If your target is killed while you are hiding you die with them.

So the reason I said I was weak commuter was because I assumed that was the closest role I could think of that is like this.

although I doubt this will change your mind at all.

@Hydrad Why did you target faust N1?  Can you hide behind an enemy of the group?
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