(All of the kingdom viewers I was looking at required a game log, could someone link me with one that doesn't need one (and has Adventures)?)
Kingdom: Prince, Rogue, Soothsayer, Treasury, Ill-Gotten Gains, Horn of Plenty, Cutpurse, Forager, Gear, Duchess, Ferry, Expedition, Shelters
I was playing a(n) irl game with this kingdom with my brother-in-law today and thought it was worth sharing. When I first saw it, I saw some pretty good simple strategies (Gear-BM, IGG Rush, and maybe some others). I also some some engine potential, with Forager, Horn of Plenty, and Prince, but the problem is that the draw is weak (Gear), and the best +Actions was Necropolis. I thought the engine wouldn't cut it, but I realized that maybe Prince could help. But, Prince is pretty slow, and might not work... I could also use Soothsayer and Cutpurse to try to slow my opponent down, maybe get some Expeditions along the way to help out with draw, and...oh, I could put my -$2 on Prince.
I went for the engine in the end. My brother-in-law went for a BM-ish strategy, getting some Rogues, Treasuries (which his -$2 token was on), a couple other actions, and money. I opened Forager/Cutpurse, getting Soothsayer and Ferry my next shuffle, and getting some Gears and Princes. I keep on building with help from my Forager's +Buy and HoP. By the end, I had Princed two Gears (Princing durations ftw!) and my Necropolis. After my opponent has gotten three provinces, I get my megaturn (draw from just my princes, a single extra gear, an expedition, and a single treasury I had gotten for another unique) and get five provinces and four duchies.
Would you go for the same thing on this board? I'm sure some engine is the best here, as I'm not the best player and still pulled it off, but what would go good with it?