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Author Topic: M72: Marvel Heroes Mafia (Town Wins!)  (Read 326182 times)

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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3350 on: January 07, 2016, 07:24:15 pm »

You can also be a Roleblocker, or various JOAT stuff
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Hydrad

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3351 on: January 07, 2016, 07:27:17 pm »

You can also be a Roleblocker, or various JOAT stuff

wait you wouldn't know if you got roleblocked with your role?

also N1 I would of had to randomly guess you if I'm a roleblocker... ohh so then amp could be roleblocker? that makes more sense then him saving ninja for later.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Ampharos

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3352 on: January 08, 2016, 07:47:52 am »

WW I'm ready if you are.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3353 on: January 08, 2016, 08:39:28 am »

I would not know if I got Roleblocked, or if my target just didn't perform an action/wasn't targeted.

Actually, I'm assuming.  I should check.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3354 on: January 08, 2016, 08:39:40 am »

I want to to a targeted reread of Faust and Iguana. 
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3355 on: January 08, 2016, 08:39:58 am »

You guys should, like, try to convince me.
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Ampharos

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3356 on: January 08, 2016, 08:58:12 am »

I guess it is your choice now since Hydrad voted me.  I initially assumed I was the most towny of the 3 of us, and thought it was going to be my choice.

I don’t know what to say other than to look at the rest of the game. I’ve played in a matter that has been considered pretty darn town by a lot of people.  I was seen by the cop early, and cleared.  You just motion detected me, and I didn’t move. 

Am I like a ninja godfather super awesome baddy dude?  Yeah right :P  Look at the scum revealed roles… I can’t see setup being fair with a third scum who is that strong.   

If there’s one thing to be concerned about my play, it’s because I drove one scum so hard and basically super cleared the other.   I personally find this vastly amusing in retrospect, and even more so because Iguana was all “I’m never trusting faust again!!!111oneone” after the last game we were all in.  It’s just a funny situation, but you should be wary of how I treated those two. 

However.  Weigh that against all the pluses for me.  And then look at what Hydrad is doing - trying to get me lynched even though it would be much easier to try to convince me that you are the last scum.  I’m not sure why he’s doing what he’s doing, but whatever reasons you could find for him being town, I think mine are 10x stronger.

It’s up to you obviously, but I’m confident you’ll seal this one for town.  Unless you’re scum and just toying with us now.  Which would also be hilarious, but a bit sad :(

Vote: Hydrad
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3357 on: January 08, 2016, 09:14:22 am »

So to organize relevant actions:

Night 1:
*WW targets Hydrad, No Motion Detected
*Teproc cops Ampharos, Innocent
*Haddock Jailkeeps e
*Faust does potential bus-driving nonsense
*Iguana apparently doesn't target anyone to claim he was hit the next day
*Unknown potential PR from scum

Night 2:
*WW targets e, Motion Detected (also copped by Teproc)
*Haddock Jailkeeps Iguana
*Faust does potential bus-driving nonsense
*Iguana Jailkept
*Unknown potential PR from scum

Night 3:
*WW targets Faust, No Motion Detected (also copped by Faust)
*Haddock Jailkeeps someone, but killed during Night so we don't know who
*Faust does potential bus-driving nonsense
*Iguana targets someone (probably) --- okay this may be important, will get back to
*Unknown potential PR from scum

<<FAUST LYNCHED, Active scum are Iguana and Amp/Hydrad>>

Night 4:
*WW targets Hydrad, No Motion Detected
*Iguana target someone, we don't know who (or maybe chooses to factional kill)
*Unknown potential PR from scum
(Someone should have gotten Vanillaised message from Iguana's action the previous night.)

<<IGUANA LYNCHED, Active scum are Amp/Hydrad>>
Night 5:
*WW targets Ampharos, No Motion Detected
*Unknown potential PR from scum
(I'm the only option to get Vanillaised from the previous night if Iguana used his ability, and I didn't.)


I think this last point is important.  Iguana did not vanillaise someone on Night 4, probably because he performed the kill.  Meaning scum partner.  Meaning No Motion Detected from Hydrad isn't a big clear.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3358 on: January 08, 2016, 09:16:14 am »

Also, no one reported a message from Night 4 of getting Vanillaised (which would have happened from Night 3).  Though, Haddock could have Jailkept Iguana, and Faust or Hydrad could have killed.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3359 on: January 08, 2016, 09:20:44 am »

Goon!Hydrad with kills like:

Night 1: Iguana (after all, he doesn't vanillaise anyone because he's going to claim that he was for towncred)
Night 2: Hydrad
Night 3: Hydrad probably, though could be anyone and the Jailkeep just missed.
Night 4: Iguana
Night 5: Hydrad

Don't really need any craziness to make this happen.  Now you can say why not just have Hydrad perform all the kills, and that's valid. 

(Note, Night 3 should say "WW targets Faust, Motion Detected (also copped by Teproc).)
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3360 on: January 08, 2016, 09:22:38 am »

But on Night 4 (when I target Hydrad), Iguana could use his ability.  We've had a mass claim and only me/Teproc have powers, and they kill Teproc.  So I should have been Vanillaised.  Haddock was already dead, so no Jailkeep.  But I wasn't, so Iguana doesn't use ability, so he probably killed.
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Ampharos

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3361 on: January 08, 2016, 09:27:46 am »

Does submitting the kill mean you don't get to use your other action?

Because I really don't know why Hydrad wouldn't be submitting the kills then. 

That said, you really can't be scum at this point.  Pretty sure anyone would have hammered in your position, so it has to be Hydrad.  It just doesn't really make sense why he wouldn't submit kills.  Maybe he's got another role we don't know about.

Also, I appreciate how careful you're being about this.  Well done.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3362 on: January 08, 2016, 09:33:32 am »

It depends on the setup.  Sometimes you can use your role and factional kill, sometimes you can't. 

That statement isn't depend on Hydrad.  It's the same for <last scum>, either you or Hydrad.  Basically we have:

No motion detected from Hydrad Night 1
No motion detected from Hydrad Night 4
No motion detected from Ampharos Night 5

And innocent result on you Night 1. 

If the last scum is a Goon, then by that logic they should have been submitting all the kills, which can't be the case and be consistent with my results.  So my results were tampered, killer is a Ninja, or scum!Hydrad didn't perform the kill on the nights I investigated him.

Notably, me being alive (and not vanilla) indicates that my results really can't be trusted.  Scum was apparently not afraid of me detecting motion tonight.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3363 on: January 08, 2016, 09:36:11 am »

This thread is REALLY FREAKING LONG.  Like holy cow a re-read takes forever.

Here’s some relevant stuff I found when rereading. 

I just thought of a point against shooting, or at least publicly announcing.  If scum has any kind of redirection, bus driving, whatever, they can essentially control Yuma's kill.

Nobody else had brought this up at this point.  Does WW just randomly guess scum might have a bus driver, or does he know?

Has, this is funny.  I correctly predict a Busdriver, but do so with an incorrect understanding of how Busdriving works.  Since Busdriver flips targets of actions (not the performer), they can't control the Yuma kill with it.
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Ampharos

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3364 on: January 08, 2016, 09:37:07 am »

The reason I assumed that it would be the three of us is because e and I were seen as townies, and were the two most town people at that point.  One of us had to die, and e was the more townie of him and I.  If it came down to e, scum, and me, the two of us were almost guaranteed to turn on the scum.  You were much less of a cleared town before today, though you've been cleared now through Hydrad's voting.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 2)
« Reply #3365 on: January 08, 2016, 10:22:28 am »

Man, this:

I guess it's time. Teproc guessed well.

I am Black Widow, the Ninja Tracker.

You can guess what happened last night... I tracked WW, he targetted silver. I don't think that anything he says at this point will make me vote somewhere else.

The Ninja in my role has some interesting implications. Obvious guess is there is another Watching/Tracking role out there. But ashersky has included roles that "do nothing" before, so I'm not sure if it's just for the flavor.

I am the only Watcher/Tracker role, and a weakened one at that.  Maybe last scum role a Rolecop?  Or they have the ability to ask setup questions (Wheel of Time had that) about other roles. 

Weird that Faust would make up Ninja, as the only point I can see of it is for believability, so the actual tracking-type role would believe him more.  He may not have known it was me.  Though, he could have added it because it's more believable on Black Widow, which he kind of points out. 
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3366 on: January 08, 2016, 10:29:20 am »

And Bus Driving..

So, first, if Faust Bus Drives A and B, and I target one of A or B (with no other actions taken on or by A or B), do I detect motion?  I think not.  I think this came up before and Bus Driving does not show up as targeting itself.  Hey maybe that's why Faust claimed Ninja. 

If so, Faust could have Bus Driven the other scum (Hydrad/Amph) with Yuma, as he proposed.  This reduces the chance of them getting killed, since Yuma wouldn't be included in the random targeting.  Sounds like something Faust would do.  If it were Hydrad, this explains my Night 1 no result, even if Hydrad does the kill.

On the other hand, this also explains the Night 1 innocent result if it were Busdriving Amph with Yuma. 
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Ampharos

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3367 on: January 08, 2016, 10:31:35 am »

Okay, I see that, but why bus drive me? 

I was under a ton of suspicion day 1 and it doesn't make sense to do that to someone who might get lynched anyway the next day.
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Ampharos

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3368 on: January 08, 2016, 10:32:44 am »

Oh wait, I think you're saying that in the scenario where I'm scum, right? ???

That makes more sense if so.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 2)
« Reply #3369 on: January 08, 2016, 10:35:28 am »

Of interest:

Why is Egor scummy again?

You all can't answer that question, huh? Everyone who can't answer that question should not be voting for Egor.

I answered it already. He's not that scummy, but he's the least townie player around (well, there's e too).

To my knowledge, that is the only way to catch scum!EgorK. Worked in ASoIaF.

Lots of people are scummy. Hydrad, RR, e, WW are just the ones I can think of the top off my head. Some others I don't really have an opinion on. Ampharos, iguana. How are all these townier than Egor?

Iguana is a partner.  Do you list two partners together like that? Usually not.  Generally you put one as scummy, and RR, e, WW are all town.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3370 on: January 08, 2016, 10:36:42 am »

Oh wait, I think you're saying that in the scenario where I'm scum, right? ???

That makes more sense if so.

Think of it this way.  Team is Faust/Iguana/X.  Faust Bus Drives X with Yuma.  The value of X is symmetric in you and Hydrad, as my "innocent" result and Teproc's innocent result are both explained.
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Ampharos

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3371 on: January 08, 2016, 10:38:08 am »

Yeah, that's what I thought you were getting at, okay.
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ashersky

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3372 on: January 08, 2016, 11:15:52 am »

Vote Count 6.2:

Ampharos (1): Hydrad
Hydrad (1): Ampharos

Not Voting (1): witherweaver

With 3 alive, it takes 2 to lynch.

Day 6 ends on January 15 at 11:15 a.m.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 6)
« Reply #3373 on: January 08, 2016, 11:28:23 am »

Okay, if I were blocked I would have received "No Result".  Which I'm not sure why I wans't assuming before.  So that cuts out Roleblocking possibilities.
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Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 5)
« Reply #3374 on: January 08, 2016, 12:09:56 pm »

While I'm collecting stuff:

Final Day 1 Vote Count:

Ampharos (1): Hydrad
yuma(1): Awaclus
2.7 (3): EgorK, Teproc, ss
Awaclus (7): faust, WW, iguana, 2.7, Haddock, RR, yuma

Not Voting (1):, Ampharos

With 13 alive, it took 7 to lynch.

Final Day 2 Vote Count:

Teproc (2): Ampharos, Hydrad
2.7 (1): WW
Hydrad (1): faust
WW (1): RR
RR (6): EgorK, Haddock, iguanaiguana, Teproc, yuma, 2.7

Not Voting (0):

With 11 alive, it took 6 to lynch.

Vote Count 3.Austria (Also Final Day 3 Vote Count):

EgorK (5): 2.7, Haddock, Hydrad, Teproc, faust
Teproc (2): iguanaiguana, Ampharos
Hydrad (1): EgorK

Not Voting (1): ww

With 9 alive, it took 5 to lynch.

It's twilight still.

Final Day 4 Vote Count:

faust (4): Teproc, witherweaver, iguanaiguana, Hydrad

Not Voting (3): 2.7, faust, Ampharos

With 7 alive, it took 4 to lynch.

Day 5 Final Vote Count:

iguanaiguana (3): 2.7, Ampharos, witherweaver

Not Voting (2): iguanaiguana, Hydrad

With 5 alive, it took 2 to lynch.
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