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Author Topic: M72: Marvel Heroes Mafia (Town Wins!)  (Read 326965 times)

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yuma

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1125 on: December 04, 2015, 03:41:59 pm »

There are times when trying to talk about maths is productive in mafia. This is not one of them. I suggest that we don't discuss this further and yuma doesn't shoot, or if people think he shoots he can shoot, but don't argue with maths.

The pony talks the sense.

I use the Checkov's gun argument: Because the role exists, we should use it.

Oh checkov. What a guy.

Well given the discussion around this I think I will likely be shooting. Or do people want me to give a solid YES or solid NO as to whether I shoot or not?

I think it is probably best if I give a solid answer, yeah?

Well unless I change this answer I am planning on shooting tonight.
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Teproc

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1126 on: December 04, 2015, 03:42:28 pm »

Except we don't get any information from it because it's a closed setup. We can speculate, but that's all it's going to be. I'm not taking a, what, 70% chance of killing a random townie, just for information we might be able to use on day 5.
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Teproc

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1127 on: December 04, 2015, 03:42:36 pm »

That's a solid NO.
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faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1128 on: December 04, 2015, 03:43:07 pm »

Except we don't get any information from it because it's a closed setup. We can speculate, but that's all it's going to be. I'm not taking a, what, 70% chance of killing a random townie, just for information we might be able to use on day 5.

All you do ever in a mafia game is speculate.
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faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1129 on: December 04, 2015, 03:43:37 pm »

*in a closed mafia game
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Roadrunner7671

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1130 on: December 04, 2015, 03:43:53 pm »

By the way, I think RR flavor claim had gone by mostly unnoticed. I'm not even sure if it was claim or joke

I think it was a claim.
I think it was a joke.
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Ampharos

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1131 on: December 04, 2015, 03:44:13 pm »

My vote is very much NO to using Yuma role.
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Roadrunner7671

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1132 on: December 04, 2015, 03:44:24 pm »

SOLID NO
PPE
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Teproc

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1133 on: December 04, 2015, 03:44:43 pm »

I misunderstood.

I don't like this. Not at all. I am struggling to see how you can think this is a good idea. It's highly likely that you'll hit town, possibly a PR... we get no info from it... the only upside is a low likelihood of hitting scum. Great. Just great.
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Teproc

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1134 on: December 04, 2015, 03:45:42 pm »

Except we don't get any information from it because it's a closed setup. We can speculate, but that's all it's going to be. I'm not taking a, what, 70% chance of killing a random townie, just for information we might be able to use on day 5.

All you do ever in a mafia game is speculate.

This is true. So you're saying, let's take a 70% chance of killing town for the chance to speculate some more.

We can speculate without that, thank you very much.
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Teproc

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1135 on: December 04, 2015, 03:46:00 pm »

70% might be wrong, but it's in that ballpark, correct ?
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EgorK

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1136 on: December 04, 2015, 03:46:33 pm »

I'd say no for N1. Especially if we hit scum D1
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faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1137 on: December 04, 2015, 03:50:02 pm »

70% might be wrong, but it's in that ballpark, correct ?

It is (11-n)/11, where n is the number of scum players. So yeah... 73% for 3 scum, 64% for 4 scum.
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faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1138 on: December 04, 2015, 03:53:12 pm »

I mean, the general fact is, town winrate depends strongly on how early we hit our first scum. How many games does town lose with scum lynched on D1? Only the ones in which I am scum. Well, I'm town, so yay.

Of course I realize that lynching scum > night killing scum. The point still stands.
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1139 on: December 04, 2015, 03:53:48 pm »

Also if yuma is scum, I highly doubt he will not shoot just because we tell him to. At least he would be forced to shoot someone "random", because it will still be scummy if he shoots top town reads.

if he is SK, sure. But if he is mafia, he can just shoot random townie #1337 which is not a high town read, and that won't be suspicious.

faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1140 on: December 04, 2015, 03:56:51 pm »

Also if yuma is scum, I highly doubt he will not shoot just because we tell him to. At least he would be forced to shoot someone "random", because it will still be scummy if he shoots top town reads.

if he is SK, sure. But if he is mafia, he can just shoot random townie #1337 which is not a high town read, and that won't be suspicious.

But then there would only be one night kill, unless you assume 2 scum teams.
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1141 on: December 04, 2015, 03:57:14 pm »

vote: yuma

faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1142 on: December 04, 2015, 03:58:55 pm »

Question: If yuma's plan was all along to use his role as a cover-up for night kills, why did he announce he wouldn't shoot when he first claimed?
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Roadrunner7671

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1143 on: December 04, 2015, 03:59:16 pm »

Also if yuma is scum, I highly doubt he will not shoot just because we tell him to. At least he would be forced to shoot someone "random", because it will still be scummy if he shoots top town reads.

if he is SK, sure. But if he is mafia, he can just shoot random townie #1337 which is not a high town read, and that won't be suspicious.

But then there would only be one night kill, unless you assume 2 scum teams.
Let's think about flavor. In the Marvel series, how many teams of bad guys are there?
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1144 on: December 04, 2015, 03:59:20 pm »

never mind. I thought yuma had said that he thought using the power was super bad when he claimed, but apparently he did not say that.

unvote

now I don't know whom to vote for.

silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1145 on: December 04, 2015, 04:00:00 pm »

Question: If yuma's plan was all along to use his role as a cover-up for night kills, why did he announce he wouldn't shoot when he first claimed?

oh so he did say that? great. vote: yuma

faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1146 on: December 04, 2015, 04:00:12 pm »

Also if yuma is scum, I highly doubt he will not shoot just because we tell him to. At least he would be forced to shoot someone "random", because it will still be scummy if he shoots top town reads.

if he is SK, sure. But if he is mafia, he can just shoot random townie #1337 which is not a high town read, and that won't be suspicious.

But then there would only be one night kill, unless you assume 2 scum teams.
Let's think about flavor. In the Marvel series, how many teams of bad guys are there?

More than 1.
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Teproc

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1147 on: December 04, 2015, 04:00:27 pm »

Also if yuma is scum, I highly doubt he will not shoot just because we tell him to. At least he would be forced to shoot someone "random", because it will still be scummy if he shoots top town reads.

if he is SK, sure. But if he is mafia, he can just shoot random townie #1337 which is not a high town read, and that won't be suspicious.

But then there would only be one night kill, unless you assume 2 scum teams.
Let's think about flavor. In the Marvel series, how many teams of bad guys are there?

I'm no expert, but it's over 9000. Clearly we're all scum.
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1148 on: December 04, 2015, 04:01:38 pm »

Let us please not give unknownAlignment!yuma a chance to safely kill a townie if the consensus of whether or not it's even pro town if it works as claimed is completely divisive.

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #1149 on: December 04, 2015, 04:03:35 pm »

oh, and as for when using it is better than night 1:

I think there are a couple of situations where it's good. Like, if you have 3 town and 1 scum left alive, then the extra shot is 'free'
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