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Author Topic: King's Court Playtest Game 2  (Read 22717 times)

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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #250 on: January 19, 2016, 05:30:30 pm »

You still need to summon a card.
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XerxesPraelor

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Re: King's Court Playtest Game 2
« Reply #251 on: January 20, 2016, 09:50:55 pm »

Oops - summon evil prophet. Does it matter?
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #252 on: January 21, 2016, 07:04:50 am »

Oops - summon evil prophet. Does it matter?

Maybe sometimes.
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #253 on: January 21, 2016, 07:41:57 am »

XerxesPraelor summons an Evil Prophet Action.

It is A Drowned Kernel's last turn.
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A Drowned Kernel

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Re: King's Court Playtest Game 2
« Reply #254 on: January 24, 2016, 11:53:56 pm »

Pay $1 to Play the Evil Historian, attacking the Planner. I can't pay to play or score it, so I don't.
Summon Evil Psychologist.
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #255 on: January 25, 2016, 01:03:38 am »

A Drowned Kernel pays $1 to play an Evil Historian Action, attacking the Planner for 1 damage.
The Planner has been killed. It was Evil. A Drowned Kernel takes a Good Victory Token.
A Drowned Kernel discards the Evil Historian Action.
A Drowned Kernel summons an Evil Psychologist Action.

It is Hydrad's last turn.
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Hydrad

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Re: King's Court Playtest Game 2
« Reply #256 on: January 28, 2016, 07:44:17 pm »

score: Historian.
summon: queen.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #257 on: January 28, 2016, 08:49:04 pm »

Hydrad pays $1 to play a Good Historian Action, attacking the Prophet for 1 damage.
Hydrad pays $1 to score the Good Historian Action.
Hydrad summons an Evil Queen Action.

GAME OVER
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #258 on: January 28, 2016, 08:55:37 pm »

The Doctor survived. It was Neutral.
The Psychologist survived. It was Good.
The Prophet survived. It was Good.

Good Team Wins!
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #259 on: January 28, 2016, 09:03:31 pm »

Characters which score:

Researcher
Psychologist
Prophet
Spy


Character which scores negatively:

Queen
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #260 on: January 28, 2016, 09:36:57 pm »

FINAL SCORES

Hydrad

$0 = 0
Victory tokens: 3 - 5 = -2

Researcher: +5
Psychologist: +1
Prophet: +3
Spy: +2

Queen: -2

Total = 7


XerxesPraelor

$6 = +1
Victory tokens: 0 - 0 = 0

Researcher: 0
Psychologist: +3
Prophet: 0
Spy: +4

Queen: -2

Total = 6


A Drowned Kernel

$0 = 0
Victory tokens: 11 - 1 = +10

Researcher: +1
Psychologist: +2
Prophet: +2
Spy: 0

Queen: 0

Total = 15



A Drowned Kernel wins!
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A Drowned Kernel

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Re: King's Court Playtest Game 2
« Reply #261 on: January 29, 2016, 12:36:17 am »

Woohoo!

Actual thoughts later.
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #262 on: January 31, 2016, 04:12:24 pm »

Hey Loyal Playtesters!

I'm looking at making some big fundamental changes to the game that I'm pretty excited about and working towards a solid set of 9 "base" characters. Interested in going again in the next little while?
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #263 on: January 31, 2016, 04:17:54 pm »

Also, I won't start a new game until I have a good set of rules written up.
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A Drowned Kernel

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Re: King's Court Playtest Game 2
« Reply #264 on: February 04, 2016, 10:16:11 pm »

I might be interested in playing again, contingent on reading the new rules, but man, this game seemed to drag on forever. I know I wasn't always super on top of taking my actions, but after awhile I had completely lost track of what was even going on. It still seems like it has the problem where the first half of the game you're making essentially random decisions because you don't know anyone's alignment. I don't know, it seems like it could be really fun in person but as a forum game there's just something that's not clicking.
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Jimmmmm

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Re: King's Court Playtest Game 2
« Reply #265 on: February 05, 2016, 12:32:32 am »

I might be interested in playing again, contingent on reading the new rules, but man, this game seemed to drag on forever. I know I wasn't always super on top of taking my actions, but after awhile I had completely lost track of what was even going on. It still seems like it has the problem where the first half of the game you're making essentially random decisions because you don't know anyone's alignment. I don't know, it seems like it could be really fun in person but as a forum game there's just something that's not clicking.

Yeah, I think (and hope) the new rules will mitigate a whole heap of the not having any idea what you're trying to do.
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