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Author Topic: M76: Soap Opera Mafia (Game Over! Town Wins!)  (Read 76283 times)

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faust

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #775 on: February 25, 2016, 08:22:55 am »

I think this setup would be very challenging but not unreasonably so for scum as long as town doesn't get a cop. The cop just made it entirely impossible.

Cops suck.
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gkrieg13

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #776 on: February 27, 2016, 09:48:35 am »

Sorry I still need to pick MVP.
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gkrieg13

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #777 on: March 01, 2016, 07:47:24 pm »

I am deciding between Haddock and ashersky for MVP but it is difficult.  Haddock has good PR choices, but he was unable to get a lynch on ash without outing himself as a cop.  Ashersky played well to not be detected, but there was the whole drunk claiming VT thing.  He also wasn't on the winning team.

I think for overall play, I have to give MVP to ashersky
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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #778 on: March 01, 2016, 08:07:56 pm »

So, am I allowed to disagree. 2 things I think ashersky could have done that might have won the game:

1) not kill hydrad (debatable)
2) Use godfather.

This second one is beyond question. Godfather makes Ash IC and scum probably wins. Well, still maybe not due to PoE.  But a clutch godfather would have been mvp in my opinion. Also, ash hit L-1 before the haddock even claimed. So played well not to be detected is a stretch.

But maybe people disagree with me, plus mod has final say
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gkrieg13

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #779 on: March 01, 2016, 08:12:53 pm »

So, am I allowed to disagree. 2 things I think ashersky could have done that might have won the game:

1) not kill hydrad (debatable)
2) Use godfather.

This second one is beyond question. Godfather makes Ash IC and scum probably wins. Well, still maybe not due to PoE.  But a clutch godfather would have been mvp in my opinion. Also, ash hit L-1 before the haddock even claimed. So played well not to be detected is a stretch.

But maybe people disagree with me, plus mod has final say

Of course you are allowed to disagree!  It was kinda a weird game anyway, so I thought there would be disagreement.  My feeling was that ash wouldn't have been lynched had Haddock not claimed.  I agree that godfather would've made the choice easier for MVP. 
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2.71828.....

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #780 on: March 01, 2016, 08:15:22 pm »

But.....Haddock claimed. So this is a part on the back, good ole try mvp. Not a you helped win the game, congrats mvp
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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #781 on: March 01, 2016, 08:15:44 pm »

*pat
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iguanaiguana

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #782 on: March 01, 2016, 09:41:22 pm »

Godfather wasn't the best choice statistically?
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ashersky

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #783 on: March 02, 2016, 01:15:29 am »

Godfather wasn't the best choice statistically?

That's where I ended up.  In the QT, I started off with Godfather, as that was my gut reaction.  I tried being more rational given the possibilities and switched.  Staying with GF would have been the significantly better result, but would have been luck-based, right?

As for the drunk claim, believe what you will, but I did "decide" to claim purposefully.  Besides, that whole sequence, including QT posts, while being embarrassing in retrospect, was pretty hilarious.

Thanks gkrieg.  I think you should run this setup again with a few tweaks.  We could get it to a standard setup I think.
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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #784 on: March 02, 2016, 04:17:17 am »

I think you should run this setup again with a few tweaks.  We could get it to a standard setup I think.

Just removing Cop from the list of possible town roles would go a long way.
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gkrieg13

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Re: M76: Soap Opera Mafia (Game Over! Town Wins!)
« Reply #785 on: March 02, 2016, 10:33:13 am »

I think you should run this setup again with a few tweaks.  We could get it to a standard setup I think.

Just removing Cop from the list of possible town roles would go a long way.

I agree. I also want to keep the modifiers hidden and make a variable number of PRs
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