A question I've had for a while, and this seems like as good a place to ask it as any:
How do you fight possession? I generally go with "ignore it and hope I'm faster", but this hasn't always worked out. Basically, suppose you're in a game with possession on the table, and your opponent has bought a potion. What do you do/not do?
In general games, I like to assume they will not purchase possession (unless they pick up potion while its the only potion-cost card). The reason is it'll take one cycle for the potion to come around, and then once they buy it (if they get it on that next cycle), they will have to wait another cycle in order to use it. Preemptively greening faster while they will not purchase possession could be bad. Of course, you should be more nervous if they have a big-boy engine or a trashed deck.
The actual fight against is usually simple, green faster. Other then that, there are particular cards that suddenly become much stronger. Ambassador/masquerade really change tides as the possessor gets to choose. Trashing for benefit carsd are also scary too. For example, Ehunt does apprentice golems which a normal player wouldn't do but in possession, you aren't worried about trashing, so eliminating these cards would help too.
Also, yeah there were way too many terminals although the synergy was a great idea.