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Author Topic: RMM30: Making Fun Mafia (Game Over)  (Read 75209 times)

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Teproc

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #800 on: February 14, 2016, 06:35:21 pm »

Hah, killing the Deathproof actually avoided having to go through the awkward endgame I was takling about in the mod QT, nice.
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

EFHW

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #801 on: February 14, 2016, 06:49:44 pm »

Hah, killing the Deathproof actually avoided having to go through the awkward endgame I was takling about in the mod QT, nice.

But how did we do that?  I guess Sir Martin was trolling when he said the poisoned person didn't have long to live.
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Teproc

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #802 on: February 14, 2016, 06:51:27 pm »

You were poisoned last night, so you would have died the net night, meaning silver and XP would have had to do the quicklynch thing again.

gkrieg died because he used his power, which - at this point - had a 50% chance of switching all protective powers off (including Deathproof), which it did.
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

Awaclus

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #803 on: February 14, 2016, 06:55:23 pm »

Huh, why did ADK lie about the timing of his receiving my result?
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EFHW

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #804 on: February 14, 2016, 06:56:09 pm »

Did ANYONE notice my communications to my partners Day 4?
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EFHW

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #805 on: February 14, 2016, 06:56:52 pm »

If you didn't, reread the first half of Day 4.
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Teproc

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #806 on: February 14, 2016, 06:57:48 pm »

gkrieg definitely did, but yeah Hydrad didn't it could have lead to a pretty interesting situation.
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

A Drowned Kernel

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #807 on: February 14, 2016, 07:14:50 pm »

Huh, why did ADK lie about the timing of his receiving my result?

I didn't intentionally, I think day two just went by so quickly that I thought I got in N2?
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silverspawn

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #808 on: February 14, 2016, 07:16:52 pm »

Huh, why did ADK lie about the timing of his receiving my result?

I didn't intentionally, I think day two just went by so quickly that I thought I got in N2?

See, this is why you shouldn't assume that someone is 100% scum just because of something like this.

Teproc

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #809 on: February 14, 2016, 07:18:30 pm »

Huh, why did ADK lie about the timing of his receiving my result?

I didn't intentionally, I think day two just went by so quickly that I thought I got in N2?

See, this is why you shouldn't assume that someone is 100% scum just because of something like this.

See, this is why you should pay more attention to the game, so people don't think you're scum because you can't be bothered to check basic information.
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

silverspawn

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #810 on: February 14, 2016, 07:20:18 pm »

Huh, why did ADK lie about the timing of his receiving my result?

I didn't intentionally, I think day two just went by so quickly that I thought I got in N2?

See, this is why you shouldn't assume that someone is 100% scum just because of something like this.

See, this is why you should pay more attention to the game, so people don't think you're scum because you can't be bothered to check basic information.

I agree, but I think what I said is still true.

Hydrad

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #811 on: February 14, 2016, 07:28:01 pm »

ah that makes more sense why sir martin got lynched there.

I really couldn't believe it when people went that over ss there.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

gkrieg13

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #812 on: February 14, 2016, 07:47:41 pm »

Ugh I knew I shouldn't have taken an action!
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EFHW

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #813 on: February 14, 2016, 07:48:07 pm »

I was hoping there would be a whole bunch of factions.  That might be fun for a really big game.

Also, faust did you plan all the roles, or tweak what came out randomly?
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gkrieg13

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #814 on: February 14, 2016, 07:51:23 pm »

Did ANYONE notice my communications to my partners Day 4?

I definitely did.  I was busy that night, but I was planning on voting for one of you guys after I saw it and thought the day would go on longer. 

It would've been very interesting if you targeted me and I was deathproof.  We would've always had a majority during the day because of RR, but you would've been able to kill one of us each night.  Would've been a weird end game problem
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EFHW

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #815 on: February 14, 2016, 08:22:25 pm »

Did ANYONE notice my communications to my partners Day 4?

I definitely did.  I was busy that night, but I was planning on voting for one of you guys after I saw it and thought the day would go on longer. 

It would've been very interesting if you targeted me and I was deathproof.  We would've always had a majority during the day because of RR, but you would've been able to kill one of us each night.  Would've been a weird end game problem
I think we pretty much would have lost if you had survived.  We were going to kill Hydrad, but I thought you were a godfathering tracker, so you would have enough modifiers left.  Too late, I realized you said "might" have godfathered yuma.
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EFHW

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #816 on: February 14, 2016, 08:22:47 pm »

*would not
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yuma

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #817 on: February 16, 2016, 11:10:10 am »

nice job partners. This game was intriguing and certainly would have been more so had town not decided to self implode 3 times.
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faust

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #818 on: February 16, 2016, 03:53:48 pm »

I was hoping there would be a whole bunch of factions.  That might be fun for a really big game.

Also, faust did you plan all the roles, or tweak what came out randomly?

I planned everything. The initial premise was one large scum team with fairly weak powers and unusual roles. Thus stuff like Seraph Knight, MUP, Virgin, Restless Spirit etc.
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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #819 on: February 16, 2016, 03:54:55 pm »

nice job partners. This game was intriguing and certainly would have been more so had town not decided to self implode 3 times.
Yuma, you might not want to answer me, and I know it was a terrible, terrible play, but how do you feel about my quickhammer of you? And why'd you give me that idea?
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Witherweaver

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #820 on: February 16, 2016, 04:00:07 pm »

Wait, so whatthefuck happened with Hydrad and Joseph?
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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #821 on: February 16, 2016, 04:07:37 pm »

Wait, so whatthefuck happened with Hydrad and Joseph?

Hydrad lied and told Joseph he was a traitor, and Joseph lied back and claimed to be mafia with Yuma. Both were town.

It's the kind of town play you dream about as scum.
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Witherweaver

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #822 on: February 16, 2016, 04:08:30 pm »

Wait, so whatthefuck happened with Hydrad and Joseph?

Hydrad lied and told Joseph he was a traitor, and Joseph lied back and claimed to be mafia with Yuma. Both were town.

It's the kind of town play you dream about as scum.

Right but I mean... what was the thought process there?  Why did anyone (Hydrad started it?) even think to try it in the first place?
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Witherweaver

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #823 on: February 16, 2016, 04:11:14 pm »

From Hydrad's QT:

Quote
So I really want to claim traitor to Joseph...

How badly would that end up I wonder.

As it turns out, very badly. 
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Teproc

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Re: RMM30: Making Fun Mafia (Game Over)
« Reply #824 on: February 16, 2016, 04:17:36 pm »

Wait, so whatthefuck happened with Hydrad and Joseph?

Hydrad lied and told Joseph he was a traitor, and Joseph lied back and claimed to be mafia with Yuma. Both were town.

It's the kind of town play you dream about as scum.

Right but I mean... what was the thought process there?  Why did anyone (Hydrad started it?) even think to try it in the first place?

Obligatory reminder that you don't get to be befuddled by crazy lying town anymore. #Fakevigneverforget
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.
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