Fascinating board. I could see some awesome Graverobber things going on here, though there isn't the Actions needed and it's slowwwwwwwwww compared to the Chapel/MS/Alchemist Gold orgy party. Playing two Pirate Ships a turn is cute fun, but I don't see it working unless the opponent takes an eternity to build up. Wow, John loses two Golds a turn? He doesn't care, he can get back like 6 a turn if he wants, with all the buys to buy fodder for trashing and extras for accidental Potion trashings. I think TerminalCopper is right here.