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Author Topic: The "QT issue"  (Read 10935 times)

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Witherweaver

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Re: The "QT issue"
« Reply #100 on: February 03, 2016, 02:41:35 pm »

Well then this has been a productive conversation!
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ashersky

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Re: The "QT issue"
« Reply #101 on: February 03, 2016, 02:53:41 pm »

I agree that the hyphen was unneccessary.
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Re: The "QT issue"
« Reply #102 on: February 03, 2016, 08:57:16 pm »

Everything ashersky has said on this topic I agree with.
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scott_pilgrim

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Re: The "QT issue"
« Reply #103 on: February 03, 2016, 09:19:36 pm »

Has anyone proposed allowing people to post quotes, but not allowing people to request that other people post quotes?  So someone can post their QT if they want, but I can't demand that someone post their QT.

In theory I guess it doesn't actually solve anything, because if posting your QT is a good thing, you should do it regardless of whether people ask for it.  But at least it might stop people from saying "[player] is scummy because they aren't posting their QT".  Well I guess it also becomes ambiguous what qualifies as requesting that someone post quotes.  "[player] is scummy because they aren't posting their QT" is arguably an indirect way of demanding that a player post his QT.
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scott_pilgrim

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Re: The "QT issue"
« Reply #104 on: February 03, 2016, 09:20:55 pm »

Really though I think I agree with silverspawn's rule.  We already trust people not to cheat, so if you want to ban this trick from your games, just tell people not to do it, and if people aren't sure whether it breaks the rule, they just ask the mod.
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ashersky

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Re: The "QT issue"
« Reply #105 on: February 04, 2016, 02:24:50 am »

Really though I think I agree with silverspawn's rule.  We already trust people not to cheat, so if you want to ban this trick from your games, just tell people not to do it, and if people aren't sure whether it breaks the rule, they just ask the mod.

We've always been liberally applying the "mod's game, mod's call" rule to all games at f.ds since the beginning, and there's no indication that's changing now (even with attempts to standardize stuff), so I think this is what ends up happening regardless of this discussion.

Mods who don't like this will ban it, mods who don't care will probably go with the majority opinion, and mods who like it will allow it.  The vast majority of players will play a game either way, with a few (maybe just Awaclus?) will actively avoid games that allow it.
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EFHW

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Re: The "QT issue"
« Reply #106 on: February 04, 2016, 10:28:51 am »

I think it's fine.  A new way to get creative as scum.
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chairs

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Re: The "QT issue"
« Reply #107 on: February 04, 2016, 10:55:25 am »

I prefer mod-supplied individual QTs, and I'm not opposed to calls to post them, but I'll probably refuse to do so regardless of alignment as my musings in my personal QTs are almost exclusively mod communication anyway.
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